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/*
* Copyright (C) 2005-2018 Team Kodi
* This file is part of Kodi - https://kodi.tv
*
* SPDX-License-Identifier: GPL-2.0-or-later
* See LICENSES/README.md for more information.
*/
#include "Win32DllLoader.h"
#include "DllLoader.h"
#include "DllLoaderContainer.h"
#include "dll_tracker_file.h"
#include "dll_tracker_library.h"
#include "exports/emu_msvcrt.h"
#include "filesystem/SpecialProtocol.h"
#include "utils/StringUtils.h"
#include "utils/log.h"
#include "platform/win32/CharsetConverter.h"
#include <limits>
extern "C" FARPROC WINAPI dllWin32GetProcAddress(HMODULE hModule, LPCSTR function);
//dllLoadLibraryA, dllFreeLibrary, dllGetProcAddress are from dllLoader,
//they are wrapper functions of COFF/PE32 loader.
extern "C" HMODULE WINAPI dllLoadLibraryA(LPCSTR libname);
extern "C" BOOL WINAPI dllFreeLibrary(HINSTANCE hLibModule);
// our exports
Export win32_exports[] =
{
{ "LoadLibraryA", -1, (void*)dllLoadLibraryA, (void*)track_LoadLibraryA },
{ "FreeLibrary", -1, (void*)dllFreeLibrary, (void*)track_FreeLibrary },
// msvcrt
{ "_close", -1, (void*)dll_close, (void*)track_close},
{ "_lseek", -1, (void*)dll_lseek, NULL },
{ "_read", -1, (void*)dll_read, NULL },
{ "_write", -1, (void*)dll_write, NULL },
{ "_lseeki64", -1, (void*)dll_lseeki64, NULL },
{ "_open", -1, (void*)dll_open, (void*)track_open },
{ "fflush", -1, (void*)dll_fflush, NULL },
{ "fprintf", -1, (void*)dll_fprintf, NULL },
{ "fwrite", -1, (void*)dll_fwrite, NULL },
{ "putchar", -1, (void*)dll_putchar, NULL },
{ "_fstat", -1, (void*)dll_fstat, NULL },
{ "_mkdir", -1, (void*)dll_mkdir, NULL },
{ "_stat", -1, (void*)dll_stat, NULL },
{ "_fstat32", -1, (void*)dll_fstat, NULL },
{ "_stat32", -1, (void*)dll_stat, NULL },
{ "_findclose", -1, (void*)dll_findclose, NULL },
{ "_findfirst", -1, (void*)dll_findfirst, NULL },
{ "_findnext", -1, (void*)dll_findnext, NULL },
{ "_findfirst64i32", -1, (void*)dll_findfirst64i32, NULL },
{ "_findnext64i32", -1, (void*)dll_findnext64i32, NULL },
{ "fclose", -1, (void*)dll_fclose, (void*)track_fclose},
{ "feof", -1, (void*)dll_feof, NULL },
{ "fgets", -1, (void*)dll_fgets, NULL },
{ "fopen", -1, (void*)dll_fopen, (void*)track_fopen},
{ "fopen_s", -1, (void*)dll_fopen_s, NULL },
{ "putc", -1, (void*)dll_putc, NULL },
{ "fputc", -1, (void*)dll_fputc, NULL },
{ "fputs", -1, (void*)dll_fputs, NULL },
{ "fread", -1, (void*)dll_fread, NULL },
{ "fseek", -1, (void*)dll_fseek, NULL },
{ "ftell", -1, (void*)dll_ftell, NULL },
{ "getc", -1, (void*)dll_getc, NULL },
{ "fgetc", -1, (void*)dll_getc, NULL },
{ "rewind", -1, (void*)dll_rewind, NULL },
{ "vfprintf", -1, (void*)dll_vfprintf, NULL },
