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+/*
+ * This file is part of libplacebo.
+ *
+ * libplacebo is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2.1 of the License, or (at your option) any later version.
+ *
+ * libplacebo is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with libplacebo. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#ifndef LIBPLACEBO_COLORSPACE_H_
+#define LIBPLACEBO_COLORSPACE_H_
+
+#include <stdbool.h>
+#include <stddef.h>
+#include <stdint.h>
+
+#include <libplacebo/common.h>
+
+PL_API_BEGIN
+
+// The underlying color representation (e.g. RGB, XYZ or YCbCr)
+enum pl_color_system {
+ PL_COLOR_SYSTEM_UNKNOWN = 0,
+ // YCbCr-like color systems:
+ PL_COLOR_SYSTEM_BT_601, // ITU-R Rec. BT.601 (SD)
+ PL_COLOR_SYSTEM_BT_709, // ITU-R Rec. BT.709 (HD)
+ PL_COLOR_SYSTEM_SMPTE_240M, // SMPTE-240M
+ PL_COLOR_SYSTEM_BT_2020_NC, // ITU-R Rec. BT.2020 (non-constant luminance)
+ PL_COLOR_SYSTEM_BT_2020_C, // ITU-R Rec. BT.2020 (constant luminance)
+ PL_COLOR_SYSTEM_BT_2100_PQ, // ITU-R Rec. BT.2100 ICtCp PQ variant
+ PL_COLOR_SYSTEM_BT_2100_HLG, // ITU-R Rec. BT.2100 ICtCp HLG variant
+ PL_COLOR_SYSTEM_DOLBYVISION, // Dolby Vision (see pl_dovi_metadata)
+ PL_COLOR_SYSTEM_YCGCO, // YCgCo (derived from RGB)
+ // Other color systems:
+ PL_COLOR_SYSTEM_RGB, // Red, Green and Blue
+ PL_COLOR_SYSTEM_XYZ, // Digital Cinema Distribution Master (XYZ)
+ PL_COLOR_SYSTEM_COUNT
+};
+
+PL_API bool pl_color_system_is_ycbcr_like(enum pl_color_system sys);
+
+// Returns true for color systems that are linear transformations of the RGB
+// equivalent, i.e. are simple matrix multiplications. For color systems with
+// this property, `pl_color_repr_decode` is sufficient for conversion to RGB.
+PL_API bool pl_color_system_is_linear(enum pl_color_system sys);
+
+// Guesses the best YCbCr-like colorspace based on a image given resolution.
+// This only picks conservative values. (In particular, BT.2020 is never
+// auto-guessed, even for 4K resolution content)
+PL_API enum pl_color_system pl_color_system_guess_ycbcr(int width, int height);
+
+// Friendly names for the canonical channel names and order.
+enum pl_channel {
+ PL_CHANNEL_NONE = -1,
+ PL_CHANNEL_A = 3, // alpha
+ // RGB system
+ PL_CHANNEL_R = 0,
+ PL_CHANNEL_G = 1,
+ PL_CHANNEL_B = 2,
+ // YCbCr-like systems
+ PL_CHANNEL_Y = 0,
+ PL_CHANNEL_CB = 1,
+ PL_CHANNEL_CR = 2,
+ // Aliases for Cb/Cr
+ PL_CHANNEL_U = 1,
+ PL_CHANNEL_V = 2
+ // There are deliberately no names for the XYZ system to avoid
+ // confusion due to PL_CHANNEL_Y.
+};
+
+// The numerical range of the representation (where applicable).
+enum pl_color_levels {
+ PL_COLOR_LEVELS_UNKNOWN = 0,
+ PL_COLOR_LEVELS_LIMITED, // Limited/TV range, e.g. 16-235
+ PL_COLOR_LEVELS_FULL, // Full/PC range, e.g. 0-255
+ PL_COLOR_LEVELS_COUNT,
+
+ // Compatibility aliases
+ PL_COLOR_LEVELS_TV = PL_COLOR_LEVELS_LIMITED,
+ PL_COLOR_LEVELS_PC = PL_COLOR_LEVELS_FULL,
+};
+
+// The alpha representation mode.
+enum pl_alpha_mode {
+ PL_ALPHA_UNKNOWN = 0, // or no alpha channel present
+ PL_ALPHA_INDEPENDENT, // alpha channel is separate from the video
+ PL_ALPHA_PREMULTIPLIED, // alpha channel is multiplied into the colors
+ PL_ALPHA_MODE_COUNT,
+};
+
+// The underlying bit-wise representation of a color sample. For example,
+// a 10-bit TV-range YCbCr value uploaded to a 16 bit texture would have
+// sample_depth=16 color_depth=10 bit_shift=0.
