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|
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/*
* This file is part of the LibreOffice project.
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/.
*
* This file incorporates work covered by the following license notice:
*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed
* with this work for additional information regarding copyright
* ownership. The ASF licenses this file to you under the Apache
* License, Version 2.0 (the "License"); you may not use this file
* except in compliance with the License. You may obtain a copy of
* the License at http://www.apache.org/licenses/LICENSE-2.0 .
*/
#pragma once
#include <sal/config.h>
#include <tools/gen.hxx>
#include <tools/ref.hxx>
#include <tools/solar.h>
#include <tools/color.hxx>
#include <tools/poly.hxx>
#include <vcl/bitmap.hxx>
#include <vcl/cairo.hxx>
#include <vcl/dllapi.h>
#include <vcl/font.hxx>
#include <vcl/kernarray.hxx>
#include <vcl/region.hxx>
#include <vcl/rendercontext/AddFontSubstituteFlags.hxx>
#include <vcl/rendercontext/AntialiasingFlags.hxx>
#include <vcl/rendercontext/SystemTextColorFlags.hxx>
#include <vcl/rendercontext/DrawGridFlags.hxx>
#include <vcl/rendercontext/DrawImageFlags.hxx>
#include <vcl/rendercontext/DrawModeFlags.hxx>
#include <vcl/rendercontext/DrawTextFlags.hxx>
#include <vcl/rendercontext/GetDefaultFontFlags.hxx>
#include <vcl/rendercontext/ImplMapRes.hxx>
#include <vcl/rendercontext/InvertFlags.hxx>
#include <vcl/rendercontext/RasterOp.hxx>
#include <vcl/rendercontext/SalLayoutFlags.hxx>
#include <vcl/rendercontext/State.hxx>
#include <vcl/mapmod.hxx>
#include <vcl/wall.hxx>
#include <vcl/metaactiontypes.hxx>
#include <vcl/salnativewidgets.hxx>
#include <vcl/settings.hxx>
#include <vcl/vclreferencebase.hxx>
#include <basegfx/numeric/ftools.hxx>
#include <basegfx/point/b2dpoint.hxx>
#include <basegfx/vector/b2enums.hxx>
#include <basegfx/polygon/b2dpolypolygon.hxx>
#include <unotools/fontdefs.hxx>
#include <cppuhelper/weakref.hxx>
#include <com/sun/star/drawing/LineCap.hpp>
#include <com/sun/star/uno/Reference.h>
#include <com/sun/star/awt/DeviceInfo.hpp>
#include <memory>
#include <optional>
#include <span>
#include <string_view>
#include <vector>
struct ImplOutDevData;
class LogicalFontInstance;
struct SystemGraphicsData;
class ImplFontCache;
class ImplMultiTextLineInfo;
class SalGraphics;
class Gradient;
class Hatch;
class BitmapReadAccess;
class BitmapEx;
class Image;
class TextRectInfo;
class FontMetric;
class GDIMetaFile;
class GfxLink;
namespace tools {
class Line;
}
class LineInfo;
class AlphaMask;
class FontCharMap;
class SalLayout;
class VirtualDevice;
struct SalTwoRect;
class Printer;
class VCLXGraphics;
class OutDevStateStack;
class SalLayoutGlyphs;
namespace vcl
{
class ExtOutDevData;
class TextLayoutCommon;
struct FontCapabilities;
class Window;
class WindowOutputDevice;
namespace font {
struct Feature;
class PhysicalFontCollection;
class PhysicalFontFaceCollection;
}
namespace text {
class ImplLayoutArgs;
class TextLayoutCache;
}
}
namespace basegfx {
class B2DHomMatrix;
class B2DPolygon;
class B2IVector;
class B2ISize;
}
namespace com::sun::star::awt {
class XGraphics;
}
namespace com::sun::star::rendering {
class XCanvas;
class XSpriteCanvas;
}
namespace com::sun::star::linguistic2 {
class XHyphenator;
}
namespace com::sun::star::i18n {
class XBreakIterator;
}
// OutputDevice-Types
enum OutDevType { OUTDEV_WINDOW, OUTDEV_PRINTER, OUTDEV_VIRDEV, OUTDEV_PDF };
enum class OutDevViewType { DontKnow, PrintPreview, SlideShow };
// OutputDevice
typedef tools::SvRef<FontCharMap> FontCharMapRef;
BmpMirrorFlags AdjustTwoRect( SalTwoRect& rTwoRect, const Size& rSizePix );
void AdjustTwoRect( SalTwoRect& rTwoRect, const tools::Rectangle& rValidSrcRect );
class OutputDevice;
namespace vcl {
typedef OutputDevice RenderContext;
}
VCL_DLLPUBLIC void InvertFocusRect(vcl::RenderContext& rRenderContext, const tools::Rectangle& rRect);
/**
* Some things multiple-inherit from VclAbstractDialog and OutputDevice,
* so we need to use virtual inheritance to keep the referencing counting
* OK.
*/
class SAL_WARN_UNUSED VCL_DLLPUBLIC OutputDevice : public virtual VclReferenceBase
{
friend class Printer;
friend class VirtualDevice;
friend class vcl::Window;
friend class vcl::WindowOutputDevice;
friend class WorkWindow;
friend void ImplHandleResize( vcl::Window* pWindow, tools::Long nNewWidth, tools::Long nNewHeight );
private:
OutputDevice(const OutputDevice&) = delete;
OutputDevice& operator=(const OutputDevice&) = delete;
mutable SalGraphics* mpGraphics; ///< Graphics context to draw on
mutable VclPtr<OutputDevice> mpPrevGraphics; ///< Previous output device in list
mutable VclPtr<OutputDevice> mpNextGraphics; ///< Next output device in list
GDIMetaFile* mpMetaFile;
mutable rtl::Reference<LogicalFontInstance> mpFontInstance;
rtl::Reference<LogicalFontInstance> mpForcedFallbackInstance;
mutable std::unique_ptr<vcl::font::PhysicalFontFaceCollection> mpFontFaceCollection;
std::vector<vcl::State> maOutDevStateStack;
std::unique_ptr<ImplOutDevData> mpOutDevData;
std::vector< VCLXGraphics* >* mpUnoGraphicsList;
vcl::ExtOutDevData* mpExtOutDevData;
// The canvas interface for this output device. Is persistent after the first GetCanvas() call
mutable css::uno::WeakReference< css::rendering::XCanvas > mxCanvas;
// TEMP TEMP TEMP
VclPtr<VirtualDevice> mpAlphaVDev;
/// Additional output pixel offset, applied in LogicToPixel (used by SetPixelOffset/GetPixelOffset)
tools::Long mnOutOffOrigX;
/// Additional output offset in _logical_ coordinates, applied in PixelToLogic (used by SetPixelOffset/GetPixelOffset)
tools::Long mnOutOffLogicX;
/// Additional output pixel offset, applied in LogicToPixel (used by SetPixelOffset/GetPixelOffset)
tools::Long mnOutOffOrigY;
/// Additional output offset in _logical_ coordinates, applied in PixelToLogic (used by SetPixelOffset/GetPixelOffset)
tools::Long mnOutOffLogicY;
/// Output offset for device output in pixel (pseudo window offset within window system's frames)
tools::Long mnOutOffX;
/// Output offset for device output in pixel (pseudo window offset within window system's frames)
tools::Long mnOutOffY;
tools::Long mnOutWidth;
tools::Long mnOutHeight;
sal_Int32 mnDPIX;
sal_Int32 mnDPIY;
sal_Int32 mnDPIScalePercentage; ///< For HiDPI displays, we want to draw elements for a percentage larger
/// font specific text alignment offsets in pixel units
mutable tools::Long mnTextOffX;
mutable tools::Long mnTextOffY;
mutable tools::Long mnEmphasisAscent;
mutable tools::Long mnEmphasisDescent;
DrawModeFlags mnDrawMode;
vcl::text::ComplexTextLayoutFlags mnTextLayoutMode;
ImplMapRes maMapRes;
const OutDevType meOutDevType;
OutDevViewType meOutDevViewType;
vcl::Region maRegion; // contains the clip region, see SetClipRegion(...)
Color maLineColor;
Color maFillColor;
vcl::Font maFont;
Color maTextColor;
Color maTextLineColor;
Color maOverlineColor;
RasterOp meRasterOp;
Wallpaper maBackground;
std::optional<AllSettings> moSettings;
MapMode maMapMode;
Point maRefPoint;
AntialiasingFlags mnAntialiasing;
LanguageType meTextLanguage;
mutable bool mbMap : 1;
mutable bool mbClipRegion : 1;
mutable bool mbBackground : 1;
mutable bool mbOutput : 1;
mutable bool mbDevOutput : 1;
mutable bool mbOutputClipped : 1;
mutable bool mbLineColor : 1;
mutable bool mbFillColor : 1;
mutable bool mbInitLineColor : 1;
mutable bool mbInitFillColor : 1;
mutable bool mbInitFont : 1;
mutable bool mbInitTextColor : 1;
mutable bool mbInitClipRegion : 1;
mutable bool mbClipRegionSet : 1;
mutable bool mbNewFont : 1;
mutable bool mbTextLines : 1;
mutable bool mbTextSpecial : 1;
mutable bool mbRefPoint : 1;
mutable bool mbEnableRTL : 1;
protected:
mutable std::shared_ptr<vcl::font::PhysicalFontCollection> mxFontCollection;
mutable std::shared_ptr<ImplFontCache> mxFontCache;
/** @name Initialization and accessor functions
*/
///@{
protected:
OutputDevice(OutDevType eOutDevType);
virtual ~OutputDevice() override;
virtual void dispose() override;
public:
/** Get the graphic context that the output device uses to draw on.
