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authorDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-15 05:54:39 +0000
committerDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-15 05:54:39 +0000
commit267c6f2ac71f92999e969232431ba04678e7437e (patch)
tree358c9467650e1d0a1d7227a21dac2e3d08b622b2 /vcl/qa/cppunit/drawmode.cxx
parentInitial commit. (diff)
downloadlibreoffice-267c6f2ac71f92999e969232431ba04678e7437e.tar.xz
libreoffice-267c6f2ac71f92999e969232431ba04678e7437e.zip
Adding upstream version 4:24.2.0.upstream/4%24.2.0
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'vcl/qa/cppunit/drawmode.cxx')
-rw-r--r--vcl/qa/cppunit/drawmode.cxx364
1 files changed, 364 insertions, 0 deletions
diff --git a/vcl/qa/cppunit/drawmode.cxx b/vcl/qa/cppunit/drawmode.cxx
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+++ b/vcl/qa/cppunit/drawmode.cxx
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+/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
+/*
+ * This file is part of the LibreOffice project.
+ *
+ * This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/.
+ */
+
+#include <test/bootstrapfixture.hxx>
+#include <cppunit/TestAssert.h>
+
+#include <tools/color.hxx>
+
+#include <vcl/font.hxx>
+#include <vcl/metric.hxx>
+#include <vcl/settings.hxx>
+
+#include <vcl/BitmapWriteAccess.hxx>
+#include <drawmode.hxx>
+
+class VclDrawModeTest : public test::BootstrapFixture
+{
+public:
+ VclDrawModeTest()
+ : BootstrapFixture(true, false)
+ {
+ }
+
+ void testDrawModeLineColor();
+ void testDrawModeFillColor();
+ void testDrawModeHatchColor();
+ void testDrawModeTextColor();
+ void testDrawModeFontColor();
+ void testDrawModeBitmapEx();
+
+ CPPUNIT_TEST_SUITE(VclDrawModeTest);
+
+ CPPUNIT_TEST(testDrawModeLineColor);
+ CPPUNIT_TEST(testDrawModeFillColor);
+ CPPUNIT_TEST(testDrawModeHatchColor);
+ CPPUNIT_TEST(testDrawModeTextColor);
+ CPPUNIT_TEST(testDrawModeFontColor);
+ CPPUNIT_TEST(testDrawModeBitmapEx);
+
+ CPPUNIT_TEST_SUITE_END();
+};
+
+void VclDrawModeTest::testDrawModeLineColor()
+{
+ const Color aColor = COL_RED;
+ const sal_uInt8 cLum = aColor.GetLuminance();
+ const StyleSettings aStyleSettings;
+
+ CPPUNIT_ASSERT_EQUAL(
+ COL_BLACK, vcl::drawmode::GetLineColor(aColor, DrawModeFlags::BlackLine, aStyleSettings));
+ CPPUNIT_ASSERT_EQUAL(
+ COL_WHITE, vcl::drawmode::GetLineColor(aColor, DrawModeFlags::WhiteLine, aStyleSettings));
+ CPPUNIT_ASSERT_EQUAL(
+ Color(cLum, cLum, cLum),
+ vcl::drawmode::GetLineColor(aColor, DrawModeFlags::GrayLine, aStyleSettings));
+ CPPUNIT_ASSERT_EQUAL(
+ aStyleSettings.GetWindowTextColor(),
