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/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/*
* This file is part of the LibreOffice project.
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/.
*/
#pragma once
#include <com/sun/star/uno/Reference.hxx>
#include <com/sun/star/animations/XAnimationNode.hpp>
#include <vector>
#include "pptx-animations-cond.hxx"
namespace oox::core
{
class NodeContext;
typedef std::unique_ptr<NodeContext> NodeContextPtr;
class NodeContext
{
const css::uno::Reference<css::animations::XAnimationNode> mxNode;
std::vector<NodeContextPtr> maChildNodes;
std::vector<Cond> maBeginCondList;
std::vector<Cond> maEndCondList;
// if the node has valid target or contains at least one valid target.
bool mbValid;
// if the node should be on SubTnLst or ChildTnLst
bool mbOnSubTnLst;
// Attributes initialized from mxNode->getUserData().
sal_Int16 mnEffectNodeType;
sal_Int16 mnEffectPresetClass;
OUString msEffectPresetId;
OUString msEffectPresetSubType;
/// constructor helper for initializing user data.
void initUserData();
/// constructor helper to initialize maChildNodes.
/// return true if at least one childnode is valid.
bool initChildNodes();
/// constructor helper to initialize mbValid
void initValid(bool bHasValidChild, bool bIsIterateChild);
public:
NodeContext(const css::uno::Reference<css::animations::XAnimationNode>& xNode,
bool bMainSeqChild, bool bIsIterateChild);
const css::uno::Reference<css::animations::XAnimationNode>& getNode() const { return mxNode; }
sal_Int16 getEffectNodeType() const { return mnEffectNodeType; }
sal_Int16 getEffectPresetClass() const { return mnEffectPresetClass; }
const OUString& getEffectPresetId() const { return msEffectPresetId; }
const OUString& getEffectPresetSubType() const { return msEffectPresetSubType; }
bool isValid() const { return mbValid; }
bool isOnSubTnLst() const { return mbOnSubTnLst; }
const std::vector<NodeContextPtr>& getChildNodes() const { return maChildNodes; };
const css::uno::Reference<css::animations::XAnimationNode>& getNodeForCondition() const;
const std::vector<Cond>& getBeginCondList() const { return maBeginCondList; }
const std::vector<Cond>& getEndCondList() const { return maEndCondList; }
};
}
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