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/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/*
* This file is part of the LibreOffice project.
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/.
*
* This file incorporates work covered by the following license notice:
*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed
* with this work for additional information regarding copyright
* ownership. The ASF licenses this file to you under the Apache
* License, Version 2.0 (the "License"); you may not use this file
* except in compliance with the License. You may obtain a copy of
* the License at http://www.apache.org/licenses/LICENSE-2.0 .
*/
module com { module sun { module star { module rendering {
/** Specialized interface for bitmaps containing IEEE floats as their
color components.<p>
*/
interface XIeeeFloatBitmap : XIeeeFloatReadOnlyBitmap
{
/** Set raw data of a bitmap.<p>
Set raw data of a bitmap, in the format as defined by
getMemoryLayout(). With the given rectangle, a subset of the
bitmap can be changed. When setting subsets of the bitmap, the
same scanline padding takes place as when the whole bitmap is
changed.<p>
When setting data on volatile bitmaps, always call isValid()
before, and retrieve a new memory layout via
getMemoryLayout(). At least under Windows, the memory layout
can change for the same bitmap, if the user e.g. switches the
screen resolution. Thus, this method will throw an
IllegalArgumentException, if the memory layout changed between
a call to getMemoryLayout() and setData().<p>
@param data
Data to set
@param bitmapLayout
Layout of the data to set. Must match this bitmap's current
layout.
@param rect
Destination rectangle, within the bounds of the bitmap, to set
the data in.
@throws com::sun::star::lang::IndexOutOfBoundsException
if parts of the given rectangle are outside the permissible
bitmap area.
@throws com::sun::star::lang::IllegalArgumentException
if the given memory layout does not match this bitmap's
layout, or if the given data sequence has too few or too much
elements.
*/
void setData( [in] sequence<float> data, [in] FloatingPointBitmapLayout bitmapLayout, [in] ::com::sun::star::geometry::IntegerRectangle2D rect )
raises (com::sun::star::lang::IllegalArgumentException,
com::sun::star::lang::IndexOutOfBoundsException);
/** Set a single pixel of the bitmap with the given color
value.<p>
When setting data on volatile bitmaps, always call isValid()
before, and retrieve a new memory layout via
getMemoryLayout(). At least under Windows, the memory layout
can change for the same bitmap, if the user e.g. switches the
screen resolution. Thus, this method will throw an
IllegalArgumentException, if the memory layout changed between
a call to getMemoryLayout() and setPixel().<p>
@param color
The color value(s) to set
@param bitmapLayout
Layout of the color elements to set. Must match this bitmap's
current layout.
@param pos
Pixel position with the bounds of the bitmap to set.
@throws com::sun::star::lang::IndexOutOfBoundsException
if the given point is outside the permissible bitmap area.
@throws com::sun::star::lang::IllegalArgumentException
if the given memory layout does not match this bitmap's
layout, or if the given data sequence has too few or too much
elements.
*/
void setPixel( [in] sequence<float> color, [in] FloatingPointBitmapLayout bitmapLayout, [in] ::com::sun::star::geometry::IntegerPoint2D pos )
raises (com::sun::star::lang::IllegalArgumentException,
com::sun::star::lang::IndexOutOfBoundsException);
};
}; }; }; };
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