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/*
* Copyright (C) 2017-2018 Team Kodi
* This file is part of Kodi - https://kodi.tv
*
* SPDX-License-Identifier: GPL-2.0-or-later
* See LICENSES/README.md for more information.
*/
#include "InputProcessorTouch.h"
#include "input/touch/generic/GenericTouchInputHandler.h"
using namespace KODI::WINDOWING::WAYLAND;
CInputProcessorTouch::CInputProcessorTouch(wayland::surface_t const& surface)
: m_surface{surface}
{
}
void CInputProcessorTouch::OnTouchDown(CSeat* seat,
std::uint32_t serial,
std::uint32_t time,
const wayland::surface_t& surface,
std::int32_t id,
double x,
double y)
{
if (surface != m_surface)
{
return;
}
// Find free Kodi pointer number
int kodiPointer{-1};
// Not optimal, but irrelevant for the small number of iterations
for (int testPointer{0}; testPointer < CGenericTouchInputHandler::MAX_POINTERS; testPointer++)
{
if (std::all_of(m_touchPoints.cbegin(), m_touchPoints.cend(),
[=](decltype(m_touchPoints)::value_type const& pair)
{
return (pair.second.kodiPointerNumber != testPointer);
}))
{
kodiPointer = testPointer;
break;
}
}
if (kodiPointer != -1)
{
auto it = m_touchPoints.emplace(std::piecewise_construct, std::forward_as_tuple(id), std::forward_as_tuple(time, kodiPointer, x * m_coordinateScale, y * m_coordinateScale, 0.0f)).first;
SendTouchPointEvent(TouchInputDown, it->second);
}
}
void CInputProcessorTouch::OnTouchUp(CSeat* seat, std::uint32_t serial, std::uint32_t time, std::int32_t id)
{
auto it = m_touchPoints.find(id);
if (it != m_touchPoints.end())
{
auto& point = it->second;
point.lastEventTime = time;
SendTouchPointEvent(TouchInputUp, point);
m_touchPoints.erase(it);
}
}
void CInputProcessorTouch::OnTouchMotion(CSeat* seat, std::uint32_t time, std::int32_t id, double x, double y)
{
auto it = m_touchPoints.find(id);
if (it != m_touchPoints.end())
{
auto& point = it->second;
point.x = x * m_coordinateScale;
point.y = y * m_coordinateScale;
point.lastEventTime = time;
SendTouchPointEvent(TouchInputMove, point);
}
}
void CInputProcessorTouch::OnTouchCancel(CSeat* seat)
{
AbortTouches();
}
void CInputProcessorTouch::OnTouchShape(CSeat* seat, std::int32_t id, double major, double minor)
{
auto it = m_touchPoints.find(id);
if (it != m_touchPoints.end())
{
auto& point = it->second;
// Kodi only supports size without shape, so use average of both axes
point.size = ((major + minor) / 2.0) * m_coordinateScale;
UpdateTouchPoint(point);
}
}
CInputProcessorTouch::~CInputProcessorTouch() noexcept
{
AbortTouches();
}
void CInputProcessorTouch::AbortTouches()
{
// TouchInputAbort aborts for all pointers, so it does not matter which is specified
if (!m_touchPoints.empty())
{
SendTouchPointEvent(TouchInputAbort, m_touchPoints.begin()->second);
}
m_touchPoints.clear();
}
void CInputProcessorTouch::SendTouchPointEvent(TouchInput event, const TouchPoint& point)
{
if (event == TouchInputMove)
{
for (auto const& point : m_touchPoints)
{
// Contrary to the docs, this must be called before HandleTouchInput or the
// position will not be updated and gesture detection will not work
UpdateTouchPoint(point.second);
}
}
CGenericTouchInputHandler::GetInstance().HandleTouchInput(event, point.x, point.y, point.lastEventTime * INT64_C(1000000), point.kodiPointerNumber, point.size);
}
void CInputProcessorTouch::UpdateTouchPoint(const TouchPoint& point)
{
CGenericTouchInputHandler::GetInstance().UpdateTouchPointer(point.kodiPointerNumber, point.x, point.y, point.lastEventTime * INT64_C(1000000), point.size);
}
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