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/*
* Copyright (C) 2005-2018 Team Kodi
* This file is part of Kodi - https://kodi.tv
*
* SPDX-License-Identifier: GPL-2.0-or-later
* See LICENSES/README.md for more information.
*/
#include "OptionalsReg.h"
//-----------------------------------------------------------------------------
// VAAPI
//-----------------------------------------------------------------------------
#if defined (HAVE_LIBVA)
#include <va/va_x11.h>
#include "cores/VideoPlayer/DVDCodecs/Video/VAAPI.h"
#if defined(HAS_GL)
#include "cores/VideoPlayer/VideoRenderers/HwDecRender/RendererVAAPIGL.h"
#endif
#if defined(HAS_GLES)
#include "cores/VideoPlayer/VideoRenderers/HwDecRender/RendererVAAPIGLES.h"
#endif
using namespace KODI::WINDOWING::X11;
namespace KODI
{
namespace WINDOWING
{
namespace X11
{
class CWinSystemX11GLContext;
class CVaapiProxy : public VAAPI::IVaapiWinSystem
{
public:
CVaapiProxy() = default;
virtual ~CVaapiProxy() = default;
VADisplay GetVADisplay() override { return vaGetDisplay(dpy); };
void *GetEGLDisplay() override { return eglDisplay; };
Display *dpy;
void *eglDisplay;
};
CVaapiProxy* VaapiProxyCreate()
{
return new CVaapiProxy();
}
void VaapiProxyDelete(CVaapiProxy *proxy)
{
delete proxy;
}
void VaapiProxyConfig(CVaapiProxy *proxy, void *dpy, void *eglDpy)
{
proxy->dpy = static_cast<Display*>(dpy);
proxy->eglDisplay = eglDpy;
}
void VAAPIRegister(CVaapiProxy *winSystem, bool deepColor)
{
VAAPI::CDecoder::Register(winSystem, deepColor);
}
#if defined(HAS_GL)
void VAAPIRegisterRenderGL(CVaapiProxy* winSystem, bool& general, bool& deepColor)
{
EGLDisplay eglDpy = winSystem->eglDisplay;
VADisplay vaDpy = vaGetDisplay(winSystem->dpy);
CRendererVAAPIGL::Register(winSystem, vaDpy, eglDpy, general, deepColor);
}
#endif
#if defined(HAS_GLES)
void VAAPIRegisterRenderGLES(CVaapiProxy* winSystem, bool& general, bool& deepColor)
{
EGLDisplay eglDpy = winSystem->eglDisplay;
VADisplay vaDpy = vaGetDisplay(winSystem->dpy);
CRendererVAAPIGLES::Register(winSystem, vaDpy, eglDpy, general, deepColor);
}
#endif
}
}
}
#else
namespace KODI
{
namespace WINDOWING
{
namespace X11
{
class CVaapiProxy
{
};
CVaapiProxy* VaapiProxyCreate()
{
return nullptr;
}
void VaapiProxyDelete(CVaapiProxy *proxy)
{
}
void VaapiProxyConfig(CVaapiProxy *proxy, void *dpy, void *eglDpy)
{
}
void VAAPIRegister(CVaapiProxy *winSystem, bool deepColor)
{
}
void VAAPIRegisterRenderGL(CVaapiProxy* winSystem, bool& general, bool& deepColor)
{
}
void VAAPIRegisterRenderGLES(CVaapiProxy* winSystem, bool& general, bool& deepColor)
{
}
}
}
}
#endif
//-----------------------------------------------------------------------------
// GLX
//-----------------------------------------------------------------------------
#ifdef HAS_GLX
#include <GL/glx.h>
#include "VideoSyncGLX.h"
#include "GLContextGLX.h"
namespace KODI
{
namespace WINDOWING
{
namespace X11
{
XID GLXGetWindow(void* context)
{
return static_cast<CGLContextGLX*>(context)->m_glxWindow;
}
void* GLXGetContext(void* context)
{
return static_cast<CGLContextGLX*>(context)->m_glxContext;
}
CGLContext* GLXContextCreate(Display *dpy)
{
return new CGLContextGLX(dpy);
}
CVideoSync* GLXVideoSyncCreate(void* clock, CWinSystemX11GLContext& winSystem)
{
return new CVideoSyncGLX(clock, winSystem);
}
}
}
}
#else
namespace KODI
{
namespace WINDOWING
{
namespace X11
{
XID GLXGetWindow(void* context)
{
return 0;
}
void* GLXGetContext(void* context)
{
return nullptr;
}
CGLContext* GLXContextCreate(Display *dpy)
{
return nullptr;
}
CVideoSync* GLXVideoSyncCreate(void* clock, CWinSystemX11GLContext& winSystem)
{
return nullptr;
}
}
}
}
#endif
//-----------------------------------------------------------------------------
// VDPAU
//-----------------------------------------------------------------------------
#if defined (HAVE_LIBVDPAU)
#include "cores/VideoPlayer/DVDCodecs/Video/VDPAU.h"
#include "cores/VideoPlayer/VideoRenderers/HwDecRender/RendererVDPAU.h"
namespace KODI
{
namespace WINDOWING
{
namespace X11
{
void VDPAURegisterRender()
{
CRendererVDPAU::Register();
}
void VDPAURegister()
{
VDPAU::CDecoder::Register();
}
}
}
}
#else
namespace KODI
{
namespace WINDOWING
{
namespace X11
{
void VDPAURegisterRender()
{
}
void VDPAURegister()
{
}
}
}
}
#endif
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