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/*
* Copyright (C) 2012-2018 Team Kodi
* This file is part of Kodi - https://kodi.tv
*
* SPDX-License-Identifier: GPL-2.0-or-later
* See LICENSES/README.md for more information.
*/
#pragma once
#include "Event.h"
#include "Thread.h"
#include <chrono>
#include <functional>
class ITimerCallback
{
public:
virtual ~ITimerCallback() = default;
virtual void OnTimeout() = 0;
};
class CTimer : protected CThread
{
public:
explicit CTimer(ITimerCallback *callback);
explicit CTimer(std::function<void()> const& callback);
~CTimer() override;
bool Start(std::chrono::milliseconds timeout, bool interval = false);
bool Stop(bool wait = false);
bool Restart();
void RestartAsync(std::chrono::milliseconds timeout);
bool IsRunning() const { return CThread::IsRunning(); }
float GetElapsedSeconds() const;
float GetElapsedMilliseconds() const;
protected:
void Process() override;
private:
std::function<void()> m_callback;
std::chrono::milliseconds m_timeout;
bool m_interval;
std::chrono::time_point<std::chrono::steady_clock> m_endTime;
CEvent m_eventTimeout;
};
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