If no graphics device exists, then initialize it.
@returns SalGraphics instance.
*/
SalGraphics const *GetGraphics() const;
SalGraphics* GetGraphics();
void SetConnectMetaFile( GDIMetaFile* pMtf );
GDIMetaFile* GetConnectMetaFile() const { return mpMetaFile; }
virtual void SetSettings( const AllSettings& rSettings );
const AllSettings& GetSettings() const { return *moSettings; }
SystemGraphicsData GetSystemGfxData() const;
OUString GetRenderBackendName() const;
// Used by the canvas module. Despite the name it does not always return true if Cairo is supported.
bool SupportsCairo() const;
/// Create Surface from given cairo surface
cairo::SurfaceSharedPtr CreateSurface(const cairo::CairoSurfaceSharedPtr& rSurface) const;
/// Create surface with given dimensions
cairo::SurfaceSharedPtr CreateSurface(int x, int y, int width, int height) const;
/// Create Surface for given bitmap data
cairo::SurfaceSharedPtr CreateBitmapSurface(const BitmapSystemData& rData, const Size& rSize) const;
/// Return native handle for underlying surface
css::uno::Any GetNativeSurfaceHandle(cairo::SurfaceSharedPtr& rSurface, const basegfx::B2ISize& rSize) const;
css::uno::Any GetSystemGfxDataAny() const;
void SetRefPoint();
void SetRefPoint( const Point& rRefPoint );
const Point& GetRefPoint() const { return maRefPoint; }
bool IsRefPoint() const { return mbRefPoint; }
virtual bool IsScreenComp() const { return true; }
virtual sal_uInt16 GetBitCount() const;
Size GetOutputSizePixel() const
{ return Size( mnOutWidth, mnOutHeight ); }
tools::Long GetOutputWidthPixel() const { return mnOutWidth; }
tools::Long GetOutputHeightPixel() const { return mnOutHeight; }
tools::Long GetOutOffXPixel() const { return mnOutOffX; }
tools::Long GetOutOffYPixel() const { return mnOutOffY; }
void SetOutOffXPixel(tools::Long nOutOffX);
void SetOutOffYPixel(tools::Long nOutOffY);
Point GetOutputOffPixel() const
{ return Point( mnOutOffX, mnOutOffY ); }
tools::Rectangle GetOutputRectPixel() const
{ return tools::Rectangle(GetOutputOffPixel(), GetOutputSizePixel() ); }
Size GetOutputSize() const
{ return PixelToLogic( GetOutputSizePixel() ); }
css::uno::Reference< css::awt::XGraphics >
CreateUnoGraphics();
std::vector< VCLXGraphics* > *GetUnoGraphicsList() const { return mpUnoGraphicsList; }
std::vector< VCLXGraphics* > *CreateUnoGraphicsList();
virtual size_t GetSyncCount() const { return 0xffffffff; }
/// request XCanvas render interface
css::uno::Reference< css::rendering::XCanvas > GetCanvas() const;
/// request XSpriteCanvas render interface
css::uno::Reference< css::rendering::XSpriteCanvas > GetSpriteCanvas() const;
protected:
/** Acquire a graphics device that the output device uses to draw on.
There is an LRU of OutputDevices that is used to get the graphics. The
actual creation of a SalGraphics instance is done via the SalFrame
implementation.
However, the SalFrame instance will only return a valid SalGraphics
instance if it is not in use or there wasn't one in the first place. When
this happens, AcquireGraphics finds the least recently used OutputDevice
in a different frame and "steals" it (releases it then starts using it).
If there are no frames to steal an OutputDevice's SalGraphics instance from
then it blocks until the graphics is released.
Once it has acquired a graphics instance, then we add the OutputDevice to
the LRU.
@returns true if was able to initialize the graphics device, false otherwise.
*/
virtual bool AcquireGraphics() const = 0;
/** Release the graphics device, and remove it from the graphics device
list.
@param bRelease Determines whether to release the fonts of the
physically released graphics device.
*/
virtual void ReleaseGraphics( bool bRelease = true ) = 0;
///@}
/** @name Helper functions
*/
///@{
public:
/** Get the output device's DPI x-axis value.
@returns x-axis DPI value
*/
SAL_DLLPRIVATE sal_Int32 GetDPIX() const { return mnDPIX; }
/** Get the output device's DPI y-axis value.
@returns y-axis DPI value
*/
SAL_DLLPRIVATE sal_Int32 GetDPIY() const { return mnDPIY; }
SAL_DLLPRIVATE void SetDPIX( sal_Int32 nDPIX ) { mnDPIX = nDPIX; }
SAL_DLLPRIVATE void SetDPIY( sal_Int32 nDPIY ) { mnDPIY = nDPIY; }
float GetDPIScaleFactor() const
{
return mnDPIScalePercentage / 100.0f;
}
sal_Int32 GetDPIScalePercentage() const
{
return mnDPIScalePercentage;
}
OutDevType GetOutDevType() const { return meOutDevType; }
virtual bool IsVirtual() const;
/** Query an OutputDevice to see whether it supports a specific operation
@returns true if operation supported, else false
*/
bool SupportsOperation( OutDevSupportType ) const;
void SetExtOutDevData( vcl::ExtOutDevData* pExtOutDevData ) { mpExtOutDevData = pExtOutDevData; }
vcl::ExtOutDevData* GetExtOutDevData() const { return mpExtOutDevData; }
///@}
public:
virtual Size GetButtonBorderSize() { return Size(1, 1); };
virtual Color GetMonochromeButtonColor() { return COL_WHITE; }
/** @name Direct OutputDevice drawing functions
*/
///@{
public:
virtual void Flush() {}
virtual void DrawOutDev(
const Point& rDestPt, const Size& rDestSize,
const Point& rSrcPt, const Size& rSrcSize );
virtual void DrawOutDev(
const Point& rDestPt, const Size& rDestSize,
const Point& rSrcPt, const Size& rSrcSize,
const OutputDevice& rOutDev );
virtual void CopyArea(
const Point& rDestPt,
const Point& rSrcPt, const Size& rSrcSize,
bool bWindowInvalidate = false );
protected:
virtual void CopyDeviceArea( SalTwoRect& aPosAry, bool bWindowInvalidate);
virtual tools::Rectangle GetBackgroundComponentBounds() const;
virtual const OutputDevice* DrawOutDevDirectCheck(const OutputDevice& rSrcDev) const;
virtual void DrawOutDevDirectProcess(const OutputDevice& rSrcDev, SalTwoRect& rPosAry, SalGraphics* pSrcGraphics);
SAL_DLLPRIVATE void drawOutDevDirect(const OutputDevice& rSrcDev, SalTwoRect& rPosAry);
SAL_DLLPRIVATE bool is_double_buffered_window() const;
virtual css::uno::Reference< css::rendering::XCanvas > ImplGetCanvas( bool bSpriteCanvas ) const;
SAL_DLLPRIVATE void ImplDisposeCanvas();
private:
// not implemented; to detect misuses of DrawOutDev(...OutputDevice&);
SAL_DLLPRIVATE void DrawOutDev( const Point&, const Size&, const Point&, const Size&, const Printer&) = delete;
///@}
/** @name OutputDevice state functions
*/
///@{
public:
void Push( vcl::PushFlags nFlags = vcl::PushFlags::ALL );
void Pop();
void ClearStack();
void EnableOutput( bool bEnable = true );
bool IsOutputEnabled() const { return mbOutput; }
bool IsDeviceOutputNecessary() const { return (mbOutput && mbDevOutput); }
void SetAntialiasing( AntialiasingFlags nMode );
AntialiasingFlags GetAntialiasing() const { return mnAntialiasing; }
void SetDrawMode( DrawModeFlags nDrawMode );
DrawModeFlags GetDrawMode() const { return mnDrawMode; }
void SetLayoutMode( vcl::text::ComplexTextLayoutFlags nTextLayoutMode );
vcl::text::ComplexTextLayoutFlags GetLayoutMode() const { return mnTextLayoutMode; }
void SetDigitLanguage( LanguageType );
LanguageType GetDigitLanguage() const { return meTextLanguage; }
void SetRasterOp( RasterOp eRasterOp );
RasterOp GetRasterOp() const { return meRasterOp; }
/**
If this OutputDevice is used for displaying a Print Preview
the OutDevViewType should be set to 'OutDevViewType::PrintPreview'.
A View can then make painting decisions dependent on this OutDevViewType.
