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/**
* \file
* \brief Path intersection graph
*//*
* Authors:
* Krzysztof Kosiński <tweenk.pl@gmail.com>
*
* Copyright 2015 Authors
*
* This library is free software; you can redistribute it and/or
* modify it either under the terms of the GNU Lesser General Public
* License version 2.1 as published by the Free Software Foundation
* (the "LGPL") or, at your option, under the terms of the Mozilla
* Public License Version 1.1 (the "MPL"). If you do not alter this
* notice, a recipient may use your version of this file under either
* the MPL or the LGPL.
*
* You should have received a copy of the LGPL along with this library
* in the file COPYING-LGPL-2.1; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
* You should have received a copy of the MPL along with this library
* in the file COPYING-MPL-1.1
*
* The contents of this file are subject to the Mozilla Public License
* Version 1.1 (the "License"); you may not use this file except in
* compliance with the License. You may obtain a copy of the License at
* http://www.mozilla.org/MPL/
*
* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY
* OF ANY KIND, either express or implied. See the LGPL or the MPL for
* the specific language governing rights and limitations.
*/
#ifndef SEEN_LIB2GEOM_INTERSECTION_GRAPH_H
#define SEEN_LIB2GEOM_INTERSECTION_GRAPH_H
#include <set>
#include <vector>
#include <boost/ptr_container/ptr_vector.hpp>
#include <boost/intrusive/list.hpp>
#include <2geom/forward.h>
#include <2geom/pathvector.h>
namespace Geom {
/** @class PathIntersectionGraph
* @brief Intermediate data for computing Boolean operations on paths.
*
* This class implements the Greiner-Hormann clipping algorithm,
* with improvements inspired by Foster and Overfelt as well as some
* original contributions.
*
* For the purposes of boolean operations, a shape is defined as a PathVector
* using the "even-odd" rule, i.e., regions with odd winding are considered part
* of the shape, whereas regions with even winding are not.
*
* For this reason, the two path-vectors are sometimes called "shapes" or "operands" of
* the boolean operation. Each path-vector may contain several paths, which are called
* either "paths" or "components" in the documentation.
*
* @ingroup Paths
*/
class PathIntersectionGraph
{
// this is called PathIntersectionGraph so that we can also have a class for polygons,
// e.g. PolygonIntersectionGraph, which is going to be significantly faster
public:
/** @brief Construct a path intersection graph for two shapes described via their boundaries.
* The boundaries are passed as path-vectors.
*
* @param a – the first operand, also referred to as operand A.
* @param b – the second operand, also referred to as operand B.
* @param precision – precision setting used for intersection calculations.
*/
PathIntersectionGraph(PathVector const &a, PathVector const &b, Coord precision = EPSILON);
/**
* @brief Get the union of the shapes, A ∪ B.
*
* A point belongs to the union if and only if it belongs to at least one of the operands.
*
* @return A path-vector describing the union of the operands A and B.
*/
PathVector getUnion();
/**
* @brief Get the intersection of the shapes, A ∩ B.
*
* A point belongs to the intersection if and only if it belongs to both shapes.
*
* @return A path-vector describing the intersection of the operands A and B.
*/
PathVector getIntersection();
/**
* @brief Get the difference of the shapes, A ∖ B.
*
* A point belongs to the difference if and only if it belongs to A but not to B.
*
* @return A path-vector describing the difference of the operands A and B.
*/
PathVector getAminusB();
/**
* @brief Get the opposite difference of the shapes, B ∖ A.
*
* A point belongs to the difference if and only if it belongs to B but not to A.
*
* @return A path-vector describing the difference of the operands B and A.
*/
PathVector getBminusA();
/**
* @brief Get the symmetric difference of the shapes, A ∆ B.
*
* A point belongs to the symmetric difference if and only if it belongs to one of the two
* shapes A or B, but not both. This is equivalent to the logical XOR operation: the elements
* of A ∆ B are points which are in A XOR in B.
*
* @return A path-vector describing the symmetric difference of the operands A and B.
*/
PathVector getXOR();
/// Returns the number of intersections used when computing Boolean operations.
std::size_t size() const;
/**
* @brief Get the geometric points where the two path-vectors intersect.
*
* Degenerate intersection points, where the shapes merely "kiss", are not retured.
*
* @param defective – whether to return only the defective crossings or only the true crossings.
* @return If defective is true, returns a vector containing all defective intersection points,
* i.e., points that are neither true transverse intersections nor degenerate intersections.
