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/** @file
* @brief Ellipse shape
*//*
* Authors:
* Marco Cecchetti <mrcekets at gmail.com>
* Krzysztof Kosiński <tweenk.pl@gmail.com>
*
* Copyright 2008-2014 Authors
*
* This library is free software; you can redistribute it and/or
* modify it either under the terms of the GNU Lesser General Public
* License version 2.1 as published by the Free Software Foundation
* (the "LGPL") or, at your option, under the terms of the Mozilla
* Public License Version 1.1 (the "MPL"). If you do not alter this
* notice, a recipient may use your version of this file under either
* the MPL or the LGPL.
*
* You should have received a copy of the LGPL along with this library
* in the file COPYING-LGPL-2.1; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
* You should have received a copy of the MPL along with this library
* in the file COPYING-MPL-1.1
*
* The contents of this file are subject to the Mozilla Public License
* Version 1.1 (the "License"); you may not use this file except in
* compliance with the License. You may obtain a copy of the License at
* http://www.mozilla.org/MPL/
*
* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY
* OF ANY KIND, either express or implied. See the LGPL or the MPL for
* the specific language governing rights and limitations.
*/
#include <2geom/conicsec.h>
#include <2geom/ellipse.h>
#include <2geom/elliptical-arc.h>
#include <2geom/numeric/fitting-tool.h>
#include <2geom/numeric/fitting-model.h>
namespace Geom {
Ellipse::Ellipse(Geom::Circle const &c)
: _center(c.center())
, _rays(c.radius(), c.radius())
, _angle(0)
{}
void Ellipse::setCoefficients(double A, double B, double C, double D, double E, double F)
{
double den = 4*A*C - B*B;
if (den == 0) {
THROW_RANGEERROR("den == 0, while computing ellipse centre");
}
_center[X] = (B*E - 2*C*D) / den;
_center[Y] = (B*D - 2*A*E) / den;
// evaluate the a coefficient of the ellipse equation in normal form
// E(x,y) = a*(x-cx)^2 + b*(x-cx)*(y-cy) + c*(y-cy)^2 = 1
// where b = a*B , c = a*C, (cx,cy) == centre
double num = A * sqr(_center[X])
+ B * _center[X] * _center[Y]
+ C * sqr(_center[Y])
- F;
//evaluate ellipse rotation angle
_angle = std::atan2( -B, -(A - C) )/2;
// evaluate the length of the ellipse rays
double sinrot, cosrot;
sincos(_angle, sinrot, cosrot);
double cos2 = cosrot * cosrot;
double sin2 = sinrot * sinrot;
double cossin = cosrot * sinrot;
den = A * cos2 + B * cossin + C * sin2;
if (den == 0) {
THROW_RANGEERROR("den == 0, while computing 'rx' coefficient");
}
double rx2 = num / den;
if (rx2 < 0) {
THROW_RANGEERROR("rx2 < 0, while computing 'rx' coefficient");
}
_rays[X] = std::sqrt(rx2);
den = C * cos2 - B * cossin + A * sin2;
if (den == 0) {
THROW_RANGEERROR("den == 0, while computing 'ry' coefficient");
}
double ry2 = num / den;
if (ry2 < 0) {
THROW_RANGEERROR("ry2 < 0, while computing 'rx' coefficient");
}
_rays[Y] = std::sqrt(ry2);
// the solution is not unique so we choose always the ellipse
// with a rotation angle between 0 and PI/2
makeCanonical();
}
Point Ellipse::initialPoint() const
{
Coord sinrot, cosrot;
sincos(_angle, sinrot, cosrot);
Point p(ray(X) * cosrot + center(X), ray(X) * sinrot + center(Y));
return p;
}
Affine Ellipse::unitCircleTransform() const
{
Affine ret = Scale(ray(X), ray(Y)) * Rotate(_angle);
ret.setTranslation(center());
return ret;
}
Affine Ellipse::inverseUnitCircleTransform() const
{
if (ray(X) == 0 || ray(Y) == 0) {
THROW_RANGEERROR("a degenerate ellipse doesn't have an inverse unit circle transform");
}
Affine ret = Translate(-center()) * Rotate(-_angle) * Scale(1/ray(X), 1/ray(Y));
return ret;
}
LineSegment Ellipse::axis(Dim2 d) const
{
Point a(0, 0), b(0, 0);
a[d] = -1;
b[d] = 1;
LineSegment ls(a, b);
ls.transform(unitCircleTransform());
return ls;
}
LineSegment Ellipse::semiaxis(Dim2 d, int sign) const
{
Point a(0, 0), b(0, 0);
b[d] = sgn(sign);
LineSegment ls(a, b);
ls.transform(unitCircleTransform());
return ls;
}
Rect Ellipse::boundsExact() const
{
auto const trans = unitCircleTransform();
auto proj_bounds = [&] (Dim2 d) {
// The dth coordinate function pulls back to trans[d] * x + trans[d + 2] * y + trans[d + 4]
// in the coordinate system where the ellipse is a unit circle. We compute its range of
// values on the unit circle.
