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/*
* Copyright (C) 2012-2018 Team Kodi
* This file is part of Kodi - https://kodi.tv
*
* SPDX-License-Identifier: GPL-2.0-or-later
* See LICENSES/README.md for more information.
*/
#include "GameClientProperties.h"
#include "FileItem.h"
#include "GameClient.h"
#include "ServiceBroker.h"
#include "addons/AddonManager.h"
#include "addons/GameResource.h"
#include "addons/IAddon.h"
#include "addons/addoninfo/AddonInfo.h"
#include "addons/addoninfo/AddonType.h"
#include "dialogs/GUIDialogYesNo.h"
#include "filesystem/Directory.h"
#include "filesystem/SpecialProtocol.h"
#include "guilib/LocalizeStrings.h"
#include "messaging/helpers/DialogOKHelper.h"
#include "utils/StringUtils.h"
#include "utils/Variant.h"
#include "utils/log.h"
#include <cstring>
using namespace KODI;
using namespace ADDON;
using namespace GAME;
using namespace XFILE;
#define GAME_CLIENT_RESOURCES_DIRECTORY "resources"
CGameClientProperties::CGameClientProperties(const CGameClient& parent, AddonProps_Game& props)
: m_parent(parent), m_properties(props)
{
}
void CGameClientProperties::ReleaseResources(void)
{
for (auto& it : m_proxyDllPaths)
delete[] it;
m_proxyDllPaths.clear();
for (auto& it : m_resourceDirectories)
delete[] it;
m_resourceDirectories.clear();
for (auto& it : m_extensions)
delete[] it;
m_extensions.clear();
}
bool CGameClientProperties::InitializeProperties(void)
{
ReleaseResources();
ADDON::VECADDONS addons;
if (!GetProxyAddons(addons))
return false;
m_properties.game_client_dll_path = GetLibraryPath();
m_properties.proxy_dll_paths = GetProxyDllPaths(addons);
m_properties.proxy_dll_count = GetProxyDllCount();
m_properties.resource_directories = GetResourceDirectories();
m_properties.resource_directory_count = GetResourceDirectoryCount();
m_properties.profile_directory = GetProfileDirectory();
m_properties.supports_vfs = m_parent.SupportsVFS();
m_properties.extensions = GetExtensions();
m_properties.extension_count = GetExtensionCount();
return true;
}
const char* CGameClientProperties::GetLibraryPath(void)
{
if (m_strLibraryPath.empty())
{
// Get the parent add-on's real path
std::string strLibPath = m_parent.CAddonDll::LibPath();
m_strLibraryPath = CSpecialProtocol::TranslatePath(strLibPath);
URIUtils::RemoveSlashAtEnd(m_strLibraryPath);
}
return m_strLibraryPath.c_str();
}
const char** CGameClientProperties::GetProxyDllPaths(const ADDON::VECADDONS& addons)
{
if (m_proxyDllPaths.empty())
{
for (const auto& addon : addons)
AddProxyDll(std::static_pointer_cast<CGameClient>(addon));
}
if (!m_proxyDllPaths.empty())
return const_cast<const char**>(m_proxyDllPaths.data());
return nullptr;
}
unsigned int CGameClientProperties::GetProxyDllCount(void) const
{
return static_cast<unsigned int>(m_proxyDllPaths.size());
}
const char** CGameClientProperties::GetResourceDirectories(void)
{
if (m_resourceDirectories.empty())
{
// Add all other game resources
const auto& dependencies = m_parent.GetDependencies();
for (auto it = dependencies.begin(); it != dependencies.end(); ++it)
{
const std::string& strAddonId = it->id;
AddonPtr addon;
if (CServiceBroker::GetAddonMgr().GetAddon(strAddonId, addon, AddonType::RESOURCE_GAMES,
OnlyEnabled::CHOICE_YES))
{
std::shared_ptr<CGameResource> resource = std::static_pointer_cast<CGameResource>(addon);
std::string resourcePath = resource->GetFullPath("");
URIUtils::RemoveSlashAtEnd(resourcePath);
char* resourceDir = new char[resourcePath.length() + 1];
std::strcpy(resourceDir, resourcePath.c_str());
m_resourceDirectories.push_back(resourceDir);
}
}
// Add resource directories for profile and path
std::string addonProfile = CSpecialProtocol::TranslatePath(m_parent.Profile());
std::string addonPath = m_parent.Path();
addonProfile = URIUtils::AddFileToFolder(addonProfile, GAME_CLIENT_RESOURCES_DIRECTORY);
addonPath = URIUtils::AddFileToFolder(addonPath, GAME_CLIENT_RESOURCES_DIRECTORY);
if (!CDirectory::Exists(addonProfile))
