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/*
* Copyright (C) 2017-2018 Team Kodi
* This file is part of Kodi - https://kodi.tv
*
* SPDX-License-Identifier: GPL-2.0-or-later
* See LICENSES/README.md for more information.
*/
#pragma once
#include "../WinEvents.h"
#include "threads/CriticalSection.h"
#include <queue>
namespace wayland
{
class event_queue_t;
class display_t;
}
namespace KODI
{
namespace WINDOWING
{
namespace WAYLAND
{
class CWinEventsWayland : public IWinEvents
{
public:
bool MessagePump() override;
void MessagePush(XBMC_Event* ev);
/// Write buffered messages to the compositor
static void Flush();
/// Do a roundtrip on the specified queue from the event processing thread
static void RoundtripQueue(wayland::event_queue_t const& queue);
private:
friend class CWinSystemWayland;
static void SetDisplay(wayland::display_t* display);
CCriticalSection m_queueMutex;
std::queue<XBMC_Event> m_queue;
};
}
}
}
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