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/*
* Copyright (C) 2018 Team Kodi
* This file is part of Kodi - https://kodi.tv
*
* SPDX-License-Identifier: GPL-2.0-or-later
* See LICENSES/README.md for more information.
*/
#pragma once
#include "IGameClientStream.h"
#include "addons/kodi-dev-kit/include/kodi/addon-instance/Game.h"
#include <vector>
namespace KODI
{
namespace RETRO
{
class IRetroPlayerStream;
struct AudioStreamProperties;
} // namespace RETRO
namespace GAME
{
class CGameClientStreamAudio : public IGameClientStream
{
public:
CGameClientStreamAudio(double sampleRate);
~CGameClientStreamAudio() override { CloseStream(); }
// Implementation of IGameClientStream
bool OpenStream(RETRO::IRetroPlayerStream* stream,
const game_stream_properties& properties) override;
void CloseStream() override;
void AddData(const game_stream_packet& packet) override;
private:
// Utility functions
static RETRO::AudioStreamProperties* TranslateProperties(
const game_stream_audio_properties& properties, double sampleRate);
// Construction parameters
const double m_sampleRate;
// Stream parameters
RETRO::IRetroPlayerStream* m_stream = nullptr;
};
} // namespace GAME
} // namespace KODI
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