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-rw-r--r--src/glsl/glslang_resources.c132
1 files changed, 132 insertions, 0 deletions
diff --git a/src/glsl/glslang_resources.c b/src/glsl/glslang_resources.c
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+++ b/src/glsl/glslang_resources.c
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+/*
+ * This file is part of libplacebo.
+ *
+ * libplacebo is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2.1 of the License, or (at your option) any later version.
+ *
+ * libplacebo is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with libplacebo. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#include "glslang.h"
+
+// Taken from glslang's examples, which apparently generally bases the choices
+// on OpenGL specification limits
+//
+// Note: This lives in a separate file so we can compile this struct using C99
+// designated initializers instead of using C++ struct initializers, because
+// the latter will break on every upstream struct extension.
+const TBuiltInResource DefaultTBuiltInResource = {
+ .maxLights = 32,
+ .maxClipPlanes = 6,
+ .maxTextureUnits = 32,
+ .maxTextureCoords = 32,
+ .maxVertexAttribs = 64,
+ .maxVertexUniformComponents = 4096,
+ .maxVaryingFloats = 64,
+ .maxVertexTextureImageUnits = 32,
+ .maxCombinedTextureImageUnits = 80,
+ .maxTextureImageUnits = 32,
+ .maxFragmentUniformComponents = 4096,
+ .maxDrawBuffers = 32,
+ .maxVertexUniformVectors = 128,
+ .maxVaryingVectors = 8,
+ .maxFragmentUniformVectors = 16,
+ .maxVertexOutputVectors = 16,
+ .maxFragmentInputVectors = 15,
+ .minProgramTexelOffset = -8,
+ .maxProgramTexelOffset = 7,
+ .maxClipDistances = 8,
+ .maxComputeWorkGroupCountX = 65535,
+ .maxComputeWorkGroupCountY = 65535,
+ .maxComputeWorkGroupCountZ = 65535,
+ .maxComputeWorkGroupSizeX = 1024,
+ .maxComputeWorkGroupSizeY = 1024,
+ .maxComputeWorkGroupSizeZ = 64,
+ .maxComputeUniformComponents = 1024,
+ .maxComputeTextureImageUnits = 16,
+ .maxComputeImageUniforms = 8,
+ .maxComputeAtomicCounters = 8,
+ .maxComputeAtomicCounterBuffers = 1,
+ .maxVaryingComponents = 60,
+ .maxVertexOutputComponents = 64,
+ .maxGeometryInputComponents = 64,
+ .maxGeometryOutputComponents = 128,
+ .maxFragmentInputComponents = 128,
+ .maxImageUnits = 8,
+ .maxCombinedImageUnitsAndFragmentOutputs = 8,
+ .maxCombinedShaderOutputResources = 8,
+ .maxImageSamples = 0,
+ .maxVertexImageUniforms = 0,
+ .maxTessControlImageUniforms = 0,
+ .maxTessEvaluationImageUniforms = 0,
+ .maxGeometryImageUniforms = 0,
+ .maxFragmentImageUniforms = 8,
+ .maxCombinedImageUniforms = 8,
+ .maxGeometryTextureImageUnits = 16,
+ .maxGeometryOutputVertices = 256,
+ .maxGeometryTotalOutputComponents = 1024,
+ .maxGeometryUniformComponents = 1024,
+ .maxGeometryVaryingComponents = 64,
+ .maxTessControlInputComponents = 128,
+ .maxTessControlOutputComponents = 128,
+ .maxTessControlTextureImageUnits = 16,
+ .maxTessControlUniformComponents = 1024,
+ .maxTessControlTotalOutputComponents = 4096,
+ .maxTessEvaluationInputComponents = 128,
+ .maxTessEvaluationOutputComponents = 128,
+ .maxTessEvaluationTextureImageUnits = 16,
+ .maxTessEvaluationUniformComponents = 1024,
+ .maxTessPatchComponents = 120,
+ .maxPatchVertices = 32,
+ .maxTessGenLevel = 64,
+ .maxViewports = 16,
+ .maxVertexAtomicCounters = 0,
+ .maxTessControlAtomicCounters = 0,
+ .maxTessEvaluationAtomicCounters = 0,
+ .maxGeometryAtomicCounters = 0,
+ .maxFragmentAtomicCounters = 8,
+ .maxCombinedAtomicCounters = 8,
+ .maxAtomicCounterBindings = 1,
+ .maxVertexAtomicCounterBuffers = 0,
+ .maxTessControlAtomicCounterBuffers = 0,
+ .maxTessEvaluationAtomicCounterBuffers = 0,
+ .maxGeometryAtomicCounterBuffers = 0,
+ .maxFragmentAtomicCounterBuffers = 1,
+ .maxCombinedAtomicCounterBuffers = 1,
+ .maxAtomicCounterBufferSize = 16384,
+ .maxTransformFeedbackBuffers = 4,
+ .maxTransformFeedbackInterleavedComponents = 64,
+ .maxCullDistances = 8,
+ .maxCombinedClipAndCullDistances = 8,
+ .maxSamples = 4,
+ .maxMeshOutputVerticesNV = 256,
+ .maxMeshOutputPrimitivesNV = 512,
+ .maxMeshWorkGroupSizeX_NV = 32,
+ .maxMeshWorkGroupSizeY_NV = 1,
+ .maxMeshWorkGroupSizeZ_NV = 1,
+ .maxTaskWorkGroupSizeX_NV = 32,
+ .maxTaskWorkGroupSizeY_NV = 1,
+ .maxTaskWorkGroupSizeZ_NV = 1,
+ .maxMeshViewCountNV = 4,
+ .maxDualSourceDrawBuffersEXT = 1,
+
+ .limits = {
+ .nonInductiveForLoops = 1,
+ .whileLoops = 1,
+ .doWhileLoops = 1,
+ .generalUniformIndexing = 1,
+ .generalAttributeMatrixVectorIndexing = 1,
+ .generalVaryingIndexing = 1,
+ .generalSamplerIndexing = 1,
+ .generalVariableIndexing = 1,
+ .generalConstantMatrixVectorIndexing = 1,
+ },
+};