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/*
* Copyright (C) 2017-2018 Team Kodi
* This file is part of Kodi - https://kodi.tv
*
* SPDX-License-Identifier: GPL-2.0-or-later
* See LICENSES/README.md for more information.
*/
#pragma once
#include "guilib/GUIDialog.h"
#include <memory>
namespace KODI
{
namespace GAME
{
class CDialogGameOSDHelp;
class CDialogGameOSD : public CGUIDialog
{
public:
CDialogGameOSD();
~CDialogGameOSD() override = default;
// Implementation of CGUIControl via CGUIDialog
bool OnAction(const CAction& action) override;
// Implementation of CGUIWindow via CGUIDialog
void OnDeinitWindow(int nextWindowID) override;
/*!
* \brief Decide if the game should play behind the given dialog
*
* If true, the game should be played at regular speed.
*
* \param dialog The current dialog
*
* \return True if the game should be played at regular speed behind the
* dialog, false otherwise
*/
static bool PlayInBackground(int dialogId);
protected:
// Implementation of CGUIWindow via CGUIDialog
void OnInitWindow() override;
private:
std::unique_ptr<CDialogGameOSDHelp> m_helpDialog;
};
} // namespace GAME
} // namespace KODI
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