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/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/*
* This file is part of the LibreOffice project.
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/.
*
* This file incorporates work covered by the following license notice:
*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed
* with this work for additional information regarding copyright
* ownership. The ASF licenses this file to you under the Apache
* License, Version 2.0 (the "License"); you may not use this file
* except in compliance with the License. You may obtain a copy of
* the License at http://www.apache.org/licenses/LICENSE-2.0 .
*/
#ifndef INCLUDED_VCL_INC_OSX_SALMENU_H
#define INCLUDED_VCL_INC_OSX_SALMENU_H
#include <premac.h>
#include <Cocoa/Cocoa.h>
#include <postmac.h>
#include <salmenu.hxx>
#include <vector>
class AquaSalFrame;
class AquaSalMenuItem;
class AquaSalMenu : public SalMenu
{
std::vector< AquaSalMenuItem* > maItems;
public: // for OOStatusView
struct MenuBarButtonEntry
{
SalMenuButtonItem maButton;
NSImage* mpNSImage; // cached image
NSString* mpToolTipString;
MenuBarButtonEntry() : mpNSImage( nil ), mpToolTipString( nil ) {}
MenuBarButtonEntry( const SalMenuButtonItem& i_rItem )
: maButton( i_rItem), mpNSImage( nil ), mpToolTipString( nil ) {}
};
private:
std::vector< MenuBarButtonEntry > maButtons;
MenuBarButtonEntry* findButtonItem( sal_uInt16 i_nItemId );
static void statusLayout();
public:
AquaSalMenu( bool bMenuBar );
virtual ~AquaSalMenu() override;
virtual bool VisibleMenuBar() override;
virtual void InsertItem( SalMenuItem* pSalMenuItem, unsigned nPos ) override;
virtual void RemoveItem( unsigned nPos ) override;
virtual void SetSubMenu( SalMenuItem* pSalMenuItem, SalMenu* pSubMenu, unsigned nPos ) override;
virtual void SetFrame( const SalFrame* pFrame ) override;
virtual void CheckItem( unsigned nPos, bool bCheck ) override;
virtual void EnableItem( unsigned nPos, bool bEnable ) override;
virtual void SetItemText( unsigned nPos, SalMenuItem* pSalMenuItem, const OUString& rText ) override;
virtual void SetItemImage( unsigned nPos, SalMenuItem* pSalMenuItem, const Image& rImage) override;
virtual void SetAccelerator( unsigned nPos, SalMenuItem* pSalMenuItem, const vcl::KeyCode& rKeyCode, const OUString& rKeyName ) override;
virtual void GetSystemMenuData( SystemMenuData* pData ) override;
virtual bool ShowNativePopupMenu(FloatingWindow * pWin, const tools::Rectangle& rRect, FloatWinPopupFlags nFlags) override;
virtual bool AddMenuBarButton( const SalMenuButtonItem& ) override;
virtual void RemoveMenuBarButton( sal_uInt16 nId ) override;
virtual tools::Rectangle GetMenuBarButtonRectPixel( sal_uInt16 i_nItemId, SalFrame* i_pReferenceFrame ) override;
int getItemIndexByPos( sal_uInt16 nPos ) const;
const AquaSalFrame* getFrame() const;
void setMainMenu();
static void unsetMainMenu();
static void setDefaultMenu();
static void enableMainMenu( bool bEnable );
static void addFallbackMenuItem( NSMenuItem* NewItem );
static void removeFallbackMenuItem( NSMenuItem* pOldItem );
const std::vector< MenuBarButtonEntry >& getButtons() const { return maButtons; }
bool mbMenuBar; // true - Menubar, false - Menu
NSMenu* mpMenu; // The Carbon reference to this menu
VclPtr<Menu> mpVCLMenu; // the corresponding vcl Menu object
const AquaSalFrame* mpFrame; // the frame to dispatch the menu events to
AquaSalMenu* mpParentSalMenu; // the parent menu that contains us (and perhaps has a frame)
static const AquaSalMenu* pCurrentMenuBar;
};
class AquaSalMenuItem : public SalMenuItem
{
public:
AquaSalMenuItem( const SalItemParams* );
virtual ~AquaSalMenuItem() override;
sal_uInt16 mnId; // Item ID
VclPtr<Menu> mpVCLMenu; // VCL Menu into which this MenuItem is inserted
AquaSalMenu* mpParentMenu; // The menu in which this menu item is inserted
AquaSalMenu* mpSubMenu; // Sub menu of this item (if defined)
NSMenuItem* mpMenuItem; // The NSMenuItem
};
#endif // INCLUDED_VCL_INC_OSX_SALMENU_H
/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
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