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/*
* Copyright (C) 2005-2018 Team Kodi
* This file is part of Kodi - https://kodi.tv
*
* SPDX-License-Identifier: GPL-2.0-or-later
* See LICENSES/README.md for more information.
*/
#pragma once
#include "settings/dialogs/GUIDialogSettingsManualBase.h"
class CGUIDialogNetworkSetup : public CGUIDialogSettingsManualBase
{
public:
//! \brief A structure encapsulating properties of a supported protocol.
struct Protocol
{
bool supportPath; //!< Protocol has path in addition to server name
bool supportUsername; //!< Protocol uses logins
bool supportPassword; //!< Protocol supports passwords
bool supportPort; //!< Protocol supports port customization
bool supportBrowsing; //!< Protocol supports server browsing
int defaultPort; //!< Default port to use for protocol
std::string type; //!< URL type for protocol
int label; //!< String ID to use as label in dialog
std::string addonId; //!< Addon identifier, leaved empty if inside Kodi
};
CGUIDialogNetworkSetup(void);
~CGUIDialogNetworkSetup(void) override;
bool OnMessage(CGUIMessage& message) override;
bool OnBack(int actionID) override;
void OnInitWindow() override;
void OnDeinitWindow(int nextWindowID) override;
static bool ShowAndGetNetworkAddress(std::string &path);
std::string ConstructPath() const;
bool SetPath(const std::string &path);
bool IsConfirmed() const override { return m_confirmed; }
protected:
// implementations of ISettingCallback
void OnSettingChanged(const std::shared_ptr<const CSetting>& setting) override;
void OnSettingAction(const std::shared_ptr<const CSetting>& setting) override;
// specialization of CGUIDialogSettingsBase
bool AllowResettingSettings() const override { return false; }
bool Save() override { return true; }
void SetupView() override;
// specialization of CGUIDialogSettingsManualBase
void InitializeSettings() override;
void OnProtocolChange();
void OnServerBrowse();
void OnOK();
void OnCancel() override;
void UpdateButtons();
void Reset();
void UpdateAvailableProtocols();
int m_protocol; //!< Currently selected protocol
std::vector<Protocol> m_protocols; //!< List of available protocols
std::string m_server;
std::string m_path;
std::string m_username;
std::string m_password;
std::string m_port;
bool m_confirmed;
};
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