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#include <2geom/path.h>
#include <2geom/pathvector.h>
#include <2geom/svg-path-parser.h>
#include <toys/path-cairo.h>
#include <toys/toy-framework-2.h>
#include <2geom/cairo-path-sink.h>
#include <2geom/svg-path-writer.h>
#include <cstdlib>
using namespace Geom;
/**
* @brief SVG path data loading toy.
*
* A very simple toy that loads a file containing raw SVG path data
* and displays it scaled so that it fits inside the window.
*
* Use this toy to see what the path data looks like without
* pasting it into the d= attribute of a path in Inkscape.
*/
class LoadSVGD: public Toy {
PathVector pv;
OptRect bounds;
void draw(cairo_t *cr, std::ostringstream *notify, int width, int height, bool save, std::ostringstream *timer_stream) override {
Rect viewport(Point(10, 10), Point(width-10, height-10));
PathVector res = pv * bounds->transformTo(viewport, Aspect(ALIGN_XMID_YMID));
CairoPathSink sink(cr);
sink.feed(res);
cairo_set_source_rgb(cr, 1, 0, 0);
cairo_fill_preserve(cr);
cairo_set_line_width(cr, 1);
cairo_set_fill_rule(cr, CAIRO_FILL_RULE_EVEN_ODD);
cairo_set_source_rgb(cr, 0,0,0);
cairo_stroke(cr);
Toy::draw(cr, notify, width, height, save,timer_stream);
}
public:
LoadSVGD() {}
void first_time(int argc, char** argv) override {
const char *path_b_name="star.svgd";
if (argc > 1)
path_b_name = argv[1];
pv = read_svgd(path_b_name);
bounds = pv.boundsExact();
if (!bounds) {
std::cerr << "Empty path, aborting" << std::endl;
std::exit(1);
}
}
};
int main(int argc, char **argv) {
LoadSVGD x;
init(argc, argv, &x);
return 0;
}
/*
Local Variables:
mode:c++
c-file-style:"stroustrup"
c-file-offsets:((innamespace . 0)(inline-open . 0)(case-label . +))
indent-tabs-mode:nil
fill-column:99
End:
*/
// vim: filetype=cpp:expandtab:shiftwidth=4:tabstop=4:softtabstop=4:fileencoding=utf-8:textwidth=99 :
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