+//
+// For another example, a 12-bit XYZ full range sample shifted to 16-bits with
+// the lower 4 bits all set to 0 would have sample_depth=16 color_depth=12
+// bit_shift=4. (libavcodec likes outputting this type of `xyz12`)
+//
+// To explain the meaning of `sample_depth` further; the consideration factor
+// here is the fact that GPU sampling will normalized the sampled color to the
+// range 0.0 - 1.0 in a manner dependent on the number of bits in the texture
+// format. So if you upload a 10-bit YCbCr value unpadded as 16-bit color
+// samples, all of the sampled values will be extremely close to 0.0. In such a
+// case, `pl_color_repr_normalize` would return a high scaling factor, which
+// would pull the color up to their 16-bit range.
+struct pl_bit_encoding {
+ int sample_depth; // the number of bits the color is stored/sampled as
+ int color_depth; // the effective number of bits of the color information
+ int bit_shift; // a representational bit shift applied to the color
+};
+
+// Returns whether two bit encodings are exactly identical.
+PL_API bool pl_bit_encoding_equal(const struct pl_bit_encoding *b1,
+ const struct pl_bit_encoding *b2);
+
+// Parsed metadata from the Dolby Vision RPU
+struct pl_dovi_metadata {
+ // Colorspace transformation metadata
+ float nonlinear_offset[3]; // input offset ("ycc_to_rgb_offset")
+ pl_matrix3x3 nonlinear; // before PQ, also called "ycc_to_rgb"
+ pl_matrix3x3 linear; // after PQ, also called "rgb_to_lms"
+
+ // Reshape data, grouped by component
+ struct pl_reshape_data {
+ uint8_t num_pivots;
+ float pivots[9]; // normalized to [0.0, 1.0] based on BL bit depth
+ uint8_t method[8]; // 0 = polynomial, 1 = MMR
+ // Note: these must be normalized (divide by coefficient_log2_denom)
+ float poly_coeffs[8][3]; // x^0, x^1, x^2, unused must be 0
+ uint8_t mmr_order[8]; // 1, 2 or 3
+ float mmr_constant[8];
+ float mmr_coeffs[8][3 /* order */][7];
+ } comp[3];
+};
+
+// Struct describing the underlying color system and representation. This
+// information is needed to convert an encoded color to a normalized RGB triple
+// in the range 0-1.
+struct pl_color_repr {
+ enum pl_color_system sys;
+ enum pl_color_levels levels;
+ enum pl_alpha_mode alpha;
+ struct pl_bit_encoding bits; // or {0} if unknown
+
+ // Metadata for PL_COLOR_SYSTEM_DOLBYVISION. Note that, for the sake of
+ // efficiency, this is treated purely as an opaque reference - functions
+ // like pl_color_repr_equal will merely do a pointer equality test.
+ //
+ // The only functions that actually dereference it in any way are
+ // pl_color_repr_decode, pl_shader_decode_color and pl_render_image(_mix).
+ const struct pl_dovi_metadata *dovi;
+};
+
+// Some common color representations. It's worth pointing out that all of these
+// presets leave `alpha` and `bits` as unknown - that is, only the system and
+// levels are predefined
+PL_API extern const struct pl_color_repr pl_color_repr_unknown;
+PL_API extern const struct pl_color_repr pl_color_repr_rgb;
+PL_API extern const struct pl_color_repr pl_color_repr_sdtv;
+PL_API extern const struct pl_color_repr pl_color_repr_hdtv; // also Blu-ray
+PL_API extern const struct pl_color_repr pl_color_repr_uhdtv; // SDR, NCL system
+PL_API extern const struct pl_color_repr pl_color_repr_jpeg;
+
+// Returns whether two colorspace representations are exactly identical.
+PL_API bool pl_color_repr_equal(const struct pl_color_repr *c1,
+ const struct pl_color_repr *c2);
+
+// Replaces unknown values in the first struct by those of the second struct.
+PL_API void pl_color_repr_merge(struct pl_color_repr *orig,
+ const struct pl_color_repr *update);
+
+// This function normalizes the color representation such that
+// color_depth=sample_depth and bit_shift=0; and returns the scaling factor
+// that must be multiplied into the color value to accomplish this, assuming
+// it has already been sampled by the GPU. If unknown, the color and sample
+// depth will both be inferred as 8 bits for the purposes of this conversion.
+PL_API float pl_color_repr_normalize(struct pl_color_repr *repr);
+
+// Guesses the best color levels based on the specified color levels and
+// falling back to using the color system instead. YCbCr-like systems are
+// assumed to be TV range, otherwise this defaults to PC range.
