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/*
* Copyright (C) 2005-2018 Team Kodi
* This file is part of Kodi - https://kodi.tv
*
* SPDX-License-Identifier: GPL-2.0-or-later
* See LICENSES/README.md for more information.
*/
#pragma once
#include "GUIWindowVideoBase.h"
class CGUIWindowVideoPlaylist : public CGUIWindowVideoBase
{
public:
CGUIWindowVideoPlaylist(void);
~CGUIWindowVideoPlaylist(void) override;
void OnPrepareFileItems(CFileItemList& items) override;
bool OnMessage(CGUIMessage& message) override;
bool OnAction(const CAction &action) override;
bool OnBack(int actionID) override;
protected:
bool OnPlayMedia(int iItem, const std::string &player = "") override;
void UpdateButtons() override;
void MarkPlaying();
void GetContextButtons(int itemNumber, CContextButtons &buttons) override;
bool OnContextButton(int itemNumber, CONTEXT_BUTTON button) override;
void OnMove(int iItem, int iAction);
void ClearPlayList();
void RemovePlayListItem(int iItem);
bool MoveCurrentPlayListItem(int iItem, int iAction, bool bUpdate = true);
void MoveItem(int iStart, int iDest);
void SavePlayList();
int m_movingFrom;
VECSOURCES m_shares;
};
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