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/*
* Copyright (C) 2005-2018 Team Kodi
* This file is part of Kodi - https://kodi.tv
*
* SPDX-License-Identifier: GPL-2.0-or-later
* See LICENSES/README.md for more information.
*/
#pragma once
namespace XbmcThreads
{
/**
* This template will take any implementation of the "Lockable" concept
* and allow it to be used as an "Exitable Lockable."
*
* Something that implements the "Lockable concept" simply means that
* it has the three methods:
*
* lock();
* try_lock();
* unlock();
* IsLocked();
*
* "Exitable" specifically means that, no matter how deep the recursion
* on the mutex/critical section, we can exit from it and then restore
* the state.
*
* This requires us to extend the Lockable so that we can keep track of the
* number of locks that have been recursively acquired so that we can
* undo it, and then restore that (See class CSingleExit).
*
* All xbmc code expects Lockables to be recursive.
*/
template<class L> class CountingLockable
{
friend class ConditionVariable;
CountingLockable(const CountingLockable&) = delete;
CountingLockable& operator=(const CountingLockable&) = delete;
protected:
L mutex;
unsigned int count = 0;
public:
inline CountingLockable() = default;
// STL Lockable concept
inline void lock() { mutex.lock(); count++; }
inline bool try_lock() { return mutex.try_lock() ? count++, true : false; }
inline void unlock() { count--; mutex.unlock(); }
/*!
* \brief Check if have a lock owned
* \return True if have a lock, otherwise false
*/
inline bool IsLocked() const { return count > 0; }
/**
* This implements the "exitable" behavior mentioned above.
*/
inline unsigned int exit(unsigned int leave = 0)
{
// it's possible we don't actually own the lock
// so we will try it.
unsigned int ret = 0;
if (try_lock())
{
if (leave < (count - 1))
{
ret = count - 1 - leave; // The -1 is because we don't want
// to count the try_lock increment.
// We must NOT compare "count" in this loop since
// as soon as the last unlock is called another thread
// can modify it.
for (unsigned int i = 0; i < ret; i++)
unlock();
}
unlock(); // undo the try_lock before returning
}
return ret;
}
/**
* Restore a previous exit to the provided level.
*/
inline void restore(unsigned int restoreCount)
{
for (unsigned int i = 0; i < restoreCount; i++)
lock();
}
/**
* Some implementations (see pthreads) require access to the underlying
* CCriticalSection, which is also implementation specific. This
* provides access to it through the same method on the guard classes
* UniqueLock, and SharedLock.
*
* There really should be no need for the users of the threading library
* to call this method.
*/
inline L& get_underlying() { return mutex; }
};
}
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