+PL_API enum pl_color_levels pl_color_levels_guess(const struct pl_color_repr *repr);
+
+// The colorspace's primaries (gamut)
+enum pl_color_primaries {
+ PL_COLOR_PRIM_UNKNOWN = 0,
+ // Standard gamut:
+ PL_COLOR_PRIM_BT_601_525, // ITU-R Rec. BT.601 (525-line = NTSC, SMPTE-C)
+ PL_COLOR_PRIM_BT_601_625, // ITU-R Rec. BT.601 (625-line = PAL, SECAM)
+ PL_COLOR_PRIM_BT_709, // ITU-R Rec. BT.709 (HD), also sRGB
+ PL_COLOR_PRIM_BT_470M, // ITU-R Rec. BT.470 M
+ PL_COLOR_PRIM_EBU_3213, // EBU Tech. 3213-E / JEDEC P22 phosphors
+ // Wide gamut:
+ PL_COLOR_PRIM_BT_2020, // ITU-R Rec. BT.2020 (UltraHD)
+ PL_COLOR_PRIM_APPLE, // Apple RGB
+ PL_COLOR_PRIM_ADOBE, // Adobe RGB (1998)
+ PL_COLOR_PRIM_PRO_PHOTO, // ProPhoto RGB (ROMM)
+ PL_COLOR_PRIM_CIE_1931, // CIE 1931 RGB primaries
+ PL_COLOR_PRIM_DCI_P3, // DCI-P3 (Digital Cinema)
+ PL_COLOR_PRIM_DISPLAY_P3, // DCI-P3 (Digital Cinema) with D65 white point
+ PL_COLOR_PRIM_V_GAMUT, // Panasonic V-Gamut (VARICAM)
+ PL_COLOR_PRIM_S_GAMUT, // Sony S-Gamut
+ PL_COLOR_PRIM_FILM_C, // Traditional film primaries with Illuminant C
+ PL_COLOR_PRIM_ACES_AP0, // ACES Primaries #0 (ultra wide)
+ PL_COLOR_PRIM_ACES_AP1, // ACES Primaries #1
+ PL_COLOR_PRIM_COUNT
+};
+
+PL_API bool pl_color_primaries_is_wide_gamut(enum pl_color_primaries prim);
+
+// Guesses the best primaries based on a resolution. This always guesses
+// conservatively, i.e. it will never return a wide gamut color space even if
+// the resolution is 4K.
+PL_API enum pl_color_primaries pl_color_primaries_guess(int width, int height);
+
+// The colorspace's transfer function (gamma / EOTF)
+enum pl_color_transfer {
+ PL_COLOR_TRC_UNKNOWN = 0,
+ // Standard dynamic range:
+ PL_COLOR_TRC_BT_1886, // ITU-R Rec. BT.1886 (CRT emulation + OOTF)
+ PL_COLOR_TRC_SRGB, // IEC 61966-2-4 sRGB (CRT emulation)
+ PL_COLOR_TRC_LINEAR, // Linear light content
+ PL_COLOR_TRC_GAMMA18, // Pure power gamma 1.8
+ PL_COLOR_TRC_GAMMA20, // Pure power gamma 2.0
+ PL_COLOR_TRC_GAMMA22, // Pure power gamma 2.2
+ PL_COLOR_TRC_GAMMA24, // Pure power gamma 2.4
+ PL_COLOR_TRC_GAMMA26, // Pure power gamma 2.6
+ PL_COLOR_TRC_GAMMA28, // Pure power gamma 2.8
+ PL_COLOR_TRC_PRO_PHOTO, // ProPhoto RGB (ROMM)
+ PL_COLOR_TRC_ST428, // Digital Cinema Distribution Master (XYZ)
+ // High dynamic range:
+ PL_COLOR_TRC_PQ, // ITU-R BT.2100 PQ (perceptual quantizer), aka SMPTE ST2048
+ PL_COLOR_TRC_HLG, // ITU-R BT.2100 HLG (hybrid log-gamma), aka ARIB STD-B67
+ PL_COLOR_TRC_V_LOG, // Panasonic V-Log (VARICAM)
+ PL_COLOR_TRC_S_LOG1, // Sony S-Log1
+ PL_COLOR_TRC_S_LOG2, // Sony S-Log2
+ PL_COLOR_TRC_COUNT
+};
+
+// Returns the nominal peak of a given transfer function, relative to the
+// reference white. This refers to the highest encodable signal level.
+// Always equal to 1.0 for SDR curves.
+//
+// Note: For HLG in particular, which is scene-referred, this returns the
+// highest nominal peak in scene-referred space (3.77), which may be different
+// from the actual peak in display space after application of the HLG OOTF.