{
CLog::Log(LOGDEBUG, "Creating resource directory: {}", addonProfile);
CDirectory::Create(addonProfile);
}
// Only add user profile directory if non-empty
CFileItemList items;
if (CDirectory::GetDirectory(addonProfile, items, "", DIR_FLAG_DEFAULTS))
{
if (!items.IsEmpty())
{
char* addonProfileDir = new char[addonProfile.length() + 1];
std::strcpy(addonProfileDir, addonProfile.c_str());
m_resourceDirectories.push_back(addonProfileDir);
}
}
char* addonPathDir = new char[addonPath.length() + 1];
std::strcpy(addonPathDir, addonPath.c_str());
m_resourceDirectories.push_back(addonPathDir);
}
if (!m_resourceDirectories.empty())
return const_cast<const char**>(m_resourceDirectories.data());
return nullptr;
}
unsigned int CGameClientProperties::GetResourceDirectoryCount(void) const
{
return static_cast<unsigned int>(m_resourceDirectories.size());
}
const char* CGameClientProperties::GetProfileDirectory(void)
{
if (m_strProfileDirectory.empty())
{
m_strProfileDirectory = CSpecialProtocol::TranslatePath(m_parent.Profile());
URIUtils::RemoveSlashAtEnd(m_strProfileDirectory);
}
return m_strProfileDirectory.c_str();
}
const char** CGameClientProperties::GetExtensions(void)
{
for (auto& extension : m_parent.GetExtensions())
{
char* ext = new char[extension.length() + 1];
std::strcpy(ext, extension.c_str());
m_extensions.push_back(ext);
}
return !m_extensions.empty() ? const_cast<const char**>(m_extensions.data()) : nullptr;
}
unsigned int CGameClientProperties::GetExtensionCount(void) const
{
return static_cast<unsigned int>(m_extensions.size());
}
bool CGameClientProperties::GetProxyAddons(ADDON::VECADDONS& addons)
{
ADDON::VECADDONS ret;
std::vector<std::string> missingDependencies; // ID or name of missing dependencies
for (const auto& dependency : m_parent.GetDependencies())
{
AddonPtr addon;
if (CServiceBroker::GetAddonMgr().GetAddon(dependency.id, addon, OnlyEnabled::CHOICE_NO))
{
// If add-on is disabled, ask the user to enable it
if (CServiceBroker::GetAddonMgr().IsAddonDisabled(dependency.id))
{
// "Failed to play game"
// "This game depends on a disabled add-on. Would you like to enable it?"
if (CGUIDialogYesNo::ShowAndGetInput(CVariant{35210}, CVariant{35215}))
{
if (!CServiceBroker::GetAddonMgr().EnableAddon(dependency.id))
{
CLog::Log(LOGERROR, "Failed to enable add-on {}", dependency.id);
missingDependencies.emplace_back(addon->Name());
addon.reset();
}
}
else
{
CLog::Log(LOGERROR, "User chose to not enable add-on {}", dependency.id);
missingDependencies.emplace_back(addon->Name());
addon.reset();
}
}
if (addon && addon->Type() == AddonType::GAMEDLL)
ret.emplace_back(std::move(addon));
}
else
{
if (dependency.optional)
{
CLog::Log(LOGDEBUG, "Missing optional dependency {}", dependency.id);
}
else
{
CLog::Log(LOGERROR, "Missing mandatory dependency {}", dependency.id);
missingDependencies.emplace_back(dependency.id);
}
}
}
if (!missingDependencies.empty())
{
std::string strDependencies = StringUtils::Join(missingDependencies, ", ");
std::string dialogText = StringUtils::Format(g_localizeStrings.Get(35223), strDependencies);
// "Failed to play game"
// "Add-on is incompatible due to unmet dependencies."
// ""
// "Missing: {0:s}"
MESSAGING::HELPERS::ShowOKDialogLines(CVariant{35210}, CVariant{24104}, CVariant{""},
CVariant{dialogText});
return false;
}
addons = std::move(ret);
return true;
}
void CGameClientProperties::AddProxyDll(const GameClientPtr& gameClient)
{
// Get the add-on's real path
std::string strLibPath = gameClient->CAddon::LibPath();
// Ignore add-on if it is already added
if (!HasProxyDll(strLibPath))
{
char* libPath = new char[strLibPath.length() + 1];
std::strcpy(libPath, strLibPath.c_str());
m_proxyDllPaths.push_back(libPath);
}
}
bool CGameClientProperties::HasProxyDll(const std::string& strLibPath) const
{
for (const auto& it : m_proxyDllPaths)
{
if (strLibPath == it)
return true;
}
return false;
}
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