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/*
* Many concepts and protocol specification in this code are taken from
* the Boxee project. http://www.boxee.tv
*
* Copyright (C) 2011-2018 Team Kodi
* This file is part of Kodi - https://kodi.tv
*
* SPDX-License-Identifier: GPL-2.0-or-later
* See LICENSES/README.md for more information.
*/
#pragma once
#include "interfaces/IAnnouncer.h"
#include "network/Network.h"
#include "threads/CriticalSection.h"
#include "threads/Thread.h"
#include "utils/HttpParser.h"
#include <map>
#include <vector>
#include <sys/socket.h>
class CVariant;
#define AIRPLAY_SERVER_VERSION_STR "101.28"
class CAirPlayServer : public CThread, public ANNOUNCEMENT::IAnnouncer
{
public:
// IAnnouncer IF
void Announce(ANNOUNCEMENT::AnnouncementFlag flag,
const std::string& sender,
const std::string& message,
const CVariant& data) override;
//AirPlayServer impl.
static bool StartServer(int port, bool nonlocal);
static void StopServer(bool bWait);
static bool IsRunning();
static bool SetCredentials(bool usePassword, const std::string& password);
static bool IsPlaying(){ return m_isPlaying > 0;}
static void backupVolume();
static void restoreVolume();
static int m_isPlaying;
protected:
void Process() override;
private:
CAirPlayServer(int port, bool nonlocal);
~CAirPlayServer() override;
bool SetInternalCredentials(bool usePassword, const std::string& password);
bool Initialize();
void Deinitialize();
void AnnounceToClients(int state);
class CTCPClient
{
public:
CTCPClient();
~CTCPClient();
//Copying a CCriticalSection is not allowed, so copy everything but that
//when adding a member variable, make sure to copy it in CTCPClient::Copy
CTCPClient(const CTCPClient& client);
CTCPClient& operator=(const CTCPClient& client);
void PushBuffer(CAirPlayServer *host, const char *buffer,
int length, std::string &sessionId,
std::map<std::string, int> &reverseSockets);
void ComposeReverseEvent(std::string& reverseHeader, std::string& reverseBody, int state);
void Disconnect();
int m_socket;
struct sockaddr_storage m_cliaddr;
socklen_t m_addrlen;
CCriticalSection m_critSection;
int m_sessionCounter;
std::string m_sessionId;
private:
int ProcessRequest( std::string& responseHeader,
std::string& response);
void ComposeAuthRequestAnswer(std::string& responseHeader, std::string& responseBody);
bool checkAuthorization(const std::string& authStr, const std::string& method, const std::string& uri);
void Copy(const CTCPClient& client);
HttpParser* m_httpParser;
bool m_bAuthenticated;
int m_lastEvent;
std::string m_authNonce;
};
CCriticalSection m_connectionLock;
std::vector<CTCPClient> m_connections;
std::map<std::string, int> m_reverseSockets;
std::vector<SOCKET> m_ServerSockets;
int m_port;
bool m_nonlocal;
bool m_usePassword;
std::string m_password;
int m_origVolume;
static CCriticalSection ServerInstanceLock;
static CAirPlayServer *ServerInstance;
};
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