+PL_API float pl_color_transfer_nominal_peak(enum pl_color_transfer trc);
+
+static inline bool pl_color_transfer_is_hdr(enum pl_color_transfer trc)
+{
+ return pl_color_transfer_nominal_peak(trc) > 1.0;
+}
+
+// This defines the display-space standard reference white level (in cd/m^2)
+// that is assumed for SDR content, for use when mapping between HDR and SDR in
+// display space. See ITU-R Report BT.2408 for more information.
+#define PL_COLOR_SDR_WHITE 203.0f
+
+// This defines the assumed contrast level of an unknown SDR display. This
+// will be used to determine the black point in the absence of any tagged
+// minimum luminance, relative to the tagged maximum luminance (or
+// PL_COLOR_SDR_WHITE in the absence of all tagging)
+#define PL_COLOR_SDR_CONTRAST 1000.0f
+
+// This defines the default black point assumed for "infinite contrast" HDR
+// displays. This is not exactly 0.0 because a value of 0.0 is interpreted
+// as "unknown / missing metadata" inside struct pl_hdr_metadata, and also
+// to avoid numerical issues in a variety of tone mapping functions.
+// Essentially, a black level below this number is functionally meaningless
+// inside libplacebo, and will be clamped to this value regardless.
+//
+// The value used here (1e-6) is about one 13-bit PQ step above absolute zero,
+// which is a small fraction of the human JND at this brightness level, and also
+// about 3 bits above the floating point machine epsilon.
+#define PL_COLOR_HDR_BLACK 1e-6f
+
+// This defines the assumed peak brightness of a HLG display with no HDR10
+// metadata. This is set to the brightness of a "nominal" HLG reference display.
+#define PL_COLOR_HLG_PEAK 1000.0f
+
+// Represents a single CIE xy coordinate (e.g. CIE Yxy with Y = 1.0)
+struct pl_cie_xy {
+ float x, y;
+};
+
+// Creates a pl_cie_xyz from raw XYZ values
+static inline struct pl_cie_xy pl_cie_from_XYZ(float X, float Y, float Z)
+{
+ float k = 1.0f / (X + Y + Z);
+ struct pl_cie_xy xy = { k * X, k * Y };
+ return xy;
+}
+
+// Recovers (X / Y) from a CIE xy value.
+static inline float pl_cie_X(struct pl_cie_xy xy)
+{
+ return xy.x / xy.y;
+}
+
+// Recovers (Z / Y) from a CIE xy value.
+static inline float pl_cie_Z(struct pl_cie_xy xy)
+{
+ return (1 - xy.x - xy.y) / xy.y;
+}
+
+static inline bool pl_cie_xy_equal(const struct pl_cie_xy *a,
+ const struct pl_cie_xy *b)
+{
+ return a->x == b->x && a->y == b->y;
+}
+
+// Computes the CIE xy chromaticity coordinates of a CIE D-series illuminant
+// with the given correlated color temperature.
+//
+// `temperature` must be between 2500 K and 25000 K, inclusive.
+PL_API struct pl_cie_xy pl_white_from_temp(float temperature);
+
+// Represents the raw physical primaries corresponding to a color space.
+struct pl_raw_primaries {
+ struct pl_cie_xy red, green, blue, white;
+};
+
+// Returns whether two raw primaries are exactly identical.
+PL_API bool pl_raw_primaries_equal(const struct pl_raw_primaries *a,
+ const struct pl_raw_primaries *b);
+
+// Returns whether two raw primaries are approximately equal
+PL_API bool pl_raw_primaries_similar(const struct pl_raw_primaries *a,
+ const struct pl_raw_primaries *b);
+
+// Replaces unknown values in the first struct by those of the second struct.
+PL_API void pl_raw_primaries_merge(struct pl_raw_primaries *orig,
+ const struct pl_raw_primaries *update);
+
+// Returns the raw primaries for a given color space.
+PL_API const struct pl_raw_primaries *pl_raw_primaries_get(enum pl_color_primaries prim);
+
+enum pl_hdr_scaling {
+ PL_HDR_NORM = 0, // 0.0 is absolute black, 1.0 is PL_COLOR_SDR_WHITE
+ PL_HDR_SQRT, // sqrt() of PL_HDR_NORM values
+ PL_HDR_NITS, // absolute brightness in raw cd/m²
+ PL_HDR_PQ, // absolute brightness in PQ (0.0 to 1.0)
+ PL_HDR_SCALING_COUNT,
+};
+
+// Generic helper for performing HDR scale conversions.
