diff options
Diffstat (limited to 'drivers/gpu/drm/msm/registers/adreno/a4xx.xml')
-rw-r--r-- | drivers/gpu/drm/msm/registers/adreno/a4xx.xml | 2409 |
1 files changed, 2409 insertions, 0 deletions
diff --git a/drivers/gpu/drm/msm/registers/adreno/a4xx.xml b/drivers/gpu/drm/msm/registers/adreno/a4xx.xml new file mode 100644 index 0000000000..69a9f9b02b --- /dev/null +++ b/drivers/gpu/drm/msm/registers/adreno/a4xx.xml @@ -0,0 +1,2409 @@ +<?xml version="1.0" encoding="UTF-8"?> +<database xmlns="http://nouveau.freedesktop.org/" +xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" +xsi:schemaLocation="https://gitlab.freedesktop.org/freedreno/ rules-fd.xsd"> +<import file="freedreno_copyright.xml"/> +<import file="adreno/adreno_common.xml"/> +<import file="adreno/adreno_pm4.xml"/> + +<enum name="a4xx_color_fmt"> + <value name="RB4_A8_UNORM" value="0x01"/> + <value name="RB4_R8_UNORM" value="0x02"/> + <value name="RB4_R8_SNORM" value="0x03"/> + <value name="RB4_R8_UINT" value="0x04"/> + <value name="RB4_R8_SINT" value="0x05"/> + + <value name="RB4_R4G4B4A4_UNORM" value="0x08"/> + <value name="RB4_R5G5B5A1_UNORM" value="0x0a"/> + <value name="RB4_R5G6B5_UNORM" value="0x0e"/> + <value name="RB4_R8G8_UNORM" value="0x0f"/> + <value name="RB4_R8G8_SNORM" value="0x10"/> + <value name="RB4_R8G8_UINT" value="0x11"/> + <value name="RB4_R8G8_SINT" value="0x12"/> + <value name="RB4_R16_UNORM" value="0x13"/> + <value name="RB4_R16_SNORM" value="0x14"/> + <value name="RB4_R16_FLOAT" value="0x15"/> + <value name="RB4_R16_UINT" value="0x16"/> + <value name="RB4_R16_SINT" value="0x17"/> + + <value name="RB4_R8G8B8_UNORM" value="0x19"/> + + <value name="RB4_R8G8B8A8_UNORM" value="0x1a"/> + <value name="RB4_R8G8B8A8_SNORM" value="0x1c"/> + <value name="RB4_R8G8B8A8_UINT" value="0x1d"/> + <value name="RB4_R8G8B8A8_SINT" value="0x1e"/> + <value name="RB4_R10G10B10A2_UNORM" value="0x1f"/> + <value name="RB4_R10G10B10A2_UINT" value="0x22"/> + <value name="RB4_R11G11B10_FLOAT" value="0x27"/> + <value name="RB4_R16G16_UNORM" value="0x28"/> + <value name="RB4_R16G16_SNORM" value="0x29"/> + <value name="RB4_R16G16_FLOAT" value="0x2a"/> + <value name="RB4_R16G16_UINT" value="0x2b"/> + <value name="RB4_R16G16_SINT" value="0x2c"/> + <value name="RB4_R32_FLOAT" value="0x2d"/> + <value name="RB4_R32_UINT" value="0x2e"/> + <value name="RB4_R32_SINT" value="0x2f"/> + + <value name="RB4_R16G16B16A16_UNORM" value="0x34"/> + <value name="RB4_R16G16B16A16_SNORM" value="0x35"/> + <value name="RB4_R16G16B16A16_FLOAT" value="0x36"/> + <value name="RB4_R16G16B16A16_UINT" value="0x37"/> + <value name="RB4_R16G16B16A16_SINT" value="0x38"/> + <value name="RB4_R32G32_FLOAT" value="0x39"/> + <value name="RB4_R32G32_UINT" value="0x3a"/> + <value name="RB4_R32G32_SINT" value="0x3b"/> + + <value name="RB4_R32G32B32A32_FLOAT" value="0x3c"/> + <value name="RB4_R32G32B32A32_UINT" value="0x3d"/> + <value name="RB4_R32G32B32A32_SINT" value="0x3e"/> + + <value name="RB4_NONE" value="0xff"/> +</enum> + +<enum name="a4xx_tile_mode"> + <value name="TILE4_LINEAR" value="0"/> + <value name="TILE4_2" value="2"/> + <value name="TILE4_3" value="3"/> +</enum> + +<enum name="a4xx_vtx_fmt" prefix="chipset"> + <!-- hmm, shifted one compared to a3xx?!? --> + <value name="VFMT4_32_FLOAT" value="0x1"/> + <value name="VFMT4_32_32_FLOAT" value="0x2"/> + <value name="VFMT4_32_32_32_FLOAT" value="0x3"/> + <value name="VFMT4_32_32_32_32_FLOAT" value="0x4"/> + + <value name="VFMT4_16_FLOAT" value="0x5"/> + <value name="VFMT4_16_16_FLOAT" value="0x6"/> + <value name="VFMT4_16_16_16_FLOAT" value="0x7"/> + <value name="VFMT4_16_16_16_16_FLOAT" value="0x8"/> + + <value name="VFMT4_32_FIXED" value="0x9"/> + <value name="VFMT4_32_32_FIXED" value="0xa"/> + <value name="VFMT4_32_32_32_FIXED" value="0xb"/> + <value name="VFMT4_32_32_32_32_FIXED" value="0xc"/> + + <value name="VFMT4_11_11_10_FLOAT" value="0xd"/> + + <!-- beyond here it does not appear to be shifted --> + <value name="VFMT4_16_SINT" value="0x10"/> + <value name="VFMT4_16_16_SINT" value="0x11"/> + <value name="VFMT4_16_16_16_SINT" value="0x12"/> + <value name="VFMT4_16_16_16_16_SINT" value="0x13"/> + <value name="VFMT4_16_UINT" value="0x14"/> + <value name="VFMT4_16_16_UINT" value="0x15"/> + <value name="VFMT4_16_16_16_UINT" value="0x16"/> + <value name="VFMT4_16_16_16_16_UINT" value="0x17"/> + <value name="VFMT4_16_SNORM" value="0x18"/> + <value name="VFMT4_16_16_SNORM" value="0x19"/> + <value name="VFMT4_16_16_16_SNORM" value="0x1a"/> + <value name="VFMT4_16_16_16_16_SNORM" value="0x1b"/> + <value name="VFMT4_16_UNORM" value="0x1c"/> + <value name="VFMT4_16_16_UNORM" value="0x1d"/> + <value name="VFMT4_16_16_16_UNORM" value="0x1e"/> + <value name="VFMT4_16_16_16_16_UNORM" value="0x1f"/> + + <value name="VFMT4_32_UINT" value="0x20"/> + <value name="VFMT4_32_32_UINT" value="0x21"/> + <value name="VFMT4_32_32_32_UINT" value="0x22"/> + <value name="VFMT4_32_32_32_32_UINT" value="0x23"/> + <value name="VFMT4_32_SINT" value="0x24"/> + <value name="VFMT4_32_32_SINT" value="0x25"/> + <value name="VFMT4_32_32_32_SINT" value="0x26"/> + <value name="VFMT4_32_32_32_32_SINT" value="0x27"/> + + <value name="VFMT4_8_UINT" value="0x28"/> + <value name="VFMT4_8_8_UINT" value="0x29"/> + <value name="VFMT4_8_8_8_UINT" value="0x2a"/> + <value name="VFMT4_8_8_8_8_UINT" value="0x2b"/> + <value name="VFMT4_8_UNORM" value="0x2c"/> + <value name="VFMT4_8_8_UNORM" value="0x2d"/> + <value name="VFMT4_8_8_8_UNORM" value="0x2e"/> + <value name="VFMT4_8_8_8_8_UNORM" value="0x2f"/> + <value name="VFMT4_8_SINT" value="0x30"/> + <value name="VFMT4_8_8_SINT" value="0x31"/> + <value name="VFMT4_8_8_8_SINT" value="0x32"/> + <value name="VFMT4_8_8_8_8_SINT" value="0x33"/> + <value name="VFMT4_8_SNORM" value="0x34"/> + <value name="VFMT4_8_8_SNORM" value="0x35"/> + <value name="VFMT4_8_8_8_SNORM" value="0x36"/> + <value name="VFMT4_8_8_8_8_SNORM" value="0x37"/> + + <value name="VFMT4_10_10_10_2_UINT" value="0x38"/> + <value name="VFMT4_10_10_10_2_UNORM" value="0x39"/> + <value name="VFMT4_10_10_10_2_SINT" value="0x3a"/> + <value name="VFMT4_10_10_10_2_SNORM" value="0x3b"/> + <value name="VFMT4_2_10_10_10_UINT" value="0x3c"/> + <value name="VFMT4_2_10_10_10_UNORM" value="0x3d"/> + <value name="VFMT4_2_10_10_10_SINT" value="0x3e"/> + <value name="VFMT4_2_10_10_10_SNORM" value="0x3f"/> + + <value name="VFMT4_NONE" value="0xff"/> +</enum> + +<enum name="a4xx_tex_fmt"> + <!-- 0x00 .. 0x02 --> + + <!-- 8-bit formats --> + <value name="TFMT4_A8_UNORM" value="0x03"/> + <value name="TFMT4_8_UNORM" value="0x04"/> + <value name="TFMT4_8_SNORM" value="0x05"/> + <value name="TFMT4_8_UINT" value="0x06"/> + <value name="TFMT4_8_SINT" value="0x07"/> + + <!-- 16-bit formats --> + <value name="TFMT4_4_4_4_4_UNORM" value="0x08"/> + <value name="TFMT4_5_5_5_1_UNORM" value="0x09"/> + <!-- 0x0a --> + <value name="TFMT4_5_6_5_UNORM" value="0x0b"/> + + <!-- 0x0c --> + + <value name="TFMT4_L8_A8_UNORM" value="0x0d"/> + <value name="TFMT4_8_8_UNORM" value="0x0e"/> + <value name="TFMT4_8_8_SNORM" value="0x0f"/> + <value name="TFMT4_8_8_UINT" value="0x10"/> + <value name="TFMT4_8_8_SINT" value="0x11"/> + + <value name="TFMT4_16_UNORM" value="0x12"/> + <value name="TFMT4_16_SNORM" value="0x13"/> + <value name="TFMT4_16_FLOAT" value="0x14"/> + <value name="TFMT4_16_UINT" value="0x15"/> + <value name="TFMT4_16_SINT" value="0x16"/> + + <!-- 0x17 .. 0x1b --> + + <!-- 32-bit formats --> + <value name="TFMT4_8_8_8_8_UNORM" value="0x1c"/> + <value name="TFMT4_8_8_8_8_SNORM" value="0x1d"/> + <value name="TFMT4_8_8_8_8_UINT" value="0x1e"/> + <value name="TFMT4_8_8_8_8_SINT" value="0x1f"/> + + <value name="TFMT4_9_9_9_E5_FLOAT" value="0x20"/> + <value name="TFMT4_10_10_10_2_UNORM" value="0x21"/> + <value name="TFMT4_10_10_10_2_UINT" value="0x22"/> + <!-- 0x23 .. 0x24 --> + <value name="TFMT4_11_11_10_FLOAT" value="0x25"/> + + <value name="TFMT4_16_16_UNORM" value="0x26"/> + <value name="TFMT4_16_16_SNORM" value="0x27"/> + <value name="TFMT4_16_16_FLOAT" value="0x28"/> + <value name="TFMT4_16_16_UINT" value="0x29"/> + <value name="TFMT4_16_16_SINT" value="0x2a"/> + + <value name="TFMT4_32_FLOAT" value="0x2b"/> + <value name="TFMT4_32_UINT" value="0x2c"/> + <value name="TFMT4_32_SINT" value="0x2d"/> + + <!