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authorDaniel Baumann <daniel.baumann@progress-linux.org>2024-08-07 13:17:52 +0000
committerDaniel Baumann <daniel.baumann@progress-linux.org>2024-08-07 13:17:52 +0000
commit3afb00d3f86d3d924f88b56fa8285d4e9db85852 (patch)
tree95a985d3019522cea546b7d8df621369bc44fc6c /Documentation/gpu/amdgpu
parentAdding debian version 6.9.12-1. (diff)
downloadlinux-3afb00d3f86d3d924f88b56fa8285d4e9db85852.tar.xz
linux-3afb00d3f86d3d924f88b56fa8285d4e9db85852.zip
Merging upstream version 6.10.3.
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'Documentation/gpu/amdgpu')
-rw-r--r--Documentation/gpu/amdgpu/debugging.rst80
-rw-r--r--Documentation/gpu/amdgpu/display/display-contributing.rst2
-rw-r--r--Documentation/gpu/amdgpu/index.rst1
3 files changed, 82 insertions, 1 deletions
diff --git a/Documentation/gpu/amdgpu/debugging.rst b/Documentation/gpu/amdgpu/debugging.rst
new file mode 100644
index 0000000000..e75f97d0e4
--- /dev/null
+++ b/Documentation/gpu/amdgpu/debugging.rst
@@ -0,0 +1,80 @@
+===============
+ GPU Debugging
+===============
+
+GPUVM Debugging
+===============
+
+To aid in debugging GPU virtual memory related problems, the driver supports a
+number of options module parameters:
+
+`vm_fault_stop` - If non-0, halt the GPU memory controller on a GPU page fault.
+
+`vm_update_mode` - If non-0, use the CPU to update GPU page tables rather than
+the GPU.
+
+
+Decoding a GPUVM Page Fault
+===========================
+
+If you see a GPU page fault in the kernel log, you can decode it to figure
+out what is going wrong in your application. A page fault in your kernel
+log may look something like this:
+
+::
+
+ [gfxhub0] no-retry page fault (src_id:0 ring:24 vmid:3 pasid:32777, for process glxinfo pid 2424 thread glxinfo:cs0 pid 2425)
+ in page starting at address 0x0000800102800000 from IH client 0x1b (UTCL2)
+ VM_L2_PROTECTION_FAULT_STATUS:0x00301030
+ Faulty UTCL2 client ID: TCP (0x8)
+ MORE_FAULTS: 0x0
+ WALKER_ERROR: 0x0
+ PERMISSION_FAULTS: 0x3
+ MAPPING_ERROR: 0x0
+ RW: 0x0
+
+First you have the memory hub, gfxhub and mmhub. gfxhub is the memory
+hub used for graphics, compute, and sdma on some chips. mmhub is the
+memory hub used for multi-media and sdma on some chips.
+
+Next you have the vmid and pasid. If the vmid is 0, this fault was likely
+caused by the kernel driver or firmware. If the vmid is non-0, it is generally
+a fault in a user application. The pasid is used to link a vmid to a system
+process id. If the process is active when the fault happens, the process
+information will be printed.
+
+The GPU virtual address that caused the fault comes next.
+
+The client ID indicates the GPU block that caused the fault.
+Some common client IDs:
+
+- CB/DB: The color/depth backend of the graphics pipe
+- CPF: Command Processor Frontend
+- CPC: Command Processor Compute
+- CPG: Command Processor Graphics
+- TCP/SQC/SQG: Shaders
+- SDMA: SDMA engines
+- VCN: Video encode/decode engines
+- JPEG: JPEG engines
+
+PERMISSION_FAULTS describe what faults were encountered:
+
+- bit 0: the PTE was not valid
+- bit 1: the PTE read bit was not set
+- bit 2: the PTE write bit was not set
+- bit 3: the PTE execute bit was not set
+
+Finally, RW, indicates whether the access was a read (0) or a write (1).
+
+In the example above, a shader (cliend id = TCP) generated a read (RW = 0x0) to
+an invalid page (PERMISSION_FAULTS = 0x3) at GPU virtual address
+0x0000800102800000. The user can then inspect their shader code and resource
+descriptor state to determine what caused the GPU page fault.
+
+UMR
+===
+
+`umr <https://gitlab.freedesktop.org/tomstdenis/umr>`_ is a general purpose
+GPU debugging and diagnostics tool. Please see the umr
+`documentation <https://umr.readthedocs.io/en/main/>`_ for more information
+about its capabilities.
diff --git a/Documentation/gpu/amdgpu/display/display-contributing.rst b/Documentation/gpu/amdgpu/display/display-contributing.rst
index fdb2bea01d..36f3077eee 100644
--- a/Documentation/gpu/amdgpu/display/display-contributing.rst
+++ b/Documentation/gpu/amdgpu/display/display-contributing.rst
@@ -135,7 +135,7 @@ Enable underlay
---------------
AMD display has this feature called underlay (which you can read more about at
-'Documentation/GPU/amdgpu/display/mpo-overview.rst') which is intended to
+'Documentation/gpu/amdgpu/display/mpo-overview.rst') which is intended to
save power when playing a video. The basic idea is to put a video in the
underlay plane at the bottom and the desktop in the plane above it with a hole
in the video area. This feature is enabled in ChromeOS, and from our data
diff --git a/Documentation/gpu/amdgpu/index.rst b/Documentation/gpu/amdgpu/index.rst
index 912e699fd3..847e049240 100644
--- a/Documentation/gpu/amdgpu/index.rst
+++ b/Documentation/gpu/amdgpu/index.rst
@@ -15,4 +15,5 @@ Next (GCN), Radeon DNA (RDNA), and Compute DNA (CDNA) architectures.
ras
thermal
driver-misc
+ debugging
amdgpu-glossary