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/*
* Copyright (C) 2015-2018 Team Kodi
* This file is part of Kodi - https://kodi.tv
*
* SPDX-License-Identifier: GPL-2.0-or-later
* See LICENSES/README.md for more information.
*/
#include "ILanguageInvoker.h"
#include "interfaces/generic/ILanguageInvocationHandler.h"
#include <string>
#include <vector>
ILanguageInvoker::ILanguageInvoker(ILanguageInvocationHandler *invocationHandler)
: m_id(-1),
m_state(InvokerStateUninitialized),
m_invocationHandler(invocationHandler)
{ }
ILanguageInvoker::~ILanguageInvoker() = default;
bool ILanguageInvoker::Execute(const std::string &script, const std::vector<std::string> &arguments /* = std::vector<std::string>() */)
{
if (m_invocationHandler)
m_invocationHandler->OnScriptStarted(this);
return execute(script, arguments);
}
bool ILanguageInvoker::Stop(bool abort /* = false */)
{
return stop(abort);
}
bool ILanguageInvoker::IsActive() const
{
return GetState() > InvokerStateUninitialized && GetState() < InvokerStateScriptDone;
}
bool ILanguageInvoker::IsRunning() const
{
return GetState() == InvokerStateRunning;
}
bool ILanguageInvoker::IsStopping() const
{
return GetState() == InvokerStateStopping;
}
void ILanguageInvoker::pulseGlobalEvent()
{
if (m_invocationHandler)
m_invocationHandler->PulseGlobalEvent();
}
bool ILanguageInvoker::onExecutionInitialized()
{
if (m_invocationHandler == NULL)
return false;
return m_invocationHandler->OnScriptInitialized(this);
}
void ILanguageInvoker::AbortNotification()
{
if (m_invocationHandler)
m_invocationHandler->NotifyScriptAborting(this);
}
void ILanguageInvoker::onExecutionFailed()
{
if (m_invocationHandler)
m_invocationHandler->OnExecutionEnded(this);
}
void ILanguageInvoker::onExecutionDone()
{
if (m_invocationHandler)
m_invocationHandler->OnExecutionEnded(this);
}
void ILanguageInvoker::onExecutionFinalized()
{
if (m_invocationHandler)
m_invocationHandler->OnScriptFinalized(this);
}
void ILanguageInvoker::setState(InvokerState state)
{
if (state <= m_state)
return;
m_state = state;
}
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