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diff --git a/sd/source/filter/eppt/pptexanimations.cxx b/sd/source/filter/eppt/pptexanimations.cxx
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+/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
+/*
+ * This file is part of the LibreOffice project.
+ *
+ * This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/.
+ *
+ * This file incorporates work covered by the following license notice:
+ *
+ * Licensed to the Apache Software Foundation (ASF) under one or more
+ * contributor license agreements. See the NOTICE file distributed
+ * with this work for additional information regarding copyright
+ * ownership. The ASF licenses this file to you under the Apache
+ * License, Version 2.0 (the "License"); you may not use this file
+ * except in compliance with the License. You may obtain a copy of
+ * the License at http://www.apache.org/licenses/LICENSE-2.0 .
+ */
+
+#include <com/sun/star/animations/XAnimationNodeSupplier.hpp>
+#include <com/sun/star/animations/AnimationFill.hpp>
+#include <com/sun/star/animations/AnimationRestart.hpp>
+#include <com/sun/star/animations/Timing.hpp>
+#include <com/sun/star/animations/Event.hpp>
+#include <com/sun/star/animations/AnimationEndSync.hpp>
+#include <com/sun/star/animations/EventTrigger.hpp>
+#include <com/sun/star/presentation/EffectNodeType.hpp>
+#include <com/sun/star/presentation/EffectPresetClass.hpp>
+#include <com/sun/star/animations/AnimationNodeType.hpp>
+#include <com/sun/star/animations/AnimationTransformType.hpp>
+#include <com/sun/star/animations/AnimationCalcMode.hpp>
+#include <com/sun/star/util/XCloneable.hpp>
+#include <com/sun/star/animations/AnimationAdditiveMode.hpp>
+#include <com/sun/star/animations/XAnimateSet.hpp>
+#include <com/sun/star/animations/XAudio.hpp>
+#include <com/sun/star/animations/XTransitionFilter.hpp>
+#include <com/sun/star/animations/XAnimateColor.hpp>
+#include <com/sun/star/animations/XAnimateMotion.hpp>
+#include <com/sun/star/animations/XAnimateTransform.hpp>
+#include <com/sun/star/animations/ValuePair.hpp>
+#include <com/sun/star/animations/AnimationColorSpace.hpp>
+#include <com/sun/star/drawing/FillStyle.hpp>
+#include <com/sun/star/drawing/LineStyle.hpp>
+#include <com/sun/star/drawing/XDrawPage.hpp>
+#include <com/sun/star/awt/FontWeight.hpp>
+#include <com/sun/star/awt/FontUnderline.hpp>
+#include <com/sun/star/awt/FontSlant.hpp>
+#include <com/sun/star/container/XEnumerationAccess.hpp>
+#include <com/sun/star/presentation/ParagraphTarget.hpp>
+#include <com/sun/star/text/XSimpleText.hpp>
+#include <com/sun/star/animations/XIterateContainer.hpp>
+#include <com/sun/star/presentation/TextAnimationType.hpp>
+
+#include <oox/ppt/pptfilterhelpers.hxx>
+#include "pptexanimations.hxx"
+#include "pptexsoundcollection.hxx"
+#include "../ppt/pptanimations.hxx"
+#include <filter/msfilter/escherex.hxx>
+#include <osl/diagnose.h>
+#include <tools/debug.hxx>
+#include <comphelper/diagnose_ex.hxx>
+#include <o3tl/string_view.hxx>
+
+#include <algorithm>
+
+using ::com::sun::star::uno::Any;
+using ::com::sun::star::util::XCloneable;
+using ::com::sun::star::uno::Reference;
+using ::com::sun::star::uno::UNO_QUERY;
+using ::com::sun::star::uno::UNO_QUERY_THROW;
+using ::com::sun::star::uno::Sequence;
+using ::com::sun::star::uno::Exception;
+using ::com::sun::star::beans::NamedValue;
+using ::com::sun::star::container::XEnumerationAccess;
+using ::com::sun::star::container::XEnumeration;
+
+using namespace ::com::sun::star::text;
+using namespace ::com::sun::star::drawing;
+using namespace ::com::sun::star::animations;
+using namespace ::com::sun::star::presentation;
+
+namespace ppt
+{
+
+static void ImplTranslateAttribute( OUString& rString, const TranslateMode eTranslateMode )
+{
+ if ( eTranslateMode == TRANSLATE_NONE )
+ return;
+
+ if ( ( eTranslateMode & TRANSLATE_VALUE ) || ( eTranslateMode & TRANSLATE_ATTRIBUTE ) )
+ {
+ const oox::ppt::ImplAttributeNameConversion* p = oox::ppt::getAttributeConversionList();
+ while( p->mpAPIName )
+ {
+ if( rString.equalsAscii( p->mpAPIName ) )
+ break;
+ p++;
+ }
+ if( p->mpMSName )
+ {
+ if ( eTranslateMode & TRANSLATE_VALUE )
+ {
+ rString = "#";
+ rString += OUString::createFromAscii( p->mpMSName );
+ }
+ else
+ rString = OUString::createFromAscii( p->mpMSName );
+ }
+ }
+ else if ( eTranslateMode & TRANSLATE_MEASURE )
+ {
+ const char* pDest[] = { "#ppt_x", "#ppt_y", "#ppt_w", "#ppt_h", nullptr };
+ const char* pSource[] = { "x", "y", "width", "height", nullptr };
+ sal_Int32 nIndex = 0;
+
+ const char** ps = pSource;
+ const char** pd = pDest;
+
+ while( *ps )
+ {
+ const OUString aSearch( OUString::createFromAscii( *ps ) );
+ while( (nIndex = rString.indexOf( aSearch, nIndex )) != -1 )
+ {
+ sal_Int32 nLength = aSearch.getLength();
+ if( nIndex && ( rString[nIndex-1] == '#' ) )
+ {
+ nIndex--;
+ nLength++;
+ }
+
+ const OUString aNew( OUString::createFromAscii( *pd ) );
+ rString = rString.replaceAt( nIndex, nLength, aNew );
+ nIndex += aNew.getLength();
+ }
+ ps++;
+ pd++;
+ }
+ }
+}
+
+sal_uInt32 AnimationExporter::TranslatePresetSubType( const sal_uInt32 nPresetClass, const sal_uInt32 nPresetId, std::u16string_view rPresetSubType )
+{
+ sal_uInt32 nPresetSubType = 0;
+ bool bTranslated = false;
+
+ if ( ( nPresetClass == sal_uInt32(EffectPresetClass::ENTRANCE) ) || ( nPresetClass == sal_uInt32(EffectPresetClass::EXIT) ) )
+ {
+ if ( nPresetId != 21 )
+ {
+ switch( nPresetId )
+ {
+ case 5 :
+ {
+ if ( rPresetSubType == u"downward" )
+ {
+ nPresetSubType = 5;
+ bTranslated = true;
+ }
+ else if ( rPresetSubType == u"across" )
+ {
+ nPresetSubType = 10;
+ bTranslated = true;
+ }
+ }
+ break;
+ case 17 :
+ {
+ if ( rPresetSubType == u"across" )
+ {
+ nPresetSubType = 10;
+ bTranslated = true;
+ }
+ }
+ break;
+ case 18 :
+ {
+ if ( rPresetSubType == u"right-to-top" )
+ {
+ nPresetSubType = 3;
+ bTranslated = true;
+ }
+ else if ( rPresetSubType == u"right-to-bottom" )
+ {
+ nPresetSubType = 6;
+ bTranslated = true;
+ }
+ else if ( rPresetSubType == u"left-to-top" )
+ {
+ nPresetSubType = 9;
+ bTranslated = true;
+ }
+ else if ( rPresetSubType == u"left-to-bottom" )
+ {
+ nPresetSubType = 12;
+ bTranslated = true;
+ }
+ }
+ break;
+ }
+ }
+ if ( !bTranslated )
+ {
+ const oox::ppt::convert_subtype* p = oox::ppt::convert_subtype::getList();
+ while( p->mpStrSubType )
+ {
+ if ( o3tl::equalsAscii( rPresetSubType, p->mpStrSubType ) )
+ {
+ nPresetSubType = p->mnID;
+ bTranslated = true;
+ break;
+ }
+ p++;
+ }
+ }
+ }
+ if ( !bTranslated )
+ nPresetSubType = o3tl::toUInt32(rPresetSubType);
+ return nPresetSubType;
+}
+
+const char* AnimationExporter::FindTransitionName( const sal_Int16 nType, const sal_Int16 nSubType, const bool bDirection )
+{
+ const char* pRet = nullptr;
+ int nFit = 0;
+
+ const oox::ppt::transition* p = oox::ppt::transition::getList();
+ while( p->mpName )
+ {
+ int nF = 0;
+ if ( nType == p->mnType )
+ nF += 4;
+ if ( nSubType == p->mnSubType )
+ nF += 2;
+ if ( bDirection == p->mbDirection )
+ nF += 1;
+ if ( nF > nFit )
+ {
+ pRet = p->mpName;
+ nFit = nF;
+ }
+ if ( nFit == 7 ) // maximum
+ break;
+ p++;
+ }
+ return pRet;
+}
+
+SvStream& WriteAnimationNode(SvStream& rOut, AnimationNode const & rNode )
+{
+ rOut.WriteInt32( rNode.mnU1 );
+ rOut.WriteInt32( rNode.mnRestart );
+ rOut.WriteInt32( rNode.mnGroupType );
+ rOut.WriteInt32( rNode.mnFill );
+ rOut.WriteInt32( rNode.mnU3 );
+ rOut.WriteInt32( rNode.mnU4 );
+ rOut.WriteInt32( rNode.mnDuration );
+ rOut.WriteInt32( rNode.mnNodeType );
+
+ return rOut;
+}
+
+AnimationExporter::AnimationExporter( const EscherSolverContainer& rSolverContainer, ppt::ExSoundCollection& rExSoundCollection ) :
+ mrSolverContainer ( rSolverContainer ),
+ mrExSoundCollection ( rExSoundCollection ),
+ mnCurrentGroup(0)
+{
+}
+
+sal_Int16 AnimationExporter::GetFillMode( const Reference< XAnimationNode >& xNode, const sal_Int16 nFillDefault )
+{
+ sal_Int16 nFill = xNode->getFill();
+ //#i119699 <Animation> The animation effect "Emphasis->FlashBulb" play incorrectly in Aoo saves a .ppt to another .ppt and plays the saved one.
+ //#i119740 <Animation> The animation effect "Entrance->Flash Once" fails to play in Aoo while Aoo saves a .ppt to another .ppt and plays the saved one.