E.g. text colors need to be handled differently, dependent on whether it's a PrintPreview or not. (see #106611# for more)
*/
void SetOutDevViewType( OutDevViewType eOutDevViewType ) { meOutDevViewType=eOutDevViewType; }
OutDevViewType GetOutDevViewType() const { return meOutDevViewType; }
void SetLineColor();
void SetLineColor( const Color& rColor );
const Color& GetLineColor() const { return maLineColor; }
bool IsLineColor() const { return mbLineColor; }
void SetFillColor();
void SetFillColor( const Color& rColor );
const Color& GetFillColor() const { return maFillColor; }
bool IsFillColor() const { return mbFillColor; }
void SetBackground();
void SetBackground( const Wallpaper& rBackground );
virtual void SaveBackground(VirtualDevice& rSaveDevice,
const Point& rPos, const Size& rSize, const Size& rBackgroundSize) const;
const Wallpaper& GetBackground() const { return maBackground; }
virtual Color GetBackgroundColor() const;
virtual Color GetReadableFontColor(const Color& rFontColor, const Color& rBgColor) const;
bool IsBackground() const { return mbBackground; }
void SetFont( const vcl::Font& rNewFont );
const vcl::Font& GetFont() const { return maFont; }
protected:
virtual void ImplReleaseFonts();
private:
SAL_DLLPRIVATE void InitLineColor();
SAL_DLLPRIVATE void InitFillColor();
///@}
/** @name Clipping functions
*/
///@{
public:
vcl::Region GetClipRegion() const;
void SetClipRegion();
void SetClipRegion( const vcl::Region& rRegion );
bool SelectClipRegion( const vcl::Region&, SalGraphics* pGraphics = nullptr );
bool IsClipRegion() const { return mbClipRegion; }
void MoveClipRegion( tools::Long nHorzMove, tools::Long nVertMove );
void IntersectClipRegion( const tools::Rectangle& rRect );
void IntersectClipRegion( const vcl::Region& rRegion );
virtual vcl::Region GetActiveClipRegion() const;
virtual vcl::Region GetOutputBoundsClipRegion() const;
protected:
virtual void InitClipRegion();
/** Perform actual rect clip against outdev dimensions, to generate
empty clips whenever one of the values is completely off the device.
@param aRegion region to be clipped to the device dimensions
@returns region clipped to the device bounds
**/
virtual vcl::Region ClipToDeviceBounds(vcl::Region aRegion) const;
virtual void ClipToPaintRegion ( tools::Rectangle& rDstRect );
private:
SAL_DLLPRIVATE void SetDeviceClipRegion( const vcl::Region* pRegion );
///@}
public:
virtual void DrawBorder(tools::Rectangle aBorderRect);
/** @name Pixel functions
*/
///@{
public:
void DrawPixel( const Point& rPt );
void DrawPixel( const Point& rPt, const Color& rColor );
Color GetPixel( const Point& rPt ) const;
///@}
/** @name Rectangle functions
*/
///@{
public:
void DrawRect( const tools::Rectangle& rRect );
void DrawRect( const tools::Rectangle& rRect,
sal_uLong nHorzRount, sal_uLong nVertRound );
/// Fill the given rectangle with checkered rectangles of size nLen x nLen using the colors aStart and aEnd
void DrawCheckered(
const Point& rPos,
const Size& rSize,
sal_uInt32 nLen = 8,
Color aStart = COL_WHITE,
Color aEnd = COL_BLACK);
void DrawGrid( const tools::Rectangle& rRect, const Size& rDist, DrawGridFlags nFlags );
///@}
/** @name Invert functions
*/
///@{
public:
void Invert( const tools::Rectangle& rRect, InvertFlags nFlags = InvertFlags::NONE );
void Invert( const tools::Polygon& rPoly, InvertFlags nFlags = InvertFlags::NONE );
///@}
/** @name Line functions
*/
///@{
public:
void DrawLine( const Point& rStartPt, const Point& rEndPt );
void DrawLine( const Point& rStartPt, const Point& rEndPt,
const LineInfo& rLineInfo );
protected:
virtual void DrawHatchLine_DrawLine(const Point& rStartPoint, const Point& rEndPoint);
private:
/** Helper for line geometry paint with support for graphic expansion (pattern and fat_to_area)
*/
SAL_DLLPRIVATE void drawLine( basegfx::B2DPolyPolygon aLinePolyPolygon, const LineInfo& rInfo );
///@}
/** @name Polyline functions
*/
///@{
public:
/** Render the given polygon as a line stroke
The given polygon is stroked with the current LineColor, start
and end point are not automatically connected
@see DrawPolygon
@see DrawPolyPolygon
*/
void DrawPolyLine( const tools::Polygon& rPoly );
void DrawPolyLine(
const basegfx::B2DPolygon&,
double fLineWidth = 0.0,
basegfx::B2DLineJoin eLineJoin = basegfx::B2DLineJoin::Round,
css::drawing::LineCap eLineCap = css::drawing::LineCap_BUTT,
double fMiterMinimumAngle = basegfx::deg2rad(15.0));
/** Render the given polygon as a line stroke
The given polygon is stroked with the current LineColor, start
and end point are not automatically connected. The line is
rendered according to the specified LineInfo, e.g. supplying a
dash pattern, or a line thickness.
@see DrawPolygon
@see DrawPolyPolygon
*/
void DrawPolyLine( const tools::Polygon& rPoly,
const LineInfo& rLineInfo );
// #i101491#
// Helper who tries to use SalGDI's DrawPolyLine direct and returns it's bool.
bool DrawPolyLineDirect(
const basegfx::B2DHomMatrix& rObjectTransform,
const basegfx::B2DPolygon& rB2DPolygon,
double fLineWidth = 0.0,
double fTransparency = 0.0,
const std::vector< double >* = nullptr, // MM01
basegfx::B2DLineJoin eLineJoin = basegfx::B2DLineJoin::NONE,
css::drawing::LineCap eLineCap = css::drawing::LineCap_BUTT,
double fMiterMinimumAngle = basegfx::deg2rad(15.0));
private:
// #i101491#
// Helper which holds the old line geometry creation and is extended to use AA when
// switched on. Advantage is that line geometry is only temporarily used for paint
SAL_DLLPRIVATE void drawPolyLine(const tools::Polygon& rPoly, const LineInfo& rLineInfo);
///@}
bool DrawPolyLineDirectInternal(
const basegfx::B2DHomMatrix& rObjectTransform,
const basegfx::B2DPolygon& rB2DPolygon,
double fLineWidth = 0.0,
double fTransparency = 0.0,
const std::vector< double >* = nullptr, // MM01
basegfx::B2DLineJoin eLineJoin = basegfx::B2DLineJoin::NONE,
css::drawing::LineCap eLineCap = css::drawing::LineCap_BUTT,
double fMiterMinimumAngle = basegfx::deg2rad(15.0));
/** @name Polygon functions
*/
///@{
public:
/** Render the given polygon
The given polygon is stroked with the current LineColor, and
filled with the current FillColor. If one of these colors are
transparent, the corresponding stroke or fill stays
invisible. Start and end point of the polygon are
automatically connected.
@see DrawPolyLine
*/
void DrawPolygon( const tools::Polygon& rPoly );
void DrawPolygon( const basegfx::B2DPolygon& );
/** Render the given poly-polygon
The given poly-polygon is stroked with the current LineColor,
and filled with the current FillColor. If one of these colors
are transparent, the corresponding stroke or fill stays
invisible. Start and end points of the contained polygons are
automatically connected.