+PL_API float pl_hdr_rescale(enum pl_hdr_scaling from, enum pl_hdr_scaling to, float x);
+
+enum pl_hdr_metadata_type {
+ PL_HDR_METADATA_ANY = 0,
+ PL_HDR_METADATA_NONE,
+ PL_HDR_METADATA_HDR10, // HDR10 static mastering display metadata
+ PL_HDR_METADATA_HDR10PLUS, // HDR10+ dynamic metadata
+ PL_HDR_METADATA_CIE_Y, // CIE Y derived dynamic luminance metadata
+ PL_HDR_METADATA_TYPE_COUNT,
+};
+
+// Bezier curve for HDR metadata
+struct pl_hdr_bezier {
+ float target_luma; // target luminance (cd/m²) for this OOTF
+ float knee_x, knee_y; // cross-over knee point (0-1)
+ float anchors[15]; // intermediate bezier curve control points (0-1)
+ uint8_t num_anchors;
+};
+
+// Represents raw HDR metadata as defined by SMPTE 2086 / CTA 861.3, which is
+// often attached to HDR sources and can be forwarded to HDR-capable displays,
+// or used to guide the libplacebo built-in tone mapping. Values left as 0
+// are treated as unknown by libplacebo.
+//
+// Note: This means that a value of `min_luma == 0.0` gets treated as "minimum
+// luminance not known", which in practice may end up inferring a default
+// contrast of 1000:1 for SDR transfer functions. To avoid this, the user should
+// set these fields to a low positive value, e.g. PL_COLOR_HDR_BLACK, to signal
+// a "zero" black point (i.e. infinite contrast display).
+struct pl_hdr_metadata {
+ // --- PL_HDR_METADATA_HDR10
+ // Mastering display metadata.
+ struct pl_raw_primaries prim; // mastering display primaries
+ float min_luma, max_luma; // min/max luminance (in cd/m²)
+
+ // Content light level. (Note: this is ignored by libplacebo itself)
+ float max_cll; // max content light level (in cd/m²)
+ float max_fall; // max frame average light level (in cd/m²)
+
+ // --- PL_HDR_METADATA_HDR10PLUS
+ float scene_max[3]; // maxSCL in cd/m² per component (RGB)
+ float scene_avg; // average of maxRGB in cd/m²
+ struct pl_hdr_bezier ootf; // reference OOTF (optional)
+
+ // --- PL_HDR_METADATA_CIE_Y
+ float max_pq_y; // maximum PQ luminance (in PQ, 0-1)
+ float avg_pq_y; // averaged PQ luminance (in PQ, 0-1)
+};
+
+PL_API extern const struct pl_hdr_metadata pl_hdr_metadata_empty; // equal to {0}
+PL_API extern const struct pl_hdr_metadata pl_hdr_metadata_hdr10; // generic HDR10 display
+
+// Returns whether two sets of HDR metadata are exactly identical.
+PL_API bool pl_hdr_metadata_equal(const struct pl_hdr_metadata *a,
+ const struct pl_hdr_metadata *b);
+
+// Replaces unknown values in the first struct by those of the second struct.
+PL_API void pl_hdr_metadata_merge(struct pl_hdr_metadata *orig,
+ const struct pl_hdr_metadata *update);
+
+// Returns `true` if `data` contains a complete set of a given metadata type.
+// Note: for PL_HDR_METADATA_HDR10, only `min_luma` and `max_luma` are
+// considered - CLL/FALL and primaries are irrelevant for HDR tone-mapping.
+PL_API bool pl_hdr_metadata_contains(const struct pl_hdr_metadata *data,
+ enum pl_hdr_metadata_type type);
+
+// Rendering intent for colorspace transformations. These constants match the
+// ICC specification (Table 23)
+enum pl_rendering_intent {
+ PL_INTENT_AUTO = -1, // not a valid ICC intent, but used to auto-infer
+ PL_INTENT_PERCEPTUAL = 0,
+ PL_INTENT_RELATIVE_COLORIMETRIC = 1,
+ PL_INTENT_SATURATION = 2,
+ PL_INTENT_ABSOLUTE_COLORIMETRIC = 3
+};
+
+// Struct describing a physical color space. This information is needed to
+// turn a normalized RGB triple into its physical meaning, as well as to convert
+// between color spaces.
+struct pl_color_space {
+ enum pl_color_primaries primaries;
+ enum pl_color_transfer transfer;
+
+ // HDR metadata for this color space, if present. (Optional)
+ struct pl_hdr_metadata hdr;
+};
+
+#define pl_color_space(...) (&(struct pl_color_space) { __VA_ARGS__ })
+
+// Returns whether or not a color space is considered as effectively HDR.
+// This is true when the effective signal peak is greater than the SDR
+// reference white (1.0), taking into account `csp->hdr`.
+PL_API bool pl_color_space_is_hdr(const struct pl_color_space *csp);
+
+// Returns whether or not a color space is "black scaled", in which case 0.0 is
+// the true black point. This is true for SDR signals other than BT.1886, as
+// well as for HLG.
