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/*
* Copyright (C) 2015-2018 Team Kodi
* This file is part of Kodi - https://kodi.tv
*
* SPDX-License-Identifier: GPL-2.0-or-later
* See LICENSES/README.md for more information.
*/
#pragma once
#include "IArchivable.h"
#include <stdint.h>
#include <string>
#include <vector>
class EmbeddedArtInfo : public IArchivable
{
public:
EmbeddedArtInfo() = default;
EmbeddedArtInfo(size_t size, const std::string &mime, const std::string& type = "");
virtual ~EmbeddedArtInfo() = default;
// implementation of IArchivable
void Archive(CArchive& ar) override;
void Set(size_t size, const std::string &mime, const std::string& type = "");
void Clear();
bool Empty() const;
bool Matches(const EmbeddedArtInfo &right) const;
void SetType(const std::string& type) { m_type = type; }
size_t m_size = 0;
std::string m_mime;
std::string m_type;
};
class EmbeddedArt : public EmbeddedArtInfo
{
public:
EmbeddedArt() = default;
EmbeddedArt(const uint8_t *data, size_t size,
const std::string &mime, const std::string& type = "");
void Set(const uint8_t *data, size_t size,
const std::string &mime, const std::string& type = "");
std::vector<uint8_t> m_data;
};
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