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/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/*
* This file is part of the LibreOffice project.
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/.
*/
#ifndef INCLUDED_SW_SOURCE_UIBASE_INC_HEADERFOOTERWIN_HXX
#define INCLUDED_SW_SOURCE_UIBASE_INC_HEADERFOOTERWIN_HXX
#include "edtwin.hxx"
#include "DashedLine.hxx"
#include "FrameControl.hxx"
#include <vcl/timer.hxx>
#include <drawinglayer/primitive2d/Primitive2DContainer.hxx>
/**
* Button painter helper class used to paint a runtime button positioned to a writer frame.
* See header/footer button.
*/
class SwFrameButtonPainter
{
public:
static void PaintButton(drawinglayer::primitive2d::Primitive2DContainer& rSeq,
const tools::Rectangle& rRect, bool bOnTop);
};
class SwHeaderFooterWin;
/** Class for the header and footer separator control window.
This control is showing the header / footer style name and provides
a few useful actions to the user.
*/
class SwHeaderFooterDashedLine final : public SwDashedLine, public ISwFrameControl
{
private:
VclPtr<SwHeaderFooterWin> m_pWin;
VclPtr<SwEditWin> m_pEditWin;
const SwFrame* m_pFrame;
bool m_bIsHeader;
void EnsureWin();
bool IsOnScreen();
public:
SwHeaderFooterDashedLine(SwEditWin* pEditWin, const SwFrame *pFrame, bool bIsHeader);
virtual ~SwHeaderFooterDashedLine() override { disposeOnce(); }
virtual void dispose() override { m_pWin.disposeAndClear(); m_pEditWin.clear(); SwDashedLine::dispose(); }
virtual const SwFrame* GetFrame() override { return m_pFrame; }
virtual SwEditWin* GetEditWin() override { return m_pEditWin; }
virtual void ShowAll(bool bShow) override;
virtual bool Contains(const Point &rDocPt) const override;
virtual void SetReadonly(bool bReadonly) override;
void SetOffset( Point aOffset, tools::Long nXLineStart, tools::Long nXLineEnd );
bool IsHeader() const { return m_bIsHeader; };
};
class SwHeaderFooterWin final : public InterimItemWindow
{
std::unique_ptr<weld::MenuButton> m_xMenuButton;
std::unique_ptr<weld::Button> m_xPushButton;
VclPtr<SwEditWin> m_pEditWin;
VclPtr<VirtualDevice> m_xVirDev;
const SwFrame* m_pFrame;
OUString m_sLabel;
bool m_bIsHeader;
bool m_bIsAppearing;
int m_nFadeRate;
Timer m_aFadeTimer;
public:
SwHeaderFooterWin(SwEditWin *pEditWin, const SwFrame *pFrame, bool bHeader);
virtual ~SwHeaderFooterWin( ) override;
virtual void dispose() override;
void SetOffset(Point aOffset);
void ShowAll(bool bShow);
bool Contains(const Point &rDocPt) const;
bool IsEmptyHeaderFooter( ) const;
void ExecuteCommand(std::u16string_view rIdent);
private:
DECL_LINK(FadeHandler, Timer *, void);
DECL_LINK(ClickHdl, weld::Button&, void);
DECL_LINK(SelectHdl, const OUString&, void);
void PaintButton();
};
#endif
/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
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