summaryrefslogtreecommitdiffstats
path: root/Documentation/bpf/bpf_design_QA.rst
diff options
context:
space:
mode:
authorDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-11 08:27:49 +0000
committerDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-11 08:27:49 +0000
commitace9429bb58fd418f0c81d4c2835699bddf6bde6 (patch)
treeb2d64bc10158fdd5497876388cd68142ca374ed3 /Documentation/bpf/bpf_design_QA.rst
parentInitial commit. (diff)
downloadlinux-ace9429bb58fd418f0c81d4c2835699bddf6bde6.tar.xz
linux-ace9429bb58fd418f0c81d4c2835699bddf6bde6.zip
Adding upstream version 6.6.15.upstream/6.6.15
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'Documentation/bpf/bpf_design_QA.rst')
-rw-r--r--Documentation/bpf/bpf_design_QA.rst351
1 files changed, 351 insertions, 0 deletions
diff --git a/Documentation/bpf/bpf_design_QA.rst b/Documentation/bpf/bpf_design_QA.rst
new file mode 100644
index 000000000..eb19c945f
--- /dev/null
+++ b/Documentation/bpf/bpf_design_QA.rst
@@ -0,0 +1,351 @@
+==============
+BPF Design Q&A
+==============
+
+BPF extensibility and applicability to networking, tracing, security
+in the linux kernel and several user space implementations of BPF
+virtual machine led to a number of misunderstanding on what BPF actually is.
+This short QA is an attempt to address that and outline a direction
+of where BPF is heading long term.
+
+.. contents::
+ :local:
+ :depth: 3
+
+Questions and Answers
+=====================
+
+Q: Is BPF a generic instruction set similar to x64 and arm64?
+-------------------------------------------------------------
+A: NO.
+
+Q: Is BPF a generic virtual machine ?
+-------------------------------------
+A: NO.
+
+BPF is generic instruction set *with* C calling convention.
+-----------------------------------------------------------
+
+Q: Why C calling convention was chosen?
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+
+A: Because BPF programs are designed to run in the linux kernel
+which is written in C, hence BPF defines instruction set compatible
+with two most used architectures x64 and arm64 (and takes into
+consideration important quirks of other architectures) and
+defines calling convention that is compatible with C calling
+convention of the linux kernel on those architectures.
+
+Q: Can multiple return values be supported in the future?
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+A: NO. BPF allows only register R0 to be used as return value.
+
+Q: Can more than 5 function arguments be supported in the future?
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+A: NO. BPF calling convention only allows registers R1-R5 to be used
+as arguments. BPF is not a standalone instruction set.
+(unlike x64 ISA that allows msft, cdecl and other conventions)
+
+Q: Can BPF programs access instruction pointer or return address?
+-----------------------------------------------------------------
+A: NO.
+
+Q: Can BPF programs access stack pointer ?
+------------------------------------------
+A: NO.
+
+Only frame pointer (register R10) is accessible.
+From compiler point of view it's necessary to have stack pointer.
+For example, LLVM defines register R11 as stack pointer in its
+BPF backend, but it makes sure that generated code never uses it.
+
+Q: Does C-calling convention diminishes possible use cases?
+-----------------------------------------------------------
+A: YES.
+
+BPF design forces addition of major functionality in the form
+of kernel helper functions and kernel objects like BPF maps with
+seamless interoperability between them. It lets kernel call into
+BPF programs and programs call kernel helpers with zero overhead,
+as all of them were native C code. That is particularly the case
+for JITed BPF programs that are indistinguishable from
+native kernel C code.
+
+Q: Does it mean that 'innovative' extensions to BPF code are disallowed?
+------------------------------------------------------------------------
+A: Soft yes.
+
+At least for now, until BPF core has support for
+bpf-to-bpf calls, indirect calls, loops, global variables,
+jump tables, read-only sections, and all other normal constructs
+that C code can produce.