+ if ((xNode->getType() == AnimationNodeType::ANIMATE)
+ ||(xNode->getType() == AnimationNodeType::SET)
+ ||(xNode->getType() == AnimationNodeType::TRANSITIONFILTER))
+ {
+ if ( nFill == AnimationFill::DEFAULT )
+ return nFill;
+ }
+
+ if ( nFill == AnimationFill::DEFAULT )
+ {
+ nFill = nFillDefault;
+ }
+ if( nFill == AnimationFill::AUTO )
+ {
+ nFill = AnimationFill::REMOVE;
+ bool bIsIndefiniteTiming = true;
+ Any aAny = xNode->getDuration();
+ if( aAny.hasValue() )
+ {
+ Timing eTiming;
+ if( aAny >>= eTiming )
+ bIsIndefiniteTiming = eTiming == Timing_INDEFINITE;
+ }
+ if ( bIsIndefiniteTiming )
+ {
+ aAny = xNode->getEnd();
+ if( aAny.hasValue() )
+ {
+ Timing eTiming;
+ if( aAny >>= eTiming )
+ bIsIndefiniteTiming = eTiming == Timing_INDEFINITE;
+ }
+ if ( bIsIndefiniteTiming )
+ {
+ if ( !xNode->getRepeatCount().hasValue() )
+ {
+ aAny = xNode->getRepeatDuration();
+ if( aAny.hasValue() )
+ {
+ Timing eTiming;
+ if( aAny >>= eTiming )
+ bIsIndefiniteTiming = eTiming == Timing_INDEFINITE;
+ }
+ if ( bIsIndefiniteTiming )
+ nFill = AnimationFill::FREEZE;
+ }
+ }
+ }
+ }
+ return nFill;
+}
+
+void AnimationExporter::doexport( const Reference< XDrawPage >& xPage, SvStream& rStrm )
+{
+ Reference< XAnimationNodeSupplier > xNodeSupplier( xPage, UNO_QUERY );
+ if( xNodeSupplier.is() )
+ {
+ const Reference< XAnimationNode > xRootNode( xNodeSupplier->getAnimationNode() );
+ if( xRootNode.is() )
+ {
+ processAfterEffectNodes( xRootNode );
+ exportNode( rStrm, xRootNode, DFF_msofbtAnimGroup, 1, 0, false, AnimationFill::AUTO );
+ }
+ }
+}
+
+void AnimationExporter::processAfterEffectNodes( const Reference< XAnimationNode >& xRootNode )
+{
+ try
+ {
+ Reference< XEnumerationAccess > xEnumerationAccess( xRootNode, UNO_QUERY_THROW );
+ Reference< XEnumeration > xEnumeration( xEnumerationAccess->createEnumeration(), css::uno::UNO_SET_THROW );
+ while( xEnumeration->hasMoreElements() )
+ {
+ Reference< XAnimationNode > xNode( xEnumeration->nextElement(), UNO_QUERY_THROW );
+
+ Reference< XEnumerationAccess > xEnumerationAccess2( xNode, UNO_QUERY );
+ if ( xEnumerationAccess2.is() )
+ {
+ Reference< XEnumeration > xEnumeration2( xEnumerationAccess2->createEnumeration(), css::uno::UNO_SET_THROW );
+ while( xEnumeration2->hasMoreElements() )
+ {
+ Reference< XAnimationNode > xChildNode( xEnumeration2->nextElement(), UNO_QUERY_THROW );
+
+ Reference< XEnumerationAccess > xEnumerationAccess3( xChildNode, UNO_QUERY_THROW );
+ Reference< XEnumeration > xEnumeration3( xEnumerationAccess3->createEnumeration(), css::uno::UNO_SET_THROW );
+ while( xEnumeration3->hasMoreElements() )
+ {
+ Reference< XAnimationNode > xChildNode2( xEnumeration3->nextElement(), UNO_QUERY_THROW );
+
+ Reference< XEnumerationAccess > xEnumerationAccess4( xChildNode2, UNO_QUERY_THROW );
+ Reference< XEnumeration > xEnumeration4( xEnumerationAccess4->createEnumeration(), css::uno::UNO_SET_THROW );
+ while( xEnumeration4->hasMoreElements() )
+ {
+ Reference< XAnimationNode > xChildNode3( xEnumeration4->nextElement(), UNO_QUERY_THROW );
+
+ switch( xChildNode3->getType() )
+ {
+ // found an after effect
+ case AnimationNodeType::SET:
+ case AnimationNodeType::ANIMATECOLOR:
+ {
+ Reference< XAnimationNode > xMaster;
+
+ const Sequence< NamedValue > aUserData( xChildNode3->getUserData() );
+ const NamedValue* p = std::find_if(aUserData.begin(), aUserData.end(),
+ [](const NamedValue& rProp) { return rProp.Name == "master-element"; });
+
+ if (p != aUserData.end())
+ p->Value >>= xMaster;
+
+ AfterEffectNodePtr pAfterEffectNode = std::make_shared<AfterEffectNode>( xChildNode3, xMaster );
+ maAfterEffectNodes.push_back( pAfterEffectNode );
+ }
+ break;
+ }
+ }
+ }
+ }
+ }
+ }
+ }
+ catch( Exception& )
+ {
+ TOOLS_WARN_EXCEPTION( "sd", "(@CL)AnimationExporter::processAfterEffectNodes()" );
+ }
+}
+
+bool AnimationExporter::isAfterEffectNode( const Reference< XAnimationNode >& xNode ) const
+{
+ return std::any_of(maAfterEffectNodes.begin(), maAfterEffectNodes.end(),
+ [&xNode](const AfterEffectNodePtr& rxNode) { return rxNode->mxNode == xNode; });
+}
+
+bool AnimationExporter::hasAfterEffectNode( const Reference< XAnimationNode >& xNode, Reference< XAnimationNode >& xAfterEffectNode ) const
+{
+ auto aIter = std::find_if(maAfterEffectNodes.begin(), maAfterEffectNodes.end(),
+ [&xNode](const AfterEffectNodePtr& rxNode) { return rxNode->mxMaster == xNode; });
+ if (aIter != maAfterEffectNodes.end())
+ {
+ xAfterEffectNode = (*aIter)->mxNode;
+ return true;
+ }
+
+ return false;
+}
+
+// check if this group only contain empty groups. this may happen when
+// after effect nodes are not exported at their original position
+bool AnimationExporter::isEmptyNode( const Reference< XAnimationNode >& xNode ) const
+{
+ if( xNode.is() ) switch( xNode->getType() )
+ {
+ case AnimationNodeType::PAR :
+ case AnimationNodeType::SEQ :
+ case AnimationNodeType::ITERATE :
+ {
+ Reference< XEnumerationAccess > xEnumerationAccess( xNode, UNO_QUERY );
+ if( xEnumerationAccess.is() )
+ {
+ Reference< XEnumeration > xEnumeration = xEnumerationAccess->createEnumeration();
+ if( xEnumeration.is() )
+ {
+ while( xEnumeration->hasMoreElements() )
+ {
+ Reference< XAnimationNode > xChildNode( xEnumeration->nextElement(), UNO_QUERY );
+ if( xChildNode.is() && !isEmptyNode( xChildNode ) )
+ return false;
+ }
+ }
+ }
+ }
+ break;
+
+ case AnimationNodeType::SET :
+ case AnimationNodeType::ANIMATECOLOR :
+ return isAfterEffectNode( xNode );
+ default:
+ return false;
+ }
+
+ return true;
+}
+
+void AnimationExporter::exportNode( SvStream& rStrm, Reference< XAnimationNode > const & xNode_in, const sal_uInt16 nContainerRecType,
+ const sal_uInt16 nInstance, const sal_Int32 nGroupLevel, const bool bTakeBackInteractiveSequenceTiming, const sal_Int16 nFDef )
+{
+ auto xNode = xNode_in;
+
+ if( (nGroupLevel == 4) && isEmptyNode( xNode ) )
+ return;
+
+ if ( ( nContainerRecType == DFF_msofbtAnimGroup ) && ( nGroupLevel == 2 ) && isEmptyNode( xNode ) )
+ return;
+
+ if( nContainerRecType == DFF_msofbtAnimGroup )
+ mnCurrentGroup++;
+
+ bool bTakeBackInteractiveSequenceTimingForChild = false;
+ sal_Int16 nFillDefault = GetFillMode( xNode, nFDef );
+
+ Reference< XAnimationNode > xAudioNode;
+ static sal_uInt32 nAudioGroup;
+
+ {
+ bool bSkipChildren = false;
+ EscherExContainer aContainer( rStrm, nContainerRecType, nInstance );
+ switch( xNode->getType() )
+ {
+ case AnimationNodeType::CUSTOM :
+ {
+ exportAnimNode( rStrm, xNode, nFillDefault );
+ exportAnimPropertySet( rStrm, xNode );
+ exportAnimEvent( rStrm, xNode );
+ exportAnimValue( rStrm, xNode, false );
+ }
+ break;
+
+ case AnimationNodeType::PAR :
+ {
+ exportAnimNode( rStrm, xNode, nFillDefault );
+ exportAnimPropertySet( rStrm, xNode );
+ sal_Int32 nFlags = nGroupLevel == 2 ? 0x10 : 0;
+ if ( bTakeBackInteractiveSequenceTiming )
+ nFlags |= 0x40;
+ exportAnimEvent( rStrm, xNode, nFlags );
+ exportAnimValue( rStrm, xNode, nGroupLevel == 4 );
+ }
+ break;
+
+ case AnimationNodeType::SEQ :
+ {
+ exportAnimNode( rStrm, xNode, nFillDefault );
+ sal_Int16 nNodeType = exportAnimPropertySet( rStrm, xNode );
+ sal_Int32 nFlags = 12;
+ if ( ( nGroupLevel == 1 ) && ( nNodeType == css::presentation::EffectNodeType::INTERACTIVE_SEQUENCE ) )
+ {
+ nFlags |= 0x20;
+ bTakeBackInteractiveSequenceTimingForChild = true;
+ }
+ exportAnimAction( rStrm, xNode );
+ exportAnimEvent( rStrm, xNode, nFlags );
+ exportAnimValue( rStrm, xNode, false );
+ }
+ break;
+
+ case AnimationNodeType::ITERATE :
+ {
+ {
+ EscherExAtom aAnimNodeExAtom( rStrm, DFF_msofbtAnimNode );
+ AnimationNode aAnim;
+ aAnim.mnGroupType = mso_Anim_GroupType_PAR;
+ aAnim.mnNodeType = 1;
+ // attribute Restart
+ switch( xNode->getRestart() )
+ {
+ default:
+ case AnimationRestart::DEFAULT : aAnim.mnRestart = 0; break;
