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/*
* Copyright (C) 2017-2018 Team Kodi
* This file is part of Kodi - https://kodi.tv
*
* SPDX-License-Identifier: GPL-2.0-or-later
* See LICENSES/README.md for more information.
*/
#include "WinSystemWaylandEGLContextGL.h"
#include "OptionalsReg.h"
#include "cores/RetroPlayer/process/RPProcessInfo.h"
#include "cores/RetroPlayer/rendering/VideoRenderers/RPRendererDMA.h"
#include "cores/RetroPlayer/rendering/VideoRenderers/RPRendererOpenGL.h"
#include "cores/VideoPlayer/VideoRenderers/LinuxRendererGL.h"
#include "rendering/gl/ScreenshotSurfaceGL.h"
#include "utils/BufferObjectFactory.h"
#include "utils/DMAHeapBufferObject.h"
#include "utils/UDMABufferObject.h"
#include "utils/log.h"
#include "windowing/WindowSystemFactory.h"
#include <EGL/eglext.h>
using namespace KODI::WINDOWING::WAYLAND;
void CWinSystemWaylandEGLContextGL::Register()
{
CWindowSystemFactory::RegisterWindowSystem(CreateWinSystem, "wayland");
}
std::unique_ptr<CWinSystemBase> CWinSystemWaylandEGLContextGL::CreateWinSystem()
{
return std::make_unique<CWinSystemWaylandEGLContextGL>();
}
bool CWinSystemWaylandEGLContextGL::InitWindowSystem()
{
if (!CWinSystemWaylandEGLContext::InitWindowSystemEGL(EGL_OPENGL_BIT, EGL_OPENGL_API))
{
return false;
}
CLinuxRendererGL::Register();
RETRO::CRPProcessInfo::RegisterRendererFactory(new RETRO::CRendererFactoryDMA);
RETRO::CRPProcessInfo::RegisterRendererFactory(new RETRO::CRendererFactoryOpenGL);
bool general, deepColor;
m_vaapiProxy.reset(WAYLAND::VaapiProxyCreate());
WAYLAND::VaapiProxyConfig(m_vaapiProxy.get(), GetConnection()->GetDisplay(),
m_eglContext.GetEGLDisplay());
WAYLAND::VAAPIRegisterRenderGL(m_vaapiProxy.get(), general, deepColor);
if (general)
{
WAYLAND::VAAPIRegister(m_vaapiProxy.get(), deepColor);
}
CBufferObjectFactory::ClearBufferObjects();
#if defined(HAVE_LINUX_MEMFD) && defined(HAVE_LINUX_UDMABUF)
CUDMABufferObject::Register();
#endif
#if defined(HAVE_LINUX_DMA_HEAP)
CDMAHeapBufferObject::Register();
#endif
CScreenshotSurfaceGL::Register();
return true;
}
bool CWinSystemWaylandEGLContextGL::CreateContext()
{
const EGLint glMajor = 3;
const EGLint glMinor = 2;
CEGLAttributesVec contextAttribs;
contextAttribs.Add({{EGL_CONTEXT_MAJOR_VERSION_KHR, glMajor},
{EGL_CONTEXT_MINOR_VERSION_KHR, glMinor},
{EGL_CONTEXT_OPENGL_PROFILE_MASK_KHR, EGL_CONTEXT_OPENGL_CORE_PROFILE_BIT_KHR}});
if (!m_eglContext.CreateContext(contextAttribs))
{
CEGLAttributesVec fallbackContextAttribs;
fallbackContextAttribs.Add({{EGL_CONTEXT_CLIENT_VERSION, 2}});
if (!m_eglContext.CreateContext(fallbackContextAttribs))
{
CLog::Log(LOGERROR, "EGL context creation failed");
return false;
}
else
{
CLog::Log(LOGWARNING, "Your OpenGL drivers do not support OpenGL {}.{} core profile. Kodi will run in compatibility mode, but performance may suffer.", glMajor, glMinor);
}
}
return true;
}
void CWinSystemWaylandEGLContextGL::SetContextSize(CSizeInt size)
{
CWinSystemWaylandEGLContext::SetContextSize(size);
// Propagate changed dimensions to render system if necessary
if (CRenderSystemGL::m_width != size.Width() || CRenderSystemGL::m_height != size.Height())
{
CLog::LogF(LOGDEBUG, "Resetting render system to {}x{}", size.Width(), size.Height());
CRenderSystemGL::ResetRenderSystem(size.Width(), size.Height());
}
}
void CWinSystemWaylandEGLContextGL::SetVSyncImpl(bool enable)
{
// Unsupported
}
void CWinSystemWaylandEGLContextGL::PresentRenderImpl(bool rendered)
{
PresentFrame(rendered);
}
void CWinSystemWaylandEGLContextGL::delete_CVaapiProxy::operator()(CVaapiProxy *p) const
{
WAYLAND::VaapiProxyDelete(p);
}
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