@see DrawPolyLine
*/
void DrawPolyPolygon( const tools::PolyPolygon& rPolyPoly );
void DrawPolyPolygon( const basegfx::B2DPolyPolygon& );
private:
SAL_DLLPRIVATE void ImplDrawPolygon( const tools::Polygon& rPoly, const tools::PolyPolygon* pClipPolyPoly = nullptr );
SAL_DLLPRIVATE void ImplDrawPolyPolygon( const tools::PolyPolygon& rPolyPoly, const tools::PolyPolygon* pClipPolyPoly );
SAL_DLLPRIVATE void ImplDrawPolyPolygon( sal_uInt16 nPoly, const tools::PolyPolygon& rPolyPoly );
// #i101491#
// Helper who implements the DrawPolyPolygon functionality for basegfx::B2DPolyPolygon
// without MetaFile processing
SAL_DLLPRIVATE void ImplDrawPolyPolygonWithB2DPolyPolygon(const basegfx::B2DPolyPolygon& rB2DPolyPoly);
///@}
SAL_DLLPRIVATE void ImplDrawWaveLineBezier(tools::Long nStartX, tools::Long nStartY, tools::Long nEndX, tools::Long nEndY, tools::Long nWaveHeight, double fOrientation, tools::Long nLineWidth);
/** @name Curved shape functions
*/
///@{
public:
void DrawEllipse( const tools::Rectangle& rRect );
void DrawArc(
const tools::Rectangle& rRect,
const Point& rStartPt, const Point& rEndPt );
void DrawPie(
const tools::Rectangle& rRect,
const Point& rStartPt, const Point& rEndPt );
void DrawChord(
const tools::Rectangle& rRect,
const Point& rStartPt, const Point& rEndPt );
///@}
/** @name Gradient functions
*/
///@{
public:
void DrawGradient( const tools::Rectangle& rRect, const Gradient& rGradient );
void DrawGradient( const tools::PolyPolygon& rPolyPoly, const Gradient& rGradient );
protected:
virtual bool UsePolyPolygonForComplexGradient() = 0;
virtual tools::Long GetGradientStepCount( tools::Long nMinRect );
private:
SAL_DLLPRIVATE void DrawLinearGradient( const tools::Rectangle& rRect, const Gradient& rGradient, const tools::PolyPolygon* pClipPolyPoly );
SAL_DLLPRIVATE void DrawComplexGradient( const tools::Rectangle& rRect, const Gradient& rGradient, const tools::PolyPolygon* pClipPolyPoly );
SAL_DLLPRIVATE void DrawGradientToMetafile( const tools::PolyPolygon& rPolyPoly, const Gradient& rGradient );
SAL_DLLPRIVATE tools::Long GetGradientSteps(Gradient const& rGradient, tools::Rectangle const& rRect);
SAL_DLLPRIVATE Color GetSingleColorGradientFill();
///@}
/** @name Hatch functions
*/
///@{
public:
#ifdef _MSC_VER
void DrawHatch( const tools::PolyPolygon& rPolyPoly, const ::Hatch& rHatch );
void AddHatchActions( const tools::PolyPolygon& rPolyPoly,
const ::Hatch& rHatch,
GDIMetaFile& rMtf );
#else
void DrawHatch( const tools::PolyPolygon& rPolyPoly, const Hatch& rHatch );
void AddHatchActions( const tools::PolyPolygon& rPolyPoly,
const Hatch& rHatch,
GDIMetaFile& rMtf );
#endif
void DrawHatch( const tools::PolyPolygon& rPolyPoly, const Hatch& rHatch, bool bMtf );
private:
SAL_DLLPRIVATE void CalcHatchValues( const tools::Rectangle& rRect, tools::Long nDist, Degree10 nAngle10, Point& rPt1, Point& rPt2, Size& rInc, Point& rEndPt1 );
SAL_DLLPRIVATE void DrawHatchLine( const tools::Line& rLine, const tools::PolyPolygon& rPolyPoly, Point* pPtBuffer, bool bMtf );
///@}
/** @name Wallpaper functions
*/
///@{
public:
void DrawWallpaper( const tools::Rectangle& rRect, const Wallpaper& rWallpaper );
void Erase();
void Erase(const tools::Rectangle& rRect);
protected:
void DrawGradientWallpaper( tools::Long nX, tools::Long nY, tools::Long nWidth, tools::Long nHeight, const Wallpaper& rWallpaper );
private:
SAL_DLLPRIVATE void DrawWallpaper( tools::Long nX, tools::Long nY, tools::Long nWidth, tools::Long nHeight, const Wallpaper& rWallpaper );
SAL_DLLPRIVATE void DrawColorWallpaper( tools::Long nX, tools::Long nY, tools::Long nWidth, tools::Long nHeight, const Wallpaper& rWallpaper );
SAL_DLLPRIVATE void DrawBitmapWallpaper( tools::Long nX, tools::Long nY, tools::Long nWidth, tools::Long nHeight, const Wallpaper& rWallpaper );
///@}
/** @name Text functions
*/
///@{
public:
void DrawText( const Point& rStartPt, const OUString& rStr,
sal_Int32 nIndex = 0, sal_Int32 nLen = -1,
std::vector< tools::Rectangle >* pVector = nullptr, OUString* pDisplayText = nullptr,
const SalLayoutGlyphs* pLayoutCache = nullptr );
void DrawText( const tools::Rectangle& rRect,
const OUString& rStr, DrawTextFlags nStyle = DrawTextFlags::NONE,
std::vector< tools::Rectangle >* pVector = nullptr, OUString* pDisplayText = nullptr,
vcl::TextLayoutCommon* _pTextLayout = nullptr );
static void ImplDrawText( OutputDevice& rTargetDevice, const tools::Rectangle& rRect,
const OUString& rOrigStr, DrawTextFlags nStyle,
std::vector< tools::Rectangle >* pVector, OUString* pDisplayText, vcl::TextLayoutCommon& _rLayout );
void ImplDrawText( SalLayout& );
void ImplDrawTextBackground( const SalLayout& );
void DrawCtrlText( const Point& rPos, const OUString& rStr,
sal_Int32 nIndex = 0, sal_Int32 nLen = -1,
DrawTextFlags nStyle = DrawTextFlags::Mnemonic, std::vector< tools::Rectangle >* pVector = nullptr, OUString* pDisplayText = nullptr,
const SalLayoutGlyphs* pGlyphs = nullptr);
void DrawTextLine( const Point& rPos, tools::Long nWidth,
FontStrikeout eStrikeout,
FontLineStyle eUnderline,
FontLineStyle eOverline,
bool bUnderlineAbove = false );
void ImplDrawTextLine( tools::Long nBaseX, tools::Long nX, tools::Long nY, double nWidth,
FontStrikeout eStrikeout, FontLineStyle eUnderline,
FontLineStyle eOverline, bool bUnderlineAbove );
void ImplDrawTextLines( SalLayout&, FontStrikeout eStrikeout, FontLineStyle eUnderline,
FontLineStyle eOverline, bool bWordLine, bool bUnderlineAbove );
void DrawWaveLine( const Point& rStartPos, const Point& rEndPos, tools::Long nLineWidth = 1, tools::Long nWaveHeight = 3);
bool ImplDrawRotateText( SalLayout& );
tools::Rectangle GetTextRect( const tools::Rectangle& rRect,
const OUString& rStr, DrawTextFlags nStyle = DrawTextFlags::WordBreak,
TextRectInfo* pInfo = nullptr,
const vcl::TextLayoutCommon* _pTextLayout = nullptr ) const;
/** Return the exact bounding rectangle of rStr.
The text is then drawn exactly from rRect.TopLeft() to
rRect.BottomRight(), don't assume that rRect.TopLeft() is [0, 0].
Please note that you don't always want to use GetTextBoundRect(); in
many cases you actually want to use GetTextHeight(), because
GetTextBoundRect() gives you the exact bounding rectangle regardless
what is the baseline of the text.
Code snippet to get just exactly the text (no filling around that) as
a bitmap via a VirtualDevice (regardless what is the baseline):
<code>
VirtualDevice aDevice;
vcl::Font aFont = aDevice.GetFont();
aFont.SetSize(Size(0, 96));
aFont.SetColor(COL_BLACK);
aDevice.SetFont(aFont);
aDevice.Erase();
tools::Rectangle aRect;
aDevice.GetTextBoundRect(aRect, aText);
aDevice.SetOutputSize(Size(aRect.Right() + 1, aRect.Bottom() + 1));
aDevice.SetBackground(Wallpaper(COL_TRANSPARENT));
aDevice.DrawText(Point(0,0), aText);
// exactly only the text, regardless of the baseline
Bitmap aBitmap(aDevice.GetBitmap(aRect.TopLeft(), aRect.GetSize()));
</code>
Code snippet to get the text as a bitmap via a Virtual device that
contains even the filling so that the baseline is always preserved
(ie. the text will not jump up and down according to whether it
contains 'y' or not etc.)
<code>
VirtualDevice aDevice;
// + the appropriate font / device setup, see above
aDevice.SetOutputSize(Size(aDevice.GetTextWidth(aText), aDevice.GetTextHeight()));
aDevice.SetBackground(Wallpaper(COL_TRANSPARENT));
aDevice.DrawText(Point(0,0), aText);
// bitmap that contains even the space around the text,
// that means, preserves the baseline etc.
Bitmap aBitmap(aDevice.GetBitmap(Point(0, 0), aDevice.GetOutputSize()));
</code>
*/
bool GetTextBoundRect( tools::Rectangle& rRect,
const OUString& rStr, sal_Int32 nBase = 0, sal_Int32 nIndex = 0, sal_Int32 nLen = -1,
sal_uLong nLayoutWidth = 0, KernArraySpan aDXArray = KernArraySpan(),
std::span<const sal_Bool> pKashidaArray = {},
const SalLayoutGlyphs* pGlyphs = nullptr ) const;
tools::Rectangle ImplGetTextBoundRect( const SalLayout& ) const;
bool GetTextOutline( tools::PolyPolygon&,
const OUString& rStr ) const;
bool GetTextOutlines( PolyPolyVector&,
const OUString& rStr, sal_Int32 nBase = 0, sal_Int32 nIndex = 0,
sal_Int32 nLen = -1,
sal_uLong nLayoutWidth = 0, KernArraySpan aDXArray = KernArraySpan(),
std::span<const sal_Bool> pKashidaArray = {} ) const;
bool GetTextOutlines( basegfx::B2DPolyPolygonVector &rVector,
const OUString& rStr, sal_Int32 nBase, sal_Int32 nIndex = 0,
sal_Int32 nLen = -1,
sal_uLong nLayoutWidth = 0, KernArraySpan aDXArray = KernArraySpan(),
std::span<const sal_Bool> pKashidaArray = {} ) const;
OUString GetEllipsisString( const OUString& rStr, tools::Long nMaxWidth,
DrawTextFlags nStyle = DrawTextFlags::EndEllipsis ) const;
tools::Long GetCtrlTextWidth( const OUString& rStr,
const SalLayoutGlyphs* pLayoutCache = nullptr ) const;
/** Generate MetaTextActions for the text rect
This method splits up the text rect into multiple
MetaTextActions, one for each line of text. This is comparable
to AddGradientActions(), which splits up a gradient into its
constituent polygons. Parameter semantics fully compatible to
DrawText().