+ case AnimationRestart::ALWAYS : aAnim.mnRestart = 1; break;
+ case AnimationRestart::WHEN_NOT_ACTIVE : aAnim.mnRestart = 2; break;
+ case AnimationRestart::NEVER : aAnim.mnRestart = 3; break;
+ }
+ // attribute Fill
+ switch( xNode->getFill() )
+ {
+ default:
+ case AnimationFill::DEFAULT : aAnim.mnFill = 0; break;
+ case AnimationFill::REMOVE : aAnim.mnFill = 1; break;
+ case AnimationFill::FREEZE : aAnim.mnFill = 2; break;
+ case AnimationFill::HOLD : aAnim.mnFill = 3; break;
+ case AnimationFill::TRANSITION : aAnim.mnFill = 4; break;
+ }
+ WriteAnimationNode( rStrm, aAnim );
+ }
+ exportIterate( rStrm, xNode );
+ exportAnimPropertySet( rStrm, xNode );
+ exportAnimEvent( rStrm, xNode );
+ exportAnimValue( rStrm, xNode, false );
+ }
+ break;
+
+ case AnimationNodeType::ANIMATE :
+ {
+ exportAnimNode( rStrm, xNode, nFillDefault );
+ exportAnimPropertySet( rStrm, xNode );
+ exportAnimEvent( rStrm, xNode );
+ exportAnimValue( rStrm, xNode, false );
+ exportAnimate( rStrm, xNode );
+ }
+ break;
+
+ case AnimationNodeType::SET :
+ {
+ bool bIsAfterEffectNode( isAfterEffectNode( xNode ) );
+ if( (nGroupLevel != 4) || !bIsAfterEffectNode )
+ {
+ exportAnimNode( rStrm, xNode, nFillDefault );
+ exportAnimPropertySet( rStrm, xNode );
+ exportAnimateSet( rStrm, xNode, bIsAfterEffectNode ? AFTEREFFECT_SET : AFTEREFFECT_NONE );
+ exportAnimEvent( rStrm, xNode );
+ exportAnimValue( rStrm, xNode, false );
+ }
+ else
+ {
+ bSkipChildren = true;
+ }
+ }
+ break;
+
+ case AnimationNodeType::ANIMATEMOTION :
+ {
+ exportAnimNode( rStrm, xNode, nFillDefault );
+ exportAnimPropertySet( rStrm, xNode );
+ exportAnimateMotion( rStrm, xNode );
+ exportAnimEvent( rStrm, xNode );
+ exportAnimValue( rStrm, xNode, false );
+ }
+ break;
+
+ case AnimationNodeType::ANIMATECOLOR :
+ {
+ bool bIsAfterEffectNode( isAfterEffectNode( xNode ) );
+ if( (nGroupLevel != 4) || !bIsAfterEffectNode )
+ {
+ if( bIsAfterEffectNode )
+ xNode = createAfterEffectNodeClone( xNode );
+
+ exportAnimNode( rStrm, xNode, nFillDefault );
+ exportAnimPropertySet( rStrm, xNode );
+ exportAnimateColor( rStrm, xNode, bIsAfterEffectNode ? AFTEREFFECT_COLOR : AFTEREFFECT_NONE );
+ exportAnimEvent( rStrm, xNode );
+ exportAnimValue( rStrm, xNode, false );
+ }
+ else
+ {
+ bSkipChildren = true;
+ }
+ }
+ break;
+
+ case AnimationNodeType::ANIMATETRANSFORM :
+ {
+ exportAnimNode( rStrm, xNode, nFillDefault );
+ exportAnimPropertySet( rStrm, xNode );
+ exportAnimateTransform( rStrm, xNode );
+ exportAnimEvent( rStrm, xNode );
+ exportAnimValue( rStrm, xNode, false );
+ }
+ break;
+
+ case AnimationNodeType::TRANSITIONFILTER :
+ {
+ exportAnimNode( rStrm, xNode, nFillDefault );
+ exportAnimPropertySet( rStrm, xNode );
+ exportAnimEvent( rStrm, xNode );
+ exportAnimValue( rStrm, xNode, false );
+ exportTransitionFilter( rStrm, xNode );
+ }
+ break;
+
+ case AnimationNodeType::AUDIO : // #i58428#
+ {
+ exportAnimNode( rStrm, xNode, nFillDefault );
+ exportAnimPropertySet( rStrm, xNode );
+
+ Reference< XAudio > xAudio( xNode, UNO_QUERY );
+ if( xAudio.is() )
+ {
+ Any aAny( xAudio->getSource() );
+ OUString aURL;
+
+ if ( ( aAny >>= aURL) && !aURL.isEmpty() )
+ {
+ sal_Int32 nU1 = 2;
+ sal_Int32 nTrigger = 3;
+ sal_Int32 nU3 = nAudioGroup;
+ sal_Int32 nBegin = 0;
+ {
+ EscherExContainer aAnimEvent( rStrm, DFF_msofbtAnimEvent, 1 );
+ {
+ EscherExAtom aAnimTrigger( rStrm, DFF_msofbtAnimTrigger );
+ rStrm.WriteInt32( nU1 ).WriteInt32( nTrigger ).WriteInt32( nU3 ).WriteInt32( nBegin );
+ }
+ }
+ nU1 = 1;
+ nTrigger = 0xb;
+ nU3 = 0;
+ {
+ EscherExContainer aAnimEvent( rStrm, DFF_msofbtAnimEvent, 2 );
+ {
+ EscherExAtom aAnimTrigger( rStrm, DFF_msofbtAnimTrigger );
+ rStrm.WriteInt32( nU1 ).WriteInt32( nTrigger ).WriteInt32( nU3 ).WriteInt32( nBegin );
+ }
+ }
+ EscherExContainer aAnimateTargetElement( rStrm, DFF_msofbtAnimateTargetElement );
+ {
+ sal_uInt32 const nRefMode = 3;
+ sal_uInt32 const nRefType = 2;
+ sal_uInt32 nRefId = mrExSoundCollection.GetId( aURL );
+ sal_Int32 const begin = -1;
+ sal_Int32 const end = -1;
+
+ EscherExAtom aAnimReference( rStrm, DFF_msofbtAnimReference );
+ rStrm.WriteUInt32( nRefMode ).WriteUInt32( nRefType ).WriteUInt32( nRefId ).WriteInt32( begin ).WriteInt32( end );
+ }
+ }
+ }
+ exportAnimValue( rStrm, xNode, false );
+ }
+ break;
+ }
+ if( !bSkipChildren )
+ {
+ // export after effect node if one exists for this node
+ Reference< XAnimationNode > xAfterEffectNode;
+ if( hasAfterEffectNode( xNode, xAfterEffectNode ) )
+ {
+ exportNode( rStrm, xAfterEffectNode, DFF_msofbtAnimSubGoup, 1, nGroupLevel + 1, bTakeBackInteractiveSequenceTimingForChild, nFillDefault );
+ }
+
+ Reference< XEnumerationAccess > xEnumerationAccess( xNode, UNO_QUERY );
+ if( xEnumerationAccess.is() )
+ {
+ Reference< XEnumeration > xEnumeration = xEnumerationAccess->createEnumeration();
+ if( xEnumeration.is() )
+ {
+ while( xEnumeration->hasMoreElements() )
+ {
+ Reference< XAnimationNode > xChildNode( xEnumeration->nextElement(), UNO_QUERY );
+ if( xChildNode.is() )
+ {
+ if ( xChildNode->getType() == AnimationNodeType::AUDIO )
+ {
+ xAudioNode = xChildNode;
+ nAudioGroup = mnCurrentGroup;
+ }
+ else
+ exportNode( rStrm, xChildNode, DFF_msofbtAnimGroup, 1, nGroupLevel + 1, bTakeBackInteractiveSequenceTimingForChild, nFillDefault );
+ }
+ }
+ }
+ }
+ }
+ }
+ if ( xAudioNode.is() )
+ exportNode( rStrm, xAudioNode, DFF_msofbtAnimGroup, 1, nGroupLevel, bTakeBackInteractiveSequenceTimingForChild, nFillDefault );
+
+ if( xNode->getType() == AnimationNodeType::ITERATE )
+ aTarget = Any();
+}
+
+Reference< XAnimationNode > AnimationExporter::createAfterEffectNodeClone( const Reference< XAnimationNode >& xNode )
+{
+ try
+ {
+ Reference< css::util::XCloneable > xClonable( xNode, UNO_QUERY_THROW );
+ Reference< XAnimationNode > xCloneNode( xClonable->createClone(), UNO_QUERY_THROW );
+
+ Any aEmpty;
+ xCloneNode->setBegin( aEmpty );
+
+ return xCloneNode;
+ }
+ catch( Exception& )
+ {
+ OSL_FAIL("(@CL)sd::ppt::AnimationExporter::createAfterEffectNodeClone(), could not create clone!" );
+ }
+ return xNode;
+}
+
+bool AnimationExporter::GetNodeType( const Reference< XAnimationNode >& xNode, sal_Int16& nType )
+{
+ // trying to get the nodetype
+ const Sequence< NamedValue > aUserData = xNode->getUserData();
+ for( const NamedValue& rProp : aUserData )
+ {
+ if ( rProp.Name == "node-type" )
+ {
+ if ( rProp.Value >>= nType )
+ return true;
+ }
+ }
+
+ return false;
+}
+
+void AnimationExporter::exportAnimNode( SvStream& rStrm, const Reference< XAnimationNode >& xNode,
+ const sal_Int16 nFillDefault )
+{
+ EscherExAtom aAnimNodeExAtom( rStrm, DFF_msofbtAnimNode );
+ AnimationNode aAnim;
+
+ // attribute Restart
+ switch( xNode->getRestart() )
+ {
+ default:
+ case AnimationRestart::DEFAULT : aAnim.mnRestart = 0; break;
+ case AnimationRestart::ALWAYS : aAnim.mnRestart = 1; break;
+ case AnimationRestart::WHEN_NOT_ACTIVE : aAnim.mnRestart = 2; break;
+ case AnimationRestart::NEVER : aAnim.mnRestart = 3; break;
+ }
+
+ switch( nFillDefault )
+ {
+ default:
+ case AnimationFill::DEFAULT : aAnim.mnFill = 0; break;
+ case AnimationFill::REMOVE : aAnim.mnFill = 1; break;
+ case AnimationFill::FREEZE :
+ case AnimationFill::HOLD : aAnim.mnFill = 3; break;
+ case AnimationFill::TRANSITION : aAnim.mnFill = 4; break;
+ }
+ // attribute Duration
+ double fDuration = 0.0;
+ css::animations::Timing eTiming;
+ if ( xNode->getDuration() >>= eTiming )
+ {
+ if ( eTiming == Timing_INDEFINITE )
+ aAnim.mnDuration = -1;
+ }
+ else if ( xNode->getDuration() >>= fDuration )
+ {
+ aAnim.mnDuration = static_cast<sal_Int32>( fDuration * 1000.0 );
+ }
+ else
+ aAnim.mnDuration = -1;
+
+ // NodeType, NodeGroup
+ aAnim.mnNodeType = 1;
+ aAnim.mnGroupType = mso_Anim_GroupType_SEQ;
+ switch( xNode->getType() )
+ {
+ case AnimationNodeType::PAR :
+ aAnim.mnGroupType = mso_Anim_GroupType_PAR;
