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/*
* Copyright (C) 2005-2020 Team Kodi
* This file is part of Kodi - https://kodi.tv
*
* SPDX-License-Identifier: GPL-2.0-or-later
* See LICENSES/README.md for more information.
*/
#pragma once
#include "BufferObject.h"
#include <functional>
#include <list>
#include <memory>
/**
* @brief Factory that provides CBufferObject registration and creation
*
*/
class CBufferObjectFactory
{
public:
/**
* @brief Create a CBufferObject from the registered BufferObject types.
* In the future this may include some criteria for selecting a specific
* CBufferObject derived type. Currently it returns the CBufferObject
* implementation that was registered last.
*
* @return std::unique_ptr<CBufferObject>
*/
static std::unique_ptr<CBufferObject> CreateBufferObject(bool needsCreateBySize);
/**
* @brief Registers a CBufferObject class to class to the factory.
*
*/
static void RegisterBufferObject(const std::function<std::unique_ptr<CBufferObject>()>&);
/**
* @brief Clears the list of registered CBufferObject types
*
*/
static void ClearBufferObjects();
protected:
static std::list<std::function<std::unique_ptr<CBufferObject>()>> m_bufferObjects;
};
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