+ vcl::drawmode::GetLineColor(aColor, DrawModeFlags::SettingsLine, aStyleSettings));
+
+ Color aTransparentRed = COL_RED;
+ aTransparentRed.SetAlpha(100);
+
+ CPPUNIT_ASSERT_EQUAL(
+ aTransparentRed,
+ vcl::drawmode::GetLineColor(aTransparentRed, DrawModeFlags::BlackLine, aStyleSettings));
+ CPPUNIT_ASSERT_EQUAL(
+ aTransparentRed,
+ vcl::drawmode::GetLineColor(aTransparentRed, DrawModeFlags::WhiteLine, aStyleSettings));
+ CPPUNIT_ASSERT_EQUAL(
+ aTransparentRed,
+ vcl::drawmode::GetLineColor(aTransparentRed, DrawModeFlags::GrayLine, aStyleSettings));
+ CPPUNIT_ASSERT_EQUAL(
+ aTransparentRed,
+ vcl::drawmode::GetLineColor(aTransparentRed, DrawModeFlags::SettingsLine, aStyleSettings));
+
+ // noops
+ CPPUNIT_ASSERT_EQUAL(
+ aColor, vcl::drawmode::GetLineColor(aColor, DrawModeFlags::NoFill, aStyleSettings));
+ CPPUNIT_ASSERT_EQUAL(
+ aColor, vcl::drawmode::GetLineColor(aColor, DrawModeFlags::BlackFill, aStyleSettings));
+ CPPUNIT_ASSERT_EQUAL(
+ aColor, vcl::drawmode::GetLineColor(aColor, DrawModeFlags::WhiteFill, aStyleSettings));
+ CPPUNIT_ASSERT_EQUAL(
+ aColor, vcl::drawmode::GetLineColor(aColor, DrawModeFlags::GrayFill, aStyleSettings));
+ CPPUNIT_ASSERT_EQUAL(
+ aColor, vcl::drawmode::GetLineColor(aColor, DrawModeFlags::SettingsFill, aStyleSettings));
+ CPPUNIT_ASSERT_EQUAL(
+ aColor, vcl::drawmode::GetLineColor(aColor, DrawModeFlags::BlackText, aStyleSettings));
+ CPPUNIT_ASSERT_EQUAL(
+ aColor, vcl::drawmode::GetLineColor(aColor, DrawModeFlags::WhiteText, aStyleSettings));
+ CPPUNIT_ASSERT_EQUAL(
+ aColor, vcl::drawmode::GetLineColor(aColor, DrawModeFlags::GrayText, aStyleSettings));
+ CPPUNIT_ASSERT_EQUAL(
+ aColor, vcl::drawmode::GetLineColor(aColor, DrawModeFlags::SettingsText, aStyleSettings));
+ CPPUNIT_ASSERT_EQUAL(
+ aColor, vcl::drawmode::GetLineColor(aColor, DrawModeFlags::BlackBitmap, aStyleSettings));
+ CPPUNIT_ASSERT_EQUAL(
+ aColor, vcl::drawmode::GetLineColor(aColor, DrawModeFlags::WhiteBitmap, aStyleSettings));
+ CPPUNIT_ASSERT_EQUAL(
+ aColor, vcl::drawmode::GetLineColor(aColor, DrawModeFlags::GrayBitmap, aStyleSettings));
+}
+
+void VclDrawModeTest::testDrawModeFillColor()
+{
+ const Color aColor = COL_RED;
+ const sal_uInt8 cLum = aColor.GetLuminance();
+ const StyleSettings aStyleSettings;
+
+ CPPUNIT_ASSERT_EQUAL(COL_TRANSPARENT, vcl::drawmode::GetFillColor(aColor, DrawModeFlags::NoFill,
+ aStyleSettings));
+ CPPUNIT_ASSERT_EQUAL(
+ COL_BLACK, vcl::drawmode::GetFillColor(aColor, DrawModeFlags::BlackFill, aStyleSettings));
+ CPPUNIT_ASSERT_EQUAL(
+ COL_WHITE, vcl::drawmode::GetFillColor(aColor, DrawModeFlags::WhiteFill, aStyleSettings));
+ CPPUNIT_ASSERT_EQUAL(