+ [[fallthrough]];
+ case AnimationNodeType::SEQ :
+ {
+ sal_Int16 nType = 0;
+ if( GetNodeType( xNode, nType ) )
+ switch( nType )
+ {
+ case css::presentation::EffectNodeType::TIMING_ROOT : aAnim.mnNodeType = 0x12; break;
+ case css::presentation::EffectNodeType::MAIN_SEQUENCE : aAnim.mnNodeType = 0x18; break;
+ }
+ }
+ break;
+
+ case AnimationNodeType::ANIMATE :
+ case AnimationNodeType::SET :
+
+ case AnimationNodeType::CUSTOM :
+ case AnimationNodeType::ITERATE :
+ case AnimationNodeType::ANIMATEMOTION :
+ case AnimationNodeType::ANIMATECOLOR :
+ case AnimationNodeType::ANIMATETRANSFORM :
+ {
+ aAnim.mnGroupType = mso_Anim_GroupType_NODE;
+ aAnim.mnNodeType = mso_Anim_Behaviour_ANIMATION;
+ }
+ break;
+
+ case AnimationNodeType::AUDIO :
+ {
+ aAnim.mnGroupType = mso_Anim_GroupType_MEDIA;
+ aAnim.mnNodeType = mso_Anim_Behaviour_ANIMATION;
+ }
+ break;
+
+ case AnimationNodeType::TRANSITIONFILTER :
+ {
+ aAnim.mnGroupType = mso_Anim_GroupType_NODE;
+ aAnim.mnNodeType = mso_Anim_Behaviour_FILTER;
+ }
+ break;
+ }
+
+ WriteAnimationNode( rStrm, aAnim );
+}
+
+void AnimationExporter::GetUserData( const Sequence< NamedValue >& rUserData, const Any ** pAny, std::size_t nLen )
+{
+ // storing user data into pAny, to allow direct access later
+ memset( pAny, 0, nLen );
+ if ( !rUserData.hasElements() )
+ return;
+
+ for( const NamedValue& rProp : rUserData )
+ {
+ if ( rProp.Name == "node-type" )
+ {
+ pAny[ DFF_ANIM_NODE_TYPE ] = &(rProp.Value);
+ }
+ else if ( rProp.Name == "preset-class" )
+ {
+ pAny[ DFF_ANIM_PRESET_CLASS ] = &(rProp.Value);
+ }
+ else if ( rProp.Name == "preset-id" )
+ {
+ pAny[ DFF_ANIM_PRESET_ID ] = &(rProp.Value);
+ }
+ else if ( rProp.Name == "preset-sub-type" )
+ {
+ pAny[ DFF_ANIM_PRESET_SUB_TYPE ] = &(rProp.Value);
+ }
+ else if ( rProp.Name == "master-element" )
+ {
+ pAny[ DFF_ANIM_AFTEREFFECT ] = &(rProp.Value);
+ }
+ }
+}
+
+sal_uInt32 AnimationExporter::GetPresetID( std::u16string_view aPreset, sal_uInt32 nAPIPresetClass, bool& bPresetId )
+{
+ sal_uInt32 nPresetId = 0;
+ bPresetId = false;
+
+ if ( o3tl::starts_with(aPreset, u"ppt_") )
+ {
+ size_t nLast = aPreset.rfind( '_' );
+ if ( ( nLast != std::u16string_view::npos ) && ( ( nLast + 1 ) < aPreset.size() ) )
+ {
+ std::u16string_view aNumber( aPreset.substr( nLast + 1 ) );
+ nPresetId = o3tl::toUInt32(aNumber);
+ bPresetId = true;
+ }
+ }
+ else
+ {
+ const oox::ppt::preset_mapping* p = oox::ppt::preset_mapping::getList();
+ while( p->mpStrPresetId && ((p->mnPresetClass != static_cast<sal_Int32>(nAPIPresetClass)) || !o3tl::equalsAscii(aPreset, p->mpStrPresetId )) )
+ p++;
+
+ if( p->mpStrPresetId )
+ {
+ nPresetId = p->mnPresetId;
+ bPresetId = true;
+ }
+ }
+
+ return nPresetId;
+}
+
+sal_Int16 AnimationExporter::exportAnimPropertySet( SvStream& rStrm, const Reference< XAnimationNode >& xNode )
+{
+ sal_Int16 nNodeType = css::presentation::EffectNodeType::DEFAULT;
+
+ EscherExContainer aAnimPropertySet( rStrm, DFF_msofbtAnimPropertySet );
+
+ Reference< XAnimationNode > xMaster;
+
+ Any aMasterRel, aOverride, aRunTimeContext;
+
+ // storing user data into pAny, to allow direct access later
+ const Sequence< NamedValue > aUserData = xNode->getUserData();
+ const css::uno::Any* pAny[ DFF_ANIM_PROPERTY_ID_COUNT ];
+ GetUserData( aUserData, pAny, sizeof( pAny ) );
+
+ if( pAny[ DFF_ANIM_AFTEREFFECT ] )
+ ( *pAny[ DFF_ANIM_AFTEREFFECT ] ) >>= xMaster;
+
+ // calculate master-rel
+ if( xMaster.is() )
+ {
+ sal_Int32 nMasterRel = 2;
+ if( xNode.is() && xMaster.is() && (xNode->getParent() == xMaster->getParent() ) )
+ nMasterRel = 0;
+
+ aMasterRel <<= nMasterRel;
+
+ pAny[ DFF_ANIM_MASTERREL ] = &aMasterRel;
+
+ aOverride <<= sal_Int32(1);
+ pAny[ DFF_ANIM_OVERRIDE ] = &aOverride;
+
+ aRunTimeContext <<= sal_Int32(1);
+ pAny[ DFF_ANIM_RUNTIMECONTEXT ] = &aRunTimeContext;
+ }
+
+ // the order is important
+ if ( pAny[ DFF_ANIM_NODE_TYPE ] )
+ {
+ if ( *pAny[ DFF_ANIM_NODE_TYPE ] >>= nNodeType )
+ {
+ sal_uInt32 nPPTNodeType = DFF_ANIM_NODE_TYPE_ON_CLICK;
+ switch( nNodeType )
+ {
+ case css::presentation::EffectNodeType::ON_CLICK : nPPTNodeType = DFF_ANIM_NODE_TYPE_ON_CLICK; break;
+ case css::presentation::EffectNodeType::WITH_PREVIOUS : nPPTNodeType = DFF_ANIM_NODE_TYPE_WITH_PREVIOUS; break;
+ case css::presentation::EffectNodeType::AFTER_PREVIOUS : nPPTNodeType = DFF_ANIM_NODE_TYPE_AFTER_PREVIOUS; break;
+ case css::presentation::EffectNodeType::MAIN_SEQUENCE : nPPTNodeType = DFF_ANIM_NODE_TYPE_MAIN_SEQUENCE; break;
+ case css::presentation::EffectNodeType::TIMING_ROOT : nPPTNodeType = DFF_ANIM_NODE_TYPE_TIMING_ROOT; break;
+ case css::presentation::EffectNodeType::INTERACTIVE_SEQUENCE: nPPTNodeType = DFF_ANIM_NODE_TYPE_INTERACTIVE_SEQ; break;
+ }
+ exportAnimPropertyuInt32( rStrm, DFF_ANIM_NODE_TYPE, nPPTNodeType );
+ }
+ }
+ sal_uInt32 nPresetId = 0;
+ sal_uInt32 nPresetSubType = 0;
+ sal_uInt32 nAPIPresetClass = EffectPresetClass::CUSTOM;
+ sal_uInt32 nPresetClass = DFF_ANIM_PRESS_CLASS_USER_DEFINED;
+ bool bPresetClass, bPresetId, bPresetSubType;
+ bPresetId = bPresetClass = bPresetSubType = false;
+
+ if ( pAny[ DFF_ANIM_PRESET_CLASS ] )
+ {
+ if ( *pAny[ DFF_ANIM_PRESET_CLASS ] >>= nAPIPresetClass )
+ {
+ sal_uInt8 nPPTPresetClass;
+ switch( nAPIPresetClass )
+ {
+ case EffectPresetClass::ENTRANCE : nPPTPresetClass = DFF_ANIM_PRESS_CLASS_ENTRANCE; break;
+ case EffectPresetClass::EXIT : nPPTPresetClass = DFF_ANIM_PRESS_CLASS_EXIT; break;
+ case EffectPresetClass::EMPHASIS : nPPTPresetClass = DFF_ANIM_PRESS_CLASS_EMPHASIS; break;
+ case EffectPresetClass::MOTIONPATH : nPPTPresetClass = DFF_ANIM_PRESS_CLASS_MOTIONPATH; break;
+ case EffectPresetClass::OLEACTION : nPPTPresetClass = DFF_ANIM_PRESS_CLASS_OLE_ACTION; break;
+ case EffectPresetClass::MEDIACALL : nPPTPresetClass = DFF_ANIM_PRESS_CLASS_MEDIACALL; break;
+ default :
+ nPPTPresetClass = DFF_ANIM_PRESS_CLASS_USER_DEFINED;
+ }
+ nPresetClass = nPPTPresetClass;
+ bPresetClass = true;
+ }
+ }
+ if ( pAny[ DFF_ANIM_PRESET_ID ] )
+ {
+ OUString sPreset;
+ if ( *pAny[ DFF_ANIM_PRESET_ID ] >>= sPreset )
+ nPresetId = GetPresetID( sPreset, nAPIPresetClass, bPresetId );
+ }
+
+ if ( pAny[ DFF_ANIM_PRESET_SUB_TYPE ] )
+ {
+ OUString sPresetSubType;
+ if ( *pAny[ DFF_ANIM_PRESET_SUB_TYPE ] >>= sPresetSubType )
+ {
+ nPresetSubType = TranslatePresetSubType( nPresetClass, nPresetId, sPresetSubType );
+ bPresetSubType = true;
+ }
+ }
+ if ( bPresetId )
+ exportAnimPropertyuInt32( rStrm, DFF_ANIM_PRESET_ID, nPresetId );
+ if ( bPresetSubType )
+ exportAnimPropertyuInt32( rStrm, DFF_ANIM_PRESET_SUB_TYPE, nPresetSubType );
+ if ( bPresetClass )
+ exportAnimPropertyuInt32( rStrm, DFF_ANIM_PRESET_CLASS, nPresetClass );
+
+ if ( pAny[ DFF_ANIM_ID ] )
+ {
+ // TODO DFF_ANIM_ID
+ }
+
+ if ( pAny[ DFF_ANIM_AFTEREFFECT ] )
+ {
+ bool bAfterEffect = false;
+ if ( *pAny[ DFF_ANIM_AFTEREFFECT ] >>= bAfterEffect )
+ exportAnimPropertyByte( rStrm, DFF_ANIM_AFTEREFFECT, int(bAfterEffect) );
+ }
+
+ if ( pAny[ DFF_ANIM_RUNTIMECONTEXT ] )
+ {
+ sal_Int32 nRunTimeContext = 0;
+ if ( *pAny[ DFF_ANIM_RUNTIMECONTEXT ] >>= nRunTimeContext )
+ exportAnimPropertyuInt32( rStrm, DFF_ANIM_RUNTIMECONTEXT, nRunTimeContext );
+ }
+ if ( pAny[ DFF_ANIM_PATH_EDIT_MODE ] )
+ {
+ // TODO DFF_ANIM_ID
+ }
+
+ if( !xMaster.is() )
+ {
+ Reference< XAnimateColor > xColor( xNode, UNO_QUERY );
+ if( xColor.is() )
+ {
+
+ bool bDirection = !xColor->getDirection();
+ exportAnimPropertyuInt32( rStrm, DFF_ANIM_DIRECTION, bDirection ? 1 : 0 );
+ }
+ }
+
+ if ( pAny[ DFF_ANIM_OVERRIDE ] )
+ {
+ sal_Int32 nOverride = 0;
+ if ( *pAny[ DFF_ANIM_OVERRIDE ] >>= nOverride )
+ exportAnimPropertyuInt32( rStrm, DFF_ANIM_OVERRIDE, nOverride );
+ }
+
+ if ( pAny[ DFF_ANIM_MASTERREL ] )
+ {
+ sal_Int32 nMasterRel = 0;
+ if ( *pAny[ DFF_ANIM_MASTERREL ] >>= nMasterRel )