-- 0x2e .. 0x32 --> + + <!-- 64-bit formats --> + <value name="TFMT4_16_16_16_16_UNORM" value="0x33"/> + <value name="TFMT4_16_16_16_16_SNORM" value="0x34"/> + <value name="TFMT4_16_16_16_16_FLOAT" value="0x35"/> + <value name="TFMT4_16_16_16_16_UINT" value="0x36"/> + <value name="TFMT4_16_16_16_16_SINT" value="0x37"/> + + <value name="TFMT4_32_32_FLOAT" value="0x38"/> + <value name="TFMT4_32_32_UINT" value="0x39"/> + <value name="TFMT4_32_32_SINT" value="0x3a"/> + + <!-- 96-bit formats --> + <value name="TFMT4_32_32_32_FLOAT" value="0x3b"/> + <value name="TFMT4_32_32_32_UINT" value="0x3c"/> + <value name="TFMT4_32_32_32_SINT" value="0x3d"/> + + <!-- 0x3e --> + + <!-- 128-bit formats --> + <value name="TFMT4_32_32_32_32_FLOAT" value="0x3f"/> + <value name="TFMT4_32_32_32_32_UINT" value="0x40"/> + <value name="TFMT4_32_32_32_32_SINT" value="0x41"/> + + <!-- 0x42 .. 0x46 --> + <value name="TFMT4_X8Z24_UNORM" value="0x47"/> + <!-- 0x48 .. 0x55 --> + + <!-- compressed formats --> + <value name="TFMT4_DXT1" value="0x56"/> + <value name="TFMT4_DXT3" value="0x57"/> + <value name="TFMT4_DXT5" value="0x58"/> + <!-- 0x59 --> + <value name="TFMT4_RGTC1_UNORM" value="0x5a"/> + <value name="TFMT4_RGTC1_SNORM" value="0x5b"/> + <!-- 0x5c .. 0x5d --> + <value name="TFMT4_RGTC2_UNORM" value="0x5e"/> + <value name="TFMT4_RGTC2_SNORM" value="0x5f"/> + <!-- 0x60 --> + <value name="TFMT4_BPTC_UFLOAT" value="0x61"/> + <value name="TFMT4_BPTC_FLOAT" value="0x62"/> + <value name="TFMT4_BPTC" value="0x63"/> + <value name="TFMT4_ATC_RGB" value="0x64"/> + <value name="TFMT4_ATC_RGBA_EXPLICIT" value="0x65"/> + <value name="TFMT4_ATC_RGBA_INTERPOLATED" value="0x66"/> + <value name="TFMT4_ETC2_RG11_UNORM" value="0x67"/> + <value name="TFMT4_ETC2_RG11_SNORM" value="0x68"/> + <value name="TFMT4_ETC2_R11_UNORM" value="0x69"/> + <value name="TFMT4_ETC2_R11_SNORM" value="0x6a"/> + <value name="TFMT4_ETC1" value="0x6b"/> + <value name="TFMT4_ETC2_RGB8" value="0x6c"/> + <value name="TFMT4_ETC2_RGBA8" value="0x6d"/> + <value name="TFMT4_ETC2_RGB8A1" value="0x6e"/> + <value name="TFMT4_ASTC_4x4" value="0x6f"/> + <value name="TFMT4_ASTC_5x4" value="0x70"/> + <value name="TFMT4_ASTC_5x5" value="0x71"/> + <value name="TFMT4_ASTC_6x5" value="0x72"/> + <value name="TFMT4_ASTC_6x6" value="0x73"/> + <value name="TFMT4_ASTC_8x5" value="0x74"/> + <value name="TFMT4_ASTC_8x6" value="0x75"/> + <value name="TFMT4_ASTC_8x8" value="0x76"/> + <value name="TFMT4_ASTC_10x5" value="0x77"/> + <value name="TFMT4_ASTC_10x6" value="0x78"/> + <value name="TFMT4_ASTC_10x8" value="0x79"/> + <value name="TFMT4_ASTC_10x10" value="0x7a"/> + <value name="TFMT4_ASTC_12x10" value="0x7b"/> + <value name="TFMT4_ASTC_12x12" value="0x7c"/> + <!-- 0x7d .. 0x7f --> + + <value name="TFMT4_NONE" value="0xff"/> +</enum> + +<enum name="a4xx_depth_format"> + <value name="DEPTH4_NONE" value="0"/> + <value name="DEPTH4_16" value="1"/> + <value name="DEPTH4_24_8" value="2"/> + <value name="DEPTH4_32" value="3"/> +</enum> + +<!-- +NOTE counters extracted from test-perf log with the following awful +script: +################## +#!/bin/bash + +log=$1 + +grep -F "counter +countable +group" $log | grep -v gl > shortlist.txt + +countable="" +IFS=$'\n'; for line in $(cat shortlist.txt); do + # parse ######### group[$n]: $name + l=${line########### group} + if [ $l != $line ]; then + group=`echo $line | awk '{print $3}'` + echo "Group: $group" + continue + fi + # parse ######### counter[$n]: $name + l=${line########### counter} + if [ $l != $line ]; then + countable=`echo $line | awk '{print $3}'` + #echo " Countable: $countable" + continue + fi + # parse countable: + l=${line## countable:} + if [ $l != $line ]; then + val=`echo $line | awk '{print $2}'` + echo "<value value=\"$val\" name=\"$countable\"/>" + fi + +done +################## + --> +<enum name="a4xx_ccu_perfcounter_select"> + <value value="0" name="CCU_BUSY_CYCLES"/> + <value value="2" name="CCU_RB_DEPTH_RETURN_STALL"/> + <value value="3" name="CCU_RB_COLOR_RETURN_STALL"/> + <value value="6" name="CCU_DEPTH_BLOCKS"/> + <value value="7" name="CCU_COLOR_BLOCKS"/> + <value value="8" name="CCU_DEPTH_BLOCK_HIT"/> + <value value="9" name="CCU_COLOR_BLOCK_HIT"/> + <value value="10" name="CCU_DEPTH_FLAG1_COUNT"/> + <value value="11" name="CCU_DEPTH_FLAG2_COUNT"/> + <value value="12" name="CCU_DEPTH_FLAG3_COUNT"/> + <value value="13" name="CCU_DEPTH_FLAG4_COUNT"/> + <value value="14" name="CCU_COLOR_FLAG1_COUNT"/> + <value value="15" name="CCU_COLOR_FLAG2_COUNT"/> + <value value="16" name="CCU_COLOR_FLAG3_COUNT"/> + <value value="17" name="CCU_COLOR_FLAG4_COUNT"/> + <value value="18" name="CCU_PARTIAL_BLOCK_READ"/> +</enum> + +<!-- +NOTE other than CP_ALWAYS_COUNT (which is the only one we use so far), +on a3xx the countable #'s from AMD_performance_monitor disagreed with +TRM. All these #'s for a4xx come from AMD_performance_monitor, so +perhaps they should be taken with a grain of salt +--> +<enum name="a4xx_cp_perfcounter_select"> + <!-- first ctr at least seems same as a3xx, so we can measure freq --> + <value value="0" name="CP_ALWAYS_COUNT"/> + <value value="1" name="CP_BUSY"/> + <value value="2" name="CP_PFP_IDLE"/> + <value value="3" name="CP_PFP_BUSY_WORKING"/> + <value value="4" name="CP_PFP_STALL_CYCLES_ANY"/> + <value value="5" name="CP_PFP_STARVE_CYCLES_ANY"/> + <value value="6" name="CP_PFP_STARVED_PER_LOAD_ADDR"/> + <value value="7" name="CP_PFP_STALLED_PER_STORE_ADDR"/> + <value value="8" name="CP_PFP_PC_PROFILE"/> + <value value="9" name="CP_PFP_MATCH_PM4_PKT_PROFILE"/> + <value value="10" name="CP_PFP_COND_INDIRECT_DISCARDED"/> + <value value="11" name="CP_LONG_RESUMPTIONS"/> + <value value="12" name="CP_RESUME_CYCLES"/> + <value value="13" name="CP_RESUME_TO_BOUNDARY_CYCLES"/> + <value value="14" name="CP_LONG_PREEMPTIONS"/> + <value value="15" name="CP_PREEMPT_CYCLES"/> + <value value="16" name="CP_PREEMPT_TO_BOUNDARY_CYCLES"/> + <value value="17" name="CP_ME_FIFO_EMPTY_PFP_IDLE"/> + <value value="18" name="CP_ME_FIFO_EMPTY_PFP_BUSY"/> + <value value="19" name="CP_ME_FIFO_NOT_EMPTY_NOT_FULL"/> + <value value="20" name="CP_ME_FIFO_FULL_ME_BUSY"/> + <value value="21" name="CP_ME_FIFO_FULL_ME_NON_WORKING"/> + <value value="22" name="CP_ME_WAITING_FOR_PACKETS"/> + <value value="23" name="CP_ME_BUSY_WORKING"/> + <value value="24" name="CP_ME_STARVE_CYCLES_ANY"/> + <value value="25" name="CP_ME_STARVE_CYCLES_PER_PROFILE"/> + <value value="26" name="CP_ME_STALL_CYCLES_PER_PROFILE"/> + <value value="27" name="CP_ME_PC_PROFILE"/> + <value value="28" name="CP_RCIU_FIFO_EMPTY"/> + <value value="29" name="CP_RCIU_FIFO_NOT_EMPTY_NOT_FULL"/> + <value value="30" name="CP_RCIU_FIFO_FULL"/> + <value value="31" name="CP_RCIU_FIFO_FULL_NO_CONTEXT"/> + <value value="32" name="CP_RCIU_FIFO_FULL_AHB_MASTER"/> + <value value="33" name="CP_RCIU_FIFO_FULL_OTHER"/> + <value value="34" name="CP_AHB_IDLE"/> + <value value="35" name="CP_AHB_STALL_ON_GRANT_NO_SPLIT"/> + <value value="36" name="CP_AHB_STALL_ON_GRANT_SPLIT"/> + <value value="37" name="CP_AHB_STALL_ON_GRANT_SPLIT_PROFILE"/> + <value value="38" name="CP_AHB_BUSY_WORKING"/> + <value value="39" name="CP_AHB_BUSY_STALL_ON_HRDY"/> + <value value="40" name="CP_AHB_BUSY_STALL_ON_HRDY_PROFILE"/> +</enum> + +<enum name="a4xx_gras_ras_perfcounter_select"> + <value value="0" name="RAS_SUPER_TILES"/> + <value value="1" name="RAS_8X8_TILES"/> + <value value="2" name="RAS_4X4_TILES"/> + <value value="3" name="RAS_BUSY_CYCLES"/> + <value value="4" name="RAS_STALL_CYCLES_BY_RB"/> + <value value="5" name="RAS_STALL_CYCLES_BY_VSC"/> + <value value="6" name="RAS_STARVE_CYCLES_BY_TSE"/> + <value value="7" name="RAS_SUPERTILE_CYCLES"/> + <value value="8" name="RAS_TILE_CYCLES"/> + <value value="9" name="RAS_FULLY_COVERED_SUPER_TILES"/> + <value value="10" name="RAS_FULLY_COVERED_8X8_TILES"/> + <value value="11" name="RAS_4X4_PRIM"/> + <value value="12" name="RAS_8X4_4X8_PRIM"/> + <value value="13" name="RAS_8X8_PRIM"/> +</enum> + +<enum name="a4xx_gras_tse_perfcounter_select"> + <value