+PL_API bool pl_color_space_is_black_scaled(const struct pl_color_space *csp);
+
+struct pl_nominal_luma_params {
+ // The color space to infer luminance from
+ const struct pl_color_space *color;
+
+ // Which type of metadata to draw values from
+ enum pl_hdr_metadata_type metadata;
+
+ // This field controls the scaling of `out_*`
+ enum pl_hdr_scaling scaling;
+
+ // Fields to write the detected nominal luminance to. (Optional)
+ //
+ // For SDR displays, this will default to a contrast level of 1000:1 unless
+ // indicated otherwise in the `min/max_luma` static HDR10 metadata fields.
+ float *out_min;
+ float *out_max;
+
+ // Field to write the detected average luminance to, or 0.0 in the absence
+ // of dynamic metadata. (Optional)
+ float *out_avg;
+};
+
+#define pl_nominal_luma_params(...) \
+ (&(struct pl_nominal_luma_params) { __VA_ARGS__ })
+
+// Returns the effective luminance described by a pl_color_space.
+PL_API void pl_color_space_nominal_luma_ex(const struct pl_nominal_luma_params *params);
+
+// Backwards compatibility wrapper for `pl_color_space_nominal_luma_ex`
+PL_DEPRECATED PL_API void pl_color_space_nominal_luma(const struct pl_color_space *csp,
+ float *out_min, float *out_max);
+
+// Replaces unknown values in the first struct by those of the second struct.
+PL_API void pl_color_space_merge(struct pl_color_space *orig,
+ const struct pl_color_space *update);
+
+// Returns whether two colorspaces are exactly identical.
+PL_API bool pl_color_space_equal(const struct pl_color_space *c1,
+ const struct pl_color_space *c2);
+
+// Go through a color-space and explicitly default all unknown fields to
+// reasonable values. After this function is called, none of the values will be
+// PL_COLOR_*_UNKNOWN or 0.0, except for the dynamic HDR metadata fields.
+PL_API void pl_color_space_infer(struct pl_color_space *space);
+
+// Like `pl_color_space_infer`, but takes default values from the reference
+// color space (excluding certain special cases like HDR or wide gamut).
+PL_API void pl_color_space_infer_ref(struct pl_color_space *space,
+ const struct pl_color_space *ref);
+
+// Infer both the source and destination gamut simultaneously, and also adjust
+// values for optimal display. This is mostly the same as
+// `pl_color_space_infer(src)` followed by `pl_color_space_infer_ref`, but also
+// takes into account the SDR contrast levels and PQ black points. This is
+// basically the logic used by `pl_shader_color_map` and `pl_renderer` to
+// decide the output color space in a conservative way and compute the final
+// end-to-end color transformation that needs to be done.
+PL_API void pl_color_space_infer_map(struct pl_color_space *src,
+ struct pl_color_space *dst);
+
+// Some common color spaces. Note: These don't necessarily have all fields
+// filled, in particular `hdr` is left unset.
+PL_API extern const struct pl_color_space pl_color_space_unknown;
+PL_API extern const struct pl_color_space pl_color_space_srgb;
+PL_API extern const struct pl_color_space pl_color_space_bt709;
+PL_API extern const struct pl_color_space pl_color_space_hdr10;
+PL_API extern const struct pl_color_space pl_color_space_bt2020_hlg;
+PL_API extern const struct pl_color_space pl_color_space_monitor; // typical display
+
+// This represents metadata about extra operations to perform during colorspace
+// conversion, which correspond to artistic adjustments of the color.
+struct pl_color_adjustment {
+ // Brightness boost. 0.0 = neutral, 1.0 = solid white, -1.0 = solid black
+ float brightness;
+ // Contrast boost. 1.0 = neutral, 0.0 = solid black
+ float contrast;
+ // Saturation gain. 1.0 = neutral, 0.0 = grayscale
+ float saturation;
+ // Hue shift, corresponding to a rotation around the [U, V] subvector, in
+ // radians. 0.0 = neutral
+ float hue;
+ // Gamma adjustment. 1.0 = neutral, 0.0 = solid black
+ float gamma;
+ // Color temperature shift. 0.0 = 6500 K, -1.0 = 3000 K, 1.0 = 10000 K
+ float temperature;
+};
+
+#define PL_COLOR_ADJUSTMENT_NEUTRAL \
+ .contrast = 1.0, \
+ .saturation = 1.0, \
+ .gamma = 1.0,
+
+#define pl_color_adjustment(...) (&(struct pl_color_adjustment) { PL_COLOR_ADJUSTMENT_NEUTRAL __VA_ARGS__ })
+PL_API extern const struct pl_color_adjustment pl_color_adjustment_neutral;
+
+// Represents the chroma placement with respect to the luma samples. This is
+// only relevant for YCbCr-like colorspaces with chroma subsampling.