+ Color(cLum, cLum, cLum),
+ vcl::drawmode::GetFillColor(aColor, DrawModeFlags::GrayFill, aStyleSettings));
+ CPPUNIT_ASSERT_EQUAL(
+ aStyleSettings.GetWindowColor(),
+ vcl::drawmode::GetFillColor(aColor, DrawModeFlags::SettingsFill, aStyleSettings));
+
+ Color aTransparentRed = COL_RED;
+ aTransparentRed.SetAlpha(100);
+
+ CPPUNIT_ASSERT_EQUAL(
+ aTransparentRed,
+ vcl::drawmode::GetFillColor(aTransparentRed, DrawModeFlags::BlackLine, aStyleSettings));
+ CPPUNIT_ASSERT_EQUAL(
+ aTransparentRed,
+ vcl::drawmode::GetFillColor(aTransparentRed, DrawModeFlags::WhiteLine, aStyleSettings));
+ CPPUNIT_ASSERT_EQUAL(
+ aTransparentRed,
+ vcl::drawmode::GetFillColor(aTransparentRed, DrawModeFlags::GrayLine, aStyleSettings));
+ CPPUNIT_ASSERT_EQUAL(
+ aTransparentRed,
+ vcl::drawmode::GetFillColor(aTransparentRed, DrawModeFlags::SettingsLine, aStyleSettings));
+
+ // noops
+ CPPUNIT_ASSERT_EQUAL(
+ aColor, vcl::drawmode::GetFillColor(aColor, DrawModeFlags::BlackLine, aStyleSettings));
+ CPPUNIT_ASSERT_EQUAL(
+ aColor, vcl::drawmode::GetFillColor(aColor, DrawModeFlags::WhiteLine, aStyleSettings));
+ CPPUNIT_ASSERT_EQUAL(
+ aColor, vcl::drawmode::GetFillColor(aColor, DrawModeFlags::GrayLine, aStyleSettings));
+ CPPUNIT_ASSERT_EQUAL(
+ aColor, vcl::drawmode::GetFillColor(aColor, DrawModeFlags::SettingsLine, aStyleSettings));
+ CPPUNIT_ASSERT_EQUAL(
+ aColor, vcl::drawmode::GetFillColor(aColor, DrawModeFlags::BlackText, aStyleSettings));
+ CPPUNIT_ASSERT_EQUAL(
+ aColor, vcl::drawmode::GetFillColor(aColor, DrawModeFlags::WhiteText, aStyleSettings));
+ CPPUNIT_ASSERT_EQUAL(
+ aColor, vcl::drawmode::GetFillColor(aColor, DrawModeFlags::GrayText, aStyleSettings));
+ CPPUNIT_ASSERT_EQUAL(
+ aColor, vcl::drawmode::GetFillColor(aColor, DrawModeFlags::SettingsText, aStyleSettings));
+ CPPUNIT_ASSERT_EQUAL(
+ aColor, vcl::drawmode::GetFillColor(aColor, DrawModeFlags::BlackBitmap, aStyleSettings));
+ CPPUNIT_ASSERT_EQUAL(
+ aColor, vcl::drawmode::GetFillColor(aColor, DrawModeFlags::WhiteBitmap, aStyleSettings));
+ CPPUNIT_ASSERT_EQUAL(
+ aColor, vcl::drawmode::GetFillColor(aColor, DrawModeFlags::GrayBitmap, aStyleSettings));
+}
+
+void VclDrawModeTest::testDrawModeHatchColor()
+{
+ const Color aColor = COL_RED;
+ const sal_uInt8 cLum = aColor.GetLuminance();
+ const StyleSettings aStyleSettings;
+
+ CPPUNIT_ASSERT_EQUAL(
+ COL_BLACK, vcl::drawmode::GetHatchColor(aColor, DrawModeFlags::BlackLine, aStyleSettings));
+ CPPUNIT_ASSERT_EQUAL(
+ COL_WHITE, vcl::drawmode::GetHatchColor(aColor, DrawModeFlags::WhiteLine, aStyleSettings));
+ CPPUNIT_ASSERT_EQUAL(
+ Color(cLum, cLum, cLum),
