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/*
* Copyright (C) 2018 Team Kodi
* This file is part of Kodi - https://kodi.tv
*
* SPDX-License-Identifier: GPL-2.0-or-later
* See LICENSES/README.md for more information.
*/
#pragma once
#include "addons/kodi-dev-kit/include/kodi/addon-instance/Game.h"
#include "cores/RetroPlayer/streams/RetroPlayerStreamTypes.h"
#include <map>
namespace KODI
{
namespace RETRO
{
class IStreamManager;
}
namespace GAME
{
class CGameClient;
class IGameClientStream;
class CGameClientStreams
{
public:
CGameClientStreams(CGameClient& gameClient);
void Initialize(RETRO::IStreamManager& streamManager);
void Deinitialize();
IGameClientStream* OpenStream(const game_stream_properties& properties);
void CloseStream(IGameClientStream* stream);
private:
// Utility functions
std::unique_ptr<IGameClientStream> CreateStream(GAME_STREAM_TYPE streamType) const;
// Construction parameters
CGameClient& m_gameClient;
// Initialization parameters
RETRO::IStreamManager* m_streamManager = nullptr;
// Stream parameters
std::map<IGameClientStream*, RETRO::StreamPtr> m_streams;
};
} // namespace GAME
} // namespace KODI
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