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/*
* Copyright (C) 2005-2018 Team Kodi
* This file is part of Kodi - https://kodi.tv
*
* SPDX-License-Identifier: GPL-2.0-or-later
* See LICENSES/README.md for more information.
*/
#pragma once
#include "guilib/DispResource.h"
#include "windowing/VideoSync.h"
#include <atomic>
namespace KODI
{
namespace WINDOWING
{
namespace X11
{
class CWinSystemX11GLContext;
class CVideoSyncOML : public CVideoSync, IDispResource
{
public:
explicit CVideoSyncOML(void* clock, CWinSystemX11GLContext& winSystem)
: CVideoSync(clock), m_winSystem(winSystem)
{
}
bool Setup(PUPDATECLOCK func) override;
void Run(CEvent& stopEvent) override;
void Cleanup() override;
float GetFps() override;
void OnResetDisplay() override;
private:
std::atomic_bool m_abort;
CWinSystemX11GLContext &m_winSystem;
};
}
}
}
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