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/*
* Copyright (C) 2017-2018 Team Kodi
* This file is part of Kodi - https://kodi.tv
*
* SPDX-License-Identifier: GPL-2.0-or-later
* See LICENSES/README.md for more information.
*/
#include "MusicLibraryImportJob.h"
#include "dialogs/GUIDialogProgress.h"
#include "music/MusicDatabase.h"
CMusicLibraryImportJob::CMusicLibraryImportJob(const std::string& xmlFile, CGUIDialogProgress* progressDialog)
: CMusicLibraryProgressJob(nullptr)
, m_xmlFile(xmlFile)
{
if (progressDialog)
SetProgressIndicators(nullptr, progressDialog);
SetAutoClose(true);
}
CMusicLibraryImportJob::~CMusicLibraryImportJob() = default;
bool CMusicLibraryImportJob::operator==(const CJob* job) const
{
if (strcmp(job->GetType(), GetType()) != 0)
return false;
const CMusicLibraryImportJob* importJob = dynamic_cast<const CMusicLibraryImportJob*>(job);
if (importJob == nullptr)
return false;
return !(m_xmlFile != importJob->m_xmlFile);
}
bool CMusicLibraryImportJob::Work(CMusicDatabase &db)
{
db.ImportFromXML(m_xmlFile, GetProgressDialog());
return true;
}
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