+ exportAnimPropertyuInt32( rStrm, DFF_ANIM_MASTERREL, nMasterRel );
+ }
+
+/* todo
+ Reference< XAudio > xAudio( xNode, UNO_QUERY );
+ if( xAudio.is() )
+ {
+ sal_Int16 nEndAfterSlide = 0;
+ nEndAfterSlide = xAudio->getEndAfterSlide();
+ exportAnimPropertyuInt32( rStrm, DFF_ANIM_ENDAFTERSLIDE, nEndAfterSlide, TRANSLATE_NONE );
+ }
+*/
+ Reference< XAnimate > xAnim( xNode, UNO_QUERY );
+ if( xAnim.is() )
+ {
+ // TODO: DFF_ANIM_TIMEFILTER
+ }
+ if ( pAny[ DFF_ANIM_EVENT_FILTER ] )
+ {
+ // TODO DFF_ANIM_EVENT_FILTER
+ }
+ if ( pAny[ DFF_ANIM_VOLUME ] )
+ {
+ // TODO DFF_ANIM_VOLUME
+ }
+ return nNodeType;
+}
+
+bool AnimationExporter::exportAnimProperty( SvStream& rStrm, const sal_uInt16 nPropertyId, const css::uno::Any& rAny, const TranslateMode eTranslateMode )
+{
+ bool bRet = false;
+ if ( rAny.hasValue() )
+ {
+ switch( rAny.getValueType().getTypeClass() )
+ {
+ case css::uno::TypeClass_UNSIGNED_SHORT :
+ case css::uno::TypeClass_SHORT :
+ case css::uno::TypeClass_UNSIGNED_LONG :
+ case css::uno::TypeClass_LONG :
+ {
+ sal_Int32 nVal = 0;
+ if ( rAny >>= nVal )
+ {
+ exportAnimPropertyuInt32( rStrm, nPropertyId, nVal );
+ bRet = true;
+ }
+ }
+ break;
+
+ case css::uno::TypeClass_DOUBLE :
+ {
+ double fVal = 0.0;
+ if ( rAny >>= fVal )
+ {
+ exportAnimPropertyFloat( rStrm, nPropertyId, fVal );
+ bRet = true;
+ }
+ }
+ break;
+ case css::uno::TypeClass_FLOAT :
+ {
+ float fVal = 0.0;
+ if ( rAny >>= fVal )
+ {
+ if ( eTranslateMode & TRANSLATE_NUMBER_TO_STRING )
+ {
+ OUString aNumber( OUString::number( fVal ) );
+ exportAnimPropertyString( rStrm, nPropertyId, aNumber, eTranslateMode );
+ }
+ else
+ {
+ exportAnimPropertyFloat( rStrm, nPropertyId, fVal );
+ bRet = true;
+ }
+ }
+ }
+ break;
+ case css::uno::TypeClass_STRING :
+ {
+ OUString aStr;
+ if ( rAny >>= aStr )
+ {
+ exportAnimPropertyString( rStrm, nPropertyId, aStr, eTranslateMode );
+ bRet = true;
+ }
+ }
+ break;
+ default:
+ break;
+ }
+ }
+ return bRet;
+}
+void AnimationExporter::exportAnimPropertyString( SvStream& rStrm, const sal_uInt16 nPropertyId, const OUString& rVal, const TranslateMode eTranslateMode )
+{
+ EscherExAtom aExAtom( rStrm, DFF_msofbtAnimAttributeValue, nPropertyId );
+ rStrm.WriteUChar( DFF_ANIM_PROP_TYPE_UNISTRING );
+ OUString aStr( rVal );
+ if ( eTranslateMode != TRANSLATE_NONE )
+ ImplTranslateAttribute( aStr, eTranslateMode );
+ writeZString( rStrm, aStr );
+}
+
+void AnimationExporter::exportAnimPropertyFloat( SvStream& rStrm, const sal_uInt16 nPropertyId, const double& rVal )
+{
+ EscherExAtom aExAtom( rStrm, DFF_msofbtAnimAttributeValue, nPropertyId );
+ float fFloat = static_cast<float>(rVal);
+ rStrm.WriteUChar( DFF_ANIM_PROP_TYPE_FLOAT )
+ .WriteFloat( fFloat );
+}
+
+void AnimationExporter::exportAnimPropertyuInt32( SvStream& rStrm, const sal_uInt16 nPropertyId, const sal_uInt32 nVal )
+{
+ EscherExAtom aExAtom( rStrm, DFF_msofbtAnimAttributeValue, nPropertyId );
+ rStrm.WriteUChar( DFF_ANIM_PROP_TYPE_INT32 )
+ .WriteUInt32( nVal );
+}
+
+void AnimationExporter::exportAnimPropertyByte( SvStream& rStrm, const sal_uInt16 nPropertyId, const sal_uInt8 nVal )
+{
+ EscherExAtom aExAtom( rStrm, DFF_msofbtAnimAttributeValue, nPropertyId );
+ rStrm.WriteUChar( DFF_ANIM_PROP_TYPE_BYTE )
+ .WriteUChar( nVal );
+}
+
+void AnimationExporter::writeZString( SvStream& rStrm, std::u16string_view aVal )
+{
+ for ( size_t i = 0; i < aVal.size(); i++ )
+ rStrm.WriteUInt16( aVal[ i ] );
+ rStrm.WriteUInt16( 0 );
+}
+
+void AnimationExporter::exportAnimAction( SvStream& rStrm, const Reference< XAnimationNode >& xNode )
+{
+ EscherExAtom aExAtom( rStrm, DFF_msofbtAnimAction );
+
+ sal_Int32 const nConcurrent = 1;
+ sal_Int32 const nNextAction = 1;
+ sal_Int32 nEndSync = 0;
+ sal_Int32 const nU4 = 0;
+ sal_Int32 const nU5 = 3;
+
+ sal_Int16 nAnimationEndSync = 0;
+ if ( xNode->getEndSync() >>= nAnimationEndSync )
+ {
+ if ( nAnimationEndSync == AnimationEndSync::ALL )
+ nEndSync = 1;
+ }
+ rStrm.WriteInt32( nConcurrent )
+ .WriteInt32( nNextAction )
+ .WriteInt32( nEndSync )
+ .WriteInt32( nU4 )
+ .WriteInt32( nU5 );
+
+}
+
+// nFlags Bit 6 = fixInteractiveSequenceTiming (for child)
+// nFlags Bit 5 = fixInteractiveSequenceTiming (for root)
+// nFlags Bit 4 = first node of main sequence -> begin event next has to be replaced to indefinite
+void AnimationExporter::exportAnimEvent( SvStream& rStrm, const Reference< XAnimationNode >& xNode, const sal_Int32 nFlags )
+{
+ sal_uInt16 i;
+ for ( i = 0; i < 4; i++ )
+ {
+ sal_Int32 nU1 = 0;
+ sal_Int32 nTrigger = 0;
+ sal_Int32 nU3 = 0;
+ sal_Int32 nBegin = 0;
+
+ bool bCreateEvent = false;
+ Any aSource;
+
+ switch( i )
+ {
+ case 0 :
+ case 1 :
+ {
+ Any aAny;
+ Event aEvent;
+ css::animations::Timing eTiming;
+ if ( i == 0 )
+ {
+ if ( nFlags & 0x20 )
+ {
+ // taking the first child
+ Reference< XEnumerationAccess > xEA( xNode, UNO_QUERY_THROW );
+ Reference< XEnumeration > xE( xEA->createEnumeration(), css::uno::UNO_SET_THROW );
+ if ( xE->hasMoreElements() )
+ {
+ Reference< XAnimationNode > xClickNode( xE->nextElement(), UNO_QUERY );
+ aAny = xClickNode->getBegin();
+ }
+ }
+ else if ( nFlags & 0x40 )
+ {
+ // begin has to be replaced with void, so don't do anything
+ }
+ else
+ {
+ aAny = xNode->getBegin();
+ if ( nFlags & 0x10 ) // replace ON_NEXT with INDEFINITE
+ {
+ if ( ( aAny >>= aEvent ) && ( aEvent.Trigger == EventTrigger::ON_NEXT ) )
+ {
+ eTiming = Timing_INDEFINITE;
+ aAny <<= eTiming;
+ }
+ }
+ }
+ }
+ else
+ aAny = xNode->getEnd();
+
+ double fTiming = 0.0;
+ if ( aAny >>= aEvent )
+ {
+ bCreateEvent = true;
+ switch( aEvent.Trigger )
+ {
+ case EventTrigger::NONE : nTrigger = 0; break;
+ case EventTrigger::ON_BEGIN : nTrigger = 1; break;
+ case EventTrigger::ON_END : nTrigger = 2; break;
+ case EventTrigger::BEGIN_EVENT : nTrigger = 3; break;
+ case EventTrigger::END_EVENT : nTrigger = 4; nU1 = 2; nU3 = mnCurrentGroup; break;
+ case EventTrigger::ON_CLICK : nTrigger = 5; break;
+ case EventTrigger::ON_DBL_CLICK : nTrigger = 6; break;
+ case EventTrigger::ON_MOUSE_ENTER : nTrigger = 7; break;
+ case EventTrigger::ON_MOUSE_LEAVE : nTrigger = 8; break;
+ case EventTrigger::ON_NEXT : nTrigger = 9; break;
+ case EventTrigger::ON_PREV : nTrigger = 10; break;
+ case EventTrigger::ON_STOP_AUDIO : nTrigger = 11; break;
+ }
+ if ( aEvent.Offset.hasValue() )
+ {
+ if ( aEvent.Offset >>= eTiming )
+ {
+ if ( eTiming == Timing_INDEFINITE )
+ nBegin = -1;
+ }
+ else if ( aEvent.Offset >>= fTiming )
+ nBegin = static_cast<sal_Int32>( fTiming * 1000.0 );
+ }
+ aSource = aEvent.Source;
+ }
+ else if ( aAny >>= eTiming )
+ {
+ bCreateEvent = true;
+ if ( eTiming == Timing_INDEFINITE )
+ nBegin = -1;
+ }
+ else if ( aAny >>= fTiming )
+ {
+ bCreateEvent = true;
+ nBegin = static_cast<sal_Int32>( fTiming * 1000.0 );
+ }
+ }
+ break;
+
+ case 2 :
+ {
+ if ( nFlags & ( 1 << i ) )
+ {
+ bCreateEvent = true;
+ nU1 = 1;
+ nTrigger = 9;
+ }
+ }
+ break;
+ case 3 :
+ {
+ if ( nFlags & ( 1 << i ) )
+ {
+ bCreateEvent = true;
+ nU1 = 1;
+ nTrigger = 10;
+ }
+ }
+ break;
+ }
+ if ( bCreateEvent )
+ {
+ EscherExContainer aAnimEvent( rStrm, DFF_msofbtAnimEvent, i + 1 );
+ {
+ EscherExAtom aAnimTrigger( rStrm, DFF_msofbtAnimTrigger );
+ rStrm.WriteInt32( nU1 )
+ .WriteInt32( nTrigger )
+ .WriteInt32( nU3 )
+ .WriteInt32( nBegin );
+ }
+ exportAnimateTargetElement( rStrm, aSource, ( nFlags & ( 1 << i ) ) != 0 );
+ }
+ }
+}
+
+Any AnimationExporter::convertAnimateValue( const Any& rSourceValue, std::u16string_view rAttributeName )
+{
+ OUString aDest;
+ if ( rAttributeName == u"X"
+ || rAttributeName == u"Y"
+ || rAttributeName == u"Width"
+ || rAttributeName == u"Height"
+ )
+ {
+ OUString aStr;
+ if ( rSourceValue >>= aStr )
+ {
+ ImplTranslateAttribute( aStr, TRANSLATE_MEASURE );
+ aDest += aStr;
+ }
+ }
+ else if ( rAttributeName == u"Rotate" // "r" or "style.rotation" ?