*/
void AddTextRectActions( const tools::Rectangle& rRect,
const OUString& rOrigStr,
DrawTextFlags nStyle,
GDIMetaFile& rMtf );
void SetTextColor( const Color& rColor );
virtual void SetSystemTextColor(SystemTextColorFlags nFlags, bool bEnabled);
const Color& GetTextColor() const { return maTextColor; }
void SetTextFillColor();
void SetTextFillColor( const Color& rColor );
Color GetTextFillColor() const;
bool IsTextFillColor() const { return !maFont.IsTransparent(); }
void SetTextLineColor();
void SetTextLineColor( const Color& rColor );
const Color& GetTextLineColor() const { return maTextLineColor; }
bool IsTextLineColor() const { return !maTextLineColor.IsTransparent(); }
void SetOverlineColor();
void SetOverlineColor( const Color& rColor );
const Color& GetOverlineColor() const { return maOverlineColor; }
bool IsOverlineColor() const { return !maOverlineColor.IsTransparent(); }
void SetTextAlign( TextAlign eAlign );
TextAlign GetTextAlign() const { return maFont.GetAlignment(); }
/** Width of the text.
See also GetTextBoundRect() for more explanation + code examples.
*/
tools::Long GetTextWidth( const OUString& rStr, sal_Int32 nIndex = 0, sal_Int32 nLen = -1,
vcl::text::TextLayoutCache const* = nullptr,
SalLayoutGlyphs const*const pLayoutCache = nullptr) const;
/** Height where any character of the current font fits; in logic coordinates.
See also GetTextBoundRect() for more explanation + code examples.
*/
tools::Long GetTextHeight() const;
float approximate_digit_width() const;
void DrawTextArray( const Point& rStartPt, const OUString& rStr,
KernArraySpan aKernArray,
std::span<const sal_Bool> pKashidaAry,
sal_Int32 nIndex,
sal_Int32 nLen,
SalLayoutFlags flags = SalLayoutFlags::NONE,
const SalLayoutGlyphs* pLayoutCache = nullptr);
tools::Long GetTextArray( const OUString& rStr, KernArray* pDXAry,
sal_Int32 nIndex = 0, sal_Int32 nLen = -1, bool bCaret = false,
vcl::text::TextLayoutCache const* = nullptr,
SalLayoutGlyphs const*const pLayoutCache = nullptr) const;
void GetCaretPositions( const OUString&, KernArray& rCaretXArray,
sal_Int32 nIndex, sal_Int32 nLen,
const SalLayoutGlyphs* pGlyphs = nullptr ) const;
void DrawStretchText( const Point& rStartPt, sal_Int32 nWidth,
const OUString& rStr,
sal_Int32 nIndex = 0, sal_Int32 nLen = -1);
sal_Int32 GetTextBreak( const OUString& rStr, tools::Long nTextWidth,
sal_Int32 nIndex, sal_Int32 nLen = -1,
tools::Long nCharExtra = 0,
vcl::text::TextLayoutCache const* = nullptr,
const SalLayoutGlyphs* pGlyphs = nullptr) const;
sal_Int32 GetTextBreak( const OUString& rStr, tools::Long nTextWidth,
sal_Unicode nExtraChar, sal_Int32& rExtraCharPos,
sal_Int32 nIndex, sal_Int32 nLen,
tools::Long nCharExtra,
vcl::text::TextLayoutCache const* = nullptr,
const SalLayoutGlyphs* pGlyphs = nullptr) const;
static std::shared_ptr<const vcl::text::TextLayoutCache> CreateTextLayoutCache(OUString const&);
SAL_DLLPRIVATE SalLayoutFlags GetBiDiLayoutFlags( std::u16string_view rStr,
const sal_Int32 nMinIndex,
const sal_Int32 nEndIndex ) const;
protected:
SAL_DLLPRIVATE void ImplInitTextLineSize();
SAL_DLLPRIVATE void ImplInitAboveTextLineSize();
SAL_DLLPRIVATE float approximate_char_width() const;
virtual bool shouldDrawWavePixelAsRect(tools::Long nLineWidth) const;
virtual void SetWaveLineColors(Color const& rColor, tools::Long nLineWidth);
virtual Size GetWaveLineSize(tools::Long nLineWidth) const;
private:
SAL_DLLPRIVATE void ImplInitTextColor();
SAL_DLLPRIVATE void ImplDrawTextDirect( SalLayout&, bool bTextLines);
SAL_DLLPRIVATE void ImplDrawSpecialText( SalLayout& );
SAL_DLLPRIVATE void ImplDrawTextRect( tools::Long nBaseX, tools::Long nBaseY, tools::Long nX, tools::Long nY, tools::Long nWidth, tools::Long nHeight );
SAL_DLLPRIVATE void ImplDrawWavePixel( tools::Long nOriginX, tools::Long nOriginY, tools::Long nCurX, tools::Long nCurY, tools::Long nWidth, Degree10 nOrientation, SalGraphics* pGraphics, const OutputDevice& rOutDev, tools::Long nPixWidth, tools::Long nPixHeight );
SAL_DLLPRIVATE void ImplDrawWaveLine( tools::Long nBaseX, tools::Long nBaseY, tools::Long nStartX, tools::Long nStartY, tools::Long nWidth, tools::Long nHeight, tools::Long nLineWidth, Degree10 nOrientation, const Color& rColor );
SAL_DLLPRIVATE void ImplDrawWaveTextLine( tools::Long nBaseX, tools::Long nBaseY, tools::Long nX, tools::Long nY, tools::Long nWidth, FontLineStyle eTextLine, Color aColor, bool bIsAbove );
SAL_DLLPRIVATE void ImplDrawStraightTextLine( tools::Long nBaseX, tools::Long nBaseY, tools::Long nX, tools::Long nY, tools::Long nWidth, FontLineStyle eTextLine, Color aColor, bool bIsAbove );
SAL_DLLPRIVATE void ImplDrawStrikeoutLine( tools::Long nBaseX, tools::Long nBaseY, tools::Long nX, tools::Long nY, tools::Long nWidth, FontStrikeout eStrikeout, Color aColor );
SAL_DLLPRIVATE void ImplDrawStrikeoutChar( tools::Long nBaseX, tools::Long nBaseY, tools::Long nX, tools::Long nY, tools::Long nWidth, FontStrikeout eStrikeout, Color aColor );
SAL_DLLPRIVATE void ImplDrawMnemonicLine( tools::Long nX, tools::Long nY, tools::Long nWidth );
SAL_DLLPRIVATE bool AttemptOLEFontScaleFix(vcl::Font& rFont, tools::Long nHeight) const;
///@}
/** @name Font functions
*/
///@{
public:
FontMetric GetFontMetricFromCollection( int nDevFontIndex ) const;
int GetFontFaceCollectionCount() const;
bool IsFontAvailable( std::u16string_view rFontName ) const;
bool AddTempDevFont( const OUString& rFileURL, const OUString& rFontName );
void RefreshFontData( const bool bNewFontLists );
FontMetric GetFontMetric() const;
FontMetric GetFontMetric( const vcl::Font& rFont ) const;
bool GetFontCharMap( FontCharMapRef& rxFontCharMap ) const;
bool GetFontCapabilities( vcl::FontCapabilities& rFontCapabilities ) const;
bool GetFontFeatures(std::vector<vcl::font::Feature>& rFontFeatures) const;
bool GetGlyphBoundRects( const Point& rOrigin, const OUString& rStr, int nIndex,
int nLen, std::vector< tools::Rectangle >& rVector ) const;
sal_Int32 HasGlyphs( const vcl::Font& rFont, std::u16string_view rStr,
sal_Int32 nIndex = 0, sal_Int32 nLen = -1 ) const;
tools::Long GetMinKashida() const;
// i60594
// validate kashida positions against the current font
// returns count of invalid kashida positions
sal_Int32 ValidateKashidas( const OUString& rTxt, sal_Int32 nIdx, sal_Int32 nLen,
sal_Int32 nKashCount, // number of suggested kashida positions (in)
const sal_Int32* pKashidaPos, // suggested kashida positions (in)
sal_Int32* pKashidaPosDropped // invalid kashida positions (out)
) const;
static void BeginFontSubstitution();
static void EndFontSubstitution();
static void AddFontSubstitute( const OUString& rFontName,
const OUString& rReplaceFontName,
AddFontSubstituteFlags nFlags );
static void RemoveFontsSubstitute();
static vcl::Font GetDefaultFont( DefaultFontType nType,
LanguageType eLang,
GetDefaultFontFlags nFlags,
const OutputDevice* pOutDev = nullptr );
SAL_DLLPRIVATE void ImplInitFontList() const;
SAL_DLLPRIVATE void ImplUpdateFontData();
//drop font data for all outputdevices.