+enum pl_chroma_location {
+ PL_CHROMA_UNKNOWN = 0,
+ PL_CHROMA_LEFT, // MPEG2/4, H.264
+ PL_CHROMA_CENTER, // MPEG1, JPEG
+ PL_CHROMA_TOP_LEFT,
+ PL_CHROMA_TOP_CENTER,
+ PL_CHROMA_BOTTOM_LEFT,
+ PL_CHROMA_BOTTOM_CENTER,
+ PL_CHROMA_COUNT,
+};
+
+// Fills *x and *y with the offset in luma pixels corresponding to a given
+// chroma location.
+//
+// Note: PL_CHROMA_UNKNOWN defaults to PL_CHROMA_LEFT
+PL_API void pl_chroma_location_offset(enum pl_chroma_location loc, float *x, float *y);
+
+// Returns an RGB->XYZ conversion matrix for a given set of primaries.
+// Multiplying this into the RGB color transforms it to CIE XYZ, centered
+// around the color space's white point.
+PL_API pl_matrix3x3 pl_get_rgb2xyz_matrix(const struct pl_raw_primaries *prim);
+
+// Similar to pl_get_rgb2xyz_matrix, but gives the inverse transformation.
+PL_API pl_matrix3x3 pl_get_xyz2rgb_matrix(const struct pl_raw_primaries *prim);
+
+// Returns a primary adaptation matrix, which converts from one set of
+// primaries to another. This is an RGB->RGB transformation. For rendering
+// intents other than PL_INTENT_ABSOLUTE_COLORIMETRIC, the white point is
+// adapted using the Bradford matrix.
+PL_API pl_matrix3x3 pl_get_color_mapping_matrix(const struct pl_raw_primaries *src,
+ const struct pl_raw_primaries *dst,
+ enum pl_rendering_intent intent);
+
+// Return a chromatic adaptation matrix, which converts from one white point to
+// another, using the Bradford matrix. This is an RGB->RGB transformation.
+PL_API pl_matrix3x3 pl_get_adaptation_matrix(struct pl_cie_xy src, struct pl_cie_xy dst);
+
+// Returns true if 'b' is entirely contained in 'a'. Useful for figuring out if
+// colorimetric clipping will occur or not.
+PL_API bool pl_primaries_superset(const struct pl_raw_primaries *a,
+ const struct pl_raw_primaries *b);
+
+// Returns true if `prim` forms a nominally valid set of primaries. This does
+// not check whether or not these primaries are actually physically realisable,
+// merely that they satisfy the requirements for colorspace math (to avoid NaN).
+PL_API bool pl_primaries_valid(const struct pl_raw_primaries *prim);
+
+// Returns true if two primaries are 'compatible', which is the case if
+// they preserve the relationship between primaries (red=red, green=green,
+// blue=blue). In other words, this is false for synthetic primaries that have
+// channels misordered from the convention (e.g. for some test ICC profiles).
+PL_API bool pl_primaries_compatible(const struct pl_raw_primaries *a,
+ const struct pl_raw_primaries *b);
+
+// Clip points in the first gamut (src) to be fully contained inside the second
+// gamut (dst). Only works on compatible primaries (pl_primaries_compatible).
+PL_API struct pl_raw_primaries
+pl_primaries_clip(const struct pl_raw_primaries *src,
+ const struct pl_raw_primaries *dst);
+
+// Primary-dependent RGB->LMS matrix for the IPTPQc4 color system. This is
+// derived from the HPE XYZ->LMS matrix with 4% crosstalk added.
+PL_API pl_matrix3x3 pl_ipt_rgb2lms(const struct pl_raw_primaries *prim);
+PL_API pl_matrix3x3 pl_ipt_lms2rgb(const struct pl_raw_primaries *prim);
+
+// Primary-independent L'M'S' -> IPT matrix for the IPTPQc4 color system, and
+// its inverse. This is identical to the Ebner & Fairchild (1998) IPT matrix.
