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authorDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-15 05:54:39 +0000
committerDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-15 05:54:39 +0000
commit267c6f2ac71f92999e969232431ba04678e7437e (patch)
tree358c9467650e1d0a1d7227a21dac2e3d08b622b2 /drawinglayer/source/primitive2d/GlowSoftEgdeShadowTools.cxx
parentInitial commit. (diff)
downloadlibreoffice-267c6f2ac71f92999e969232431ba04678e7437e.tar.xz
libreoffice-267c6f2ac71f92999e969232431ba04678e7437e.zip
Adding upstream version 4:24.2.0.upstream/4%24.2.0
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'drawinglayer/source/primitive2d/GlowSoftEgdeShadowTools.cxx')
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1 files changed, 98 insertions, 0 deletions
diff --git a/drawinglayer/source/primitive2d/GlowSoftEgdeShadowTools.cxx b/drawinglayer/source/primitive2d/GlowSoftEgdeShadowTools.cxx
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+/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
+/*
+ * This file is part of the LibreOffice project.
+ *
+ * This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/.
+ *
+ * This file incorporates work covered by the following license notice:
+ *
+ * Licensed to the Apache Software Foundation (ASF) under one or more
+ * contributor license agreements. See the NOTICE file distributed
+ * with this work for additional information regarding copyright
+ * ownership. The ASF licenses this file to you under the Apache
+ * License, Version 2.0 (the "License"); you may not use this file
+ * except in compliance with the License. You may obtain a copy of
+ * the License at http://www.apache.org/licenses/LICENSE-2.0 .
+ */
+
+#include "GlowSoftEgdeShadowTools.hxx"
+#include <vcl/bitmapex.hxx>
+#include <vcl/BitmapFilter.hxx>
+#include <vcl/BitmapBasicMorphologyFilter.hxx>
+#include <vcl/BitmapFilterStackBlur.hxx>
+
+namespace drawinglayer::primitive2d
+{
+/* Returns 8-bit alpha mask created from passed mask.
+
+ Negative fErodeDilateRadius values mean erode, positive - dilate.
+ nTransparency defines minimal transparency level.
+*/
+AlphaMask ProcessAndBlurAlphaMask(const AlphaMask& rMask, double fErodeDilateRadius,
+ double fBlurRadius, sal_uInt8 nTransparency, bool bConvertTo1Bit)
+{
+ // Invert it to operate in the transparency domain. Trying to update this method to
+ // work in the alpha domain is fraught with hazards.
+ AlphaMask tmpMask = rMask;
+ tmpMask.Invert();
+
+ // Only completely white pixels on the initial mask must be considered for transparency. Any
+ // other color must be treated as black. This creates 1-bit B&W bitmap.
+ BitmapEx mask(bConvertTo1Bit ? tmpMask.GetBitmap().CreateMask(COL_WHITE) : tmpMask.GetBitmap());
+
+ // Scaling down increases performance without noticeable quality loss. Additionally,
+ // current blur implementation can only handle blur radius between 2 and 254.
+ Size aSize = mask.GetSizePixel();
+ double fScale = 1.0;
+ while (fBlurRadius > 254 || aSize.Height() > 1000 || aSize.Width() > 1000)
+ {
+ fScale /= 2;
+ fBlurRadius /= 2;
+ fErodeDilateRadius /= 2;
+ aSize /= 2;
+ }
+
+ // BmpScaleFlag::NearestNeighbor is important for following color replacement
+ mask.Scale(fScale, fScale, BmpScaleFlag::NearestNeighbor);
+
+ if (fErodeDilateRadius > 0)
+ BitmapFilter::Filter(mask, BitmapDilateFilter(fErodeDilateRadius));
+ else if (fErodeDilateRadius < 0)
+ BitmapFilter::Filter(mask, BitmapErodeFilter(-fErodeDilateRadius, 0xFF));
+
+ if (nTransparency)
+ {
+ const Color aTransparency(nTransparency, nTransparency, nTransparency);
+ mask.Replace(COL_BLACK, aTransparency);
+ }
+
+ // We need 8-bit grey mask for blurring
+ mask.Convert(BmpConversion::N8BitGreys);
+
+ // calculate blurry effect
+ BitmapFilter::Filter(mask, BitmapFilterStackBlur(fBlurRadius));
+
+ mask.Scale(rMask.GetSizePixel());
+
+ // And switch to the alpha domain.
+ mask.Invert();
+
+ return AlphaMask(mask.GetBitmap());
+}
+
+drawinglayer::geometry::ViewInformation2D
+expandB2DRangeAtViewInformation2D(const drawinglayer::geometry::ViewInformation2D& rViewInfo,
+ double nAmount)
+{
+ drawinglayer::geometry::ViewInformation2D aRetval(rViewInfo);
+ basegfx::B2DRange viewport(rViewInfo.getViewport());
+ viewport.grow(nAmount);
+ aRetval.setViewport(viewport);
+ return aRetval;
+}
+
+} // end of namespace drawinglayer::primitive2d
+
+/* vim:set shiftwidth=4 softtabstop=4 expandtab: */