+ || rAttributeName == u"Opacity"
+ || rAttributeName == u"CharHeight"
+ || rAttributeName == u"SkewX"
+ )
+ {
+ double fNumber = 0.0;
+ if ( rSourceValue >>= fNumber )
+ aDest += OUString::number( fNumber );
+ }
+ else if ( rAttributeName == u"Color"
+ || rAttributeName == u"FillColor" // "Fillcolor" or "FillColor" ?
+ || rAttributeName == u"LineColor"
+ || rAttributeName == u"CharColor"
+ )
+ {
+ sal_Int32 nColor = 0;
+ Sequence< double > aHSL( 3 );
+ OUString aP( "," );
+ if ( rSourceValue >>= aHSL )
+ {
+ aDest += "hsl("
+ + OUString::number( static_cast<sal_Int32>( aHSL[ 0 ] / ( 360.0 / 255 ) ) )
+ + aP
+ + OUString::number( static_cast<sal_Int32>( aHSL[ 1 ] * 255.0 ) )
+ + aP
+ + OUString::number( static_cast<sal_Int32>( aHSL[ 2 ] * 255.0 ) )
+ + ")";
+ }
+ else if ( rSourceValue >>= nColor )
+ {
+ aDest += "rgb("
+ + OUString::number( static_cast<sal_Int8>(nColor) )
+ + aP
+ + OUString::number( static_cast<sal_Int8>( nColor >> 8 ) )
+ + aP
+ + OUString::number( static_cast<sal_Int8>( nColor >> 16 ) )
+ + ")";
+ }
+ }
+ else if ( rAttributeName == u"FillStyle" )
+ {
+ css::drawing::FillStyle eFillStyle;
+ if ( rSourceValue >>= eFillStyle )
+ {
+ if ( eFillStyle == css::drawing::FillStyle_NONE )
+ aDest += "none"; // ?
+ else
+ aDest += "solid";
+ }
+ }
+ else if (rAttributeName == u"FillOn")
+ {
+ bool bFillOn;
+ if ( rSourceValue >>= bFillOn )
+ {
+ if ( bFillOn )
+ aDest += "true";
+ else
+ aDest += "false";
+ }
+ }
+ else if ( rAttributeName == u"LineStyle" )
+ {
+ css::drawing::LineStyle eLineStyle;
+ if ( rSourceValue >>= eLineStyle )
+ {
+ if ( eLineStyle == css::drawing::LineStyle_NONE )
+ aDest += "false";
+ else
+ aDest += "true";
+ }
+ }
+ else if ( rAttributeName == u"CharWeight" )
+ {
+ float fFontWeight = 0.0;
+ if ( rSourceValue >>= fFontWeight )
+ {
+ if ( fFontWeight == css::awt::FontWeight::BOLD )
+ aDest += "bold";
+ else
+ aDest += "normal";
+ }
+ }
+ else if ( rAttributeName == u"CharUnderline" )
+ {
+ sal_Int16 nFontUnderline = 0;
+ if ( rSourceValue >>= nFontUnderline )
+ {
+ if ( nFontUnderline == css::awt::FontUnderline::NONE )
+ aDest += "false";
+ else
+ aDest += "true";
+ }
+ }
+ else if ( rAttributeName == u"CharPosture" )
+ {
+ css::awt::FontSlant eFontSlant;
+ if ( rSourceValue >>= eFontSlant )
+ {
+ if ( eFontSlant == css::awt::FontSlant_ITALIC )
+ aDest += "italic";
+ else
+ aDest += "normal"; // ?
+ }
+ }
+ else if ( rAttributeName == u"Visibility" )
+ {
+ bool bVisible = true;
+ if ( rSourceValue >>= bVisible )
+ {
+ if ( bVisible )
+ aDest += "visible";
+ else
+ aDest += "hidden";
+ }
+ }
+ Any aRet;
+ if ( !aDest.isEmpty() )
+ aRet <<= aDest;
+ else
+ aRet = rSourceValue;
+ return aRet;
+}
+
+void AnimationExporter::exportAnimateSet( SvStream& rStrm, const Reference< XAnimationNode >& xNode, int nAfterEffectType )
+{
+ Reference< XAnimateSet > xSet( xNode, UNO_QUERY );
+ if( !xSet.is() )
+ return;
+
+ EscherExContainer aAnimateSet( rStrm, DFF_msofbtAnimateSet, 0 );
+ {
+ EscherExAtom aAnimateSetData( rStrm, DFF_msofbtAnimateSetData );
+ sal_uInt32 const nId1 = 1; // ??
+ sal_uInt32 const nId2 = 1; // ??
+ rStrm.WriteUInt32( nId1 ).WriteUInt32( nId2 );
+ }
+ Any aConvertedValue( convertAnimateValue( xSet->getTo(), xSet->getAttributeName() ) );
+ if ( aConvertedValue.hasValue() )
+ exportAnimProperty( rStrm, 1, aConvertedValue, TRANSLATE_NONE );
+ exportAnimateTarget( rStrm, xNode, 0, nAfterEffectType );
+}
+
+sal_uInt32 AnimationExporter::GetValueTypeForAttributeName( std::u16string_view rAttributeName )
+{
+ sal_uInt32 nValueType = 0;
+
+ struct Entry
+ {
+ const char* pName;
+ sal_uInt8 nType;
+ };
+ static const Entry lcl_attributeMap[] =
+ {
+ { "charcolor", 2 },
+ { "charfontname", 0 },
+ { "charheight", 1 },
+ { "charposture", 0 },
+ // TODO(Q1): This should prolly be changed in PPT import
+ // { "charrotation", ATTRIBUTE_CHAR_ROTATION },
+ { "charrotation", 1 },
+ { "charunderline", 0 },
+ { "charweight", 0 },
+ { "color", 2 },
+ { "dimcolor", 2 },
+ { "fillcolor", 2 },
+ { "fillstyle", 0 },
+ { "height", 1 },
+ { "linecolor", 2 },
+ { "linestyle", 0 },
+ { "opacity", 0 },
+ { "rotate", 1 },
+ { "skewx", 1 },
+ { "skewy", 1 },
+ { "visibility", 1 },
+ { "width", 1 },
+ { "x", 1 },
+ { "y", 1 },
+ { nullptr, 0 }
+ };
+ const Entry* pPtr = &lcl_attributeMap[ 0 ];
+ while( pPtr->pName )
+ {
+ if ( o3tl::equalsIgnoreAsciiCase( rAttributeName, pPtr->pName ) )
+ {
+ nValueType = pPtr->nType;
+ break;
+ }
+ pPtr++;
+ }
+ DBG_ASSERT( pPtr->pName, "GetValueTypeForAttributeName, unknown property value!" );
+ return nValueType;
+}
+
+void AnimationExporter::exportAnimate( SvStream& rStrm, const Reference< XAnimationNode >& xNode )
+{
+ Reference< XAnimate > xAnimate( xNode, UNO_QUERY );
+ if ( !xAnimate.is() )
+ return;
+
+ Any aBy ( xAnimate->getBy() );
+ Any aFrom( xAnimate->getFrom() );
+ Any aTo ( xAnimate->getTo() );
+
+ EscherExContainer aContainer( rStrm, DFF_msofbtAnimate, 0 );
+ {
+ EscherExAtom aAnimateData( rStrm, DFF_msofbtAnimateData );
+ sal_uInt32 nBits = 0x38;
+ sal_Int16 nTmp = xAnimate->getCalcMode();
+ sal_uInt32 nCalcMode = /* (nTmp == AnimationCalcMode::FORMULA) ? 2 : */ (nTmp == AnimationCalcMode::LINEAR) ? 1 : 0;
+ sal_uInt32 nValueType = GetValueTypeForAttributeName( xAnimate->getAttributeName() );
+
+ if ( aBy.hasValue() )
+ nBits |= 1;
+ if ( aFrom.hasValue() )
+ nBits |= 2;
+ if ( aTo.hasValue() )
+ nBits |= 4;
+
+ rStrm.WriteUInt32( nCalcMode )
+ .WriteUInt32( nBits )
+ .WriteUInt32( nValueType );
+ }
+ if ( aBy.hasValue() )
+ exportAnimProperty( rStrm, 1, aBy, TRANSLATE_NUMBER_TO_STRING | TRANSLATE_MEASURE );
+ if ( aFrom.hasValue() )
+ exportAnimProperty( rStrm, 2, aFrom, TRANSLATE_NUMBER_TO_STRING | TRANSLATE_MEASURE );
+ if ( aTo.hasValue() )
+ exportAnimProperty( rStrm, 3, aTo, TRANSLATE_NUMBER_TO_STRING | TRANSLATE_MEASURE );
+
+ exportAnimateKeyPoints( rStrm, xAnimate );
+ exportAnimateTarget( rStrm, xNode );
+}
+
+void AnimationExporter::exportAnimateTarget( SvStream& rStrm, const Reference< XAnimationNode >& xNode, const sal_uInt32 nForceAttributeNames, int nAfterEffectType )
+{
+ EscherExContainer aAnimateTarget( rStrm, DFF_msofbtAnimateTarget, 0 );
+ Reference< XAnimate > xAnimate( xNode, UNO_QUERY );
+ if ( !xAnimate.is() )
+ return;
+
+ {
+ EscherExAtom aAnimateTargetSettings( rStrm, DFF_msofbtAnimateTargetSettings, 0 );
+ // nBits %0001: additive, %0010: accumulate, %0100: attributeName, %1000: transformtype
+ // nAdditive 0 = base, 1 = sum, 2 = replace, 3 = multiply, 4 = none
+ // nAccumulate 0 = none, 1 = always
+ // nTransformType 0: "property" else "image"
+ sal_uInt32 nBits = 0;
+ sal_uInt32 nAdditive = 0;
+ sal_uInt32 nAccumulate = 0;
+ sal_uInt32 const nTransformType = 0;
+ if ( xAnimate.is() )
+ {
+ if ( !xAnimate->getAttributeName().isEmpty() )
+ nBits |= 4; // what is attributeName ?, maybe this is set if a DFF_msofbtAnimateAttributeNames is written
+ sal_Int16 nAdditiveMode = xAnimate->getAdditive();
+ if ( nAdditiveMode != AnimationAdditiveMode::BASE )
+ {
+ nBits |= 1;
+ switch( nAdditiveMode )
+ {
+ case AnimationAdditiveMode::SUM : nAdditive = 1; break;
+ case AnimationAdditiveMode::REPLACE : nAdditive = 2; break;
+ case AnimationAdditiveMode::MULTIPLY : nAdditive = 3; break;
+ case AnimationAdditiveMode::NONE : nAdditive = 4; break;
+ }
+ }
+ if ( xAnimate->getAccumulate() )
+ {
+ nBits |= 2;
+ nAccumulate = 1;
+ }
+ }
