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/*
* Copyright (C) 2005-2018 Team Kodi
* This file is part of Kodi - https://kodi.tv
*
* SPDX-License-Identifier: GPL-2.0-or-later
* See LICENSES/README.md for more information.
*/
#pragma once
#include "cores/IPlayerCallback.h"
#include "interfaces/IAnnouncer.h"
#include "interfaces/generic/ILanguageInvocationHandler.h"
#include "threads/CriticalSection.h"
#include "threads/Event.h"
#include "threads/Thread.h"
#include <memory>
#include <vector>
class CPythonInvoker;
class CVariant;
typedef struct
{
int id;
bool bDone;
CPythonInvoker* pyThread;
} PyElem;
class LibraryLoader;
namespace XBMCAddon
{
namespace xbmc
{
class Monitor;
}
} // namespace XBMCAddon
template<class T>
struct LockableType : public T, public CCriticalSection
{
bool hadSomethingRemoved;
};
typedef LockableType<std::vector<void*>> PlayerCallbackList;
typedef LockableType<std::vector<XBMCAddon::xbmc::Monitor*>> MonitorCallbackList;
typedef LockableType<std::vector<PyElem>> PyList;
typedef std::vector<LibraryLoader*> PythonExtensionLibraries;
class XBPython : public IPlayerCallback,
public ANNOUNCEMENT::IAnnouncer,
public ILanguageInvocationHandler
{
public:
XBPython();
~XBPython() override;
void OnPlayBackEnded() override;
void OnPlayBackStarted(const CFileItem& file) override;
void OnAVStarted(const CFileItem& file) override;
void OnAVChange() override;
void OnPlayBackPaused() override;
void OnPlayBackResumed() override;
void OnPlayBackStopped() override;
void OnPlayBackError() override;
void OnPlayBackSpeedChanged(int iSpeed) override;
void OnPlayBackSeek(int64_t iTime, int64_t seekOffset) override;
void OnPlayBackSeekChapter(int iChapter) override;
void OnQueueNextItem() override;
void Announce(ANNOUNCEMENT::AnnouncementFlag flag,
const std::string& sender,
const std::string& message,
const CVariant& data) override;
void RegisterPythonPlayerCallBack(IPlayerCallback* pCallback);
void UnregisterPythonPlayerCallBack(IPlayerCallback* pCallback);
void RegisterPythonMonitorCallBack(XBMCAddon::xbmc::Monitor* pCallback);
void UnregisterPythonMonitorCallBack(XBMCAddon::xbmc::Monitor* pCallback);
void OnSettingsChanged(const std::string& strings);
void OnScreensaverActivated();
void OnScreensaverDeactivated();
void OnDPMSActivated();
void OnDPMSDeactivated();
void OnScanStarted(const std::string& library);
void OnScanFinished(const std::string& library);
void OnCleanStarted(const std::string& library);
void OnCleanFinished(const std::string& library);
void OnNotification(const std::string& sender,
const std::string& method,
const std::string& data);
void Process() override;
void PulseGlobalEvent() override;
void Uninitialize() override;
bool OnScriptInitialized(ILanguageInvoker* invoker) override;
void OnScriptStarted(ILanguageInvoker* invoker) override;
void NotifyScriptAborting(ILanguageInvoker* invoker) override;
void OnExecutionEnded(ILanguageInvoker* invoker) override;
void OnScriptFinalized(ILanguageInvoker* invoker) override;
ILanguageInvoker* CreateInvoker() override;
bool WaitForEvent(CEvent& hEvent, unsigned int milliseconds);
private:
static bool m_bInitialized; // whether global python runtime was already initialized
CCriticalSection m_critSection;
void* m_mainThreadState{nullptr};
int m_iDllScriptCounter{0}; // to keep track of the total scripts running that need the dll
//Vector with list of threads used for running scripts
PyList m_vecPyList;
PlayerCallbackList m_vecPlayerCallbackList;
MonitorCallbackList m_vecMonitorCallbackList;
// any global events that scripts should be using
CEvent m_globalEvent;
// in order to finalize and unload the python library, need to save all the extension libraries that are
// loaded by it and unload them first (not done by finalize)
PythonExtensionLibraries m_extensions;
};
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