* If defective is false, returns all true transverse intersections.
*/
std::vector<Point> intersectionPoints(bool defective = false) const;
/**
* @brief Get the geometric points located on path portions between consecutive intersections.
*
* These points were used for the winding number calculations which determined which path portions
* lie inside the other shape and which lie outside.
*
* @return A vector containing all sample points used for winding calculations.
*/
std::vector<Point> windingPoints() const {
return _winding_points;
}
void fragments(PathVector &in, PathVector &out) const;
bool valid() const { return _graph_valid; }
private:
enum InOutFlag {
INSIDE,
OUTSIDE,
BOTH
};
struct IntersectionVertex {
boost::intrusive::list_member_hook<> _hook;
boost::intrusive::list_member_hook<> _proc_hook;
PathVectorTime pos; ///< Intersection time.
Point p; ///< Geometric position of the intersection point; guarantees that endpoints are exact.
IntersectionVertex *neighbor; ///< A pointer to the corresponding vertex on the other shape.
/** Tells us whether the edge originating at this intersection lies inside or outside of
* the shape given by the other path-vector. The "edge originating" at this intersection is
* the portion of the path between this intersection and the next intersection, in the
* direction of increasing path time. */
InOutFlag next_edge;
unsigned which; ///< Index of the operand path-vector that this intersection vertex lies on.
/** Whether the intersection is defective, which means that for some reason the paths
* neither cross transversally through each other nor "kiss" at a common tangency point.
*/
bool defective;
};
typedef boost::intrusive::list
< IntersectionVertex
, boost::intrusive::member_hook
< IntersectionVertex
, boost::intrusive::list_member_hook<>
, &IntersectionVertex::_hook
>
> IntersectionList;
typedef boost::intrusive::list
< IntersectionVertex
, boost::intrusive::member_hook
< IntersectionVertex
, boost::intrusive::list_member_hook<>
, &IntersectionVertex::_proc_hook
>
> UnprocessedList;
/// Stores processed intersection information for a single path in an operand path-vector.
struct PathData {
IntersectionList xlist; ///< List of crossings on this particular path.
std::size_t path_index; ///< Index of the path in its path-vector.
int which; ///< Index of the path-vector (in PathIntersectionGraph::_pv) that the path belongs to.
/** Whether this path as a whole is contained INSIDE or OUTSIDE relative to the other path-vector.
* The value BOTH means that some portions of the path are inside while others are outside.
*/
InOutFlag status;
PathData(int w, std::size_t pi)
: path_index(pi)
, which(w)
, status(BOTH)
{}
};
struct IntersectionVertexLess;
typedef IntersectionList::iterator ILIter;
typedef IntersectionList::const_iterator CILIter;
PathVector _getResult(bool enter_a, bool enter_b);
void _handleNonintersectingPaths(PathVector &result, unsigned which, bool inside);
void _prepareArguments();
bool _prepareIntersectionLists(Coord precision);
void _assignEdgeWindingParities(Coord precision);
void _assignComponentStatusFromDegenerateIntersections();
void _removeDegenerateIntersections();
void _verify();
ILIter _getNeighbor(ILIter iter);
PathData &_getPathData(ILIter iter);
PathVector _pv[2]; ///< Stores the two operand path-vectors, A at _pv[0] and B at _pv[1].
boost::ptr_vector<IntersectionVertex> _xs; ///< Stores all crossings between the two shapes.
boost::ptr_vector<PathData> _components[2]; ///< Stores the crossing information for the operands.
UnprocessedList _ulist; ///< Temporarily holds all unprocessed during a boolean operation.
bool _graph_valid; ///< Whether all intersections are regular.
/** Stores sample points located on paths of the operand path-vectors,
* between consecutive intersections.
*/
std::vector<Point> _winding_points;
friend std::ostream &operator<<(std::ostream &, PathIntersectionGraph const &);
};
std::ostream &operator<<(std::ostream &os, PathIntersectionGraph const &pig);
} // namespace Geom
#endif // SEEN_LIB2GEOM_PATH_GRAPH_H
/*
Local Variables:
mode:c++
c-file-style:"stroustrup"
c-file-offsets:((innamespace . 0)(inline-open . 0)(case-label . +))
indent-tabs-mode:nil
fill-column:99
End:
*/
// vim: filetype=cpp:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:fileencoding=utf-8:textwidth=99 :
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