auto const r = std::hypot(trans[d], trans[d + 2]);
auto const mid = trans[d + 4];
return Interval(mid - r, mid + r);
};
return { proj_bounds(X), proj_bounds(Y) };
}
Rect Ellipse::boundsFast() const
{
// Every ellipse is contained in the circle with the same center and radius
// equal to the larger of the two rays. We return the bounding square
// of this circle (this is really fast but only exact for circles).
auto const larger_ray = (ray(X) > ray(Y) ? ray(X) : ray(Y));
assert(larger_ray >= 0.0);
auto const rr = Point(larger_ray, larger_ray);
return Rect(_center - rr, _center + rr);
}
std::vector<double> Ellipse::coefficients() const
{
std::vector<double> c(6);
coefficients(c[0], c[1], c[2], c[3], c[4], c[5]);
return c;
}
void Ellipse::coefficients(Coord &A, Coord &B, Coord &C, Coord &D, Coord &E, Coord &F) const
{
if (ray(X) == 0 || ray(Y) == 0) {
THROW_RANGEERROR("a degenerate ellipse doesn't have an implicit form");
}
double cosrot, sinrot;
sincos(_angle, sinrot, cosrot);
double cos2 = cosrot * cosrot;
double sin2 = sinrot * sinrot;
double cossin = cosrot * sinrot;
double invrx2 = 1 / (ray(X) * ray(X));
double invry2 = 1 / (ray(Y) * ray(Y));
A = invrx2 * cos2 + invry2 * sin2;
B = 2 * (invrx2 - invry2) * cossin;
C = invrx2 * sin2 + invry2 * cos2;
D = -2 * A * center(X) - B * center(Y);
E = -2 * C * center(Y) - B * center(X);
F = A * center(X) * center(X)
+ B * center(X) * center(Y)
+ C * center(Y) * center(Y)
- 1;
}
void Ellipse::fit(std::vector<Point> const &points)
{
size_t sz = points.size();
if (sz < 5) {
THROW_RANGEERROR("fitting error: too few points passed");
}
NL::LFMEllipse model;
NL::least_squeares_fitter<NL::LFMEllipse> fitter(model, sz);
for (size_t i = 0; i < sz; ++i) {
fitter.append(points[i]);
}
fitter.update();
NL::Vector z(sz, 0.0);
model.instance(*this, fitter.result(z));
}
EllipticalArc *
Ellipse::arc(Point const &ip, Point const &inner, Point const &fp)
{
// This is resistant to degenerate ellipses:
// both flags evaluate to false in that case.
bool large_arc_flag = false;
bool sweep_flag = false;
// Determination of large arc flag:
// large_arc is false when the inner point is on the same side
// of the center---initial point line as the final point, AND
// is on the same side of the center---final point line as the
// initial point.
