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author | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-15 05:54:39 +0000 |
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committer | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-15 05:54:39 +0000 |
commit | 267c6f2ac71f92999e969232431ba04678e7437e (patch) | |
tree | 358c9467650e1d0a1d7227a21dac2e3d08b622b2 /svx/source/engine3d/deflt3d.cxx | |
parent | Initial commit. (diff) | |
download | libreoffice-267c6f2ac71f92999e969232431ba04678e7437e.tar.xz libreoffice-267c6f2ac71f92999e969232431ba04678e7437e.zip |
Adding upstream version 4:24.2.0.upstream/4%24.2.0
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'svx/source/engine3d/deflt3d.cxx')
-rw-r--r-- | svx/source/engine3d/deflt3d.cxx | 52 |
1 files changed, 52 insertions, 0 deletions
diff --git a/svx/source/engine3d/deflt3d.cxx b/svx/source/engine3d/deflt3d.cxx new file mode 100644 index 0000000000..89342e6760 --- /dev/null +++ b/svx/source/engine3d/deflt3d.cxx @@ -0,0 +1,52 @@ +/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ +/* + * This file is part of the LibreOffice project. + * + * This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. + * + * This file incorporates work covered by the following license notice: + * + * Licensed to the Apache Software Foundation (ASF) under one or more + * contributor license agreements. See the NOTICE file distributed + * with this work for additional information regarding copyright + * ownership. The ASF licenses this file to you under the Apache + * License, Version 2.0 (the "License"); you may not use this file + * except in compliance with the License. You may obtain a copy of + * the License at http://www.apache.org/licenses/LICENSE-2.0 . + */ + +#include <svx/deflt3d.hxx> + +// Class to manage the 3D default attributes + +E3dDefaultAttributes::E3dDefaultAttributes() { Reset(); } + +void E3dDefaultAttributes::Reset() +{ + // Cube object + aDefaultCubePos = basegfx::B3DPoint(-500.0, -500.0, -500.0); + aDefaultCubeSize = basegfx::B3DVector(1000.0, 1000.0, 1000.0); + bDefaultCubePosIsCenter = false; + + // Sphere object + aDefaultSphereCenter = basegfx::B3DPoint(0.0, 0.0, 0.0); + aDefaultSphereSize = basegfx::B3DPoint(1000.0, 1000.0, 1000.0); + + // Lathe object + bDefaultLatheSmoothed = true; + bDefaultLatheSmoothFrontBack = false; + bDefaultLatheCharacterMode = false; + bDefaultLatheCloseFront = true; + bDefaultLatheCloseBack = true; + + // Extrude object + bDefaultExtrudeSmoothed = true; + bDefaultExtrudeSmoothFrontBack = false; + bDefaultExtrudeCharacterMode = false; + bDefaultExtrudeCloseFront = true; + bDefaultExtrudeCloseBack = true; +} + +/* vim:set shiftwidth=4 softtabstop=4 expandtab: */ |