+
+Q: Can loops be supported in a safe way?
+----------------------------------------
+A: It's not clear yet.
+
+BPF developers are trying to find a way to
+support bounded loops.
+
+Q: What are the verifier limits?
+--------------------------------
+A: The only limit known to the user space is BPF_MAXINSNS (4096).
+It's the maximum number of instructions that the unprivileged bpf
+program can have. The verifier has various internal limits.
+Like the maximum number of instructions that can be explored during
+program analysis. Currently, that limit is set to 1 million.
+Which essentially means that the largest program can consist
+of 1 million NOP instructions. There is a limit to the maximum number
+of subsequent branches, a limit to the number of nested bpf-to-bpf
+calls, a limit to the number of the verifier states per instruction,
+a limit to the number of maps used by the program.
+All these limits can be hit with a sufficiently complex program.
+There are also non-numerical limits that can cause the program
+to be rejected. The verifier used to recognize only pointer + constant
+expressions. Now it can recognize pointer + bounded_register.
+bpf_lookup_map_elem(key) had a requirement that 'key' must be
+a pointer to the stack. Now, 'key' can be a pointer to map value.
+The verifier is steadily getting 'smarter'. The limits are
+being removed. The only way to know that the program is going to
+be accepted by the verifier is to try to load it.
+The bpf development process guarantees that the future kernel
+versions will accept all bpf programs that were accepted by
+the earlier versions.
+
+
+Instruction level questions
+---------------------------
+
+Q: LD_ABS and LD_IND instructions vs C code
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+
+Q: How come LD_ABS and LD_IND instruction are present in BPF whereas
+C code cannot express them and has to use builtin intrinsics?
+
+A: This is artifact of compatibility with classic BPF. Modern
+networking code in BPF performs better without them.
+See 'direct packet access'.
+
+Q: BPF instructions mapping not one-to-one to native CPU
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+Q: It seems not all BPF instructions are one-to-one to native CPU.
+For example why BPF_JNE and other compare and jumps are not cpu-like?
+
+A: This was necessary to avoid introducing flags into ISA which are
+impossible to make generic and efficient across CPU architectures.
+
+Q: Why BPF_DIV instruction doesn't map to x64 div?
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+A: Because if we picked one-to-one relationship to x64 it would have made
+it more complicated to support on arm64 and other archs. Also it
+needs div-by-zero runtime check.
+
+Q: Why BPF has implicit prologue and epilogue?
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+A: Because architectures like sparc have register windows and in general
+there are enough subtle differences between architectures, so naive
+store return address into stack won't work. Another reason is BPF has
+to be safe from division by zero (and legacy exception path
+of LD_ABS insn). Those instructions need to invoke epilogue and
+return implicitly.
+
+Q: Why BPF_JLT and BPF_JLE instructions were not introduced in the beginning?
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+A: Because classic BPF didn't have them and BPF authors felt that compiler
+workaround would be acceptable. Turned out that programs lose performance
+due to lack of these compare instructions and they were added.
+These two instructions is a perfect example what kind of new BPF
+instructions are acceptable and can be added in the future.
+These two already had equivalent instructions in native CPUs.
+New instructions that don't have one-to-one mapping to HW instructions
+will not be accepted.
+
+Q: BPF 32-bit subregister requirements
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+Q: BPF 32-bit subregisters have a requirement to zero upper 32-bits of BPF
+registers which makes BPF inefficient virtual machine for 32-bit
+CPU architectures and 32-bit HW accelerators. Can true 32-bit registers
+be added to BPF in the future?
+
+A: NO.
+
+But some optimizations on zero-ing the upper 32 bits for BPF registers are
+available, and can be leveraged to improve the performance of JITed BPF
+programs for 32-bit architectures.
