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/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/*
 * This file is part of the LibreOffice project.
 *
 * This Source Code Form is subject to the terms of the Mozilla Public
 * License, v. 2.0. If a copy of the MPL was not distributed with this
 * file, You can obtain one at http://mozilla.org/MPL/2.0/.
 */
#ifndef INCLUDED_SW_SOURCE_UIBASE_INC_HEADERFOOTERWIN_HXX
#define INCLUDED_SW_SOURCE_UIBASE_INC_HEADERFOOTERWIN_HXX

#include "edtwin.hxx"
#include "DashedLine.hxx"
#include "FrameControl.hxx"
#include <vcl/timer.hxx>
#include <drawinglayer/primitive2d/Primitive2DContainer.hxx>

/**
 *  Button painter helper class used to paint a runtime button positioned to a writer frame.
 *  See header/footer button.
 */
class SwFrameButtonPainter
{
public:

    static void PaintButton(drawinglayer::primitive2d::Primitive2DContainer& rSeq,
                            const tools::Rectangle& rRect, bool bOnTop);
};

class SwHeaderFooterWin;

/** Class for the header and footer separator control window.

    This control is showing the header / footer style name and provides
    a few useful actions to the user.
  */
class SwHeaderFooterDashedLine final : public SwDashedLine, public ISwFrameControl
{
private:
    VclPtr<SwHeaderFooterWin> m_pWin;
    VclPtr<SwEditWin> m_pEditWin;
    const SwFrame* m_pFrame;
    bool m_bIsHeader;

    void EnsureWin();

    bool IsOnScreen();

public:
    SwHeaderFooterDashedLine(SwEditWin* pEditWin, const SwFrame *pFrame, bool bIsHeader);

    virtual ~SwHeaderFooterDashedLine() override { disposeOnce(); }
    virtual void dispose() override { m_pWin.disposeAndClear(); m_pEditWin.clear(); SwDashedLine::dispose(); }

    virtual const SwFrame* GetFrame() override { return m_pFrame; }
    virtual SwEditWin* GetEditWin() override { return m_pEditWin; }
    virtual void ShowAll(bool bShow) override;
    virtual bool Contains(const Point &rDocPt) const override;
    virtual void SetReadonly(bool bReadonly) override;

    void SetOffset( Point aOffset, tools::Long nXLineStart, tools::Long nXLineEnd );
    bool IsHeader() const { return m_bIsHeader; };
};

class SwHeaderFooterWin final : public InterimItemWindow
{
    std::unique_ptr<weld::MenuButton> m_xMenuButton;
    std::unique_ptr<weld::Button> m_xPushButton;
    VclPtr<SwEditWin>     m_pEditWin;
    VclPtr<VirtualDevice> m_xVirDev;
    const SwFrame*        m_pFrame;
    OUString              m_sLabel;
    bool                  m_bIsHeader;
    bool                  m_bIsAppearing;
    int                   m_nFadeRate;
    Timer                 m_aFadeTimer;

public:
    SwHeaderFooterWin(SwEditWin *pEditWin, const SwFrame *pFrame, bool bHeader);
    virtual ~SwHeaderFooterWin( ) override;
    virtual void dispose() override;

    void SetOffset(Point aOffset);
    void ShowAll(bool bShow);
    bool Contains(const Point &rDocPt) const;

    bool IsEmptyHeaderFooter( ) const;

    void ExecuteCommand(std::u16string_view rIdent);

private:
    DECL_LINK(FadeHandler, Timer *, void);
    DECL_LINK(ClickHdl, weld::Button&, void);
    DECL_LINK(SelectHdl, const OUString&, void);
    void PaintButton();
};

#endif

/* vim:set shiftwidth=4 softtabstop=4 expandtab: */