value="0" name="TSE_INPUT_PRIM"/> + <value value="1" name="TSE_INPUT_NULL_PRIM"/> + <value value="2" name="TSE_TRIVAL_REJ_PRIM"/> + <value value="3" name="TSE_CLIPPED_PRIM"/> + <value value="4" name="TSE_NEW_PRIM"/> + <value value="5" name="TSE_ZERO_AREA_PRIM"/> + <value value="6" name="TSE_FACENESS_CULLED_PRIM"/> + <value value="7" name="TSE_ZERO_PIXEL_PRIM"/> + <value value="8" name="TSE_OUTPUT_NULL_PRIM"/> + <value value="9" name="TSE_OUTPUT_VISIBLE_PRIM"/> + <value value="10" name="TSE_PRE_CLIP_PRIM"/> + <value value="11" name="TSE_POST_CLIP_PRIM"/> + <value value="12" name="TSE_BUSY_CYCLES"/> + <value value="13" name="TSE_PC_STARVE"/> + <value value="14" name="TSE_RAS_STALL"/> + <value value="15" name="TSE_STALL_BARYPLANE_FIFO_FULL"/> + <value value="16" name="TSE_STALL_ZPLANE_FIFO_FULL"/> +</enum> + +<enum name="a4xx_hlsq_perfcounter_select"> + <value value="0" name="HLSQ_SP_VS_STAGE_CONSTANT"/> + <value value="1" name="HLSQ_SP_VS_STAGE_INSTRUCTIONS"/> + <value value="2" name="HLSQ_SP_FS_STAGE_CONSTANT"/> + <value value="3" name="HLSQ_SP_FS_STAGE_INSTRUCTIONS"/> + <value value="4" name="HLSQ_TP_STATE"/> + <value value="5" name="HLSQ_QUADS"/> + <value value="6" name="HLSQ_PIXELS"/> + <value value="7" name="HLSQ_VERTICES"/> + <value value="13" name="HLSQ_SP_VS_STAGE_DATA_BYTES"/> + <value value="14" name="HLSQ_SP_FS_STAGE_DATA_BYTES"/> + <value value="15" name="HLSQ_BUSY_CYCLES"/> + <value value="16" name="HLSQ_STALL_CYCLES_SP_STATE"/> + <value value="17" name="HLSQ_STALL_CYCLES_SP_VS_STAGE"/> + <value value="18" name="HLSQ_STALL_CYCLES_SP_FS_STAGE"/> + <value value="19" name="HLSQ_STALL_CYCLES_UCHE"/> + <value value="20" name="HLSQ_RBBM_LOAD_CYCLES"/> + <value value="21" name="HLSQ_DI_TO_VS_START_SP"/> + <value value="22" name="HLSQ_DI_TO_FS_START_SP"/> + <value value="23" name="HLSQ_VS_STAGE_START_TO_DONE_SP"/> + <value value="24" name="HLSQ_FS_STAGE_START_TO_DONE_SP"/> + <value value="25" name="HLSQ_SP_STATE_COPY_CYCLES_VS_STAGE"/> + <value value="26" name="HLSQ_SP_STATE_COPY_CYCLES_FS_STAGE"/> + <value value="27" name="HLSQ_UCHE_LATENCY_CYCLES"/> + <value value="28" name="HLSQ_UCHE_LATENCY_COUNT"/> + <value value="29" name="HLSQ_STARVE_CYCLES_VFD"/> +</enum> + +<enum name="a4xx_pc_perfcounter_select"> + <value value="0" name="PC_VIS_STREAMS_LOADED"/> + <value value="2" name="PC_VPC_PRIMITIVES"/> + <value value="3" name="PC_DEAD_PRIM"/> + <value value="4" name="PC_LIVE_PRIM"/> + <value value="5" name="PC_DEAD_DRAWCALLS"/> + <value value="6" name="PC_LIVE_DRAWCALLS"/> + <value value="7" name="PC_VERTEX_MISSES"/> + <value value="9" name="PC_STALL_CYCLES_VFD"/> + <value value="10" name="PC_STALL_CYCLES_TSE"/> + <value value="11" name="PC_STALL_CYCLES_UCHE"/> + <value value="12" name="PC_WORKING_CYCLES"/> + <value value="13" name="PC_IA_VERTICES"/> + <value value="14" name="PC_GS_PRIMITIVES"/> + <value value="15" name="PC_HS_INVOCATIONS"/> + <value value="16" name="PC_DS_INVOCATIONS"/> + <value value="17" name="PC_DS_PRIMITIVES"/> + <value value="20" name="PC_STARVE_CYCLES_FOR_INDEX"/> + <value value="21" name="PC_STARVE_CYCLES_FOR_TESS_FACTOR"/> + <value value="22" name="PC_STARVE_CYCLES_FOR_VIZ_STREAM"/> + <value value="23" name="PC_STALL_CYCLES_TESS"/> + <value value="24" name="PC_STARVE_CYCLES_FOR_POSITION"/> + <value value="25" name="PC_MODE0_DRAWCALL"/> + <value value="26" name="PC_MODE1_DRAWCALL"/> + <value value="27" name="PC_MODE2_DRAWCALL"/> + <value value="28" name="PC_MODE3_DRAWCALL"/> + <value value="29" name="PC_MODE4_DRAWCALL"/> + <value value="30" name="PC_PREDICATED_DEAD_DRAWCALL"/> + <value value="31" name="PC_STALL_CYCLES_BY_TSE_ONLY"/> + <value value="32" name="PC_STALL_CYCLES_BY_VPC_ONLY"/> + <value value="33" name="PC_VPC_POS_DATA_TRANSACTION"/> + <value value="34" name="PC_BUSY_CYCLES"/> + <value value="35" name="PC_STARVE_CYCLES_DI"/> + <value value="36" name="PC_STALL_CYCLES_VPC"/> + <value value="37" name="TESS_WORKING_CYCLES"/> + <value value="38" name="TESS_NUM_CYCLES_SETUP_WORKING"/> + <value value="39" name="TESS_NUM_CYCLES_PTGEN_WORKING"/> + <value value="40" name="TESS_NUM_CYCLES_CONNGEN_WORKING"/> + <value value="41" name="TESS_BUSY_CYCLES"/> + <value value="42" name="TESS_STARVE_CYCLES_PC"/> + <value value="43" name="TESS_STALL_CYCLES_PC"/> +</enum> + +<enum name="a4xx_pwr_perfcounter_select"> + <!-- NOTE not actually used.. see RBBM_RBBM_CTL.RESET_PWR_CTR0/1 --> + <value value="0" name="PWR_CORE_CLOCK_CYCLES"/> + <value value="1" name="PWR_BUSY_CLOCK_CYCLES"/> +</enum> + +<enum name="a4xx_rb_perfcounter_select"> + <value value="0" name="RB_BUSY_CYCLES"/> + <value value="1" name="RB_BUSY_CYCLES_BINNING"/> + <value value="2" name="RB_BUSY_CYCLES_RENDERING"/> + <value value="3" name="RB_BUSY_CYCLES_RESOLVE"/> + <value value="4" name="RB_STARVE_CYCLES_BY_SP"/> + <value value="5" name="RB_STARVE_CYCLES_BY_RAS"/> + <value value="6" name="RB_STARVE_CYCLES_BY_MARB"/> + <value value="7" name="RB_STALL_CYCLES_BY_MARB"/> + <value value="8" name="RB_STALL_CYCLES_BY_HLSQ"/> + <value value="9" name="RB_RB_RB_MARB_DATA"/> + <value value="10" name="RB_SP_RB_QUAD"/> + <value value="11" name="RB_RAS_RB_Z_QUADS"/> + <value value="12" name="RB_GMEM_CH0_READ"/> + <value value="13" name="RB_GMEM_CH1_READ"/> + <value value="14" name="RB_GMEM_CH0_WRITE"/> + <value value="15" name="RB_GMEM_CH1_WRITE"/> + <value value="16" name="RB_CP_CONTEXT_DONE"/> + <value value="17" name="RB_CP_CACHE_FLUSH"/> + <value value="18" name="RB_CP_ZPASS_DONE"/> + <value value="19" name="RB_STALL_FIFO0_FULL"/> + <value value="20" name="RB_STALL_FIFO1_FULL"/> + <value value="21" name="RB_STALL_FIFO2_FULL"/> + <value value="22" name="RB_STALL_FIFO3_FULL"/> + <value value="23" name="RB_RB_HLSQ_TRANSACTIONS"/> + <value value="24" name="RB_Z_READ"/> + <value value="25" name="RB_Z_WRITE"/> + <value value="26" name="RB_C_READ"/> + <value value="27" name="RB_C_WRITE"/> + <value value="28" name="RB_C_READ_LATENCY"/> + <value value="29" name="RB_Z_READ_LATENCY"/> + <value value="30" name="RB_STALL_BY_UCHE"/> + <value value="31" name="RB_MARB_UCHE_TRANSACTIONS"/> + <value value="32" name="RB_CACHE_STALL_MISS"/> + <value value="33" name="RB_CACHE_STALL_FIFO_FULL"/> + <value value="34" name="RB_8BIT_BLENDER_UNITS_ACTIVE"/> + <value value="35" name="RB_16BIT_BLENDER_UNITS_ACTIVE"/> + <value value="36" name="RB_SAMPLER_UNITS_ACTIVE"/> + <value value="38" name="RB_TOTAL_PASS"/> + <value value="39" name="RB_Z_PASS"/> + <value value="40" name="RB_Z_FAIL"/> + <value value="41" name="RB_S_FAIL"/> + <value value="42" name="RB_POWER0"/> + <value value="43" name="RB_POWER1"/> + <value value="44" name="RB_POWER2"/> + <value value="45" name="RB_POWER3"/> + <value value="46" name="RB_POWER4"/> + <value value="47" name="RB_POWER5"/> + <value value="48" name="RB_POWER6"/> + <value value="49" name="RB_POWER7"/> +</enum> + +<enum name="a4xx_rbbm_perfcounter_select"> + <value value="0" name="RBBM_ALWAYS_ON"/> + <value value="1" name="RBBM_VBIF_BUSY"/> + <value value="2" name="RBBM_TSE_BUSY"/> + <value value="3" name="RBBM_RAS_BUSY"/> + <value value="4" name="RBBM_PC_DCALL_BUSY"/> + <value value="5" name="RBBM_PC_VSD_BUSY"/> + <value value="6" name="RBBM_VFD_BUSY"/> + <value value="7" name="RBBM_VPC_BUSY"/> + <value value="8" name="RBBM_UCHE_BUSY"/> + <value value="9" name="RBBM_VSC_BUSY"/> + <value value="10" name="RBBM_HLSQ_BUSY"/> + <value value="11" name="RBBM_ANY_RB_BUSY"/> + <value value="12" name="RBBM_ANY_TPL1_BUSY"/> + <value value="13" name="RBBM_ANY_SP_BUSY"/> + <value value="14" name="RBBM_ANY_MARB_BUSY"/> + <value value="15" name="RBBM_ANY_ARB_BUSY"/> + <value value="16" name="RBBM_AHB_STATUS_BUSY"/> + <value value="17" name="RBBM_AHB_STATUS_STALLED"/> + <value value="18" name="RBBM_AHB_STATUS_TXFR"/> + <value value="19" name="RBBM_AHB_STATUS_TXFR_SPLIT"/> + <value value="20" name="RBBM_AHB_STATUS_TXFR_ERROR"/> + <value value="21" name="RBBM_AHB_STATUS_LONG_STALL"/> + <value value="22" name="RBBM_STATUS_MASKED"/> + <value value="23" name="RBBM_CP_BUSY_GFX_CORE_IDLE"/> + <value value="24" name="RBBM_TESS_BUSY"/> + <value value="25" name="RBBM_COM_BUSY"/> + <value value="32" name="RBBM_DCOM_BUSY"/> + <value value="33" name="RBBM_ANY_CCU_BUSY"/> + <value