//If bNewFontLists is true then empty lists of system fonts
static void ImplClearAllFontData( bool bNewFontLists );
//fetch font data for all outputdevices
//If bNewFontLists is true then fetch lists of system fonts
static void ImplRefreshAllFontData( bool bNewFontLists );
//drop and fetch font data for all outputdevices
//If bNewFontLists is true then drop and refetch lists of system fonts
SAL_DLLPRIVATE static void ImplUpdateAllFontData( bool bNewFontLists );
LogicalFontInstance const* GetFontInstance() const;
bool ForceFallbackFont(vcl::Font const& rFallbackFont);
protected:
SAL_DLLPRIVATE tools::Long GetEmphasisAscent() const { return mnEmphasisAscent; }
SAL_DLLPRIVATE tools::Long GetEmphasisDescent() const { return mnEmphasisDescent; }
SAL_DLLPRIVATE bool InitFont() const;
virtual void SetFontOrientation( LogicalFontInstance* const pFontInstance ) const;
virtual tools::Long GetFontExtLeading() const;
virtual void ImplClearFontData(bool bNewFontLists);
virtual void ImplRefreshFontData(bool bNewFontLists);
void ReleaseFontCache();
void ReleaseFontCollection();
void SetFontCollectionFromSVData();
void ResetNewFontCache();
virtual bool ImplNewFont() const;
private:
typedef void ( OutputDevice::* FontUpdateHandler_t )( bool );
SAL_DLLPRIVATE static void ImplUpdateFontDataForAllFrames( FontUpdateHandler_t pHdl, bool bNewFontLists );
SAL_DLLPRIVATE void ImplDrawEmphasisMark( tools::Long nBaseX, tools::Long nX, tools::Long nY, const tools::PolyPolygon& rPolyPoly, bool bPolyLine, const tools::Rectangle& rRect1, const tools::Rectangle& rRect2 );
SAL_DLLPRIVATE void ImplDrawEmphasisMarks( SalLayout& );
///@}
/** @name Layout functions
*/
///@{
public:
// tells whether this output device is RTL in an LTR UI or LTR in a RTL UI
SAL_DLLPRIVATE bool ImplIsAntiparallel() const ;
void ReMirror( Point &rPoint ) const;
void ReMirror( tools::Rectangle &rRect ) const;
void ReMirror( vcl::Region &rRegion ) const;
SAL_DLLPRIVATE bool ImplIsRecordLayout() const;
virtual bool HasMirroredGraphics() const;
std::unique_ptr<SalLayout>
ImplLayout( const OUString&, sal_Int32 nIndex, sal_Int32 nLen,
const Point& rLogicPos = Point(0,0), tools::Long nLogicWidth=0,
KernArraySpan aKernArray = KernArraySpan(),
std::span<const sal_Bool> pKashidaArray={},
SalLayoutFlags flags = SalLayoutFlags::NONE,
vcl::text::TextLayoutCache const* = nullptr,
const SalLayoutGlyphs* pGlyphs = nullptr) const;
SAL_DLLPRIVATE vcl::text::ImplLayoutArgs ImplPrepareLayoutArgs( OUString&, const sal_Int32 nIndex, const sal_Int32 nLen,
double nPixelWidth,
SalLayoutFlags flags = SalLayoutFlags::NONE,
vcl::text::TextLayoutCache const* = nullptr) const;
SAL_DLLPRIVATE std::unique_ptr<SalLayout>
ImplGlyphFallbackLayout( std::unique_ptr<SalLayout>,
vcl::text::ImplLayoutArgs&,
const SalLayoutGlyphs* ) const;
SAL_DLLPRIVATE std::unique_ptr<SalLayout>
getFallbackLayout(
LogicalFontInstance* pLogicalFont, int nFallbackLevel,
vcl::text::ImplLayoutArgs& rLayoutArgs, const SalLayoutGlyphs* ) const;
/*
These functions allow collecting information on how fonts are mapped when used, such as what
replacements are used when a requested font is missing or which fonts are used as fallbacks
when a font doesn't provide all necessary glyphs.
After StartTrackingFontMappingUse() is called, VCL starts collecting font usage for all
text layout calls, FinishTrackingFontMappingUse() will stop collecting and providing
the collected information.
Each item is a mapping from a requested font to a list of actually used fonts and the number
of times this mapping was done.
*/
struct FontMappingUseItem
{
OUString mOriginalFont;
std::vector<OUString> mUsedFonts;
int mCount;
};
typedef std::vector<FontMappingUseItem> FontMappingUseData;
static void StartTrackingFontMappingUse();
static FontMappingUseData FinishTrackingFontMappingUse();
// Enabling/disabling RTL only makes sense for OutputDevices that use a mirroring SalGraphicsLayout
virtual void EnableRTL( bool bEnable = true);
bool IsRTLEnabled() const { return mbEnableRTL; }
bool GetTextIsRTL( const OUString&, sal_Int32 nIndex, sal_Int32 nLen ) const;
///@}
/** @name Bitmap functions
*/
///@{
public:
void DrawBitmap(
const Point& rDestPt,
const Bitmap& rBitmap );
void DrawBitmap(
const Point& rDestPt,
const Size& rDestSize,
const Bitmap& rBitmap );
void DrawBitmap(
const Point& rDestPt,
const Size& rDestSize,
const Point& rSrcPtPixel,
const Size& rSrcSizePixel,
const Bitmap& rBitmap);
void DrawBitmap(
const Point& rDestPt,
const Size& rDestSize,
const Point& rSrcPtPixel,
const Size& rSrcSizePixel,
const Bitmap& rBitmap,
MetaActionType nAction );
void DrawBitmapEx(
const Point& rDestPt,
const BitmapEx& rBitmapEx );
void DrawBitmapEx(
const Point& rDestPt,
const Size& rDestSize,
const BitmapEx& rBitmapEx );
void DrawBitmapEx(
const Point& rDestPt,
const Size& rDestSize,
const Point& rSrcPtPixel,
const Size& rSrcSizePixel,
const BitmapEx& rBitmapEx);
void DrawBitmapEx(
const Point& rDestPt,
const Size& rDestSize,
const Point& rSrcPtPixel,
const Size& rSrcSizePixel,
const BitmapEx& rBitmapEx,
MetaActionType nAction );
/** @overload
virtual void DrawImage(
const Point& rPos,
const Size& rSize,
const Image& rImage,
sal_uInt16 nStyle = 0)
*/
void DrawImage(
const Point& rPos,
const Image& rImage,
DrawImageFlags nStyle = DrawImageFlags::NONE );
void DrawImage(
const Point& rPos,
const Size& rSize,
const Image& rImage,
DrawImageFlags nStyle = DrawImageFlags::NONE );
virtual Bitmap GetBitmap( const Point& rSrcPt, const Size& rSize ) const;
/** Query extended bitmap (with alpha channel, if available).
*/
BitmapEx GetBitmapEx( const Point& rSrcPt, const Size& rSize ) const;
/** Draw BitmapEx transformed
@param rTransformation
The transformation describing the target positioning of the given bitmap. Transforming
the unit object coordinates (0, 0, 1, 1) with this matrix is the transformation to
discrete coordinates
@param rBitmapEx
The BitmapEx to be painted
@param fAlpha
Optional additional alpha to use for drawing (0 to 1, 1 being no change).
*/
void DrawTransformedBitmapEx(
const basegfx::B2DHomMatrix& rTransformation,
const BitmapEx& rBitmapEx,
double fAlpha = 1.0);
/** Return true if DrawTransformedBitmapEx() is fast.
@since 7.2
*/
bool HasFastDrawTransformedBitmap() const;
protected:
virtual void DrawDeviceBitmapEx(
const Point& rDestPt, const Size& rDestSize,
const Point& rSrcPtPixel, const Size& rSrcSizePixel,
BitmapEx& rBitmapEx );
virtual bool CanSubsampleBitmap() const { return true; }
/** Transform and draw a bitmap directly
@param aFullTransform The B2DHomMatrix used for the transformation
@param rBitmapEx Reference to the bitmap to be transformed and drawn
@return true if it was able to draw the bitmap, false if not
*/
virtual bool DrawTransformBitmapExDirect(
const basegfx::B2DHomMatrix& aFullTransform,
const BitmapEx& rBitmapEx,
double fAlpha = 1.0);
/** Transform and reduce the area that needs to be drawn of the bitmap and return the new
visible range and the maximum area.
@param aFullTransform B2DHomMatrix used for transformation
@param aVisibleRange The new visible area of the bitmap
@param fMaximumArea The maximum area of the bitmap
@returns true if there is an area to be drawn, otherwise nothing is left to be drawn
so return false
*/
virtual bool TransformAndReduceBitmapExToTargetRange(
const basegfx::B2DHomMatrix& aFullTransform,
basegfx::B2DRange &aVisibleRange,
double &fMaximumArea);
private:
SAL_DLLPRIVATE void DrawDeviceAlphaBitmap(
const Bitmap& rBmp,
const AlphaMask& rAlpha,
const Point& rDestPt,
const Size& rDestSize,
const Point& rSrcPtPixel,
const Size& rSrcSizePixel );
SAL_DLLPRIVATE void DrawDeviceAlphaBitmapSlowPath(
const Bitmap& rBitmap, const AlphaMask& rAlpha,
tools::Rectangle aDstRect, tools::Rectangle aBmpRect,
Size const & aOutSz, Point const & aOutPt);
SAL_DLLPRIVATE void BlendBitmap(
const SalTwoRect& rPosAry,
const Bitmap& rBmp );
SAL_DLLPRIVATE Bitmap BlendBitmap(
Bitmap& aBmp,
BitmapReadAccess const * pP,
BitmapReadAccess const * pA,
const sal_Int32 nOffY,
const sal_Int32 nDstHeight,
const sal_Int32 nOffX,
const sal_Int32 nDstWidth,
const tools::Rectangle& aBmpRect,
const Size& aOutSz,
const bool bHMirr,
const bool bVMirr,
const sal_Int32* pMapX,
const sal_Int32* pMapY );
SAL_DLLPRIVATE Bitmap BlendBitmapWithAlpha(
Bitmap& aBmp,
BitmapReadAccess const * pP,
BitmapReadAccess const * pA,
const tools::Rectangle& aDstRect,
const sal_Int32 nOffY,
const sal_Int32 nDstHeight,
const sal_Int32 nOffX,
const sal_Int32 nDstWidth,
const sal_Int32* pMapX,
const sal_Int32* pMapY );
///@}
/** @name Transparency functions
*/
///@{
public:
/** helper method removing transparencies from a metafile (e.g. for printing)
@returns
true: transparencies were removed
false: output metafile is unchanged input metafile
@attention this is a member method, so current state can influence the result !
