diff options
Diffstat (limited to 'Documentation/gpu/amdgpu/debugging.rst')
-rw-r--r-- | Documentation/gpu/amdgpu/debugging.rst | 80 |
1 files changed, 80 insertions, 0 deletions
diff --git a/Documentation/gpu/amdgpu/debugging.rst b/Documentation/gpu/amdgpu/debugging.rst new file mode 100644 index 0000000000..e75f97d0e4 --- /dev/null +++ b/Documentation/gpu/amdgpu/debugging.rst @@ -0,0 +1,80 @@ +=============== + GPU Debugging +=============== + +GPUVM Debugging +=============== + +To aid in debugging GPU virtual memory related problems, the driver supports a +number of options module parameters: + +`vm_fault_stop` - If non-0, halt the GPU memory controller on a GPU page fault. + +`vm_update_mode` - If non-0, use the CPU to update GPU page tables rather than +the GPU. + + +Decoding a GPUVM Page Fault +=========================== + +If you see a GPU page fault in the kernel log, you can decode it to figure +out what is going wrong in your application. A page fault in your kernel +log may look something like this: + +:: + + [gfxhub0] no-retry page fault (src_id:0 ring:24 vmid:3 pasid:32777, for process glxinfo pid 2424 thread glxinfo:cs0 pid 2425) + in page starting at address 0x0000800102800000 from IH client 0x1b (UTCL2) + VM_L2_PROTECTION_FAULT_STATUS:0x00301030 + Faulty UTCL2 client ID: TCP (0x8) + MORE_FAULTS: 0x0 + WALKER_ERROR: 0x0 + PERMISSION_FAULTS: 0x3 + MAPPING_ERROR: 0x0 + RW: 0x0 + +First you have the memory hub, gfxhub and mmhub. gfxhub is the memory +hub used for graphics, compute, and sdma on some chips. mmhub is the +memory hub used for multi-media and sdma on some chips. + +Next you have the vmid and pasid. If the vmid is 0, this fault was likely +caused by the kernel driver or firmware. If the vmid is non-0, it is generally +a fault in a user application. The pasid is used to link a vmid to a system +process id. If the process is active when the fault happens, the process +information will be printed. + +The GPU virtual address that caused the fault comes next. + +The client ID indicates the GPU block that caused the fault. +Some common client IDs: + +- CB/DB: The color/depth backend of the graphics pipe +- CPF: Command Processor Frontend +- CPC: Command Processor Compute +- CPG: Command Processor Graphics +- TCP/SQC/SQG: Shaders +- SDMA: SDMA engines +- VCN: Video encode/decode engines +- JPEG: JPEG engines + +PERMISSION_FAULTS describe what faults were encountered: + +- bit 0: the PTE was not valid +- bit 1: the PTE read bit was not set +- bit 2: the PTE write bit was not set +- bit 3: the PTE execute bit was not set + +Finally, RW, indicates whether the access was a read (0) or a write (1). + +In the example above, a shader (cliend id = TCP) generated a read (RW = 0x0) to +an invalid page (PERMISSION_FAULTS = 0x3) at GPU virtual address +0x0000800102800000. The user can then inspect their shader code and resource +descriptor state to determine what caused the GPU page fault. + +UMR +=== + +`umr <https://gitlab.freedesktop.org/tomstdenis/umr>`_ is a general purpose +GPU debugging and diagnostics tool. Please see the umr +`documentation <https://umr.readthedocs.io/en/main/>`_ for more information +about its capabilities. |