value="34" name="RBBM_DPM_BUSY"/> +</enum> + +<enum name="a4xx_sp_perfcounter_select"> + <value value="0" name="SP_LM_LOAD_INSTRUCTIONS"/> + <value value="1" name="SP_LM_STORE_INSTRUCTIONS"/> + <value value="2" name="SP_LM_ATOMICS"/> + <value value="3" name="SP_GM_LOAD_INSTRUCTIONS"/> + <value value="4" name="SP_GM_STORE_INSTRUCTIONS"/> + <value value="5" name="SP_GM_ATOMICS"/> + <value value="6" name="SP_VS_STAGE_TEX_INSTRUCTIONS"/> + <value value="7" name="SP_VS_STAGE_CFLOW_INSTRUCTIONS"/> + <value value="8" name="SP_VS_STAGE_EFU_INSTRUCTIONS"/> + <value value="9" name="SP_VS_STAGE_FULL_ALU_INSTRUCTIONS"/> + <value value="10" name="SP_VS_STAGE_HALF_ALU_INSTRUCTIONS"/> + <value value="11" name="SP_FS_STAGE_TEX_INSTRUCTIONS"/> + <value value="12" name="SP_FS_STAGE_CFLOW_INSTRUCTIONS"/> + <value value="13" name="SP_FS_STAGE_EFU_INSTRUCTIONS"/> + <value value="14" name="SP_FS_STAGE_FULL_ALU_INSTRUCTIONS"/> + <value value="15" name="SP_FS_STAGE_HALF_ALU_INSTRUCTIONS"/> + <value value="17" name="SP_VS_INSTRUCTIONS"/> + <value value="18" name="SP_FS_INSTRUCTIONS"/> + <value value="19" name="SP_ADDR_LOCK_COUNT"/> + <value value="20" name="SP_UCHE_READ_TRANS"/> + <value value="21" name="SP_UCHE_WRITE_TRANS"/> + <value value="22" name="SP_EXPORT_VPC_TRANS"/> + <value value="23" name="SP_EXPORT_RB_TRANS"/> + <value value="24" name="SP_PIXELS_KILLED"/> + <value value="25" name="SP_ICL1_REQUESTS"/> + <value value="26" name="SP_ICL1_MISSES"/> + <value value="27" name="SP_ICL0_REQUESTS"/> + <value value="28" name="SP_ICL0_MISSES"/> + <value value="29" name="SP_ALU_WORKING_CYCLES"/> + <value value="30" name="SP_EFU_WORKING_CYCLES"/> + <value value="31" name="SP_STALL_CYCLES_BY_VPC"/> + <value value="32" name="SP_STALL_CYCLES_BY_TP"/> + <value value="33" name="SP_STALL_CYCLES_BY_UCHE"/> + <value value="34" name="SP_STALL_CYCLES_BY_RB"/> + <value value="35" name="SP_BUSY_CYCLES"/> + <value value="36" name="SP_HS_INSTRUCTIONS"/> + <value value="37" name="SP_DS_INSTRUCTIONS"/> + <value value="38" name="SP_GS_INSTRUCTIONS"/> + <value value="39" name="SP_CS_INSTRUCTIONS"/> + <value value="40" name="SP_SCHEDULER_NON_WORKING"/> + <value value="41" name="SP_WAVE_CONTEXTS"/> + <value value="42" name="SP_WAVE_CONTEXT_CYCLES"/> + <value value="43" name="SP_POWER0"/> + <value value="44" name="SP_POWER1"/> + <value value="45" name="SP_POWER2"/> + <value value="46" name="SP_POWER3"/> + <value value="47" name="SP_POWER4"/> + <value value="48" name="SP_POWER5"/> + <value value="49" name="SP_POWER6"/> + <value value="50" name="SP_POWER7"/> + <value value="51" name="SP_POWER8"/> + <value value="52" name="SP_POWER9"/> + <value value="53" name="SP_POWER10"/> + <value value="54" name="SP_POWER11"/> + <value value="55" name="SP_POWER12"/> + <value value="56" name="SP_POWER13"/> + <value value="57" name="SP_POWER14"/> + <value value="58" name="SP_POWER15"/> +</enum> + +<enum name="a4xx_tp_perfcounter_select"> + <value value="0" name="TP_L1_REQUESTS"/> + <value value="1" name="TP_L1_MISSES"/> + <value value="8" name="TP_QUADS_OFFSET"/> + <value value="9" name="TP_QUAD_SHADOW"/> + <value value="10" name="TP_QUADS_ARRAY"/> + <value value="11" name="TP_QUADS_GRADIENT"/> + <value value="12" name="TP_QUADS_1D2D"/> + <value value="13" name="TP_QUADS_3DCUBE"/> + <value value="16" name="TP_BUSY_CYCLES"/> + <value value="17" name="TP_STALL_CYCLES_BY_ARB"/> + <value value="20" name="TP_STATE_CACHE_REQUESTS"/> + <value value="21" name="TP_STATE_CACHE_MISSES"/> + <value value="22" name="TP_POWER0"/> + <value value="23" name="TP_POWER1"/> + <value value="24" name="TP_POWER2"/> + <value value="25" name="TP_POWER3"/> + <value value="26" name="TP_POWER4"/> + <value value="27" name="TP_POWER5"/> + <value value="28" name="TP_POWER6"/> + <value value="29" name="TP_POWER7"/> +</enum> + +<enum name="a4xx_uche_perfcounter_select"> + <value value="0" name="UCHE_VBIF_READ_BEATS_TP"/> + <value value="1" name="UCHE_VBIF_READ_BEATS_VFD"/> + <value value="2" name="UCHE_VBIF_READ_BEATS_HLSQ"/> + <value value="3" name="UCHE_VBIF_READ_BEATS_MARB"/> + <value value="4" name="UCHE_VBIF_READ_BEATS_SP"/> + <value value="5" name="UCHE_READ_REQUESTS_TP"/> + <value value="6" name="UCHE_READ_REQUESTS_VFD"/> + <value value="7" name="UCHE_READ_REQUESTS_HLSQ"/> + <value value="8" name="UCHE_READ_REQUESTS_MARB"/> + <value value="9" name="UCHE_READ_REQUESTS_SP"/> + <value value="10" name="UCHE_WRITE_REQUESTS_MARB"/> + <value value="11" name="UCHE_WRITE_REQUESTS_SP"/> + <value value="12" name="UCHE_TAG_CHECK_FAILS"/> + <value value="13" name="UCHE_EVICTS"/> + <value value="14" name="UCHE_FLUSHES"/> + <value value="15" name="UCHE_VBIF_LATENCY_CYCLES"/> + <value value="16" name="UCHE_VBIF_LATENCY_SAMPLES"/> + <value value="17" name="UCHE_BUSY_CYCLES"/> + <value value="18" name="UCHE_VBIF_READ_BEATS_PC"/> + <value value="19" name="UCHE_READ_REQUESTS_PC"/> + <value value="20" name="UCHE_WRITE_REQUESTS_VPC"/> + <value value="21" name="UCHE_STALL_BY_VBIF"/> + <value value="22" name="UCHE_WRITE_REQUESTS_VSC"/> + <value value="23" name="UCHE_POWER0"/> + <value value="24" name="UCHE_POWER1"/> + <value value="25" name="UCHE_POWER2"/> + <value value="26" name="UCHE_POWER3"/> + <value value="27" name="UCHE_POWER4"/> + <value value="28" name="UCHE_POWER5"/> + <value value="29" name="UCHE_POWER6"/> + <value value="30" name="UCHE_POWER7"/> +</enum> + +<enum name="a4xx_vbif_perfcounter_select"> + <value value="0" name="AXI_READ_REQUESTS_ID_0"/> + <value value="1" name="AXI_READ_REQUESTS_ID_1"/> + <value value="2" name="AXI_READ_REQUESTS_ID_2"/> + <value value="3" name="AXI_READ_REQUESTS_ID_3"/> + <value value="4" name="AXI_READ_REQUESTS_ID_4"/> + <value value="5" name="AXI_READ_REQUESTS_ID_5"/> + <value value="6" name="AXI_READ_REQUESTS_ID_6"/> + <value value="7" name="AXI_READ_REQUESTS_ID_7"/> + <value value="8" name="AXI_READ_REQUESTS_ID_8"/> + <value value="9" name="AXI_READ_REQUESTS_ID_9"/> + <value value="10" name="AXI_READ_REQUESTS_ID_10"/> + <value value="11" name="AXI_READ_REQUESTS_ID_11"/> + <value value="12" name="AXI_READ_REQUESTS_ID_12"/> + <value value="13" name="AXI_READ_REQUESTS_ID_13"/> + <value value="14" name="AXI_READ_REQUESTS_ID_14"/> + <value value="15" name="AXI_READ_REQUESTS_ID_15"/> + <value value="16" name="AXI0_READ_REQUESTS_TOTAL"/> + <value value="17" name="AXI1_READ_REQUESTS_TOTAL"/> + <value value="18" name="AXI2_READ_REQUESTS_TOTAL"/> + <value value="19" name="AXI3_READ_REQUESTS_TOTAL"/> + <value value="20" name="AXI_READ_REQUESTS_TOTAL"/> + <value value="21" name="AXI_WRITE_REQUESTS_ID_0"/> + <value value="22" name="AXI_WRITE_REQUESTS_ID_1"/> + <value value="23" name="AXI_WRITE_REQUESTS_ID_2"/> + <value value="24" name="AXI_WRITE_REQUESTS_ID_3"/> + <value value="25" name="AXI_WRITE_REQUESTS_ID_4"/> + <value value="26" name="AXI_WRITE_REQUESTS_ID_5"/> + <value value="27" name="AXI_WRITE_REQUESTS_ID_6"/> + <value value="28" name="AXI_WRITE_REQUESTS_ID_7"/> + <value value="29" name="AXI_WRITE_REQUESTS_ID_8"/> + <value value="30" name="AXI_WRITE_REQUESTS_ID_9"/> + <value value="31" name="AXI_WRITE_REQUESTS_ID_10"/> + <value value="32" name="AXI_WRITE_REQUESTS_ID_11"/> + <value value="33" name="AXI_WRITE_REQUESTS_ID_12"/> + <value value="34" name="AXI_WRITE_REQUESTS_ID_13"/> + <value value="35" name="AXI_WRITE_REQUESTS_ID_14"/> + <value value="36" name="AXI_WRITE_REQUESTS_ID_15"/> + <value value="37" name="AXI0_WRITE_REQUESTS_TOTAL"/> + <value value="38" name="AXI1_WRITE_REQUESTS_TOTAL"/> + <value value="39" name="AXI2_WRITE_REQUESTS_TOTAL"/> + <value value="40" name="AXI3_WRITE_REQUESTS_TOTAL"/> + <value value="41" name="AXI_WRITE_REQUESTS_TOTAL"/> + <value value="42" name="AXI_TOTAL_REQUESTS"/> + <value value="43" name="AXI_READ_DATA_BEATS_ID_0"/> + <value value="44" name="AXI_READ_DATA_BEATS_ID_1"/> + <value value="45" name="AXI_READ_DATA_BEATS_ID_2"/> + <value value="46" name="AXI_READ_DATA_BEATS_ID_3"/> + <value value="47" name="AXI_READ_DATA_BEATS_ID_4"/> + <value value="48" name="AXI_READ_DATA_BEATS_ID_5"/> + <value value="49" name="AXI_READ_DATA_BEATS_ID_6"/> + <value value="50" name="AXI_READ_DATA_BEATS_ID_7"/> + <value value="51" name="AXI_READ_DATA_BEATS_ID_8"/> + <value