+ rStrm.WriteUInt32( nBits )
+ .WriteUInt32( nAdditive )
+ .WriteUInt32( nAccumulate )
+ .WriteUInt32( nTransformType );
+ }
+ if ( !xAnimate->getAttributeName().isEmpty() || nForceAttributeNames )
+ {
+ EscherExContainer aAnimateAttributeNames( rStrm, DFF_msofbtAnimateAttributeNames, 1 );
+ OUString aAttributeName( xAnimate->getAttributeName() );
+ if ( nForceAttributeNames )
+ {
+ if( nForceAttributeNames == 1 )
+ {
+ aAttributeName = "r";
+ }
+ }
+ sal_Int32 nIndex = 0;
+ do
+ {
+ OUString aToken( aAttributeName.getToken( 0, ';', nIndex ) );
+ exportAnimPropertyString( rStrm, 0, aToken, TRANSLATE_ATTRIBUTE );
+ }
+ while ( nIndex >= 0 );
+ }
+
+ if( nAfterEffectType != AFTEREFFECT_NONE )
+ {
+ EscherExContainer aAnimPropertySet( rStrm, DFF_msofbtAnimPropertySet );
+ exportAnimPropertyuInt32( rStrm, 6, 1 );
+ if( nAfterEffectType == AFTEREFFECT_COLOR )
+ {
+ exportAnimPropertyuInt32( rStrm, 4, 0 );
+ exportAnimPropertyuInt32( rStrm, 5, 0 );
+ }
+ }
+ exportAnimateTargetElement( rStrm, aTarget.hasValue() ? aTarget : xAnimate->getTarget(), false );
+}
+
+Reference< XShape > AnimationExporter::getTargetElementShape( const Any& rAny, sal_Int32& rBegin, sal_Int32& rEnd, bool& rParagraphTarget )
+{
+ Reference< XShape > xShape;
+ rAny >>= xShape;
+
+ rParagraphTarget = false;
+
+ if( xShape.is() )
+ return xShape;
+
+ ParagraphTarget aParaTarget;
+ if( rAny >>= aParaTarget )
+ xShape = aParaTarget.Shape;
+ if ( !xShape.is() )
+ return xShape;
+
+ // now calculating the character range for the paragraph
+ sal_Int16 nParagraph = aParaTarget.Paragraph;
+ Reference< XSimpleText > xText( xShape, UNO_QUERY );
+ if ( !xText.is() )
+ return xShape;
+
+ rParagraphTarget = true;
+ Reference< XEnumerationAccess > xTextParagraphEnumerationAccess( xText, UNO_QUERY );
+ if ( !xTextParagraphEnumerationAccess.is() )
+ return xShape;
+
+ Reference< XEnumeration > xTextParagraphEnumeration( xTextParagraphEnumerationAccess->createEnumeration() );
+ if ( !xTextParagraphEnumeration.is() )
+ return xShape;
+
+ sal_Int16 nCurrentParagraph;
+ rBegin = rEnd = nCurrentParagraph = 0;
+ while ( xTextParagraphEnumeration->hasMoreElements() )
+ {
+ Reference< XTextRange > xTextRange( xTextParagraphEnumeration->nextElement(), UNO_QUERY );
+ if ( xTextRange.is() )
+ {
+ OUString aParaText( xTextRange->getString() );
+ sal_Int32 nLength = aParaText.getLength() + 1;
+ rEnd += nLength;
+ if ( nCurrentParagraph == nParagraph )
+ break;
+ nCurrentParagraph++;
+ rBegin += nLength;
+ }
+ }
+
+ return xShape;
+}
+
+void AnimationExporter::exportAnimateTargetElement( SvStream& rStrm, const Any& rAny, const bool bCreate2b01Atom )
+{
+ sal_uInt32 nRefMode = 0; // nRefMode == 2 -> Paragraph
+ sal_Int32 begin = -1;
+ sal_Int32 end = -1;
+ bool bParagraphTarget;
+
+ Reference< XShape > xShape = getTargetElementShape(rAny, begin, end, bParagraphTarget);
+
+ if( bParagraphTarget )
+ nRefMode = 2;
+
+ if ( !(xShape.is() || bCreate2b01Atom) )
+ return;
+
+ EscherExContainer aAnimateTargetElement( rStrm, DFF_msofbtAnimateTargetElement );
+ if ( xShape.is() )
+ {
+ EscherExAtom aAnimReference( rStrm, DFF_msofbtAnimReference );
+
+ sal_uInt32 const nRefType = 1; // TODO: nRefType == 2 -> Sound;
+ sal_uInt32 nRefId = mrSolverContainer.GetShapeId( xShape );
+
+ rStrm.WriteUInt32( nRefMode )
+ .WriteUInt32( nRefType )
+ .WriteUInt32( nRefId )
+ .WriteInt32( begin )
+ .WriteInt32( end );
+ }
+ if ( bCreate2b01Atom )
+ {
+ EscherExAtom a2b01Atom( rStrm, 0x2b01 );
+ rStrm.WriteUInt32( 1 ); // ?
+ }
+}
+
+void AnimationExporter::exportAnimateKeyPoints( SvStream& rStrm, const Reference< XAnimate >& xAnimate )
+{
+ Sequence< double > aKeyTimes( xAnimate->getKeyTimes() );
+ Sequence< Any > aValues( xAnimate->getValues() );
+ OUString aFormula( xAnimate->getFormula() );
+ if ( !aKeyTimes.hasElements() )
+ return;
+
+ EscherExContainer aAnimKeyPoints( rStrm, DFF_msofbtAnimKeyPoints );
+ sal_Int32 i;
+ for ( i = 0; i < aKeyTimes.getLength(); i++ )
+ {
+ {
+ EscherExAtom aAnimKeyTime( rStrm, DFF_msofbtAnimKeyTime );
+ sal_Int32 nKeyTime = static_cast<sal_Int32>( aKeyTimes[ i ] * 1000.0 );
+ rStrm.WriteInt32( nKeyTime );
+ }
+ Any aAny[ 2 ];
+ if ( aValues[ i ].hasValue() )
+ {
+ ValuePair aPair;
+ if ( aValues[ i ] >>= aPair )
+ {
+ aAny[ 0 ] = convertAnimateValue( aPair.First, xAnimate->getAttributeName() );
+ aAny[ 1 ] = convertAnimateValue( aPair.Second, xAnimate->getAttributeName() );
+ }
+ else
+ {
+ aAny[ 0 ] = convertAnimateValue( aValues[ i ], xAnimate->getAttributeName() );
+ }
+ if ( !i && !aFormula.isEmpty() )
+ {
+ ImplTranslateAttribute( aFormula, TRANSLATE_MEASURE );
+ aAny[ 1 ] <<= aFormula;
+ }
+ exportAnimProperty( rStrm, 0, aAny[ 0 ], TRANSLATE_NONE );
+ exportAnimProperty( rStrm, 1, aAny[ 1 ], TRANSLATE_NONE );
+ }
+ }
+}
+
+void AnimationExporter::exportAnimValue( SvStream& rStrm, const Reference< XAnimationNode >& xNode, const bool bExportAlways )
+{
+ Any aAny;
+ // repeat count (0)
+ double fRepeat = 0.0;
+ float fRepeatCount = 0.0;
+ css::animations::Timing eTiming;
+ aAny = xNode->getRepeatCount();
+ if ( aAny >>= eTiming )
+ {
+ if ( eTiming == Timing_INDEFINITE )
+ fRepeatCount = (float(3.40282346638528860e+38));
+ }
+ else if ( aAny >>= fRepeat )
+ fRepeatCount = static_cast<float>(fRepeat);
+ if ( fRepeatCount != 0.0 )
+ {
+ EscherExAtom aExAtom( rStrm, DFF_msofbtAnimValue );
+ sal_uInt32 const nType = 0;
+ rStrm.WriteUInt32( nType )
+ .WriteFloat( fRepeatCount );
+ }
+ // accelerate (3)
+ float fAccelerate = static_cast<float>(xNode->getAcceleration());
+ if ( bExportAlways || ( fAccelerate != 0.0 ) )
+ {
+ EscherExAtom aExAtom( rStrm, DFF_msofbtAnimValue );
+ sal_uInt32 const nType = 3;
+ rStrm.WriteUInt32( nType )
+ .WriteFloat( fAccelerate );
+ }
+
+ // decelerate (4)
+ float fDecelerate = static_cast<float>(xNode->getDecelerate());
+ if ( bExportAlways || ( fDecelerate != 0.0 ) )
+ {
+ EscherExAtom aExAtom( rStrm, DFF_msofbtAnimValue );
+ sal_uInt32 const nType = 4;
+ rStrm.WriteUInt32( nType )
+ .WriteFloat( fDecelerate );
+ }
+
+ // autoreverse (5)
+ bool bAutoReverse = xNode->getAutoReverse();
+ if ( bExportAlways || bAutoReverse )
+ {
+ EscherExAtom aExAtom( rStrm, DFF_msofbtAnimValue );
+ sal_uInt32 const nType = 5;
+ sal_uInt32 nVal = bAutoReverse ? 1 : 0;
+ rStrm.WriteUInt32( nType )
+ .WriteUInt32( nVal );
+ }
+}
+
+void AnimationExporter::exportTransitionFilter( SvStream& rStrm, const Reference< XAnimationNode >& xNode )
+{
+ Reference< XTransitionFilter > xFilter( xNode, UNO_QUERY );
+ if ( !xFilter.is() )
+ return;
+
+ EscherExContainer aAnimateFilter( rStrm, DFF_msofbtAnimateFilter );
+ {
+ EscherExAtom aAnimateFilterData( rStrm, DFF_msofbtAnimateFilterData );
+ sal_uInt32 const nBits = 3; // bit 0 -> use AnimAttributeValue
+ // bit 1 -> use nTransition
+
+ sal_uInt32 nTransition = xFilter->getMode() ? 0 : 1;
+ rStrm.WriteUInt32( nBits )
+ .WriteUInt32( nTransition );
+ }
+ const char* pFilter = FindTransitionName( xFilter->getTransition(), xFilter->getSubtype(), xFilter->getDirection() );
+ if ( pFilter )
+ {
+ const OUString aStr( OUString::createFromAscii( pFilter ) );
+ exportAnimPropertyString( rStrm, 1, aStr, TRANSLATE_NONE );
+ }
+ exportAnimateTarget( rStrm, xNode );
+}
+
+void AnimationExporter::exportAnimateMotion( SvStream& rStrm, const Reference< XAnimationNode >& xNode )
+{
+ Reference< XAnimateMotion > xMotion( xNode, UNO_QUERY );
+ if ( !xMotion.is() )