+ vcl::drawmode::GetHatchColor(aColor, DrawModeFlags::GrayLine, aStyleSettings));
+ CPPUNIT_ASSERT_EQUAL(
+ aStyleSettings.GetWindowTextColor(),
+ vcl::drawmode::GetHatchColor(aColor, DrawModeFlags::SettingsLine, aStyleSettings));
+
+ // noops
+ CPPUNIT_ASSERT_EQUAL(
+ aColor, vcl::drawmode::GetHatchColor(aColor, DrawModeFlags::NoFill, aStyleSettings));
+ CPPUNIT_ASSERT_EQUAL(
+ aColor, vcl::drawmode::GetHatchColor(aColor, DrawModeFlags::BlackFill, aStyleSettings));
+ CPPUNIT_ASSERT_EQUAL(
+ aColor, vcl::drawmode::GetHatchColor(aColor, DrawModeFlags::WhiteFill, aStyleSettings));
+ CPPUNIT_ASSERT_EQUAL(
+ aColor, vcl::drawmode::GetHatchColor(aColor, DrawModeFlags::GrayFill, aStyleSettings));
+ CPPUNIT_ASSERT_EQUAL(
+ aColor, vcl::drawmode::GetHatchColor(aColor, DrawModeFlags::SettingsFill, aStyleSettings));
+ CPPUNIT_ASSERT_EQUAL(
+ aColor, vcl::drawmode::GetHatchColor(aColor, DrawModeFlags::BlackText, aStyleSettings));
+ CPPUNIT_ASSERT_EQUAL(
+ aColor, vcl::drawmode::GetHatchColor(aColor, DrawModeFlags::WhiteText, aStyleSettings));
+ CPPUNIT_ASSERT_EQUAL(
+ aColor, vcl::drawmode::GetHatchColor(aColor, DrawModeFlags::GrayText, aStyleSettings));
+ CPPUNIT_ASSERT_EQUAL(
+ aColor, vcl::drawmode::GetHatchColor(aColor, DrawModeFlags::SettingsText, aStyleSettings));
+ CPPUNIT_ASSERT_EQUAL(
+ aColor, vcl::drawmode::GetHatchColor(aColor, DrawModeFlags::BlackBitmap, aStyleSettings));
+ CPPUNIT_ASSERT_EQUAL(
+ aColor, vcl::drawmode::GetHatchColor(aColor, DrawModeFlags::WhiteBitmap, aStyleSettings));
+ CPPUNIT_ASSERT_EQUAL(
+ aColor, vcl::drawmode::GetHatchColor(aColor, DrawModeFlags::GrayBitmap, aStyleSettings));
+}
+
+void VclDrawModeTest::testDrawModeTextColor()
+{
+ const Color aColor = COL_RED;
+ const sal_uInt8 cLum = aColor.GetLuminance();
+ const StyleSettings aStyleSettings;
+
+ CPPUNIT_ASSERT_EQUAL(
+ COL_BLACK, vcl::drawmode::GetTextColor(aColor, DrawModeFlags::BlackText, aStyleSettings));
+ CPPUNIT_ASSERT_EQUAL(
+ COL_WHITE, vcl::drawmode::GetTextColor(aColor, DrawModeFlags::WhiteText, aStyleSettings));
+ CPPUNIT_ASSERT_EQUAL(
+ Color(cLum, cLum, cLum),
+ vcl::drawmode::GetTextColor(aColor, DrawModeFlags::GrayText, aStyleSettings));
+ CPPUNIT_ASSERT_EQUAL(
+ aStyleSettings.GetWindowTextColor(),
+ vcl::drawmode::GetTextColor(aColor, DrawModeFlags::SettingsText, aStyleSettings));
+
+ // noops
+ CPPUNIT_ASSERT_EQUAL(
+ aColor, vcl::drawmode::GetTextColor(aColor, DrawModeFlags::BlackLine, aStyleSettings));
+ CPPUNIT_ASSERT_EQUAL(
+ aColor, vcl::drawmode::GetTextColor(aColor, DrawModeFlags::WhiteLine, aStyleSettings));
+ CPPUNIT_ASSERT_EQUAL(
+ aColor, vcl::drawmode::GetTextColor(aColor, DrawModeFlags::GrayLine, aStyleSettings));