value="52" name="AXI_READ_DATA_BEATS_ID_9"/> + <value value="53" name="AXI_READ_DATA_BEATS_ID_10"/> + <value value="54" name="AXI_READ_DATA_BEATS_ID_11"/> + <value value="55" name="AXI_READ_DATA_BEATS_ID_12"/> + <value value="56" name="AXI_READ_DATA_BEATS_ID_13"/> + <value value="57" name="AXI_READ_DATA_BEATS_ID_14"/> + <value value="58" name="AXI_READ_DATA_BEATS_ID_15"/> + <value value="59" name="AXI0_READ_DATA_BEATS_TOTAL"/> + <value value="60" name="AXI1_READ_DATA_BEATS_TOTAL"/> + <value value="61" name="AXI2_READ_DATA_BEATS_TOTAL"/> + <value value="62" name="AXI3_READ_DATA_BEATS_TOTAL"/> + <value value="63" name="AXI_READ_DATA_BEATS_TOTAL"/> + <value value="64" name="AXI_WRITE_DATA_BEATS_ID_0"/> + <value value="65" name="AXI_WRITE_DATA_BEATS_ID_1"/> + <value value="66" name="AXI_WRITE_DATA_BEATS_ID_2"/> + <value value="67" name="AXI_WRITE_DATA_BEATS_ID_3"/> + <value value="68" name="AXI_WRITE_DATA_BEATS_ID_4"/> + <value value="69" name="AXI_WRITE_DATA_BEATS_ID_5"/> + <value value="70" name="AXI_WRITE_DATA_BEATS_ID_6"/> + <value value="71" name="AXI_WRITE_DATA_BEATS_ID_7"/> + <value value="72" name="AXI_WRITE_DATA_BEATS_ID_8"/> + <value value="73" name="AXI_WRITE_DATA_BEATS_ID_9"/> + <value value="74" name="AXI_WRITE_DATA_BEATS_ID_10"/> + <value value="75" name="AXI_WRITE_DATA_BEATS_ID_11"/> + <value value="76" name="AXI_WRITE_DATA_BEATS_ID_12"/> + <value value="77" name="AXI_WRITE_DATA_BEATS_ID_13"/> + <value value="78" name="AXI_WRITE_DATA_BEATS_ID_14"/> + <value value="79" name="AXI_WRITE_DATA_BEATS_ID_15"/> + <value value="80" name="AXI0_WRITE_DATA_BEATS_TOTAL"/> + <value value="81" name="AXI1_WRITE_DATA_BEATS_TOTAL"/> + <value value="82" name="AXI2_WRITE_DATA_BEATS_TOTAL"/> + <value value="83" name="AXI3_WRITE_DATA_BEATS_TOTAL"/> + <value value="84" name="AXI_WRITE_DATA_BEATS_TOTAL"/> + <value value="85" name="AXI_DATA_BEATS_TOTAL"/> + <value value="86" name="CYCLES_HELD_OFF_ID_0"/> + <value value="87" name="CYCLES_HELD_OFF_ID_1"/> + <value value="88" name="CYCLES_HELD_OFF_ID_2"/> + <value value="89" name="CYCLES_HELD_OFF_ID_3"/> + <value value="90" name="CYCLES_HELD_OFF_ID_4"/> + <value value="91" name="CYCLES_HELD_OFF_ID_5"/> + <value value="92" name="CYCLES_HELD_OFF_ID_6"/> + <value value="93" name="CYCLES_HELD_OFF_ID_7"/> + <value value="94" name="CYCLES_HELD_OFF_ID_8"/> + <value value="95" name="CYCLES_HELD_OFF_ID_9"/> + <value value="96" name="CYCLES_HELD_OFF_ID_10"/> + <value value="97" name="CYCLES_HELD_OFF_ID_11"/> + <value value="98" name="CYCLES_HELD_OFF_ID_12"/> + <value value="99" name="CYCLES_HELD_OFF_ID_13"/> + <value value="100" name="CYCLES_HELD_OFF_ID_14"/> + <value value="101" name="CYCLES_HELD_OFF_ID_15"/> + <value value="102" name="AXI_READ_REQUEST_HELD_OFF"/> + <value value="103" name="AXI_WRITE_REQUEST_HELD_OFF"/> + <value value="104" name="AXI_REQUEST_HELD_OFF"/> + <value value="105" name="AXI_WRITE_DATA_HELD_OFF"/> + <value value="106" name="OCMEM_AXI_READ_REQUEST_HELD_OFF"/> + <value value="107" name="OCMEM_AXI_WRITE_REQUEST_HELD_OFF"/> + <value value="108" name="OCMEM_AXI_REQUEST_HELD_OFF"/> + <value value="109" name="OCMEM_AXI_WRITE_DATA_HELD_OFF"/> + <value value="110" name="ELAPSED_CYCLES_DDR"/> + <value value="111" name="ELAPSED_CYCLES_OCMEM"/> +</enum> + +<enum name="a4xx_vfd_perfcounter_select"> + <value value="0" name="VFD_UCHE_BYTE_FETCHED"/> + <value value="1" name="VFD_UCHE_TRANS"/> + <value value="3" name="VFD_FETCH_INSTRUCTIONS"/> + <value value="5" name="VFD_BUSY_CYCLES"/> + <value value="6" name="VFD_STALL_CYCLES_UCHE"/> + <value value="7" name="VFD_STALL_CYCLES_HLSQ"/> + <value value="8" name="VFD_STALL_CYCLES_VPC_BYPASS"/> + <value value="9" name="VFD_STALL_CYCLES_VPC_ALLOC"/> + <value value="13" name="VFD_MODE_0_FIBERS"/> + <value value="14" name="VFD_MODE_1_FIBERS"/> + <value value="15" name="VFD_MODE_2_FIBERS"/> + <value value="16" name="VFD_MODE_3_FIBERS"/> + <value value="17" name="VFD_MODE_4_FIBERS"/> + <value value="18" name="VFD_BFIFO_STALL"/> + <value value="19" name="VFD_NUM_VERTICES_TOTAL"/> + <value value="20" name="VFD_PACKER_FULL"/> + <value value="21" name="VFD_UCHE_REQUEST_FIFO_FULL"/> + <value value="22" name="VFD_STARVE_CYCLES_PC"/> + <value value="23" name="VFD_STARVE_CYCLES_UCHE"/> +</enum> + +<enum name="a4xx_vpc_perfcounter_select"> + <value value="2" name="VPC_SP_LM_COMPONENTS"/> + <value value="3" name="VPC_SP0_LM_BYTES"/> + <value value="4" name="VPC_SP1_LM_BYTES"/> + <value value="5" name="VPC_SP2_LM_BYTES"/> + <value value="6" name="VPC_SP3_LM_BYTES"/> + <value value="7" name="VPC_WORKING_CYCLES"/> + <value value="8" name="VPC_STALL_CYCLES_LM"/> + <value value="9" name="VPC_STARVE_CYCLES_RAS"/> + <value value="10" name="VPC_STREAMOUT_CYCLES"/> + <value value="12" name="VPC_UCHE_TRANSACTIONS"/> + <value value="13" name="VPC_STALL_CYCLES_UCHE"/> + <value value="14" name="VPC_BUSY_CYCLES"/> + <value value="15" name="VPC_STARVE_CYCLES_SP"/> +</enum> + +<enum name="a4xx_vsc_perfcounter_select"> + <value value="0" name="VSC_BUSY_CYCLES"/> + <value value="1" name="VSC_WORKING_CYCLES"/> + <value value="2" name="VSC_STALL_CYCLES_UCHE"/> + <value value="3" name="VSC_STARVE_CYCLES_RAS"/> + <value value="4" name="VSC_EOT_NUM"/> +</enum> + +<domain name="A4XX" width="32"> + <!-- RB registers --> + <reg32 offset="0x0cc0" name="RB_GMEM_BASE_ADDR"/> + <reg32 offset="0x0cc7" name="RB_PERFCTR_RB_SEL_0" type="a4xx_rb_perfcounter_select"/> + <reg32 offset="0x0cc8" name="RB_PERFCTR_RB_SEL_1" type="a4xx_rb_perfcounter_select"/> + <reg32 offset="0x0cc9" name="RB_PERFCTR_RB_SEL_2" type="a4xx_rb_perfcounter_select"/> + <reg32 offset="0x0cca" name="RB_PERFCTR_RB_SEL_3" type="a4xx_rb_perfcounter_select"/> + <reg32 offset="0x0ccb" name="RB_PERFCTR_RB_SEL_4" type="a4xx_rb_perfcounter_select"/> + <reg32 offset="0x0ccc" name="RB_PERFCTR_RB_SEL_5" type="a4xx_rb_perfcounter_select"/> + <reg32 offset="0x0ccd" name="RB_PERFCTR_RB_SEL_6" type="a4xx_rb_perfcounter_select"/> + <reg32 offset="0x0cce" name="RB_PERFCTR_RB_SEL_7" type="a4xx_rb_perfcounter_select"/> + <reg32 offset="0x0ccf" name="RB_PERFCTR_CCU_SEL_0" type="a4xx_ccu_perfcounter_select"/> + <reg32 offset="0x0cd0" name="RB_PERFCTR_CCU_SEL_1" type="a4xx_ccu_perfcounter_select"/> + <reg32 offset="0x0cd1" name="RB_PERFCTR_CCU_SEL_2" type="a4xx_ccu_perfcounter_select"/> + <reg32 offset="0x0cd2" name="RB_PERFCTR_CCU_SEL_3" type="a4xx_ccu_perfcounter_select"/> + <reg32 offset="0x0ce0" name="RB_FRAME_BUFFER_DIMENSION"> + <bitfield name="WIDTH" low="0" high="13" type="uint"/> + <bitfield name="HEIGHT" low="16" high="29" type="uint"/> + </reg32> + <reg32 offset="0x20cc" name="RB_CLEAR_COLOR_DW0"/> + <reg32 offset="0x20cd" name="RB_CLEAR_COLOR_DW1"/> + <reg32 offset="0x20ce" name="RB_CLEAR_COLOR_DW2"/> + <reg32 offset="0x20cf" name="RB_CLEAR_COLOR_DW3"/> + <reg32 offset="0x20a0" name="RB_MODE_CONTROL"> + <!-- + for non-bypass mode, these are bin width/height.. although + possibly bigger bitfields to hold entire width/height for + gmem-bypass?? Either way, it appears to need to be multiple + of 32.. + --> + <bitfield name="WIDTH" low="0" high="5" shr="5" type="uint"/> + <bitfield name="HEIGHT" low="8" high="13" shr="5" type="uint"/> + <bitfield name="ENABLE_GMEM" pos="16" type="boolean"/> + </reg32> + <reg32 offset="0x20a1" name="RB_RENDER_CONTROL"> + <bitfield name="BINNING_PASS" pos="0" type="boolean"/> + <!-- nearly everything has bit3 set.. --> + <!-- bit5 set on resolve and tiling pass --> + <bitfield name="DISABLE_COLOR_PIPE" pos="5" type="boolean"/> + </reg32> + <reg32 offset="0x20a2" name="RB_MSAA_CONTROL"> + <bitfield name="DISABLE" pos="12" type="boolean"/> + <bitfield name="SAMPLES" low="13" high="15" type="uint"/> + </reg32> + <reg32 offset="0x20a3" name="RB_RENDER_CONTROL2"> + <bitfield name="COORD_MASK" low="0" high="3" type="hex"/> + <bitfield name="SAMPLEMASK" pos="4" type="boolean"/> + <bitfield name="FACENESS" pos="5" type="boolean"/> + <bitfield name="SAMPLEID" pos="6" type="boolean"/> + <bitfield name="MSAA_SAMPLES" low="7" high="9" type="uint"/> + <bitfield name="SAMPLEID_HR" pos="11" type="boolean"/> + <bitfield name="IJ_PERSP_PIXEL" pos="12" type="boolean"/> + <!