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/*
* Copyright (C) 2005-2020 Team Kodi
* This file is part of Kodi - https://kodi.tv
*
* SPDX-License-Identifier: GPL-2.0-or-later
* See LICENSES/README.md for more information.
*/
#pragma once
#include "utils/BufferObject.h"
#include <memory>
#include <stdint.h>
class CUDMABufferObject : public CBufferObject
{
public:
CUDMABufferObject() = default;
virtual ~CUDMABufferObject() override;
// Registration
static std::unique_ptr<CBufferObject> Create();
static void Register();
// IBufferObject overrides via CBufferObject
bool CreateBufferObject(uint32_t format, uint32_t width, uint32_t height) override;
bool CreateBufferObject(uint64_t size) override;
void DestroyBufferObject() override;
uint8_t* GetMemory() override;
void ReleaseMemory() override;
std::string GetName() const override { return "CUDMABufferObject"; }
private:
int m_memfd{-1};
int m_udmafd{-1};
uint64_t m_size{0};
uint8_t* m_map{nullptr};
};
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