// Additionally, large_arc is always false when we have exactly
// 1/2 of an arc, i.e. the cross product of the center -> initial point
// and center -> final point vectors is zero.
// Negating the above leads to the condition for large_arc being true.
Point fv = fp - _center;
Point iv = ip - _center;
Point innerv = inner - _center;
double ifcp = cross(fv, iv);
if (ifcp != 0 && (sgn(cross(fv, innerv)) != sgn(ifcp) ||
sgn(cross(iv, innerv)) != sgn(-ifcp)))
{
large_arc_flag = true;
}
// Determination of sweep flag:
// For clarity, let's assume that Y grows up. Then the cross product
// is positive for points on the left side of a vector and negative
// on the right side of a vector.
//
// cross(?, v) > 0
// o------------------->
// cross(?, v) < 0
//
// If the arc is small (large_arc_flag is false) and the final point
// is on the right side of the vector initial point -> center,
// we have to go in the direction of increasing angles
// (counter-clockwise) and the sweep flag is true.
// If the arc is large, the opposite is true, since we have to reach
// the final point going the long way - in the other direction.
// We can express this observation as:
// cross(_center - ip, fp - _center) < 0 xor large_arc flag
// This is equal to:
// cross(-iv, fv) < 0 xor large_arc flag
// But cross(-iv, fv) is equal to cross(fv, iv) due to antisymmetry
// of the cross product, so we end up with the condition below.
if ((ifcp < 0) ^ large_arc_flag) {
sweep_flag = true;
}
EllipticalArc *ret_arc = new EllipticalArc(ip, ray(X), ray(Y), rotationAngle(),
large_arc_flag, sweep_flag, fp);
return ret_arc;
}
Ellipse &Ellipse::operator*=(Rotate const &r)
{
_angle += r.angle();
_center *= r;
return *this;
}
Ellipse &Ellipse::operator*=(Affine const& m)
{
Affine a = Scale(ray(X), ray(Y)) * Rotate(_angle);
Affine mwot = m.withoutTranslation();
Affine am = a * mwot;
Point new_center = _center * m;
if (are_near(am.descrim(), 0)) {
double angle;
if (am[0] != 0) {
angle = std::atan2(am[2], am[0]);
} else if (am[1] != 0) {
angle = std::atan2(am[3], am[1]);
} else {
angle = M_PI/2;
}
Point v = Point::polar(angle) * am;
_center = new_center;
_rays[X] = L2(v);
_rays[Y] = 0;
_angle = atan2(v);
return *this;
} else if (mwot.isScale(0) && _angle.radians() == 0) {
_rays[X] *= std::abs(mwot[0]);
_rays[Y] *= std::abs(mwot[3]);
_center = new_center;
return *this;
}
std::vector<double> coeff = coefficients();
Affine q( coeff[0], coeff[1]/2,
coeff[1]/2, coeff[2],
0, 0 );
Affine invm = mwot.inverse();
q = invm * q ;
std::swap(invm[1], invm[2]);
q *= invm;
setCoefficients(q[0], 2*q[1], q[3], 0, 0, -1);
_center = new_center;
return *this;
}
Ellipse Ellipse::canonicalForm() const
{
Ellipse result(*this);
result.makeCanonical();
return result;
}
void Ellipse::makeCanonical()
{
if (_rays[X] == _rays[Y]) {
_angle = 0;
return;
}
if (_angle < 0) {
_angle += M_PI;
}
if (_angle >= M_PI/2) {
std::swap(_rays[X], _rays[Y]);
_angle -= M_PI/2;
}
}
Point Ellipse::pointAt(Coord t) const
{
Point p = Point::polar(t);
p *= unitCircleTransform();
return p;
}
Coord Ellipse::valueAt(Coord t, Dim2 d) const
{
Coord sinrot, cosrot, cost, sint;
sincos(rotationAngle(), sinrot, cosrot);
sincos(t, sint, cost);
if ( d == X ) {
return ray(X) * cosrot * cost
- ray(Y) * sinrot * sint
+ center(X);
} else {
return ray(X) * sinrot * cost
+ ray(Y) * cosrot * sint
+ center(Y);
}
}
Coord Ellipse::timeAt(Point const &p) const
{
// degenerate ellipse is basically a reparametrized line segment
if (ray(X) == 0 || ray(Y) == 0) {
if (ray(X) != 0) {
return asin(Line(axis(X)).timeAt(p));
} else if (ray(Y) != 0) {
return acos(Line(axis(Y)).timeAt(p));
} else {
return 0;
}
}
Affine iuct = inverseUnitCircleTransform();
return Angle(atan2(p * iuct)).radians0(); // return a value in [0, 2pi)
}
Point Ellipse::unitTangentAt(Coord t) const
{
Point p = Point::polar(t + M_PI/2);
p *= unitCircleTransform().withoutTranslation();
p.normalize();
return p;
}
bool Ellipse::contains(Point const &p) const
{
Point tp = p * inverseUnitCircleTransform();
return tp.length() <= 1;
}
/** @brief Convert curve time on the major axis to the corresponding angle
* parameters on a degenerate ellipse collapsed onto that axis.