{ "fgetpos", -1, (void*)dll_fgetpos, NULL },
{ "fsetpos", -1, (void*)dll_fsetpos, NULL },
{ "_stati64", -1, (void*)dll_stati64, NULL },
{ "_stat64", -1, (void*)dll_stat64, NULL },
{ "_stat64i32", -1, (void*)dll_stat64i32, NULL },
{ "_fstati64", -1, (void*)dll_fstati64, NULL },
{ "_fstat64", -1, (void*)dll_fstat64, NULL },
{ "_fstat64i32", -1, (void*)dll_fstat64i32, NULL },
{ "_telli64", -1, (void*)dll_telli64, NULL },
{ "_tell", -1, (void*)dll_tell, NULL },
{ "_fileno", -1, (void*)dll_fileno, NULL },
{ "ferror", -1, (void*)dll_ferror, NULL },
{ "freopen", -1, (void*)dll_freopen, (void*)track_freopen},
{ "fscanf", -1, (void*)dll_fscanf, NULL },
{ "ungetc", -1, (void*)dll_ungetc, NULL },
{ "_fdopen", -1, (void*)dll_fdopen, NULL },
{ "clearerr", -1, (void*)dll_clearerr, NULL },
// for debugging
{ "printf", -1, (void*)dllprintf, NULL },
{ "vprintf", -1, (void*)dllvprintf, NULL },
{ "perror", -1, (void*)dllperror, NULL },
{ "puts", -1, (void*)dllputs, NULL },
// workarounds for non-win32 signals
{ "signal", -1, (void*)dll_signal, NULL },
// libdvdnav + python need this (due to us using dll_putenv() to put stuff only?)
{ "getenv", -1, (void*)dll_getenv, NULL },
{ "_environ", -1, (void*)&dll__environ, NULL },
{ "_open_osfhandle", -1, (void*)dll_open_osfhandle, NULL },
{ NULL, -1, NULL, NULL }
};
Win32DllLoader::Win32DllLoader(const std::string& dll, bool isSystemDll)
: LibraryLoader(dll)
, bIsSystemDll(isSystemDll)
{
m_dllHandle = NULL;
DllLoaderContainer::RegisterDll(this);
}
Win32DllLoader::~Win32DllLoader()
{
if (m_dllHandle)
Unload();
DllLoaderContainer::UnRegisterDll(this);
}
bool Win32DllLoader::Load()
{
using namespace KODI::PLATFORM::WINDOWS;
if (m_dllHandle != NULL)
return true;
std::string strFileName = GetFileName();
auto strDllW = ToW(CSpecialProtocol::TranslatePath(strFileName));
#ifdef TARGET_WINDOWS_STORE
// The path cannot be an absolute path or a relative path that contains ".." in the path.
auto appPath = winrt::Windows::ApplicationModel::Package::Current().InstalledLocation().Path();
size_t len = appPath.size();
if (!appPath.empty() && wcsnicmp(appPath.c_str(), strDllW.c_str(), len) == 0)
{
if (strDllW.at(len) == '\\' || strDllW.at(len) == '/')
len++;
std::wstring relative = strDllW.substr(len);
m_dllHandle = LoadPackagedLibrary(relative.c_str(), 0);
}
else
m_dllHandle = LoadPackagedLibrary(strDllW.c_str(), 0);
#else
m_dllHandle = LoadLibraryExW(strDllW.c_str(), NULL, LOAD_WITH_ALTERED_SEARCH_PATH);
#endif
if (!m_dllHandle)
{
DWORD dw = GetLastError();
wchar_t* lpMsgBuf = NULL;
