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/*
* Copyright (C) 2005-2018 Team Kodi
* This file is part of Kodi - https://kodi.tv
*
* SPDX-License-Identifier: GPL-2.0-or-later
* See LICENSES/README.md for more information.
*/
#pragma once
#include "EGL/egl.h"
#include "WinSystemX11.h"
#include "rendering/gles/RenderSystemGLES.h"
class CGLContextEGL;
namespace KODI
{
namespace WINDOWING
{
namespace X11
{
class CWinSystemX11GLESContext : public CWinSystemX11, public CRenderSystemGLES
{
public:
CWinSystemX11GLESContext() = default;
virtual ~CWinSystemX11GLESContext() override;
static void Register();
static std::unique_ptr<CWinSystemBase> CreateWinSystem();
// Implementation of CWinSystem via CWinSystemX11
CRenderSystemBase* GetRenderSystem() override { return this; }
bool CreateNewWindow(const std::string& name, bool fullScreen, RESOLUTION_INFO& res) override;
bool ResizeWindow(int newWidth, int newHeight, int newLeft, int newTop) override;
void FinishWindowResize(int newWidth, int newHeight) override;
bool SetFullScreen(bool fullScreen, RESOLUTION_INFO& res, bool blankOtherDisplays) override;
bool DestroyWindowSystem() override;
bool DestroyWindow() override;
bool IsExtSupported(const char* extension) const override;
EGLDisplay GetEGLDisplay() const;
EGLSurface GetEGLSurface() const;
EGLContext GetEGLContext() const;
EGLConfig GetEGLConfig() const;
protected:
bool SetWindow(int width, int height, bool fullscreen, const std::string& output, int* winstate = nullptr) override;
void PresentRenderImpl(bool rendered) override;
void SetVSyncImpl(bool enable) override;
bool RefreshGLContext(bool force);
XVisualInfo* GetVisual() override;
CGLContextEGL* m_pGLContext = nullptr;
bool m_newGlContext;
};
} // namespace X11
} // namespace WINDOWING
} // namespace KODI
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