* @param t The curve time on the major axis of an ellipse.
* @param vertical If true, the major axis goes from angle -π/2 to +π/2;
* otherwise, the major axis connects angles π and 0.
* @return The two angles at which the collapsed ellipse passes through the
* major axis point corresponding to the given time \f$t \in [0, 1]\f$.
*/
static std::array<Coord, 2> axis_time_to_angles(Coord t, bool vertical)
{
Coord const to_unit = std::clamp(2.0 * t - 1.0, -1.0, 1.0);
if (vertical) {
double const arcsin = std::asin(to_unit);
return {arcsin, M_PI - arcsin};
} else {
double const arccos = std::acos(to_unit);
return {arccos, -arccos};
}
}
/** @brief For each intersection of some shape with the major axis of an ellipse, produce one or two
* intersections of a degenerate ellipse (collapsed onto that axis) with the same shape.
*
* @param axis_intersections The intersections of some shape with the major axis.
* @param vertical Whether this is the vertical major axis (in the ellipse's natural coordinates).
* @return A vector with doubled intersections (corresponding to the two passages of the squashed
* ellipse through that point) and swapped order of the intersected shapes.
*/
static std::vector<ShapeIntersection> double_axis_intersections(std::vector<ShapeIntersection> &&axis_intersections,
bool vertical)
{
if (axis_intersections.empty()) {
return {};
}
std::vector<ShapeIntersection> result;
result.reserve(2 * axis_intersections.size());
for (auto const &x : axis_intersections) {
for (auto a : axis_time_to_angles(x.second, vertical)) {
result.emplace_back(a, x.first, x.point()); // Swap first <-> converted second.
if (x.second == 0.0 || x.second == 1.0) {
break; // Do not double up endpoint intersections.
