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/*
* Copyright (C) 2005-2018 Team Kodi
* This file is part of Kodi - https://kodi.tv
*
* SPDX-License-Identifier: GPL-2.0-or-later
* See LICENSES/README.md for more information.
*/
#pragma once
#include "guilib/DispResource.h"
#include "threads/Event.h"
#include "windowing/VideoSync.h"
class CVideoSyncD3D : public CVideoSync, IDispResource
{
public:
CVideoSyncD3D(void* clock)
: CVideoSync(clock), m_displayLost(false), m_displayReset(false), m_lastUpdateTime(0)
{
}
bool Setup(PUPDATECLOCK func) override;
void Run(CEvent& stopEvent) override;
void Cleanup() override;
float GetFps() override;
void RefreshChanged() override;
// IDispResource overrides
void OnLostDisplay() override;
void OnResetDisplay() override;
private:
volatile bool m_displayLost;
volatile bool m_displayReset;
CEvent m_lostEvent;
int64_t m_lastUpdateTime;
};
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