+ CPPUNIT_ASSERT_EQUAL(
+ aColor, vcl::drawmode::GetTextColor(aColor, DrawModeFlags::SettingsLine, aStyleSettings));
+ CPPUNIT_ASSERT_EQUAL(
+ aColor, vcl::drawmode::GetTextColor(aColor, DrawModeFlags::NoFill, aStyleSettings));
+ CPPUNIT_ASSERT_EQUAL(
+ aColor, vcl::drawmode::GetTextColor(aColor, DrawModeFlags::BlackFill, aStyleSettings));
+ CPPUNIT_ASSERT_EQUAL(
+ aColor, vcl::drawmode::GetTextColor(aColor, DrawModeFlags::WhiteFill, aStyleSettings));
+ CPPUNIT_ASSERT_EQUAL(
+ aColor, vcl::drawmode::GetTextColor(aColor, DrawModeFlags::GrayFill, aStyleSettings));
+ CPPUNIT_ASSERT_EQUAL(
+ aColor, vcl::drawmode::GetTextColor(aColor, DrawModeFlags::SettingsFill, aStyleSettings));
+ CPPUNIT_ASSERT_EQUAL(
+ aColor, vcl::drawmode::GetTextColor(aColor, DrawModeFlags::BlackBitmap, aStyleSettings));
+ CPPUNIT_ASSERT_EQUAL(
+ aColor, vcl::drawmode::GetTextColor(aColor, DrawModeFlags::WhiteBitmap, aStyleSettings));
+ CPPUNIT_ASSERT_EQUAL(
+ aColor, vcl::drawmode::GetTextColor(aColor, DrawModeFlags::GrayBitmap, aStyleSettings));
+}
+
+void VclDrawModeTest::testDrawModeFontColor()
+{
+ const StyleSettings aStyleSettings;
+
+ vcl::Font aFont;
+ aFont.SetFillColor(COL_RED);
+
+ // black text and fill
+ aFont.SetTransparent(false);
+ vcl::Font aTestFont = vcl::drawmode::GetFont(
+ aFont, DrawModeFlags::BlackText | DrawModeFlags::BlackFill, aStyleSettings);
+ CPPUNIT_ASSERT_EQUAL(COL_BLACK, aTestFont.GetColor());
+ CPPUNIT_ASSERT_EQUAL(COL_BLACK, aTestFont.GetFillColor());
+
+ aFont.SetTransparent(true);
+ aTestFont = vcl::drawmode::GetFont(aFont, DrawModeFlags::BlackText | DrawModeFlags::BlackFill,
+ aStyleSettings);
+ CPPUNIT_ASSERT_EQUAL(COL_BLACK, aTestFont.GetColor());
+ CPPUNIT_ASSERT_EQUAL(COL_RED, aTestFont.GetFillColor());
+
+ // white text and fill
+ aFont.SetTransparent(false);
+ aTestFont = vcl::drawmode::GetFont(aFont, DrawModeFlags::WhiteText | DrawModeFlags::WhiteFill,
+ aStyleSettings);
+ CPPUNIT_ASSERT_EQUAL(COL_WHITE, aTestFont.GetColor());
+ CPPUNIT_ASSERT_EQUAL(COL_WHITE, aTestFont.GetFillColor());
+
+ aFont.SetTransparent(true);
+ aTestFont = vcl::drawmode::GetFont(aFont, DrawModeFlags::WhiteText | DrawModeFlags::WhiteFill,
+ aStyleSettings);
+ CPPUNIT_ASSERT_EQUAL(COL_WHITE, aTestFont.GetColor());
+ CPPUNIT_ASSERT_EQUAL(COL_RED, aTestFont.GetFillColor());
+
+ // gray text and fill
+ const sal_uInt8 cTextLum = aFont.GetColor().GetLuminance();
+ const Color aTextGray(cTextLum, cTextLum, cTextLum);
+ const sal_uInt8 cFillLum = aFont.GetFillColor().GetLuminance();
+ const Color aFillGray(cFillLum, cFillLum, cFillLum);
+
+ aFont.SetTransparent(false);