+
+Starting with version 7, LLVM is able to generate instructions that operate
+on 32-bit subregisters, provided the option -mattr=+alu32 is passed for
+compiling a program. Furthermore, the verifier can now mark the
+instructions for which zero-ing the upper bits of the destination register
+is required, and insert an explicit zero-extension (zext) instruction
+(a mov32 variant). This means that for architectures without zext hardware
+support, the JIT back-ends do not need to clear the upper bits for
+subregisters written by alu32 instructions or narrow loads. Instead, the
+back-ends simply need to support code generation for that mov32 variant,
+and to overwrite bpf_jit_needs_zext() to make it return "true" (in order to
+enable zext insertion in the verifier).
+
+Note that it is possible for a JIT back-end to have partial hardware
+support for zext. In that case, if verifier zext insertion is enabled,
+it could lead to the insertion of unnecessary zext instructions. Such
+instructions could be removed by creating a simple peephole inside the JIT
+back-end: if one instruction has hardware support for zext and if the next
+instruction is an explicit zext, then the latter can be skipped when doing
+the code generation.
+
+Q: Does BPF have a stable ABI?
+------------------------------
+A: YES. BPF instructions, arguments to BPF programs, set of helper
+functions and their arguments, recognized return codes are all part
+of ABI. However there is one specific exception to tracing programs
+which are using helpers like bpf_probe_read() to walk kernel internal
+data structures and compile with kernel internal headers. Both of these
+kernel internals are subject to change and can break with newer kernels
+such that the program needs to be adapted accordingly.
+
+New BPF functionality is generally added through the use of kfuncs instead of
+new helpers. Kfuncs are not considered part of the stable API, and have their own
+lifecycle expectations as described in :ref:`BPF_kfunc_lifecycle_expectations`.
+
+Q: Are tracepoints part of the stable ABI?
+------------------------------------------
+A: NO. Tracepoints are tied to internal implementation details hence they are
+subject to change and can break with newer kernels. BPF programs need to change
+accordingly when this happens.
+
+Q: Are places where kprobes can attach part of the stable ABI?
+--------------------------------------------------------------
+A: NO. The places to which kprobes can attach are internal implementation
+details, which means that they are subject to change and can break with
+newer kernels. BPF programs need to change accordingly when this happens.
+
+Q: How much stack space a BPF program uses?
+-------------------------------------------
+A: Currently all program types are limited to 512 bytes of stack
+space, but the verifier computes the actual amount of stack used
+and both interpreter and most JITed code consume necessary amount.
+
+Q: Can BPF be offloaded to HW?
+------------------------------
+A: YES. BPF HW offload is supported by NFP driver.
+
+Q: Does classic BPF interpreter still exist?
+--------------------------------------------
+A: NO. Classic BPF programs are converted into extend BPF instructions.
+
+Q: Can BPF call arbitrary kernel functions?
+-------------------------------------------
+A: NO. BPF programs can only call specific functions exposed as BPF helpers or
+kfuncs. The set of available functions is defined for every program type.
+
+Q: Can BPF overwrite arbitrary kernel memory?
+---------------------------------------------
+A: NO.
+
+Tracing bpf programs can *read* arbitrary memory with bpf_probe_read()
+and bpf_probe_read_str() helpers. Networking programs cannot read
+arbitrary memory, since they don't have access to these helpers.
+Programs can never read or write arbitrary memory directly.
+
+Q: Can BPF overwrite arbitrary user memory?
+-------------------------------------------
+A: Sort-of.
+
+Tracing BPF programs can overwrite the user memory
+of the current task with bpf_probe_write_user(). Every time such
+program is loaded the kernel will print warning message, so
+this helper is only useful for experiments and prototypes.
+Tracing BPF programs are root only.
+
+Q: New functionality via kernel modules?
+----------------------------------------
+Q: Can BPF functionality such as new program or map types, new
+helpers, etc be added out of kernel module code?