+ return;
+
+ EscherExContainer aAnimateMotion( rStrm, DFF_msofbtAnimateMotion );
+ {
+ { //SJ: Ignored from import filter
+ EscherExAtom aAnimateMotionData( rStrm, DFF_msofbtAnimateMotionData );
+ sal_uInt32 const nBits = 0x98;
+ sal_uInt32 const nOrigin = 0x2;
+ float const fByX = 100.0; // nBits&1
+ float const fByY = 100.0; // nBits&1
+ float const fFromX = 0.0; // nBits&2
+ float const fFromY = 0.0; // nBits&2
+ float const fToX = 100.0; // nBits&4
+ float const fToY = 100.0; // nBits&4
+ rStrm.WriteUInt32( nBits ).WriteFloat( fByX ).WriteFloat( fByY ).WriteFloat( fFromX ).WriteFloat( fFromY ).WriteFloat( fToX ).WriteFloat( fToY ).WriteUInt32( nOrigin );
+ }
+
+ OUString aStr;
+ if ( xMotion->getPath() >>= aStr )
+ {
+ if ( !aStr.isEmpty() )
+ exportAnimPropertyString( rStrm, 1, aStr, TRANSLATE_NONE );
+ }
+ exportAnimateTarget( rStrm, xNode );
+ }
+}
+
+void AnimationExporter::exportAnimateTransform( SvStream& rStrm, const Reference< XAnimationNode >& xNode )
+{
+ Reference< XAnimateTransform > xTransform( xNode, UNO_QUERY );
+ if ( !xTransform.is() )
+ return;
+
+ if ( xTransform->getTransformType() == AnimationTransformType::SCALE )
+ {
+ EscherExContainer aAnimateScale( rStrm, DFF_msofbtAnimateScale );
+ {
+ EscherExAtom aAnimateScaleData( rStrm, DFF_msofbtAnimateScaleData );
+ sal_uInt32 nBits = 0;
+ sal_uInt32 const nZoomContents = 1;
+ float fByX = 100.0;
+ float fByY = 100.0;
+ float fFromX = 0.0;
+ float fFromY = 0.0;
+ float fToX = 100.0;
+ float fToY = 100.0;
+
+ double fX = 0.0, fY = 0.0;
+ ValuePair aPair;
+ if ( xTransform->getBy() >>= aPair )
+ {
+ if ( ( aPair.First >>= fX ) && ( aPair.Second >>= fY ) )
+ {
+ nBits |= 1;
+ fByX = static_cast<float>( fX * 100 );
+ fByY = static_cast<float>( fY * 100 );
+ }
+ }
+ if ( xTransform->getFrom() >>= aPair )
+ {
+ if ( ( aPair.First >>= fX ) && ( aPair.Second >>= fY ) )
+ {
+ nBits |= 2;
+ fFromX = static_cast<float>( fX * 100 );
+ fFromY = static_cast<float>( fY * 100 );
+ }
+ }
+ if( xTransform->getTo() >>= aPair )
+ {
+ if ( ( aPair.First >>= fX ) && ( aPair.Second >>= fY ) )
+ {
+ nBits |= 4;
+ fToX = static_cast<float>( fX * 100 );
+ fToY = static_cast<float>( fY * 100 );
+ }
+ }
+
+ // TODO: ZoomContents:
+ //if( nBits & 8 )
+ //( fprintf( mpFile, " zoomContents=\"%s\"", nZoomContents ? "true" : "false" );
+
+ rStrm.WriteUInt32( nBits ).WriteFloat( fByX ).WriteFloat( fByY ).WriteFloat( fFromX ).WriteFloat( fFromY ).WriteFloat( fToX ).WriteFloat( fToY ).WriteUInt32( nZoomContents );
+ }
+ exportAnimateTarget( rStrm, xNode );
+ }
+ else if ( xTransform->getTransformType() == AnimationTransformType::ROTATE )
+ {
+ EscherExContainer aAnimateRotation( rStrm, DFF_msofbtAnimateRotation );
+ {
+ EscherExAtom aAnimateRotationData( rStrm, DFF_msofbtAnimateRotationData );
+ sal_uInt32 nBits = 0;
+ sal_uInt32 const nU1 = 0;
+ float fBy = 360.0;
+ float fFrom = 0.0;
+ float fTo = 360.0;
+
+ double fVal = 0.0;
+ if ( xTransform->getBy() >>= fVal )
+ {
+ nBits |= 1;
+ fBy = static_cast<float>(fVal);
+ }
+ if ( xTransform->getFrom() >>= fVal )
+ {
+ nBits |= 2;
+ fFrom = static_cast<float>(fVal);
+ }
+ if ( xTransform->getTo() >>= fVal )
+ {
+ nBits |= 4;
+ fTo = static_cast<float>(fVal);
+ }
+ rStrm.WriteUInt32( nBits ).WriteFloat( fBy ).WriteFloat( fFrom ).WriteFloat( fTo ).WriteUInt32( nU1 );
+ }
+ exportAnimateTarget( rStrm, xNode, 1 );
+ }
+}
+
+bool AnimationExporter::getColorAny( const Any& rAny, const sal_Int16 nColorSpace, sal_Int32& rMode, sal_Int32& rA, sal_Int32& rB, sal_Int32& rC )
+{
+ bool bIsColor = true;
+
+ rMode = 0;
+ if ( nColorSpace == AnimationColorSpace::HSL )
+ rMode = 1;
+
+ sal_Int32 nColor = 0;
+ Sequence< double > aHSL( 3 );
+ if ( rAny >>= nColor ) // RGB color
+ {
+ rA = static_cast<sal_uInt8>( nColor >> 16 );
+ rB = static_cast<sal_uInt8>( nColor >> 8 );
+ rC = static_cast<sal_uInt8>(nColor);
+ }
+ else if ( rAny >>= aHSL ) // HSL
+ {
+ rA = static_cast<sal_Int32>( aHSL[ 0 ] * 255.0 / 360.0 );
+ rB = static_cast<sal_Int32>( aHSL[ 1 ] * 255.0 );
+ rC = static_cast<sal_Int32>( aHSL[ 2 ] * 255.0 );
+ }
+ else
+ bIsColor = false;
+ return bIsColor;
+}
+
+void AnimationExporter::exportAnimateColor( SvStream& rStrm, const Reference< XAnimationNode >& xNode, int nAfterEffectType )
+{
+ Reference< XAnimateColor > xColor( xNode, UNO_QUERY );
+ if ( !xColor.is() )
+ return;
+
+ EscherExContainer aAnimateColor( rStrm, DFF_msofbtAnimateColor );
+ {
+ EscherExAtom aAnimateColorData( rStrm, DFF_msofbtAnimateColorData );
+ sal_uInt32 nBits = 8;
+
+ sal_Int32 nByMode, nByA, nByB, nByC;
+ nByMode = nByA = nByB = nByC = 0;
+
+ sal_Int32 nFromMode, nFromA, nFromB, nFromC;
+ nFromMode = nFromA = nFromB = nFromC = 0;
+
+ sal_Int32 nToMode, nToA, nToB, nToC;
+ nToMode = nToA = nToB = nToC = 0;
+
+ sal_Int16 nColorSpace = xColor->getColorInterpolation();
+
+ Any aAny( xColor->getBy() );
+ if ( aAny.hasValue() )
+ {
+ if ( getColorAny( aAny, nColorSpace, nByMode, nByA, nByB, nByC ) )
+ nBits |= 0x11;
+ }
+ aAny = xColor->getFrom();
+ if ( aAny.hasValue() )
+ {
+ if ( getColorAny( aAny, nColorSpace, nFromMode, nFromA, nFromB, nFromC ) )
+ nBits |= 0x12;
+ }
+ aAny = xColor->getTo();
+ if ( aAny.hasValue() )
+ {
+ if ( getColorAny( aAny, nColorSpace, nToMode, nToA, nToB, nToC ) )
+ nBits |= 0x14;
+ }
+ rStrm .WriteUInt32( nBits )
+ .WriteInt32( nByMode ).WriteInt32( nByA ).WriteInt32( nByB ).WriteInt32( nByC )
+ .WriteInt32( nFromMode ).WriteInt32( nFromA ).WriteInt32( nFromB ).WriteInt32( nFromC )
+ .WriteInt32( nToMode ).WriteInt32( nToA ).WriteInt32( nToB ).WriteInt32( nToC );
+ }
+ exportAnimateTarget( rStrm, xNode, 0, nAfterEffectType );
+}
+
+void AnimationExporter::exportIterate( SvStream& rStrm, const Reference< XAnimationNode >& xNode )
+{
+ Reference< XIterateContainer > xIterate( xNode, UNO_QUERY );
+ if ( !xIterate.is() )
+ return;
+
+ EscherExAtom aAnimIteration( rStrm, DFF_msofbtAnimIteration );
+
+ float fInterval = 10.0;
+ sal_Int32 nTextUnitEffect = 0;
+ sal_Int32 const nU1 = 1;
+ sal_Int32 const nU2 = 1;
+ sal_Int32 const nU3 = 0xe;
+
+ sal_Int16 nIterateType = xIterate->getIterateType();
+ switch( nIterateType )
+ {
+ case TextAnimationType::BY_WORD : nTextUnitEffect = 1; break;
+ case TextAnimationType::BY_LETTER : nTextUnitEffect = 2; break;
+ }
+
+ fInterval = static_cast<float>(xIterate->getIterateInterval());
+
+ // convert interval from absolute to percentage
+ double fDuration = 0.0;
+
+ Reference< XEnumerationAccess > xEnumerationAccess( xNode, UNO_QUERY );
+ if( xEnumerationAccess.is() )
+ {
+ Reference< XEnumeration > xEnumeration = xEnumerationAccess->createEnumeration();
+ if( xEnumeration.is() )
+ {
+ while( xEnumeration->hasMoreElements() )
+ {
+ Reference< XAnimate > xChildNode( xEnumeration->nextElement(), UNO_QUERY );
+ if( xChildNode.is() )
+ {
+ double fChildBegin = 0.0;
+ double fChildDuration = 0.0;
+ xChildNode->getBegin() >>= fChildBegin;
+ xChildNode->getDuration() >>= fChildDuration;
+
+ fChildDuration += fChildBegin;
+ if( fChildDuration > fDuration )
+ fDuration = fChildDuration;
+ }
+ }
+ }
+ }
+
+ if( fDuration )
+ fInterval = static_cast<float>(100.0 * fInterval / fDuration);
+
+ rStrm.WriteFloat( fInterval ).WriteInt32( nTextUnitEffect ).WriteInt32( nU1 ).WriteInt32( nU2 ).WriteInt32( nU3 );
+ aTarget = xIterate->getTarget();
+}
+
+} // namespace ppt;
+
+/* vim:set shiftwidth=4 softtabstop=4 expandtab: */