1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
|
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/*
* This file is part of the LibreOffice project.
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/.
*
* This file incorporates work covered by the following license notice:
*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed
* with this work for additional information regarding copyright
* ownership. The ASF licenses this file to you under the Apache
* License, Version 2.0 (the "License"); you may not use this file
* except in compliance with the License. You may obtain a copy of
* the License at http://www.apache.org/licenses/LICENSE-2.0 .
*/
#pragma once
#include <sal/types.h>
#include <basegfx/basegfxdllapi.h>
namespace basegfx
{
class B2DPoint;
class B2DRange;
class B2DPolyPolygon;
}
namespace basegfx::utils
{
/** Expand given parallelogram, such that it extends beyond
bound rect in a given direction.
This method is useful when e.g. generating one-dimensional
gradients, such as linear or axial gradients: those
gradients vary only in one direction, the other has
constant color. Most of the time, those gradients extends
infinitely in the direction with the constant color, but
practically, one always has a limiting bound rect into
which the gradient is painted. The method at hand now
extends a given parallelogram (e.g. the transformed
bounding box of a gradient) virtually into infinity to the
top and to the bottom (i.e. normal to the line io_rLeftTop
io_rRightTop), such that the given rectangle is guaranteed
to be covered in that direction.
@attention There might be some peculiarities with this
method, that might limit its usage to the described
gradients. One of them is the fact that when determining
how far the parallelogram has to be extended to the top or
the bottom, the upper and lower border are assumed to be
infinite lines.
@param io_rLeftTop
Left, top edge of the parallelogramm. Note that this need
not be the left, top edge geometrically, it's just used
when determining the extension direction. Thus, it's
perfectly legal to affine-transform a rectangle, and given
the transformed point here. On method return, this
parameter will contain the adapted output.
@param io_rLeftBottom
Left, bottom edge of the parallelogramm. Note that this need
not be the left, bottom edge geometrically, it's just used
when determining the extension direction. Thus, it's
perfectly legal to affine-transform a rectangle, and given
the transformed point here. On method return, this
parameter will contain the adapted output.
@param io_rRightTop
Right, top edge of the parallelogramm. Note that this need
not be the right, top edge geometrically, it's just used
when determining the extension direction. Thus, it's
perfectly legal to affine-transform a rectangle, and given
the transformed point here. On method return, this
parameter will contain the adapted output.
@param io_rRightBottom
Right, bottom edge of the parallelogramm. Note that this need
not be the right, bottom edge geometrically, it's just used
when determining the extension direction. Thus, it's
perfectly legal to affine-transform a rectangle, and given
the transformed point here. On method return, this
parameter will contain the adapted output.
@param rFitTarget
The rectangle to fit the parallelogram into.
*/
BASEGFX_DLLPUBLIC void infiniteLineFromParallelogram( ::basegfx::B2DPoint& io_rLeftTop,
::basegfx::B2DPoint& io_rLeftBottom,
::basegfx::B2DPoint& io_rRightTop,
::basegfx::B2DPoint& io_rRightBottom,
const ::basegfx::B2DRange& rFitTarget );
/** Creates polypolygon with the given number as seven-segment
digits
@param fVal
Value to convert
@param nTotalDigits
Total number of digits to display. If less is needed for
given number, fill space with blanks.
@param nDecPlaces
Decimal places to show. When 0, display as integer. When
negative, fill given number of before-the-decimal point
with zero.
@param bLitSegments
When true, return a polygon containing the segments that
are 'lit' for the given number. Return un-lit segments
otherwise.
*/
BASEGFX_DLLPUBLIC B2DPolyPolygon number2PolyPolygon(double fVal,
sal_Int32 nTotalDigits,
sal_Int32 nDecPlaces,
bool bLitSegments=true);
}
/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
|