}
}
}
return result;
}
std::vector<ShapeIntersection> Ellipse::intersect(Line const &line) const
{
std::vector<ShapeIntersection> result;
if (line.isDegenerate()) {
return result;
}
if (ray(X) == 0 || ray(Y) == 0) {
return double_axis_intersections(line.intersect(majorAxis()), ray(X) == 0);
}
// Ax^2 + Bxy + Cy^2 + Dx + Ey + F
std::array<Coord, 6> coeffs;
coefficients(coeffs[0], coeffs[1], coeffs[2], coeffs[3], coeffs[4], coeffs[5]);
rescale_homogenous(coeffs);
auto [A, B, C, D, E, F] = coeffs;
Affine iuct = inverseUnitCircleTransform();
// generic case
std::array<Coord, 3> line_coeffs;
line.coefficients(line_coeffs[0], line_coeffs[1], line_coeffs[2]);
rescale_homogenous(line_coeffs);
auto [a, b, c] = line_coeffs;
Point lv = line.vector();
if (fabs(lv[X]) > fabs(lv[Y])) {
// y = -a/b x - c/b
Coord q = -a/b;
Coord r = -c/b;
// substitute that into the ellipse equation, making it quadratic in x
Coord I = A + B*q + C*q*q; // x^2 terms
Coord J = B*r + C*2*q*r + D + E*q; // x^1 terms
Coord K = C*r*r + E*r + F; // x^0 terms
std::vector<Coord> xs = solve_quadratic(I, J, K);
for (double x : xs) {
Point p(x, q*x + r);
result.emplace_back(atan2(p * iuct), line.timeAt(p), p);
}
} else {
Coord q = -b/a;
Coord r = -c/a;
Coord I = A*q*q + B*q + C;
Coord J = A*2*q*r + B*r + D*q + E;
Coord K = A*r*r + D*r + F;
std::vector<Coord> xs = solve_quadratic(I, J, K);
for (double x : xs) {
Point p(q*x + r, x);
result.emplace_back(atan2(p * iuct), line.timeAt(p), p);
}
}
return result;
}
std::vector<ShapeIntersection> Ellipse::intersect(LineSegment const &seg) const
{
if (!boundsFast().intersects(seg.boundsFast())) {
return {};
}
// We simply reuse the procedure for lines and filter out
// results where the line time value is outside of the unit interval,
// but we apply a small tolerance to account for numerical errors.
double const param_prec = EPSILON / seg.length(0.0);
// TODO: accept a precision setting instead of always using EPSILON
// (requires an ABI break).
auto xings = intersect(Line(seg));
if (xings.empty()) {
return xings;
}
decltype(xings) result;
result.reserve(xings.size());
for (auto const &x : xings) {
if (x.second < -param_prec || x.second > 1.0 + param_prec) {
continue;
}
result.emplace_back(x.first, std::clamp(x.second, 0.0, 1.0), x.point());
}
return result;
}
std::vector<ShapeIntersection> Ellipse::intersect(Ellipse const &other) const
{
// Handle degenerate cases first.
if (ray(X) == 0 || ray(Y) == 0) { // Degenerate ellipse, collapsed to the major axis.
return double_axis_intersections(other.intersect(majorAxis()), ray(X) == 0);
}
if (*this == other) { // Two identical ellipses.
THROW_INFINITELY_MANY_SOLUTIONS("The two ellipses are identical.");
}
if (!boundsFast().intersects(other.boundsFast())) {
return {};
}
// Find coefficients of the implicit equations of the two ellipses and rescale
// them (losslessly) for better numerical conditioning.
std::array<double, 6> coeffs;
coefficients(coeffs[0], coeffs[1], coeffs[2], coeffs[3], coeffs[4], coeffs[5]);
rescale_homogenous(coeffs);
auto [A, B, C, D, E, F] = coeffs;
std::array<double, 6> otheffs;
other.coefficients(otheffs[0], otheffs[1], otheffs[2], otheffs[3], otheffs[4], otheffs[5]);
rescale_homogenous(otheffs);
auto [a, b, c, d, e, f] = otheffs;
// Assume that Q(x, y) = 0 is the ellipse equation given by uppercase letters
// and R(x, y) = 0 is the equation given by lowercase ones.
// In other words, Q is the quadratic function describing this ellipse and
// R is the quadratic function for the other ellipse.
//
// A point (x, y) is common to both ellipses if and only if it solves the system
// { Q(x, y) = 0,
// { R(x, y) = 0.
//
// If µ is any real number, we can multiply the first equation by µ and add that
// to the first equation, obtaining the new system of equations:
// { Q(x, y) = 0,
// { µQ(x, y) + R(x, y) = 0.
//
// The first equation still says that (x, y) is a point on this ellipse, but the
// second equation uses the new expression (µQ + R) instead of the original R.
//
// Why do we do this? The reason is that the set of functions {µQ + R : µ real}
// is a "real system of conics" and there's a theorem which guarantees that such a system
// always contains a "degenerate conic" [proof below].