@attention the output metafile is prepared in pixel mode for the currentOutputDevice
state. It can not be moved or rotated reliably anymore.
*/
bool RemoveTransparenciesFromMetaFile(
const GDIMetaFile& rInMtf, GDIMetaFile& rOutMtf,
tools::Long nMaxBmpDPIX, tools::Long nMaxBmpDPIY,
bool bReduceTransparency,
bool bTransparencyAutoMode,
bool bDownsampleBitmaps,
const Color& rBackground = COL_TRANSPARENT );
void DrawTransparent( const tools::PolyPolygon& rPolyPoly, sal_uInt16 nTransparencePercent );
void DrawTransparent(
const basegfx::B2DHomMatrix& rObjectTransform,
const basegfx::B2DPolyPolygon& rB2DPolyPoly,
double fTransparency);
void DrawTransparent(
const GDIMetaFile& rMtf, const Point& rPos, const Size& rSize,
const Gradient& rTransparenceGradient );
void DrawTransparent(
const GDIMetaFile& rMtf, const Point& rPos, const Size& rSize,
const Point& rMtfPos, const Size& rMtfSize,
const Gradient& rTransparenceGradient );
protected:
virtual void EmulateDrawTransparent( const tools::PolyPolygon& rPolyPoly, sal_uInt16 nTransparencePercent );
virtual void ClipAndDrawGradientMetafile ( const Gradient &rGradient, const tools::PolyPolygon &rPolyPoly );
private:
SAL_DLLPRIVATE bool DrawTransparentNatively( const tools::PolyPolygon& rPolyPoly, sal_uInt16 nTransparencePercent );
///@}
/** @name Mask functions
*/
///@{
public:
void DrawMask( const Point& rDestPt,
const Bitmap& rBitmap, const Color& rMaskColor );
void DrawMask( const Point& rDestPt, const Size& rDestSize,
const Bitmap& rBitmap, const Color& rMaskColor );
void DrawMask( const Point& rDestPt, const Size& rDestSize,
const Point& rSrcPtPixel, const Size& rSrcSizePixel,
const Bitmap& rBitmap, const Color& rMaskColor);
void DrawMask( const Point& rDestPt, const Size& rDestSize,
const Point& rSrcPtPixel, const Size& rSrcSizePixel,
const Bitmap& rBitmap, const Color& rMaskColor,
MetaActionType nAction );
protected:
virtual void DrawDeviceMask (
const Bitmap& rMask, const Color& rMaskColor,
const Point& rDestPt, const Size& rDestSize,
const Point& rSrcPtPixel, const Size& rSrcSizePixel );
///@}
/** @name Map functions
*/
///@{
public:
void EnableMapMode( bool bEnable = true );
bool IsMapModeEnabled() const { return mbMap; }
void SetMapMode();
void SetMapMode( const MapMode& rNewMapMode );
void SetRelativeMapMode( const MapMode& rNewMapMode );
virtual void SetMetafileMapMode(const MapMode& rNewMapMode, bool bIsRecord);
const MapMode& GetMapMode() const { return maMapMode; }
protected:
virtual void ImplInitMapModeObjects();
public:
// #i75163#
basegfx::B2DHomMatrix GetViewTransformation() const;
basegfx::B2DHomMatrix GetInverseViewTransformation() const;
basegfx::B2DHomMatrix GetViewTransformation( const MapMode& rMapMode ) const;
basegfx::B2DHomMatrix GetInverseViewTransformation( const MapMode& rMapMode ) const;
/** Set an offset in pixel
This method offsets every drawing operation that converts its
coordinates to pixel by the given value. Normally, the effect
can be achieved by setting a MapMode with a different
origin. Unfortunately, this origin is in logical coordinates
and can lead to rounding errors (see #102532# for details).
@attention This offset is only applied when converting to
pixel, i.e. some output modes such as metafile recordings
might be completely unaffected by this method! Use with
care. Furthermore, if the OutputDevice's MapMode is the
default (that's MapUnit::MapPixel), then any pixel offset set is
ignored also. This might be unintuitive for cases, but would
have been far more fragile to implement. What's more, the
reason why the pixel offset was introduced (avoiding rounding
errors) does not apply for MapUnit::MapPixel, because one can always
use the MapMode origin then.
@param rOffset
The offset in pixel
*/
void SetPixelOffset( const Size& rOffset );
/** Get the offset in pixel
@see OutputDevice::SetPixelOffset for details
@return the current offset in pixel
*/
SAL_WARN_UNUSED_RESULT Size GetPixelOffset() const { return Size(mnOutOffOrigX, mnOutOffOrigY);}
SAL_WARN_UNUSED_RESULT Point LogicToPixel(const Point& rLogicPt) const;
SAL_WARN_UNUSED_RESULT Size LogicToPixel(const Size& rLogicSize) const;
SAL_WARN_UNUSED_RESULT tools::Rectangle LogicToPixel(const tools::Rectangle& rLogicRect) const;
SAL_WARN_UNUSED_RESULT tools::Polygon LogicToPixel(const tools::Polygon& rLogicPoly) const;
SAL_WARN_UNUSED_RESULT tools::PolyPolygon LogicToPixel(const tools::PolyPolygon& rLogicPolyPoly) const;
SAL_WARN_UNUSED_RESULT basegfx::B2DPolyPolygon LogicToPixel(const basegfx::B2DPolyPolygon& rLogicPolyPoly) const;
SAL_WARN_UNUSED_RESULT vcl::Region LogicToPixel(const vcl::Region& rLogicRegion)const;
SAL_WARN_UNUSED_RESULT Point LogicToPixel(const Point& rLogicPt, const MapMode& rMapMode) const;
SAL_WARN_UNUSED_RESULT Size LogicToPixel(const Size& rLogicSize, const MapMode& rMapMode) const;
SAL_WARN_UNUSED_RESULT tools::Rectangle LogicToPixel(const tools::Rectangle& rLogicRect,
const MapMode& rMapMode) const;
SAL_WARN_UNUSED_RESULT tools::Polygon LogicToPixel(const tools::Polygon& rLogicPoly,
const MapMode& rMapMode) const;
SAL_WARN_UNUSED_RESULT basegfx::B2DPolyPolygon LogicToPixel(const basegfx::B2DPolyPolygon& rLogicPolyPoly,
const MapMode& rMapMode) const;
SAL_WARN_UNUSED_RESULT Point PixelToLogic(const Point& rDevicePt) const;
SAL_WARN_UNUSED_RESULT Size PixelToLogic(const Size& rDeviceSize) const;
SAL_WARN_UNUSED_RESULT tools::Rectangle PixelToLogic(const tools::Rectangle& rDeviceRect) const;
SAL_WARN_UNUSED_RESULT tools::Polygon PixelToLogic(const tools::Polygon& rDevicePoly) const;
SAL_WARN_UNUSED_RESULT tools::PolyPolygon PixelToLogic(const tools::PolyPolygon& rDevicePolyPoly) const;
SAL_WARN_UNUSED_RESULT basegfx::B2DPolyPolygon PixelToLogic(const basegfx::B2DPolyPolygon& rDevicePolyPoly) const;
SAL_WARN_UNUSED_RESULT vcl::Region PixelToLogic(const vcl::Region& rDeviceRegion) const;
SAL_WARN_UNUSED_RESULT Point PixelToLogic(const Point& rDevicePt, const MapMode& rMapMode) const;
SAL_WARN_UNUSED_RESULT Size PixelToLogic(const Size& rDeviceSize, const MapMode& rMapMode) const;
SAL_WARN_UNUSED_RESULT tools::Rectangle PixelToLogic(const tools::Rectangle& rDeviceRect,
const MapMode& rMapMode) const;
SAL_WARN_UNUSED_RESULT tools::Polygon PixelToLogic(const tools::Polygon& rDevicePoly,
const MapMode& rMapMode) const;
SAL_WARN_UNUSED_RESULT basegfx::B2DPolygon PixelToLogic(const basegfx::B2DPolygon& rDevicePoly,
const MapMode& rMapMode) const;
SAL_WARN_UNUSED_RESULT basegfx::B2DPolyPolygon PixelToLogic(const basegfx::B2DPolyPolygon& rDevicePolyPoly,
const MapMode& rMapMode) const;
SAL_WARN_UNUSED_RESULT Point LogicToLogic(const Point& rPtSource,
const MapMode* pMapModeSource,
const MapMode* pMapModeDest) const;
SAL_WARN_UNUSED_RESULT Size LogicToLogic(const Size& rSzSource,
const MapMode* pMapModeSource,
const MapMode* pMapModeDest) const;
SAL_WARN_UNUSED_RESULT tools::Rectangle LogicToLogic(const tools::Rectangle& rRectSource,
const MapMode* pMapModeSource,
const MapMode* pMapModeDest) const;
SAL_WARN_UNUSED_RESULT static Point LogicToLogic(const Point& rPtSource,
const MapMode& rMapModeSource,
const MapMode& rMapModeDest);
SAL_WARN_UNUSED_RESULT static Size LogicToLogic(const Size& rSzSource,
const MapMode& rMapModeSource,
const MapMode& rMapModeDest);
SAL_WARN_UNUSED_RESULT static tools::Rectangle LogicToLogic(const tools::Rectangle& rRectSource,
const MapMode& rMapModeSource,
const MapMode& rMapModeDest);
SAL_WARN_UNUSED_RESULT static tools::Long LogicToLogic(tools::Long nLongSource,
MapUnit eUnitSource,
MapUnit eUnitDest);
SAL_WARN_UNUSED_RESULT static basegfx::B2DPolygon LogicToLogic(const basegfx::B2DPolygon& rPoly,
const MapMode& rMapModeSource,
const MapMode& rMapModeDest);
// create a mapping transformation from rMapModeSource to rMapModeDest (the above methods
// for B2DPoly/Polygons use this internally anyway to transform the B2DPolygon)
SAL_WARN_UNUSED_RESULT static basegfx::B2DHomMatrix LogicToLogic(const MapMode& rMapModeSource,
const MapMode& rMapModeDest);
/** Convert a logical rectangle to a rectangle in physical device pixel units.
