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/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/*
* This file is part of the LibreOffice project.
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/.
*
* This file incorporates work covered by the following license notice:
*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed
* with this work for additional information regarding copyright
* ownership. The ASF licenses this file to you under the Apache
* License, Version 2.0 (the "License"); you may not use this file
* except in compliance with the License. You may obtain a copy of
* the License at http://www.apache.org/licenses/LICENSE-2.0 .
*/
#pragma once
#include <vcl/dllapi.h>
#include <vcl/animate/Animation.hxx>
#include <vcl/vclptr.hxx>
class Animation;
class OutputDevice;
class VirtualDevice;
struct AnimationFrame;
struct AnimationData
{
Point maOriginStartPt;
Size maStartSize;
VclPtr<OutputDevice> mpRenderContext;
AnimationRenderer* mpRendererData;
tools::Long mnRendererId;
bool mbIsPaused;
AnimationData();
};
class VCL_DLLPUBLIC AnimationRenderer
{
private:
Animation* mpParent;
VclPtr<OutputDevice> mpRenderContext;
tools::Long mnRendererId;
Point maOriginPt;
Point maDispPt;
Point maRestPt;
Size maLogicalSize;
Size maSizePx;
Size maDispSz;
Size maRestSz;
vcl::Region maClip;
VclPtr<VirtualDevice> mpBackground;
VclPtr<VirtualDevice> mpRestore;
sal_uLong mnActIndex;
Disposal meLastDisposal;
bool mbIsPaused;
bool mbIsMarked;
bool mbIsMirroredHorizontally;
bool mbIsMirroredVertically;
public:
AnimationRenderer( Animation* pParent, OutputDevice* pOut,
const Point& rPt, const Size& rSz, sal_uLong nRendererId,
OutputDevice* pFirstFrameOutDev = nullptr );
AnimationRenderer(AnimationRenderer&&) = delete;
~AnimationRenderer();
bool matches(const OutputDevice* pOut, tools::Long nRendererId) const;
void drawToIndex( sal_uLong nIndex );
void draw( sal_uLong nIndex, VirtualDevice* pVDev=nullptr );
void repaint();
AnimationData* createAnimationData() const;
void getPosSize( const AnimationFrame& rAnm, Point& rPosPix, Size& rSizePix );
const Point& getOriginPosition() const { return maOriginPt; }
const Size& getOutSizePix() const { return maSizePx; }
void pause( bool bIsPaused ) { mbIsPaused = bIsPaused; }
bool isPaused() const { return mbIsPaused; }
void setMarked( bool bIsMarked ) { mbIsMarked = bIsMarked; }
bool isMarked() const { return mbIsMarked; }
};
/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
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