// In practice, the degenerate conic will describe a line or a pair of lines, and intersecting
// a line with an ellipse is much easier than intersecting two ellipses directly.
//
// But in order to be able to do this, we must find a value of µ for which µQ + R is degenerate.
// We can write the expression (µQ + R)(x, y) in the following way:
//
// | aa bb/2 dd/2 | |x|
// (µQ + R)(x, y) = [x y 1] | bb/2 cc ee/2 | |y|
// | dd/2 ee/2 ff | |1|
//
// where aa = µA + a and so on. The determinant can be explicitly written out,
// giving an equation which is cubic in µ and can be solved analytically.
// The conic µQ + R is degenerate if and only if this determinant is 0.
//
// Proof that there's always a degenerate conic: a cubic real polynomial always has a root,
// and if the polynomial in µ isn't cubic (coefficient of µ^3 is zero), then the starting
// conic is already degenerate.
Coord I, J, K, L; // Coefficients of µ in the expression for the determinant.
I = (-B*B*F + 4*A*C*F + D*E*B - A*E*E - C*D*D) / 4;
J = -((B*B - 4*A*C) * f + (2*B*F - D*E) * b + (2*A*E - D*B) * e +
(2*C*D - E*B) * d + (D*D - 4*A*F) * c + (E*E - 4*C*F) * a) / 4;
K = -((b*b - 4*a*c) * F + (2*b*f - d*e) * B + (2*a*e - d*b) * E +
(2*c*d - e*b) * D + (d*d - 4*a*f) * C + (e*e - 4*c*f) * A) / 4;
L = (-b*b*f + 4*a*c*f + d*e*b - a*e*e - c*d*d) / 4;
std::vector<Coord> mus = solve_cubic(I, J, K, L);
Coord mu = infinity();
// Now that we have solved for µ, we need to check whether the conic
// determined by µQ + R is reducible to a product of two lines. If it's not,
// it means that there are no intersections. If it is, the intersections of these
// lines with the original ellipses (if there are any) give the coordinates
// of intersections.
// Prefer middle root if there are three.
// Out of three possible pairs of lines that go through four points of intersection
// of two ellipses, this corresponds to cross-lines. These intersect the ellipses
// at less shallow angles than the other two options.
if (mus.size() == 3) {
std::swap(mus[1], mus[0]);
}
/// Discriminant within this radius of 0 will be considered zero.
static Coord const discriminant_precision = 1e-10;
for (Coord candidate_mu : mus) {
Coord const aa = std::fma(candidate_mu, A, a);
Coord const bb = std::fma(candidate_mu, B, b);
Coord const cc = std::fma(candidate_mu, C, c);
Coord const delta = sqr(bb) - 4*aa*cc;
if (delta < -discriminant_precision) {
continue;
}
mu = candidate_mu;
break;
}
// if no suitable mu was found, there are no intersections
if (mu == infinity()) {
return {};
}
// Create the degenerate conic and decompose it into lines.
std::array<double, 6> degen = {std::fma(mu, A, a), std::fma(mu, B, b), std::fma(mu, C, c),
std::fma(mu, D, d), std::fma(mu, E, e), std::fma(mu, F, f)};
rescale_homogenous(degen);
auto const lines = xAx(degen[0], degen[1], degen[2],
degen[3], degen[4], degen[5]).decompose_df(discriminant_precision);
// intersect with the obtained lines and report intersections
std::vector<ShapeIntersection> result;
for (auto const &line : lines) {
if (line.isDegenerate()) {
continue;
}
auto as = intersect(line);
// NOTE: If we only cared about the intersection points, we could simply
// intersect this ellipse with the lines and ignore the other ellipse.
