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path: root/xbmc/input/joysticks/JoystickUtils.cpp
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/*
 *  Copyright (C) 2017-2018 Team Kodi
 *  This file is part of Kodi - https://kodi.tv
 *
 *  SPDX-License-Identifier: GPL-2.0-or-later
 *  See LICENSES/README.md for more information.
 */

#include "JoystickUtils.h"

#include "JoystickTranslator.h"
#include "utils/StringUtils.h"

using namespace KODI;
using namespace JOYSTICK;

std::string CJoystickUtils::MakeKeyName(const FeatureName& feature)
{
  return feature;
}

std::string CJoystickUtils::MakeKeyName(const FeatureName& feature, ANALOG_STICK_DIRECTION dir)
{
  std::string keyName = feature;

  if (dir != ANALOG_STICK_DIRECTION::NONE)
    keyName += CJoystickTranslator::TranslateAnalogStickDirection(dir);

  return keyName;
}

std::string CJoystickUtils::MakeKeyName(const FeatureName& feature, WHEEL_DIRECTION dir)
{
  ANALOG_STICK_DIRECTION stickDir = ANALOG_STICK_DIRECTION::NONE;

  switch (dir)
  {
    case WHEEL_DIRECTION::LEFT:
      stickDir = ANALOG_STICK_DIRECTION::LEFT;
      break;
    case WHEEL_DIRECTION::RIGHT:
      stickDir = ANALOG_STICK_DIRECTION::RIGHT;
      break;
    default:
      break;
  }

  return MakeKeyName(feature, stickDir);
}

std::string CJoystickUtils::MakeKeyName(const FeatureName& feature, THROTTLE_DIRECTION dir)
{
  ANALOG_STICK_DIRECTION stickDir = ANALOG_STICK_DIRECTION::NONE;

  switch (dir)
  {
    case THROTTLE_DIRECTION::UP:
      stickDir = ANALOG_STICK_DIRECTION::UP;
      break;
    case THROTTLE_DIRECTION::DOWN:
      stickDir = ANALOG_STICK_DIRECTION::DOWN;
      break;
    default:
      break;
  }

  return MakeKeyName(feature, stickDir);
}

const std::vector<ANALOG_STICK_DIRECTION>& CJoystickUtils::GetAnalogStickDirections()
{
  static std::vector<ANALOG_STICK_DIRECTION> directions;
  if (directions.empty())
  {
    directions.push_back(ANALOG_STICK_DIRECTION::UP);
    directions.push_back(ANALOG_STICK_DIRECTION::DOWN);
    directions.push_back(ANALOG_STICK_DIRECTION::RIGHT);
    directions.push_back(ANALOG_STICK_DIRECTION::LEFT);
  }
  return directions;
}

const std::vector<WHEEL_DIRECTION>& CJoystickUtils::GetWheelDirections()
{
  static std::vector<WHEEL_DIRECTION> directions;
  if (directions.empty())
  {
    directions.push_back(WHEEL_DIRECTION::RIGHT);
    directions.push_back(WHEEL_DIRECTION::LEFT);
  }
  return directions;
}

const std::vector<THROTTLE_DIRECTION>& CJoystickUtils::GetThrottleDirections()
{
  static std::vector<THROTTLE_DIRECTION> directions;
  if (directions.empty())
  {
    directions.push_back(THROTTLE_DIRECTION::UP);
    directions.push_back(THROTTLE_DIRECTION::DOWN);
  }
  return directions;
}