@param rLogicRect Const reference to a rectangle in logical units
@returns Rectangle based on physical device pixel coordinates and units.
*/
SAL_DLLPRIVATE tools::Rectangle ImplLogicToDevicePixel( const tools::Rectangle& rLogicRect ) const;
/** Convert a logical point to a physical point on the device.
@param rLogicPt Const reference to a point in logical units.
@returns Physical point on the device.
*/
SAL_DLLPRIVATE Point ImplLogicToDevicePixel( const Point& rLogicPt ) const;
SAL_DLLPRIVATE basegfx::B2DPoint ImplLogicToDeviceSubPixel(const Point& rLogicPt) const;
/** Convert a logical width to a width in units of device pixels.
To get the number of device pixels, it must calculate the X-DPI of the device and
the map scaling factor. If there is no mapping, then it just returns the
width as nothing more needs to be done.
@param nWidth Logical width
@returns Width in units of device pixels.
*/
SAL_DLLPRIVATE tools::Long ImplLogicWidthToDevicePixel( tools::Long nWidth ) const;
SAL_DLLPRIVATE double ImplLogicWidthToDeviceSubPixel(tools::Long nWidth) const;
/** Convert a logical height to a height in units of device pixels.
To get the number of device pixels, it must calculate the Y-DPI of the device and
the map scaling factor. If there is no mapping, then it just returns the
height as nothing more needs to be done.
@param nHeight Logical height
@returns Height in units of device pixels.
*/
SAL_DLLPRIVATE tools::Long ImplLogicHeightToDevicePixel( tools::Long nHeight ) const;
SAL_DLLPRIVATE double ImplLogicHeightToDeviceSubPixel(tools::Long nHeight) const;
SAL_DLLPRIVATE Point SubPixelToLogic(const basegfx::B2DPoint& rDevicePt) const;
/** Convert device pixels to a width in logical units.
To get the logical width, it must calculate the X-DPI of the device and the
map scaling factor.
@param nWidth Width in device pixels
@returns Width in logical units.
*/
SAL_DLLPRIVATE tools::Long ImplDevicePixelToLogicWidth( tools::Long nWidth ) const;
/** Convert device pixels to a height in logical units.
To get the logical height, it must calculate the Y-DPI of the device and the
map scaling factor.
@param nHeight Height in device pixels
@returns Height in logical units.
*/
SAL_DLLPRIVATE tools::Long ImplDevicePixelToLogicHeight( tools::Long nHeight ) const;
/** Convert a logical size to the size on the physical device.
@param rLogicSize Const reference to a size in logical units
@returns Physical size on the device.
*/
SAL_DLLPRIVATE Size ImplLogicToDevicePixel( const Size& rLogicSize ) const;
/** Convert a rectangle in physical pixel units to a rectangle in physical pixel units and coords.
@param rPixelRect Const reference to rectangle in logical units and coords.
@returns Rectangle based on logical coordinates and units.
*/
SAL_DLLPRIVATE tools::Rectangle ImplDevicePixelToLogic( const tools::Rectangle& rPixelRect ) const;
/** Convert a logical polygon to a polygon in physical device pixel units.
@param rLogicPoly Const reference to a polygon in logical units
@returns Polygon based on physical device pixel coordinates and units.
*/
SAL_DLLPRIVATE tools::Polygon ImplLogicToDevicePixel( const tools::Polygon& rLogicPoly ) const;
/** Convert a logical B2DPolygon to a B2DPolygon in physical device pixel units.
@param rLogicSize Const reference to a B2DPolygon in logical units
@returns B2DPolyPolygon based on physical device pixel coordinates and units.
*/
SAL_DLLPRIVATE ::basegfx::B2DPolygon ImplLogicToDevicePixel( const ::basegfx::B2DPolygon& rLogicPoly ) const;
/** Convert a logical polypolygon to a polypolygon in physical device pixel units.
@param rLogicPolyPoly Const reference to a polypolygon in logical units
@returns Polypolygon based on physical device pixel coordinates and units.
*/
SAL_DLLPRIVATE tools::PolyPolygon ImplLogicToDevicePixel( const tools::PolyPolygon& rLogicPolyPoly ) const;
/** Convert a line in logical units to a line in physical device pixel units.
@param rLineInfo Const reference to a line in logical units
@returns Line based on physical device pixel coordinates and units.
*/
SAL_DLLPRIVATE LineInfo ImplLogicToDevicePixel( const LineInfo& rLineInfo ) const;
/** Convert a region in pixel units to a region in device pixel units and coords.
@param rRegion Const reference to region.
@returns vcl::Region based on device pixel coordinates and units.
*/
SAL_DLLPRIVATE vcl::Region ImplPixelToDevicePixel( const vcl::Region& rRegion ) const;
/** Invalidate the view transformation.
@since AOO bug 75163 (OpenOffice.org 2.4.3 - OOH 680 milestone 212)
*/
SAL_DLLPRIVATE void ImplInvalidateViewTransform();
/** Get device transformation.
@since AOO bug 75163 (OpenOffice.org 2.4.3 - OOH 680 milestone 212)
*/
SAL_DLLPRIVATE basegfx::B2DHomMatrix ImplGetDeviceTransformation() const;
private:
/** Convert a logical X coordinate to a device pixel's X coordinate.
To get the device's X coordinate, it must calculate the mapping offset
coordinate X position (if there is one - if not then it just adds
the pseudo-window offset to the logical X coordinate), the X-DPI of
the device and the mapping's X scaling factor.
@param nX Logical X coordinate
@returns Device's X pixel coordinate
*/
SAL_DLLPRIVATE tools::Long ImplLogicXToDevicePixel( tools::Long nX ) const;
/** Convert a logical Y coordinate to a device pixel's Y coordinate.
To get the device's Y coordinate, it must calculate the mapping offset
coordinate Y position (if there is one - if not then it just adds
the pseudo-window offset to the logical Y coordinate), the Y-DPI of
the device and the mapping's Y scaling factor.
@param nY Logical Y coordinate
@returns Device's Y pixel coordinate
*/
SAL_DLLPRIVATE tools::Long ImplLogicYToDevicePixel( tools::Long nY ) const;
/** @name Native Widget Rendering functions
These all just call through to the private mpGraphics functions of the same name.
*/
///@{
public:
/** Determine if native widgets can be enabled
*/
virtual bool CanEnableNativeWidget() const { return false; }
/** Query the platform layer for control support
*/
bool IsNativeControlSupported( ControlType nType, ControlPart nPart ) const;
/** Query the native control to determine if it was acted upon
*/
bool HitTestNativeScrollbar(
ControlPart nPart,
const tools::Rectangle& rControlRegion,
const Point& aPos,
bool& rIsInside ) const;
/** Request rendering of a particular control and/or part
*/
bool DrawNativeControl(
ControlType nType,
ControlPart nPart,
const tools::Rectangle& rControlRegion,
ControlState nState,
const ImplControlValue& aValue,
const OUString& aCaption,
const Color& rBackgroundColor = COL_AUTO );
/** Query the native control's actual drawing region (including adornment)
*/
bool GetNativeControlRegion(
ControlType nType,
ControlPart nPart,
const tools::Rectangle& rControlRegion,
ControlState nState,
const ImplControlValue& aValue,
tools::Rectangle &rNativeBoundingRegion,
tools::Rectangle &rNativeContentRegion ) const;
///@}
/** @name EPS functions
*/
///@{
public:
/** @returns boolean value to see if EPS could be painted directly.
Theoretically, handing over a matrix would be needed to handle
painting rotated EPS files (e.g. contained in Metafiles). This
would then need to be supported for Mac and PS printers, but
that's too much for now, wrote \#i107046# for this */
bool DrawEPS(
const Point& rPt, const Size& rSz,
const GfxLink& rGfxLink, GDIMetaFile* pSubst = nullptr );
///@}
public:
virtual css::awt::DeviceInfo GetDeviceInfo() const;
/** Get the vcl::Window that this OutputDevice belongs to, if any */
virtual vcl::Window* GetOwnerWindow() const { return nullptr; }
protected:
css::awt::DeviceInfo GetCommonDeviceInfo(Size const& aDevSize) const;
};
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