// But we need the time coordinates on the other ellipse as well.
auto bs = other.intersect(line);
if (as.empty() || bs.empty()) {
continue;
}
// Due to numerical errors, a tangency may sometimes be found as 1 intersection
// on one ellipse and 2 intersections on the other. If this happens, we average
// the points of the two intersections.
auto const intersection_average = [](ShapeIntersection const &i,
ShapeIntersection const &j) -> ShapeIntersection
{
return ShapeIntersection(i.first, j.first, middle_point(i.point(), j.point()));
};
auto const synthesize_intersection = [&](ShapeIntersection const &i,
ShapeIntersection const &j) -> void
{
result.emplace_back(i.first, j.first, middle_point(i.point(), j.point()));
};
if (as.size() == 2) {
if (bs.size() == 2) {
synthesize_intersection(as[0], bs[0]);
synthesize_intersection(as[1], bs[1]);
} else if (bs.size() == 1) {
synthesize_intersection(intersection_average(as[0], as[1]), bs[0]);
}
} else if (as.size() == 1) {
if (bs.size() == 2) {
synthesize_intersection(as[0], intersection_average(bs[0], bs[1]));
} else if (bs.size() == 1) {
synthesize_intersection(as[0], bs[0]);
}
}
}
return result;
}
std::vector<ShapeIntersection> Ellipse::intersect(D2<Bezier> const &b) const
{
Coord A, B, C, D, E, F;
coefficients(A, B, C, D, E, F);
// We plug the X and Y curves into the implicit equation and solve for t.
Bezier x = A*b[X]*b[X] + B*b[X]*b[Y] + C*b[Y]*b[Y] + D*b[X] + E*b[Y] + F;
std::vector<Coord> r = x.roots();
std::vector<ShapeIntersection> result;
for (double & i : r) {
Point p = b.valueAt(i);
result.emplace_back(timeAt(p), i, p);
}
return result;
}
bool Ellipse::operator==(Ellipse const &other) const
{
if (_center != other._center) return false;
Ellipse a = this->canonicalForm();
Ellipse b = other.canonicalForm();
if (a._rays != b._rays) return false;
if (a._angle != b._angle) return false;
return true;
}
bool are_near(Ellipse const &a, Ellipse const &b, Coord precision)
{
// We want to know whether no point on ellipse a is further than precision
// from the corresponding point on ellipse b. To check this, we compute
// the four extreme points at the end of each ray for each ellipse
// and check whether they are sufficiently close.
// First, we need to correct the angles on the ellipses, so that they are
// no further than M_PI/4 apart. This can always be done by rotating
// and exchanging axes.
Ellipse ac = a, bc = b;
if (distance(ac.rotationAngle(), bc.rotationAngle()).radians0() >= M_PI/2) {
ac.setRotationAngle(ac.rotationAngle() + M_PI);
}
if (distance(ac.rotationAngle(), bc.rotationAngle()) >= M_PI/4) {
Angle d1 = distance(ac.rotationAngle() + M_PI/2, bc.rotationAngle());
Angle d2 = distance(ac.rotationAngle() - M_PI/2, bc.rotationAngle());
Coord adj = d1.radians0() < d2.radians0() ? M_PI/2 : -M_PI/2;
ac.setRotationAngle(ac.rotationAngle() + adj);
ac.setRays(ac.ray(Y), ac.ray(X));
}
// Do the actual comparison by computing four points on each ellipse.
Point tps[] = {Point(1,0), Point(0,1), Point(-1,0), Point(0,-1)};
for (auto & tp : tps) {
if (!are_near(tp * ac.unitCircleTransform(),
tp * bc.unitCircleTransform(),
precision))
return false;
}
return true;
}
std::ostream &operator<<(std::ostream &out, Ellipse const &e)
{
out << "Ellipse(" << e.center() << ", " << e.rays()
<< ", " << format_coord_nice(e.rotationAngle()) << ")";
return out;
}
} // end namespace Geom
/*
Local Variables:
mode:c++
c-file-style:"stroustrup"
c-file-offsets:((innamespace . 0)(inline-open . 0)(case-label . +))
indent-tabs-mode:nil
fill-column:99
End:
*/
// vim: filetype=cpp:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:fileencoding=utf-8:textwidth=99 :
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