+ aTestFont = vcl::drawmode::GetFont(aFont, DrawModeFlags::GrayText | DrawModeFlags::GrayFill,
+ aStyleSettings);
+ CPPUNIT_ASSERT_EQUAL(aTextGray, aTestFont.GetColor());
+ CPPUNIT_ASSERT_EQUAL(aFillGray, aTestFont.GetFillColor());
+
+ aFont.SetTransparent(true);
+ aTestFont = vcl::drawmode::GetFont(aFont, DrawModeFlags::GrayText | DrawModeFlags::GrayFill,
+ aStyleSettings);
+ CPPUNIT_ASSERT_EQUAL(aTextGray, aTestFont.GetColor());
+ CPPUNIT_ASSERT_EQUAL(COL_RED, aTestFont.GetFillColor());
+
+ // no text fill
+ aFont.SetTransparent(false);
+ aTestFont = vcl::drawmode::GetFont(aFont, DrawModeFlags::NoFill, aStyleSettings);
+ CPPUNIT_ASSERT_EQUAL(COL_TRANSPARENT, aTestFont.GetFillColor());
+
+ aFont.SetTransparent(true);
+ aTestFont = vcl::drawmode::GetFont(aFont, DrawModeFlags::NoFill, aStyleSettings);
+ CPPUNIT_ASSERT_EQUAL(COL_RED, aTestFont.GetFillColor());
+
+ // white text and fill
+ aFont.SetTransparent(false);
+ aTestFont = vcl::drawmode::GetFont(
+ aFont, DrawModeFlags::SettingsText | DrawModeFlags::SettingsFill, aStyleSettings);
+ CPPUNIT_ASSERT_EQUAL(aStyleSettings.GetWindowTextColor(), aTestFont.GetColor());
+ CPPUNIT_ASSERT_EQUAL(aStyleSettings.GetWindowColor(), aTestFont.GetFillColor());
+
+ aFont.SetTransparent(true);
+ aTestFont = vcl::drawmode::GetFont(
+ aFont, DrawModeFlags::SettingsText | DrawModeFlags::SettingsFill, aStyleSettings);
+ CPPUNIT_ASSERT_EQUAL(aStyleSettings.GetWindowTextColor(), aTestFont.GetColor());
+ CPPUNIT_ASSERT_EQUAL(COL_RED, aTestFont.GetFillColor());
+}
+
+void VclDrawModeTest::testDrawModeBitmapEx()
+{
+ const StyleSettings aStyleSettings;
+
+ Bitmap aBmp(Size(1, 1), vcl::PixelFormat::N24_BPP);
+ BitmapWriteAccess(aBmp).SetPixel(0, 0, BitmapColor(COL_RED));
+
+ BitmapEx aBmpEx(aBmp);
+
+ {
+ BitmapEx aResultBitmapEx(vcl::drawmode::GetBitmapEx(aBmpEx, DrawModeFlags::GrayBitmap));
+ Bitmap aResultBitmap(aResultBitmapEx.GetBitmap());
+ BitmapScopedReadAccess pReadAccess(aResultBitmap);
+
+ const BitmapColor& rColor = pReadAccess->GetColor(0, 0);
+ CPPUNIT_ASSERT_EQUAL(BitmapColor(0x26, 0x26, 0x26), rColor);
+ }
+
+ // any other operation other than DrawModeFlags::GrayBitmap is a noop
+ {
+ BitmapEx aResultBitmapEx(vcl::drawmode::GetBitmapEx(aBmpEx, DrawModeFlags::NoFill));
+ Bitmap aResultBitmap(aResultBitmapEx.GetBitmap());
+ BitmapScopedReadAccess pReadAccess(aResultBitmap);
+
+ const BitmapColor& rColor = pReadAccess->GetColor(0, 0);
+ CPPUNIT_ASSERT_EQUAL(BitmapColor(COL_RED), rColor);
+ }
+}
+
+CPPUNIT_TEST_SUITE_REGISTRATION(VclDrawModeTest);
+
+CPPUNIT_PLUGIN_IMPLEMENT();
+
+/* vim:set shiftwidth=4 softtabstop=4 expandtab: */