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-rw-r--r--xbmc/settings/windows/GUIWindowSettingsCategory.h51
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diff --git a/xbmc/settings/windows/GUIWindowSettingsCategory.h b/xbmc/settings/windows/GUIWindowSettingsCategory.h
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+++ b/xbmc/settings/windows/GUIWindowSettingsCategory.h
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+/*
+ * Copyright (C) 2005-2018 Team Kodi
+ * This file is part of Kodi - https://kodi.tv
+ *
+ * SPDX-License-Identifier: GPL-2.0-or-later
+ * See LICENSES/README.md for more information.
+ */
+
+#pragma once
+
+#include "settings/dialogs/GUIDialogSettingsManagerBase.h"
+
+class CSettings;
+
+class CGUIWindowSettingsCategory : public CGUIDialogSettingsManagerBase
+{
+public:
+ CGUIWindowSettingsCategory();
+ ~CGUIWindowSettingsCategory() override;
+
+ // specialization of CGUIControl
+ bool OnMessage(CGUIMessage &message) override;
+ bool OnAction(const CAction &action) override;
+ bool OnBack(int actionID) override;
+ int GetID() const override { return CGUIDialogSettingsManagerBase::GetID() + m_iSection; }
+
+ // specialization of CGUIWindow
+ bool IsDialog() const override { return false; }
+
+protected:
+ // specialization of CGUIWindow
+ void OnWindowLoaded() override;
+
+ // implementation of CGUIDialogSettingsBase
+ int GetSettingLevel() const override;
+ std::shared_ptr<CSettingSection> GetSection() override;
+ bool Save() override;
+
+ // implementation of CGUIDialogSettingsManagerBase
+ CSettingsManager* GetSettingsManager() const override;
+
+ /*!
+ * Set focus to a category or setting in this window. The setting/category must be active in the
+ * current level.
+ */
+ void FocusElement(const std::string& elementId);
+
+ std::shared_ptr<CSettings> m_settings;
+ int m_iSection = 0;
+ bool m_returningFromSkinLoad = false; // true if we are returning from loading the skin
+};