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+/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
+/*
+ * This file is part of the LibreOffice project.
+ *
+ * This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/.
+ *
+ * This file incorporates work covered by the following license notice:
+ *
+ * Licensed to the Apache Software Foundation (ASF) under one or more
+ * contributor license agreements. See the NOTICE file distributed
+ * with this work for additional information regarding copyright
+ * ownership. The ASF licenses this file to you under the Apache
+ * License, Version 2.0 (the "License"); you may not use this file
+ * except in compliance with the License. You may obtain a copy of
+ * the License at http://www.apache.org/licenses/LICENSE-2.0 .
+ */
+
+#pragma once
+
+#include <view/SlideSorterView.hxx>
+#include <canvas/elapsedtime.hxx>
+#include <vcl/idle.hxx>
+#include <sal/types.h>
+#include <o3tl/deleter.hxx>
+
+#include <functional>
+#include <memory>
+#include <vector>
+
+namespace sd::slidesorter { class SlideSorter; }
+
+namespace sd::slidesorter::controller {
+
+/** Experimental class for simple eye candy animations.
+*/
+class Animator
+{
+public:
+ /** In some circumstances we have to avoid animation and jump to the
+ final animation state immediately. Use this enum instead of a bool
+ to be more expressive.
+ */
+ enum AnimationMode { AM_Animated, AM_Immediate };
+
+ explicit Animator (SlideSorter& rSlideSorter);
+ ~Animator();
+ Animator(const Animator&) = delete;
+ Animator& operator=(const Animator&) = delete;
+
+ /** When disposed the animator will stop its work immediately and not
+ process any timer events anymore.
+ */
+ void Dispose();
+
+ /** An animation object is called with values between 0 and 1 as single
+ argument to its operator() method.
+ */
+ typedef ::std::function<void (double)> AnimationFunctor;
+ typedef ::std::function<void ()> FinishFunctor;
+
+ typedef sal_Int32 AnimationId;
+ static const AnimationId NotAnAnimationId = -1;
+
+ /** Schedule a new animation for execution. The () operator of that
+ animation will be called with increasing values between 0 and 1 for
+ the specified duration.
+ @param rAnimation
+ The animation operation.
+ */
+ AnimationId AddAnimation (
+ const AnimationFunctor& rAnimation,
+ const FinishFunctor& rFinishFunctor);
+
+ /** Abort and remove an animation. In order to reduce the bookkeeping
+ on the caller side, it is OK to call this method with an animation
+ function that is not currently being animated. Such a call is
+ silently ignored.
+ */
+ void RemoveAnimation (const AnimationId nAnimationId);
+
+ /** A typical use case for this method is the temporary shutdown of the
+ slidesorter when the slide sorter bar is put into a cache due to a
+ change of the edit mode.
+ */
+ void RemoveAllAnimations();
+
+private:
+ SlideSorter& mrSlideSorter;
+ Idle maIdle;
+ bool mbIsDisposed;
+ class Animation;
+ typedef ::std::vector<std::shared_ptr<Animation> > AnimationList;
+ AnimationList maAnimations;
+ ::canvas::tools::ElapsedTime maElapsedTime;
+
+ std::unique_ptr<view::SlideSorterView::DrawLock, o3tl::default_delete<view::SlideSorterView::DrawLock>> mpDrawLock;
+
+ AnimationId mnNextAnimationId;
+
+ DECL_LINK(TimeoutHandler, Timer *, void);
+
+ /** Execute one step of every active animation.
+ @param nTime
+ Time measured in milliseconds with some arbitrary reference point.
+ @return
+ When one or more animation has finished then <TRUE/> is
+ returned. Call CleanUpAnimationList() in this case.
+ */
+ bool ProcessAnimations (const double nTime);
+
+ /** Remove animations that have expired.
+ */
+ void CleanUpAnimationList();
+
+ void RequestNextFrame();
+};
+
+} // end of namespace ::sd::slidesorter::controller
+
+/* vim:set shiftwidth=4 softtabstop=4 expandtab: */