-- the 2 below are just educated guesses --> + <bitfield name="IJ_PERSP_CENTROID" pos="13" type="boolean"/> + <bitfield name="IJ_PERSP_SAMPLE" pos="14" type="boolean"/> + <!-- needs to be enabled to get nopersp values, + perhaps other cases too? --> + <bitfield name="SIZE" pos="15" type="boolean"/> + </reg32> + <array offset="0x20a4" name="RB_MRT" stride="5" length="8"> + <reg32 offset="0x0" name="CONTROL"> + <bitfield name="READ_DEST_ENABLE" pos="3" type="boolean"/> + <!-- both these bits seem to get set when enabling GL_BLEND.. --> + <bitfield name="BLEND" pos="4" type="boolean"/> + <bitfield name="BLEND2" pos="5" type="boolean"/> + <bitfield name="ROP_ENABLE" pos="6" type="boolean"/> + <bitfield name="ROP_CODE" low="8" high="11" type="a3xx_rop_code"/> + <bitfield name="COMPONENT_ENABLE" low="24" high="27" type="hex"/> + </reg32> + <reg32 offset="0x1" name="BUF_INFO"> + <bitfield name="COLOR_FORMAT" low="0" high="5" type="a4xx_color_fmt"/> + <!-- + guestimate position of COLOR_TILE_MODE.. this works out if + common value is 2, like on a3xx.. + --> + <bitfield name="COLOR_TILE_MODE" low="6" high="7" type="a4xx_tile_mode"/> + <bitfield name="DITHER_MODE" low="9" high="10" type="adreno_rb_dither_mode"/> + <bitfield name="COLOR_SWAP" low="11" high="12" type="a3xx_color_swap"/> + <bitfield name="COLOR_SRGB" pos="13" type="boolean"/> + <!-- note: possibly some # of lsb's aren't there: --> + <doc> + Pitch (actually, appears to be pitch in bytes, so really is a stride) + in GMEM, so pitch of the current tile. + </doc> + <bitfield name="COLOR_BUF_PITCH" low="14" high="31" shr="4" type="uint"/> + </reg32> + <reg32 offset="0x2" name="BASE"/> + <reg32 offset="0x3" name="CONTROL3"> + <!-- probably missing some lsb's.. and guessing upper size --> + <!-- pitch * cpp * msaa: --> + <bitfield name="STRIDE" low="3" high="25" type="uint"/> + </reg32> + <reg32 offset="0x4" name="BLEND_CONTROL"> + <bitfield name="RGB_SRC_FACTOR" low="0" high="4" type="adreno_rb_blend_factor"/> + <bitfield name="RGB_BLEND_OPCODE" low="5" high="7" type="a3xx_rb_blend_opcode"/> + <bitfield name="RGB_DEST_FACTOR" low="8" high="12" type="adreno_rb_blend_factor"/> + <bitfield name="ALPHA_SRC_FACTOR" low="16" high="20" type="adreno_rb_blend_factor"/> + <bitfield name="ALPHA_BLEND_OPCODE" low="21" high="23" type="a3xx_rb_blend_opcode"/> + <bitfield name="ALPHA_DEST_FACTOR" low="24" high="28" type="adreno_rb_blend_factor"/> + </reg32> + </array> + + <reg32 offset="0x20f0" name="RB_BLEND_RED"> + <bitfield name="UINT" low="0" high="7" type="hex"/> + <bitfield name="SINT" low="8" high="15" type="hex"/> + <bitfield name="FLOAT" low="16" high="31" type="float"/> + </reg32> + <reg32 offset="0x20f1" name="RB_BLEND_RED_F32" type="float"/> + + <reg32 offset="0x20f2" name="RB_BLEND_GREEN"> + <bitfield name="UINT" low="0" high="7" type="hex"/> + <bitfield name="SINT" low="8" high="15" type="hex"/> + <bitfield name="FLOAT" low="16" high="31" type="float"/> + </reg32> + <reg32 offset="0x20f3" name="RB_BLEND_GREEN_F32" type="float"/> + + <reg32 offset="0x20f4" name="RB_BLEND_BLUE"> + <bitfield name="UINT" low="0" high="7" type="hex"/> + <bitfield name="SINT" low="8" high="15" type="hex"/> + <bitfield name="FLOAT" low="16" high="31" type="float"/> + </reg32> + <reg32 offset="0x20f5" name="RB_BLEND_BLUE_F32" type="float"/> + + <reg32 offset="0x20f6" name="RB_BLEND_ALPHA"> + <bitfield name="UINT" low="0" high="7" type="hex"/> + <bitfield name="SINT" low="8" high="15" type="hex"/> + <bitfield name="FLOAT" low="16" high="31" type="float"/> + </reg32> + <reg32 offset="0x20f7" name="RB_BLEND_ALPHA_F32" type="float"/> + + <reg32 offset="0x20f8" name="RB_ALPHA_CONTROL"> + <bitfield name="ALPHA_REF" low="0" high="7" type="hex"/> + <bitfield name="ALPHA_TEST" pos="8" type="boolean"/> + <bitfield name="ALPHA_TEST_FUNC" low="9" high="11" type="adreno_compare_func"/> + </reg32> + <reg32 offset="0x20f9" name="RB_FS_OUTPUT"> + <!-- per-mrt enable bit --> + <bitfield name="ENABLE_BLEND" low="0" high="7"/> + <bitfield name="INDEPENDENT_BLEND" pos="8" type="boolean"/> + <!-- a guess? --> + <bitfield name="SAMPLE_MASK" low="16" high="31"/> + </reg32> + <reg32 offset="0x20fa" name="RB_SAMPLE_COUNT_CONTROL"> + <bitfield name="COPY" pos="1" type="boolean"/> + <bitfield name="ADDR" low="2" high="31" shr="2"/> + </reg32> + <!-- always 00000000 for binning pass, else 0000000f: --> + <reg32 offset="0x20fb" name="RB_RENDER_COMPONENTS"> + <bitfield name="RT0" low="0" high="3"/> + <bitfield name="RT1" low="4" high="7"/> + <bitfield name="RT2" low="8" high="11"/> + <bitfield name="RT3" low="12" high="15"/> + <bitfield name="RT4" low="16" high="19"/> + <bitfield name="RT5" low="20" high="23"/> + <bitfield name="RT6" low="24" high="27"/> + <bitfield name="RT7" low="28" high="31"/> + </reg32> + + <reg32 offset="0x20fc" name="RB_COPY_CONTROL"> + <!-- not sure # of bits --> + <bitfield name="MSAA_RESOLVE" low="0" high="1" type="a3xx_msaa_samples"/> + <bitfield name="MODE" low="4" high="6" type="adreno_rb_copy_control_mode"/> + <bitfield name="FASTCLEAR" low="8" high="11" type="hex"/> + <bitfield name="GMEM_BASE" low="14" high="31" shr="14" type="hex"/> + </reg32> + <reg32 offset="0x20fd" name="RB_COPY_DEST_BASE"> + <bitfield name="BASE" low="5" high="31" shr="5" type="hex"/> + </reg32> + <reg32 offset="0x20fe" name="RB_COPY_DEST_PITCH"> + <doc>actually, appears to be pitch in bytes, so really is a stride</doc> + <!-- not actually sure about max pitch... --> + <bitfield name="PITCH" low="0" high="31" shr="5" type="uint"/> + </reg32> + <reg32 offset="0x20ff" name="RB_COPY_DEST_INFO"> + <bitfield name="FORMAT" low="2" high="7" type="a4xx_color_fmt"/> + <bitfield name="SWAP" low="8" high="9" type="a3xx_color_swap"/> + <bitfield name="DITHER_MODE" low="10" high="11" type="adreno_rb_dither_mode"/> + <bitfield name="COMPONENT_ENABLE" low="14" high="17" type="hex"/> + <bitfield name="ENDIAN" low="18" high="20" type="adreno_rb_surface_endian"/> + <bitfield name="TILE" low="24" high="25" type="a4xx_tile_mode"/> + </reg32> + <reg32 offset="0x2100" name="RB_FS_OUTPUT_REG"> + <!-- bit0 set except for binning pass.. --> + <bitfield name="MRT" low="0" high="3" type="uint"/> + <bitfield name="FRAG_WRITES_Z" pos="5" type="boolean"/> + </reg32> + <reg32 offset="0x2101" name="RB_DEPTH_CONTROL"> + <!-- + guessing that this matches a2xx with the stencil fields + moved out into RB_STENCIL_CONTROL? + --> + <bitfield name="FRAG_WRITES_Z" pos="0" type="boolean"/> + <bitfield name="Z_TEST_ENABLE" pos="1" type="boolean"/> + <bitfield name="Z_WRITE_ENABLE" pos="2" type="boolean"/> + <bitfield name="ZFUNC" low="4" high="6" type="adreno_compare_func"/> + <bitfield name="Z_CLAMP_ENABLE" pos="7" type="boolean"/> + <bitfield name="EARLY_Z_DISABLE" pos="16" type="boolean"/> + <bitfield name="FORCE_FRAGZ_TO_FS" pos="17" type="boolean"/> + <doc>Z_READ_ENABLE bit is set for zfunc other than GL_ALWAYS or GL_NEVER</doc> + <bitfield name="Z_READ_ENABLE" pos="31" type="boolean"/> + </reg32> + <reg32 offset="0x2102" name="RB_DEPTH_CLEAR"/> + <reg32 offset="0x2103" name="RB_DEPTH_INFO"> + <bitfield name="DEPTH_FORMAT" low="0" high="1" type="a4xx_depth_format"/> + <doc> + DEPTH_BASE is offset in GMEM to depth/stencil buffer, ie + bin_w * bin_h / 1024 (possible rounded up to multiple of + something?? ie. 39 becomes 40, 78 becomes 80.. 75 becomes + 80.. so maybe it needs to be multiple of 8?? + </doc> + <bitfield name="DEPTH_BASE" low="12" high="31" shr="12" type="hex"/> + </reg32> + <reg32 offset="0x2104" name="RB_DEPTH_PITCH" shr="5" type="uint"> + <doc>stride of depth/stencil buffer</doc> + </reg32> + <reg32 offset="0x2105" name="RB_DEPTH_PITCH2" shr="5" type="uint"> + <doc>???</doc> + </reg32> + <reg32 offset="0x2106" name="RB_STENCIL_CONTROL"> + <bitfield name="STENCIL_ENABLE" pos="0" type="boolean"/> + <bitfield name="STENCIL_ENABLE_BF" pos="1" type="boolean"/> + <!