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-rw-r--r--arch/loongarch/lib/csum.c141
1 files changed, 141 insertions, 0 deletions
diff --git a/arch/loongarch/lib/csum.c b/arch/loongarch/lib/csum.c
new file mode 100644
index 0000000000..a5e84b403c
--- /dev/null
+++ b/arch/loongarch/lib/csum.c
@@ -0,0 +1,141 @@
+// SPDX-License-Identifier: GPL-2.0-only
+// Copyright (C) 2019-2020 Arm Ltd.
+
+#include <linux/compiler.h>
+#include <linux/kasan-checks.h>
+#include <linux/kernel.h>
+
+#include <net/checksum.h>
+
+static u64 accumulate(u64 sum, u64 data)
+{
+ sum += data;
+ if (sum < data)
+ sum += 1;
+ return sum;
+}
+
+/*
+ * We over-read the buffer and this makes KASAN unhappy. Instead, disable
+ * instrumentation and call kasan explicitly.
+ */
+unsigned int __no_sanitize_address do_csum(const unsigned char *buff, int len)
+{
+ unsigned int offset, shift, sum;
+ const u64 *ptr;
+ u64 data, sum64 = 0;
+
+ if (unlikely(len == 0))
+ return 0;
+
+ offset = (unsigned long)buff & 7;
+ /*
+ * This is to all intents and purposes safe, since rounding down cannot
+ * result in a different page or cache line being accessed, and @buff
+ * should absolutely not be pointing to anything read-sensitive. We do,
+ * however, have to be careful not to piss off KASAN, which means using
+ * unchecked reads to accommodate the head and tail, for which we'll
+ * compensate with an explicit check up-front.
+ */
+ kasan_check_read(buff, len);
+ ptr = (u64 *)(buff - offset);
+ len = len + offset - 8;
+
+ /*
+ * Head: zero out any excess leading bytes. Shifting back by the same
+ * amount should be at least as fast as any other way of handling the
+ * odd/even alignment, and means we can ignore it until the very end.
+ */
+ shift = offset * 8;
+ data = *ptr++;
+ data = (data >> shift) << shift;
+
+ /*
+ * Body: straightforward aligned loads from here on (the paired loads
+ * underlying the quadword type still only need dword alignment). The
+ * main loop strictly excludes the tail, so the second loop will always
+ * run at least once.
+ */
+ while (unlikely(len > 64)) {
+ __uint128_t tmp1, tmp2, tmp3, tmp4;
+
+ tmp1 = *(__uint128_t *)ptr;
+ tmp2 = *(__uint128_t *)(ptr + 2);
+ tmp3 = *(__uint128_t *)(ptr + 4);
+ tmp4 = *(__uint128_t *)(ptr + 6);
+
+ len -= 64;
+ ptr += 8;
+
+ /* This is the "don't dump the carry flag into a GPR" idiom */
+ tmp1 += (tmp1 >> 64) | (tmp1 << 64);
+ tmp2 += (tmp2 >> 64) | (tmp2 << 64);
+ tmp3 += (tmp3 >> 64) | (tmp3 << 64);
+ tmp4 += (tmp4 >> 64) | (tmp4 << 64);
+ tmp1 = ((tmp1 >> 64) << 64) | (tmp2 >> 64);
+ tmp1 += (tmp1 >> 64) | (tmp1 << 64);
+ tmp3 = ((tmp3 >> 64) << 64) | (tmp4 >> 64);
+ tmp3 += (tmp3 >> 64) | (tmp3 << 64);
+ tmp1 = ((tmp1 >> 64) << 64) | (tmp3 >> 64);
+ tmp1 += (tmp1 >> 64) | (tmp1 << 64);
+ tmp1 = ((tmp1 >> 64) << 64) | sum64;
+ tmp1 += (tmp1 >> 64) | (tmp1 << 64);
+ sum64 = tmp1 >> 64;
+ }
+ while (len > 8) {
+ __uint128_t tmp;
+
+ sum64 = accumulate(sum64, data);
+ tmp = *(__uint128_t *)ptr;
+
+ len -= 16;
+ ptr += 2;
+
+ data = tmp >> 64;
+ sum64 = accumulate(sum64, tmp);
+ }
+ if (len > 0) {
+ sum64 = accumulate(sum64, data);
+ data = *ptr;
+ len -= 8;
+ }
+ /*
+ * Tail: zero any over-read bytes similarly to the head, again
+ * preserving odd/even alignment.
+ */
+ shift = len * -8;
+ data = (data << shift) >> shift;
+ sum64 = accumulate(sum64, data);
+
+ /* Finally, folding */
+ sum64 += (sum64 >> 32) | (sum64 << 32);
+ sum = sum64 >> 32;
+ sum += (sum >> 16) | (sum << 16);
+ if (offset & 1)
+ return (u16)swab32(sum);
+
+ return sum >> 16;
+}
+
+__sum16 csum_ipv6_magic(const struct in6_addr *saddr,
+ const struct in6_addr *daddr,
+ __u32 len, __u8 proto, __wsum csum)
+{
+ __uint128_t src, dst;
+ u64 sum = (__force u64)csum;
+
+ src = *(const __uint128_t *)saddr->s6_addr;
+ dst = *(const __uint128_t *)daddr->s6_addr;
+
+ sum += (__force u32)htonl(len);
+ sum += (u32)proto << 24;
+ src += (src >> 64) | (src << 64);
+ dst += (dst >> 64) | (dst << 64);
+
+ sum = accumulate(sum, src >> 64);
+ sum = accumulate(sum, dst >> 64);
+
+ sum += ((sum >> 32) | (sum << 32));
+ return csum_fold((__force __wsum)(sum >> 32));
+}
+EXPORT_SYMBOL(csum_ipv6_magic);