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/*
* Copyright (C) 2017-2018 Team Kodi
* This file is part of Kodi - https://kodi.tv
*
* SPDX-License-Identifier: GPL-2.0-or-later
* See LICENSES/README.md for more information.
*/
#pragma once
#include "IKeymapEnvironment.h"
class CKeymapEnvironment : public IKeymapEnvironment
{
public:
~CKeymapEnvironment() override = default;
// implementation of IKeymapEnvironment
int GetWindowID() const override { return m_windowId; }
void SetWindowID(int windowId) override { m_windowId = windowId; }
int GetFallthrough(int windowId) const override;
bool UseGlobalFallthrough() const override { return true; }
bool UseEasterEgg() const override { return true; }
private:
int m_windowId = -1;
};
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