-- + set for stencil operations that require read from stencil + buffer, but not for example for stencil clear (which does + not require read).. so guessing this is analogous to + READ_DEST_ENABLE for color buffer.. + --> + <bitfield name="STENCIL_READ" pos="2" type="boolean"/> + <bitfield name="FUNC" low="8" high="10" type="adreno_compare_func"/> + <bitfield name="FAIL" low="11" high="13" type="adreno_stencil_op"/> + <bitfield name="ZPASS" low="14" high="16" type="adreno_stencil_op"/> + <bitfield name="ZFAIL" low="17" high="19" type="adreno_stencil_op"/> + <bitfield name="FUNC_BF" low="20" high="22" type="adreno_compare_func"/> + <bitfield name="FAIL_BF" low="23" high="25" type="adreno_stencil_op"/> + <bitfield name="ZPASS_BF" low="26" high="28" type="adreno_stencil_op"/> + <bitfield name="ZFAIL_BF" low="29" high="31" type="adreno_stencil_op"/> + </reg32> + <reg32 offset="0x2107" name="RB_STENCIL_CONTROL2"> + <!-- + This seems to be set by blob if there is a stencil buffer + at all in GMEM, regardless of whether it is enabled for + a particular draw (ie. RB_STENCIL_CONTROL). Not really + sure if that is required or just a quirk of the blob + --> + <bitfield name="STENCIL_BUFFER" pos="0" type="boolean"/> + </reg32> + <reg32 offset="0x2108" name="RB_STENCIL_INFO"> + <bitfield name="SEPARATE_STENCIL" pos="0" type="boolean"/> + <doc>Base address for stencil when not using interleaved depth/stencil</doc> + <bitfield name="STENCIL_BASE" low="12" high="31" shr="12" type="hex"/> + </reg32> + <reg32 offset="0x2109" name="RB_STENCIL_PITCH" shr="5" type="uint"> + <doc>pitch of stencil buffer when not using interleaved depth/stencil</doc> + </reg32> + + <reg32 offset="0x210b" name="RB_STENCILREFMASK" type="adreno_rb_stencilrefmask"/> + <reg32 offset="0x210c" name="RB_STENCILREFMASK_BF" type="adreno_rb_stencilrefmask"/> + <reg32 offset="0x210d" name="RB_BIN_OFFSET" type="adreno_reg_xy"/> + <array offset="0x2120" name="RB_VPORT_Z_CLAMP" stride="2" length="16"> + <reg32 offset="0x0" name="MIN"/> + <reg32 offset="0x1" name="MAX"/> + </array> + + <!-- RBBM registers --> + <reg32 offset="0x0000" name="RBBM_HW_VERSION"/> + <reg32 offset="0x0002" name="RBBM_HW_CONFIGURATION"/> + <array offset="0x4" name="RBBM_CLOCK_CTL_TP" stride="1" length="4"> + <reg32 offset="0x0" name="REG"/> + </array> + <array offset="0x8" name="RBBM_CLOCK_CTL2_TP" stride="1" length="4"> + <reg32 offset="0x0" name="REG"/> + </array> + <array offset="0xc" name="RBBM_CLOCK_HYST_TP" stride="1" length="4"> + <reg32 offset="0x0" name="REG"/> + </array> + <array offset="0x10" name="RBBM_CLOCK_DELAY_TP" stride="1" length="4"> + <reg32 offset="0x0" name="REG"/> + </array> + <reg32 offset="0x0014" name="RBBM_CLOCK_CTL_UCHE "/> + <reg32 offset="0x0015" name="RBBM_CLOCK_CTL2_UCHE"/> + <reg32 offset="0x0016" name="RBBM_CLOCK_CTL3_UCHE"/> + <reg32 offset="0x0017" name="RBBM_CLOCK_CTL4_UCHE"/> + <reg32 offset="0x0018" name="RBBM_CLOCK_HYST_UCHE"/> + <reg32 offset="0x0019" name="RBBM_CLOCK_DELAY_UCHE"/> + <reg32 offset="0x001a" name="RBBM_CLOCK_MODE_GPC"/> + <reg32 offset="0x001b" name="RBBM_CLOCK_DELAY_GPC"/> + <reg32 offset="0x001c" name="RBBM_CLOCK_HYST_GPC"/> + <reg32 offset="0x001d" name="RBBM_CLOCK_CTL_TSE_RAS_RBBM"/> + <reg32 offset="0x001e" name="RBBM_CLOCK_HYST_TSE_RAS_RBBM"/> + <reg32 offset="0x001f" name="RBBM_CLOCK_DELAY_TSE_RAS_RBBM"/> + <reg32 offset="0x0020" name="RBBM_CLOCK_CTL"/> + <reg32 offset="0x0021" name="RBBM_SP_HYST_CNT"/> + <reg32 offset="0x0022" name="RBBM_SW_RESET_CMD"/> + <reg32 offset="0x0023" name="RBBM_AHB_CTL0"/> + <reg32 offset="0x0024" name="RBBM_AHB_CTL1"/> + <reg32 offset="0x0025" name="RBBM_AHB_CMD"/> + <reg32 offset="0x0026" name="RBBM_RB_SUB_BLOCK_SEL_CTL"/> + <reg32 offset="0x0028" name="RBBM_RAM_ACC_63_32"/> + <reg32 offset="0x002b" name="RBBM_WAIT_IDLE_CLOCKS_CTL"/> + <reg32 offset="0x002f" name="RBBM_INTERFACE_HANG_INT_CTL"/> + <reg32 offset="0x0034" name="RBBM_INTERFACE_HANG_MASK_CTL4"/> + <reg32 offset="0x0036" name="RBBM_INT_CLEAR_CMD"/> + <reg32 offset="0x0037" name="RBBM_INT_0_MASK"/> + <reg32 offset="0x003e" name="RBBM_RBBM_CTL"/> + <reg32 offset="0x003f" name="RBBM_AHB_DEBUG_CTL"/> + <reg32 offset="0x0041" name="RBBM_VBIF_DEBUG_CTL"/> + <reg32 offset="0x0042" name="RBBM_CLOCK_CTL2"/> + <reg32 offset="0x0045" name="RBBM_BLOCK_SW_RESET_CMD"/> + <reg32 offset="0x0047" name="RBBM_RESET_CYCLES"/> + <reg32 offset="0x0049" name="RBBM_EXT_TRACE_BUS_CTL"/> + <reg32 offset="0x004a" name="RBBM_CFG_DEBBUS_SEL_A"/> + <reg32 offset="0x004b" name="RBBM_CFG_DEBBUS_SEL_B"/> + <reg32 offset="0x004c" name="RBBM_CFG_DEBBUS_SEL_C"/> + <reg32 offset="0x004d" name="RBBM_CFG_DEBBUS_SEL_D"/> + <reg32 offset="0x0098" name="RBBM_POWER_CNTL_IP"> + <bitfield name="SW_COLLAPSE" pos="0" type="boolean"/> + <bitfield name="SP_TP_PWR_ON" pos="20" type="boolean"/> + </reg32> + <reg32 offset="0x009c" name="RBBM_PERFCTR_CP_0_LO"/> + <reg32 offset="0x009d" name="RBBM_PERFCTR_CP_0_HI"/> + <reg32 offset="0x009e" name="RBBM_PERFCTR_CP_1_LO"/> + <reg32 offset="0x009f" name="RBBM_PERFCTR_CP_1_HI"/> + <reg32 offset="0x00a0" name="RBBM_PERFCTR_CP_2_LO"/> + <reg32 offset="0x00a1" name="RBBM_PERFCTR_CP_2_HI"/> + <reg32 offset="0x00a2" name="RBBM_PERFCTR_CP_3_LO"/> + <reg32 offset="0x00a3" name="RBBM_PERFCTR_CP_3_HI"/> + <reg32 offset="0x00a4" name="RBBM_PERFCTR_CP_4_LO"/> + <reg32 offset="0x00a5" name="RBBM_PERFCTR_CP_4_HI"/> + <reg32 offset="0x00a6" name="RBBM_PERFCTR_CP_5_LO"/> + <reg32 offset="0x00a7" name="RBBM_PERFCTR_CP_5_HI"/> + <reg32 offset="0x00a8" name="RBBM_PERFCTR_CP_6_LO"/> + <reg32 offset="0x00a9" name="RBBM_PERFCTR_CP_6_HI"/> + <reg32 offset="0x00aa" name="RBBM_PERFCTR_CP_7_LO"/> + <reg32 offset="0x00ab" name="RBBM_PERFCTR_CP_7_HI"/> + <reg32 offset="0x00ac" name="RBBM_PERFCTR_RBBM_0_LO"/> + <reg32 offset="0x00ad" name="RBBM_PERFCTR_RBBM_0_HI"/> + <reg32 offset="0x00ae" name="RBBM_PERFCTR_RBBM_1_LO"/> + <reg32 offset="0x00af" name="RBBM_PERFCTR_RBBM_1_HI"/> + <reg32 offset="0x00b0" name="RBBM_PERFCTR_RBBM_2_LO"/> + <reg32 offset="0x00b1" name="RBBM_PERFCTR_RBBM_2_HI"/> + <reg32 offset="0x00b2" name="RBBM_PERFCTR_RBBM_3_LO"/> + <reg32 offset="0x00b3" name="RBBM_PERFCTR_RBBM_3_HI"/> + <reg32 offset="0x00b4" name="RBBM_PERFCTR_PC_0_LO"/> + <reg32 offset="0x00b5" name="RBBM_PERFCTR_PC_0_HI"/> + <reg32 offset="0x00b6" name="RBBM_PERFCTR_PC_1_LO"/> + <reg32 offset="0x00b7" name="RBBM_PERFCTR_PC_1_HI"/> + <reg32 offset="0x00b8" name="RBBM_PERFCTR_PC_2_LO"/> + <reg32 offset="0x00b9" name="RBBM_PERFCTR_PC_2_HI"/> + <reg32 offset="0x00ba" name="RBBM_PERFCTR_PC_3_LO"/> + <reg32 offset="0x00bb" name="RBBM_PERFCTR_PC_3_HI"/> + <reg32 offset="0x00bc" name="RBBM_PERFCTR_PC_4_LO"/> + <reg32 offset="0x00bd" name="RBBM_PERFCTR_PC_4_HI"/> + <reg32 offset="0x00be" name="RBBM_PERFCTR_PC_5_LO"/> + <reg32 offset="0x00bf" name="RBBM_PERFCTR_PC_5_HI"/> + <reg32 offset="0x00c0" name="RBBM_PERFCTR_PC_6_LO"/> + <reg32 offset="0x00c1" name="RBBM_PERFCTR_PC_6_HI"/> + <reg32 offset="0x00c2" name="RBBM_PERFCTR_PC_7_LO"/> + <reg32 offset="0x00c3" name="RBBM_PERFCTR_PC_7_HI"/> + <reg32 offset="0x00c4" name="RBBM_PERFCTR_VFD_0_LO"/> + <reg32 offset="0x00c5" name="RBBM_PERFCTR_VFD_0_HI"/> + <reg32 offset="0x00c6" name="RBBM_PERFCTR_VFD_1_LO"/> + <reg32 offset="0x00c7" name="RBBM_PERFCTR_VFD_1_HI"/> + <reg32 offset="0x00c8" name="RBBM_PERFCTR_VFD_2_LO"/> + <reg32 offset="0x00c9" name="RBBM_PERFCTR_VFD_2_HI"/> + <reg32 offset="0x00ca" name="RBBM_PERFCTR_VFD_3_LO"/> + <reg32 offset="0x00cb" name="RBBM_PERFCTR_VFD_3_HI"/> + <reg32 offset="0x00cc" name="RBBM_PERFCTR_VFD_4_LO"/> + <reg32 offset="0x00cd" name="RBBM_PERFCTR_VFD_4_HI"/> + <reg32 offset="0x00ce" name="RBBM_PERFCTR_VFD_5_LO"/> + <reg32 offset="0x00cf" name="RBBM_PERFCTR_VFD_5_HI"/> + <reg32 offset="0x00d0" name="RBBM_PERFCTR_VFD_6_LO"/> + <reg32 offset="0x00d1" name="RBBM_PERFCTR_VFD_6_HI"/> + <reg32 offset="0x00d2" name="RBBM_PERFCTR_VFD_7_LO"/> + <reg32 offset="0x00d3" name="RBBM_PERFCTR_VFD_7_HI"/> + <reg32 offset="0x00d4" name="RBBM_PERFCTR_HLSQ_0_LO"/> + <reg32 offset="0x00d5" name="RBBM_PERFCTR_HLSQ_0_HI"/> + <reg32 offset="0x00d6" name="RBBM_PERFCTR_HLSQ_1_LO"/> + <reg32 offset="0x00d7" name="RBBM_PERFCTR_HLSQ_1_HI"/> + <reg32 offset="0x00d8" name="RBBM_PERFCTR_HLSQ_2_LO"/> + <reg32 offset="0x00d9" name="RBBM_PERFCTR_HLSQ_2_HI"/> + <reg32 offset="0x00da" name="RBBM_PERFCTR_HLSQ_3_LO"/> + <reg32 offset="0x00db" name="RBBM_PERFCTR_HLSQ_3_HI"/> + <reg32 offset="0x00dc" name="RBBM_PERFCTR_HLSQ_4_LO"/> + <reg32 