DWORD strLen = FormatMessageW(FORMAT_MESSAGE_ALLOCATE_BUFFER | FORMAT_MESSAGE_FROM_SYSTEM | FORMAT_MESSAGE_IGNORE_INSERTS, NULL, dw, MAKELANGID(LANG_ENGLISH, SUBLANG_ENGLISH_US), (LPWSTR)&lpMsgBuf, 0, NULL);
if (strLen == 0)
strLen = FormatMessageW(FORMAT_MESSAGE_ALLOCATE_BUFFER | FORMAT_MESSAGE_FROM_SYSTEM | FORMAT_MESSAGE_IGNORE_INSERTS, NULL, dw, MAKELANGID(LANG_NEUTRAL, SUBLANG_NEUTRAL), (LPWSTR)&lpMsgBuf, 0, NULL);
if (strLen != 0)
{
auto strMessage = FromW(lpMsgBuf, strLen);
CLog::Log(LOGERROR, "{}: Failed to load \"{}\" with error {}: \"{}\"", __FUNCTION__,
CSpecialProtocol::TranslatePath(strFileName), dw, strMessage);
}
else
CLog::Log(LOGERROR, "{}: Failed to load \"{}\" with error {}", __FUNCTION__,
CSpecialProtocol::TranslatePath(strFileName), dw);
LocalFree(lpMsgBuf);
return false;
}
// handle functions that the dll imports
if (NeedsHooking(strFileName.c_str()))
OverrideImports(strFileName);
return true;
}
void Win32DllLoader::Unload()
{
// restore our imports
RestoreImports();
if (m_dllHandle)
{
if (!FreeLibrary(m_dllHandle))
CLog::Log(LOGERROR, "{} Unable to unload {}", __FUNCTION__, GetName());
}
m_dllHandle = NULL;
}
int Win32DllLoader::ResolveExport(const char* symbol, void** f, bool logging)
{
if (!m_dllHandle && !Load())
{
if (logging)
CLog::Log(LOGWARNING, "{} - Unable to resolve: {} {}, reason: DLL not loaded", __FUNCTION__,
GetName(), symbol);
return 0;
}
void *s = GetProcAddress(m_dllHandle, symbol);
if (!s)
{
if (logging)
CLog::Log(LOGWARNING, "{} - Unable to resolve: {} {}", __FUNCTION__, GetName(), symbol);
return 0;
}
*f = s;
return 1;
}
bool Win32DllLoader::IsSystemDll()
{
return bIsSystemDll;
}
HMODULE Win32DllLoader::GetHModule()
{
return m_dllHandle;
}
bool Win32DllLoader::HasSymbols()
{
return false;
}
void Win32DllLoader::OverrideImports(const std::string &dll)
{
using KODI::PLATFORM::WINDOWS::ToW;
auto strdllW = ToW(CSpecialProtocol::TranslatePath(dll));
auto image_base = reinterpret_cast<BYTE*>(m_dllHandle);
if (!image_base)
{
CLog::Log(LOGERROR, "{} - unable to GetModuleHandle for dll {}", __FUNCTION__, dll);
return;
}
auto dos_header = reinterpret_cast<PIMAGE_DOS_HEADER>(image_base);
auto nt_header = reinterpret_cast<PIMAGE_NT_HEADERS>(image_base + dos_header->e_lfanew); // e_lfanew = value at 0x3c
auto imp_desc = reinterpret_cast<PIMAGE_IMPORT_DESCRIPTOR>(
image_base + nt_header->OptionalHeader.DataDirectory[IMAGE_DIRECTORY_ENTRY_IMPORT].VirtualAddress);
if (!imp_desc)
{
CLog::Log(LOGERROR, "{} - unable to get import directory for dll {}", __FUNCTION__, dll);
return;
}
// loop over all imported dlls
for (int i = 0; imp_desc[i].Characteristics != 0; i++)
{
auto dllName = reinterpret_cast<char*>(image_base + imp_desc[i].Name);
// check whether this is one of our dll's.
