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/*
* Copyright (C) 2005-2018 Team Kodi
* This file is part of Kodi - https://kodi.tv
*
* SPDX-License-Identifier: GPL-2.0-or-later
* See LICENSES/README.md for more information.
*/
#pragma once
#include "windowing/GraphicContext.h" // for VIEW_TYPE
#include <string>
#include <vector>
class CGUIControl;
class CFileItemList;
class CGUIViewControl
{
public:
CGUIViewControl();
virtual ~CGUIViewControl();
void Reset();
void SetParentWindow(int window);
void AddView(const CGUIControl *control);
void SetViewControlID(int control);
void SetCurrentView(int viewMode, bool bRefresh = false);
void SetItems(CFileItemList &items);
void SetSelectedItem(int item);
void SetSelectedItem(const std::string &itemPath);
int GetSelectedItem() const;
std::string GetSelectedItemPath() const;
void SetFocused();
bool HasControl(int controlID) const;
int GetNextViewMode(int direction = 1) const;
int GetViewModeNumber(int number) const;
int GetViewModeCount() const;
int GetViewModeByID(int id) const;
int GetCurrentControl() const;
void Clear();
protected:
int GetSelectedItem(const CGUIControl *control) const;
void UpdateContents(const CGUIControl *control, int currentItem) const;
void UpdateView();
void UpdateViewAsControl(const std::string &viewLabel);
void UpdateViewVisibility();
int GetView(VIEW_TYPE type, int id) const;
std::vector<CGUIControl*> m_allViews;
std::vector<CGUIControl*> m_visibleViews;
typedef std::vector<CGUIControl*>::const_iterator ciViews;
CFileItemList* m_fileItems;
int m_viewAsControl;
int m_parentWindow;
int m_currentView;
};
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