+
+A: Yes, through kfuncs and kptrs
+
+The core BPF functionality such as program types, maps and helpers cannot be
+added to by modules. However, modules can expose functionality to BPF programs
+by exporting kfuncs (which may return pointers to module-internal data
+structures as kptrs).
+
+Q: Directly calling kernel function is an ABI?
+----------------------------------------------
+Q: Some kernel functions (e.g. tcp_slow_start) can be called
+by BPF programs. Do these kernel functions become an ABI?
+
+A: NO.
+
+The kernel function protos will change and the bpf programs will be
+rejected by the verifier. Also, for example, some of the bpf-callable
+kernel functions have already been used by other kernel tcp
+cc (congestion-control) implementations. If any of these kernel
+functions has changed, both the in-tree and out-of-tree kernel tcp cc
+implementations have to be changed. The same goes for the bpf
+programs and they have to be adjusted accordingly. See
+:ref:`BPF_kfunc_lifecycle_expectations` for details.
+
+Q: Attaching to arbitrary kernel functions is an ABI?
+-----------------------------------------------------
+Q: BPF programs can be attached to many kernel functions. Do these
+kernel functions become part of the ABI?
+
+A: NO.
+
+The kernel function prototypes will change, and BPF programs attaching to
+them will need to change. The BPF compile-once-run-everywhere (CO-RE)
+should be used in order to make it easier to adapt your BPF programs to
+different versions of the kernel.
+
+Q: Marking a function with BTF_ID makes that function an ABI?
+-------------------------------------------------------------
+A: NO.
+
+The BTF_ID macro does not cause a function to become part of the ABI
+any more than does the EXPORT_SYMBOL_GPL macro.
+
+Q: What is the compatibility story for special BPF types in map values?
+-----------------------------------------------------------------------
+Q: Users are allowed to embed bpf_spin_lock, bpf_timer fields in their BPF map
+values (when using BTF support for BPF maps). This allows to use helpers for
+such objects on these fields inside map values. Users are also allowed to embed
+pointers to some kernel types (with __kptr_untrusted and __kptr BTF tags). Will the
+kernel preserve backwards compatibility for these features?
+
+A: It depends. For bpf_spin_lock, bpf_timer: YES, for kptr and everything else:
+NO, but see below.
+
+For struct types that have been added already, like bpf_spin_lock and bpf_timer,
+the kernel will preserve backwards compatibility, as they are part of UAPI.
+
+For kptrs, they are also part of UAPI, but only with respect to the kptr
+mechanism. The types that you can use with a __kptr_untrusted and __kptr tagged
+pointer in your struct are NOT part of the UAPI contract. The supported types can
+and will change across kernel releases. However, operations like accessing kptr
+fields and bpf_kptr_xchg() helper will continue to be supported across kernel
+releases for the supported types.
+
+For any other supported struct type, unless explicitly stated in this document
+and added to bpf.h UAPI header, such types can and will arbitrarily change their
+size, type, and alignment, or any other user visible API or ABI detail across
+kernel releases. The users must adapt their BPF programs to the new changes and
+update them to make sure their programs continue to work correctly.
+
+NOTE: BPF subsystem specially reserves the 'bpf\_' prefix for type names, in
+order to introduce more special fields in the future. Hence, user programs must
+avoid defining types with 'bpf\_' prefix to not be broken in future releases.
+In other words, no backwards compatibility is guaranteed if one using a type
+in BTF with 'bpf\_' prefix.
+
+Q: What is the compatibility story for special BPF types in allocated objects?
+------------------------------------------------------------------------------
+Q: Same as above, but for allocated objects (i.e. objects allocated using
+bpf_obj_new for user defined types). Will the kernel preserve backwards
+compatibility for these features?
+
+A: NO.
+
+Unlike map value types, the API to work with allocated objects and any support
+for special fields inside them is exposed through kfuncs, and thus has the same
+lifecycle expectations as the kfuncs themselves. See
+:ref:`BPF_kfunc_lifecycle_expectations` for details.