if (NeedsHooking(dllName))
{
// this will do a loadlibrary on it, which should effectively make sure that it's hooked
// Note that the library has obviously already been loaded by the OS (as it's implicitly linked)
// so all this will do is insert our hook and make sure our DllLoaderContainer knows about it
auto hModule = dllLoadLibraryA(dllName);
if (hModule)
m_referencedDlls.push_back(hModule);
}
PIMAGE_THUNK_DATA orig_first_thunk = reinterpret_cast<PIMAGE_THUNK_DATA>(image_base + imp_desc[i].OriginalFirstThunk);
PIMAGE_THUNK_DATA first_thunk = reinterpret_cast<PIMAGE_THUNK_DATA>(image_base + imp_desc[i].FirstThunk);
// and then loop over all imported functions
for (int j = 0; orig_first_thunk[j].u1.Function != 0; j++)
{
void *fixup = NULL;
if (orig_first_thunk[j].u1.Function & 0x80000000)
ResolveOrdinal(dllName, (orig_first_thunk[j].u1.Ordinal & 0x7fffffff), &fixup);
else
{ // resolve by name
PIMAGE_IMPORT_BY_NAME orig_imports_by_name = (PIMAGE_IMPORT_BY_NAME)(
image_base + orig_first_thunk[j].u1.AddressOfData);
ResolveImport(dllName, (char*)orig_imports_by_name->Name, &fixup);
}/*
if (!fixup)
{ // create a dummy function for tracking purposes
PIMAGE_IMPORT_BY_NAME orig_imports_by_name = (PIMAGE_IMPORT_BY_NAME)(
image_base + orig_first_thunk[j].u1.AddressOfData);
fixup = CreateDummyFunction(dllName, (char*)orig_imports_by_name->Name);
}*/
if (fixup)
{
// save the old function
Import import;
import.table = &first_thunk[j].u1.Function;
import.function = first_thunk[j].u1.Function;
m_overriddenImports.push_back(import);
DWORD old_prot = 0;
// change to protection settings so we can write to memory area
VirtualProtect((PVOID)&first_thunk[j].u1.Function, 4, PAGE_EXECUTE_READWRITE, &old_prot);
// patch the address of function to point to our overridden version
first_thunk[j].u1.Function = (uintptr_t)fixup;
// reset to old settings
VirtualProtect((PVOID)&first_thunk[j].u1.Function, 4, old_prot, &old_prot);
}
}
}
}
bool Win32DllLoader::NeedsHooking(const char *dllName)
{
if ( !StringUtils::EndsWithNoCase(dllName, "libdvdcss-2.dll")
&& !StringUtils::EndsWithNoCase(dllName, "libdvdnav.dll"))
return false;
LibraryLoader *loader = DllLoaderContainer::GetModule(dllName);
if (loader)
{
// may have hooked this already (we can have repeats in the import table)
for (unsigned int i = 0; i < m_referencedDlls.size(); i++)
{
if (loader->GetHModule() == m_referencedDlls[i])
return false;
}
}
return true;
}
void Win32DllLoader::RestoreImports()
{
// first unhook any referenced dll's
for (auto& module : m_referencedDlls)
dllFreeLibrary(module);
m_referencedDlls.clear();
for (auto& import : m_overriddenImports)
{
// change to protection settings so we can write to memory area
DWORD old_prot = 0;
VirtualProtect(import.table, 4, PAGE_EXECUTE_READWRITE, &old_prot);
*static_cast<uintptr_t *>(import.table) = import.function;
// reset to old settings
VirtualProtect(import.table, 4, old_prot, &old_prot);
}
}
bool FunctionNeedsWrapping(Export *exports, const char *functionName, void **fixup)
{
Export *exp = exports;
while (exp->name)
{
if (strcmp(exp->name, functionName) == 0)
{ //! @todo Should we be tracking stuff?
if (0)
*fixup = exp->track_function;
else
*fixup = exp->function;
return true;
}
exp++;
}
return false;
}
bool Win32DllLoader::ResolveImport(const char *dllName, const char *functionName, void **fixup)
{
return FunctionNeedsWrapping(win32_exports, functionName, fixup);
}
bool Win32DllLoader::ResolveOrdinal(const char *dllName, unsigned long ordinal, void **fixup)
{
Export *exp = win32_exports;
while (exp->name)
{
if (exp->ordinal == ordinal)
{ //! @todo Should we be tracking stuff?
if (0)
*fixup = exp->track_function;
else
*fixup = exp->function;
return true;
}
exp++;
}
return false;
}
extern "C" FARPROC __stdcall dllWin32GetProcAddress(HMODULE hModule, LPCSTR function)
{
// if the high-order word is zero, then lpProcName is the function's ordinal value
if (reinterpret_cast<uintptr_t>(function) > std::numeric_limits<WORD>::max())
{
// first check whether this function is one of the ones we need to wrap
void *fixup = NULL;
if (FunctionNeedsWrapping(win32_exports, function, &fixup))
return (FARPROC)fixup;
}
// Nope
return GetProcAddress(hModule, function);
}
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