+PL_API extern const pl_matrix3x3 pl_ipt_lms2ipt;
+PL_API extern const pl_matrix3x3 pl_ipt_ipt2lms;
+
+// Cone types involved in human vision
+enum pl_cone {
+ PL_CONE_L = 1 << 0,
+ PL_CONE_M = 1 << 1,
+ PL_CONE_S = 1 << 2,
+
+ // Convenience aliases
+ PL_CONE_NONE = 0,
+ PL_CONE_LM = PL_CONE_L | PL_CONE_M,
+ PL_CONE_MS = PL_CONE_M | PL_CONE_S,
+ PL_CONE_LS = PL_CONE_L | PL_CONE_S,
+ PL_CONE_LMS = PL_CONE_L | PL_CONE_M | PL_CONE_S,
+};
+
+// Structure describing parameters for simulating color blindness
+struct pl_cone_params {
+ enum pl_cone cones; // Which cones are *affected* by the vision model
+ float strength; // Coefficient for how strong the defect is
+ // (1.0 = Unaffected, 0.0 = Full blindness)
+};
+
+#define pl_cone_params(...) (&(struct pl_cone_params) { __VA_ARGS__ })
+
+// Built-in color blindness models
+PL_API extern const struct pl_cone_params pl_vision_normal; // No distortion (92%)
+PL_API extern const struct pl_cone_params pl_vision_protanomaly; // Red deficiency (0.66%)
+PL_API extern const struct pl_cone_params pl_vision_protanopia; // Red absence (0.59%)
+PL_API extern const struct pl_cone_params pl_vision_deuteranomaly; // Green deficiency (2.7%)
+PL_API extern const struct pl_cone_params pl_vision_deuteranopia; // Green absence (0.56%)
+PL_API extern const struct pl_cone_params pl_vision_tritanomaly; // Blue deficiency (0.01%)
+PL_API extern const struct pl_cone_params pl_vision_tritanopia; // Blue absence (0.016%)
+PL_API extern const struct pl_cone_params pl_vision_monochromacy; // Blue cones only (<0.001%)
+PL_API extern const struct pl_cone_params pl_vision_achromatopsia; // Rods only (<0.0001%)
+
+// Returns a cone adaptation matrix. Applying this to an RGB color in the given
+// color space will apply the given cone adaptation coefficients for simulating
+// a type of color blindness.
+//
+// For the color blindness models which don't entail complete loss of a cone,
+// you can partially counteract the effect by using a similar model with the
+// `strength` set to its inverse. For example, to partially counteract
+// deuteranomaly, you could generate a cone matrix for PL_CONE_M with the
+// strength 2.0 (or some other number above 1.0).
+PL_API pl_matrix3x3 pl_get_cone_matrix(const struct pl_cone_params *params,
+ const struct pl_raw_primaries *prim);
+
+// Returns a color decoding matrix for a given combination of source color
+// representation and adjustment parameters. This mutates `repr` to reflect the
+// change. If `params` is NULL, it defaults to &pl_color_adjustment_neutral.
+//
+// This function always performs a conversion to RGB. To convert to other
+// colorspaces (e.g. between YUV systems), obtain a second YUV->RGB matrix
+// and invert it using `pl_transform3x3_invert`.
+//
+// Note: For BT.2020 constant-luminance, this outputs chroma information in the
+// range [-0.5, 0.5]. Since the CL system conversion is non-linear, further
+// processing must be done by the caller. The channel order is CrYCb.
+//
+// Note: For BT.2100 ICtCp, this outputs in the color space L'M'S'. Further
+// non-linear processing must be done by the caller.
+//
+// Note: XYZ system is expected to be in DCDM X'Y'Z' encoding (ST 428-1), in
+// practice this means normalizing by (48.0 / 52.37) factor and applying 2.6 gamma
+PL_API pl_transform3x3 pl_color_repr_decode(struct pl_color_repr *repr,
+ const struct pl_color_adjustment *params);
+
+// Common struct to describe an ICC profile
+struct pl_icc_profile {
+ // Points to the in-memory representation of the ICC profile. This is
+ // allowed to be NULL, in which case the `pl_icc_profile` represents "no
+ // profile”.
+ const void *data;
+ size_t len;
+
+ // If a profile is set, this signature must uniquely identify it (including
+ // across restarts, for caching), ideally using a checksum of the profile
+ // contents. The user is free to choose the method of determining this
+ // signature, but note the existence of the
+ // `pl_icc_profile_compute_signature` helper.
+ uint64_t signature;
+};
+
+#define pl_icc_profile(...) &(struct pl_icc_profile) { __VA_ARGS__ }
+
+// This doesn't do a comparison of the actual contents, only of the signature.
+PL_API bool pl_icc_profile_equal(const struct pl_icc_profile *p1,
+ const struct pl_icc_profile *p2);
+
+// Sets `signature` to a hash of `profile->data`, if non-NULL. Provided as a
+// convenience function for the sake of users ingesting arbitrary ICC profiles
+// from sources where they can't reliably detect profile changes.
+//
+// Note: This is based on a very fast hash, and will compute a signature for
+// even large (10 MB) ICC profiles in, typically, a fraction of a millisecond.
+PL_API void pl_icc_profile_compute_signature(struct pl_icc_profile *profile);
+
+PL_API_END
+
+#endif // LIBPLACEBO_COLORSPACE_H_