offset="0x00dd" name="RBBM_PERFCTR_HLSQ_4_HI"/> + <reg32 offset="0x00de" name="RBBM_PERFCTR_HLSQ_5_LO"/> + <reg32 offset="0x00df" name="RBBM_PERFCTR_HLSQ_5_HI"/> + <reg32 offset="0x00e0" name="RBBM_PERFCTR_HLSQ_6_LO"/> + <reg32 offset="0x00e1" name="RBBM_PERFCTR_HLSQ_6_HI"/> + <reg32 offset="0x00e2" name="RBBM_PERFCTR_HLSQ_7_LO"/> + <reg32 offset="0x00e3" name="RBBM_PERFCTR_HLSQ_7_HI"/> + <reg32 offset="0x00e4" name="RBBM_PERFCTR_VPC_0_LO"/> + <reg32 offset="0x00e5" name="RBBM_PERFCTR_VPC_0_HI"/> + <reg32 offset="0x00e6" name="RBBM_PERFCTR_VPC_1_LO"/> + <reg32 offset="0x00e7" name="RBBM_PERFCTR_VPC_1_HI"/> + <reg32 offset="0x00e8" name="RBBM_PERFCTR_VPC_2_LO"/> + <reg32 offset="0x00e9" name="RBBM_PERFCTR_VPC_2_HI"/> + <reg32 offset="0x00ea" name="RBBM_PERFCTR_VPC_3_LO"/> + <reg32 offset="0x00eb" name="RBBM_PERFCTR_VPC_3_HI"/> + <reg32 offset="0x00ec" name="RBBM_PERFCTR_CCU_0_LO"/> + <reg32 offset="0x00ed" name="RBBM_PERFCTR_CCU_0_HI"/> + <reg32 offset="0x00ee" name="RBBM_PERFCTR_CCU_1_LO"/> + <reg32 offset="0x00ef" name="RBBM_PERFCTR_CCU_1_HI"/> + <reg32 offset="0x00f0" name="RBBM_PERFCTR_CCU_2_LO"/> + <reg32 offset="0x00f1" name="RBBM_PERFCTR_CCU_2_HI"/> + <reg32 offset="0x00f2" name="RBBM_PERFCTR_CCU_3_LO"/> + <reg32 offset="0x00f3" name="RBBM_PERFCTR_CCU_3_HI"/> + <reg32 offset="0x00f4" name="RBBM_PERFCTR_TSE_0_LO"/> + <reg32 offset="0x00f5" name="RBBM_PERFCTR_TSE_0_HI"/> + <reg32 offset="0x00f6" name="RBBM_PERFCTR_TSE_1_LO"/> + <reg32 offset="0x00f7" name="RBBM_PERFCTR_TSE_1_HI"/> + <reg32 offset="0x00f8" name="RBBM_PERFCTR_TSE_2_LO"/> + <reg32 offset="0x00f9" name="RBBM_PERFCTR_TSE_2_HI"/> + <reg32 offset="0x00fa" name="RBBM_PERFCTR_TSE_3_LO"/> + <reg32 offset="0x00fb" name="RBBM_PERFCTR_TSE_3_HI"/> + <reg32 offset="0x00fc" name="RBBM_PERFCTR_RAS_0_LO"/> + <reg32 offset="0x00fd" name="RBBM_PERFCTR_RAS_0_HI"/> + <reg32 offset="0x00fe" name="RBBM_PERFCTR_RAS_1_LO"/> + <reg32 offset="0x00ff" name="RBBM_PERFCTR_RAS_1_HI"/> + <reg32 offset="0x0100" name="RBBM_PERFCTR_RAS_2_LO"/> + <reg32 offset="0x0101" name="RBBM_PERFCTR_RAS_2_HI"/> + <reg32 offset="0x0102" name="RBBM_PERFCTR_RAS_3_LO"/> + <reg32 offset="0x0103" name="RBBM_PERFCTR_RAS_3_HI"/> + <reg32 offset="0x0104" name="RBBM_PERFCTR_UCHE_0_LO"/> + <reg32 offset="0x0105" name="RBBM_PERFCTR_UCHE_0_HI"/> + <reg32 offset="0x0106" name="RBBM_PERFCTR_UCHE_1_LO"/> + <reg32 offset="0x0107" name="RBBM_PERFCTR_UCHE_1_HI"/> + <reg32 offset="0x0108" name="RBBM_PERFCTR_UCHE_2_LO"/> + <reg32 offset="0x0109" name="RBBM_PERFCTR_UCHE_2_HI"/> + <reg32 offset="0x010a" name="RBBM_PERFCTR_UCHE_3_LO"/> + <reg32 offset="0x010b" name="RBBM_PERFCTR_UCHE_3_HI"/> + <reg32 offset="0x010c" name="RBBM_PERFCTR_UCHE_4_LO"/> + <reg32 offset="0x010d" name="RBBM_PERFCTR_UCHE_4_HI"/> + <reg32 offset="0x010e" name="RBBM_PERFCTR_UCHE_5_LO"/> + <reg32 offset="0x010f" name="RBBM_PERFCTR_UCHE_5_HI"/> + <reg32 offset="0x0110" name="RBBM_PERFCTR_UCHE_6_LO"/> + <reg32 offset="0x0111" name="RBBM_PERFCTR_UCHE_6_HI"/> + <reg32 offset="0x0112" name="RBBM_PERFCTR_UCHE_7_LO"/> + <reg32 offset="0x0113" name="RBBM_PERFCTR_UCHE_7_HI"/> + <reg32 offset="0x0114" name="RBBM_PERFCTR_TP_0_LO"/> + <reg32 offset="0x0115" name="RBBM_PERFCTR_TP_0_HI"/> + <reg32 offset="0x0116" name="RBBM_PERFCTR_TP_1_LO"/> + <reg32 offset="0x0117" name="RBBM_PERFCTR_TP_1_HI"/> + <reg32 offset="0x0118" name="RBBM_PERFCTR_TP_2_LO"/> + <reg32 offset="0x0119" name="RBBM_PERFCTR_TP_2_HI"/> + <reg32 offset="0x011a" name="RBBM_PERFCTR_TP_3_LO"/> + <reg32 offset="0x011b" name="RBBM_PERFCTR_TP_3_HI"/> + <reg32 offset="0x011c" name="RBBM_PERFCTR_TP_4_LO"/> + <reg32 offset="0x011d" name="RBBM_PERFCTR_TP_4_HI"/> + <reg32 offset="0x011e" name="RBBM_PERFCTR_TP_5_LO"/> + <reg32 offset="0x011f" name="RBBM_PERFCTR_TP_5_HI"/> + <reg32 offset="0x0120" name="RBBM_PERFCTR_TP_6_LO"/> + <reg32 offset="0x0121" name="RBBM_PERFCTR_TP_6_HI"/> + <reg32 offset="0x0122" name="RBBM_PERFCTR_TP_7_LO"/> + <reg32 offset="0x0123" name="RBBM_PERFCTR_TP_7_HI"/> + <reg32 offset="0x0124" name="RBBM_PERFCTR_SP_0_LO"/> + <reg32 offset="0x0125" name="RBBM_PERFCTR_SP_0_HI"/> + <reg32 offset="0x0126" name="RBBM_PERFCTR_SP_1_LO"/> + <reg32 offset="0x0127" name="RBBM_PERFCTR_SP_1_HI"/> + <reg32 offset="0x0128" name="RBBM_PERFCTR_SP_2_LO"/> + <reg32 offset="0x0129" name="RBBM_PERFCTR_SP_2_HI"/> + <reg32 offset="0x012a" name="RBBM_PERFCTR_SP_3_LO"/> + <reg32 offset="0x012b" name="RBBM_PERFCTR_SP_3_HI"/> + <reg32 offset="0x012c" name="RBBM_PERFCTR_SP_4_LO"/> + <reg32 offset="0x012d" name="RBBM_PERFCTR_SP_4_HI"/> + <reg32 offset="0x012e" name="RBBM_PERFCTR_SP_5_LO"/> + <reg32 offset="0x012f" name="RBBM_PERFCTR_SP_5_HI"/> + <reg32 offset="0x0130" name="RBBM_PERFCTR_SP_6_LO"/> + <reg32 offset="0x0131" name="RBBM_PERFCTR_SP_6_HI"/> + <reg32 offset="0x0132" name="RBBM_PERFCTR_SP_7_LO"/> + <reg32 offset="0x0133" name="RBBM_PERFCTR_SP_7_HI"/> + <reg32 offset="0x0134" name="RBBM_PERFCTR_SP_8_LO"/> + <reg32 offset="0x0135" name="RBBM_PERFCTR_SP_8_HI"/> + <reg32 offset="0x0136" name="RBBM_PERFCTR_SP_9_LO"/> + <reg32 offset="0x0137" name="RBBM_PERFCTR_SP_9_HI"/> + <reg32 offset="0x0138" name="RBBM_PERFCTR_SP_10_LO"/> + <reg32 offset="0x0139" name="RBBM_PERFCTR_SP_10_HI"/> + <reg32 offset="0x013a" name="RBBM_PERFCTR_SP_11_LO"/> + <reg32 offset="0x013b" name="RBBM_PERFCTR_SP_11_HI"/> + <reg32 offset="0x013c" name="RBBM_PERFCTR_RB_0_LO"/> + <reg32 offset="0x013d" name="RBBM_PERFCTR_RB_0_HI"/> + <reg32 offset="0x013e" name="RBBM_PERFCTR_RB_1_LO"/> + <reg32 offset="0x013f" name="RBBM_PERFCTR_RB_1_HI"/> + <reg32 offset="0x0140" name="RBBM_PERFCTR_RB_2_LO"/> + <reg32 offset="0x0141" name="RBBM_PERFCTR_RB_2_HI"/> + <reg32 offset="0x0142" name="RBBM_PERFCTR_RB_3_LO"/> + <reg32 offset="0x0143" name="RBBM_PERFCTR_RB_3_HI"/> + <reg32 offset="0x0144" name="RBBM_PERFCTR_RB_4_LO"/> + <reg32 offset="0x0145" name="RBBM_PERFCTR_RB_4_HI"/> + <reg32 offset="0x0146" name="RBBM_PERFCTR_RB_5_LO"/> + <reg32 offset="0x0147" name="RBBM_PERFCTR_RB_5_HI"/> + <reg32 offset="0x0148" name="RBBM_PERFCTR_RB_6_LO"/> + <reg32 offset="0x0149" name="RBBM_PERFCTR_RB_6_HI"/> + <reg32 offset="0x014a" name="RBBM_PERFCTR_RB_7_LO"/> + <reg32 offset="0x014b" name="RBBM_PERFCTR_RB_7_HI"/> + <reg32 offset="0x014c" name="RBBM_PERFCTR_VSC_0_LO"/> + <reg32 offset="0x014d" name="RBBM_PERFCTR_VSC_0_HI"/> + <reg32 offset="0x014e" name="RBBM_PERFCTR_VSC_1_LO"/> + <reg32 offset="0x014f" name="RBBM_PERFCTR_VSC_1_HI"/> + <reg32 offset="0x0166" name="RBBM_PERFCTR_PWR_0_LO"/> + <reg32 offset="0x0167" name="RBBM_PERFCTR_PWR_0_HI"/> + <reg32 offset="0x0168" name="RBBM_PERFCTR_PWR_1_LO"/> + <reg32 offset="0x0169" name="RBBM_PERFCTR_PWR_1_HI"/> + <reg32 offset="0x016e" name="RBBM_ALWAYSON_COUNTER_LO"/> + <reg32 offset="0x016f" name="RBBM_ALWAYSON_COUNTER_HI"/> + <array offset="0x0068" name="RBBM_CLOCK_CTL_SP" stride="1" length="4"> + <reg32 offset="0x0" name="REG"/> + </array> + <array offset="0x006c" name="RBBM_CLOCK_CTL2_SP" stride="1" length="4"> + <reg32 offset="0x0" name="REG"/> + </array> + <array offset="0x0070" name="RBBM_CLOCK_HYST_SP" stride="1" length="4"> + <reg32 offset="0x0" name="REG"/> + </array> + <array offset="0x0074" name="RBBM_CLOCK_DELAY_SP" stride="1" length="4"> + <reg32 offset="0x0" name="REG"/> + </array> + <array offset="0x0078" name="RBBM_CLOCK_CTL_RB" stride="1" length="4"> + <reg32 offset="0x0" name="REG"/> + </array> + <array offset="0x007c" name="RBBM_CLOCK_CTL2_RB" stride="1" length="4"> + <reg32 offset="0x0" name="REG"/> + </array> + <array offset="0x0082" name="RBBM_CLOCK_CTL_MARB_CCU" stride="1" length="4"> + <reg32 offset="0x0" name="REG"/> + </array> + <array offset="0x0086" name="RBBM_CLOCK_HYST_RB_MARB_CCU" stride="1" length="4"> + <reg32 offset="0x0" name="REG"/> + </array> + <reg32 offset="0x0080" name="RBBM_CLOCK_HYST_COM_DCOM"/> + <reg32 offset="0x0081" name="RBBM_CLOCK_CTL_COM_DCOM"/> + <reg32 offset="0x008a" name="RBBM_CLOCK_CTL_HLSQ"/> + <reg32 offset="0x008b" name="RBBM_CLOCK_HYST_HLSQ"/> + <reg32 offset="0x008c" name="RBBM_CLOCK_DELAY_HLSQ"/> + <bitset name="A4XX_CGC_HLSQ"> + <bitfield name="EARLY_CYC" low="20" high="22" type="uint"/> + </bitset> + <reg32 offset="0x008d" name="RBBM_CLOCK_DELAY_COM_DCOM"/> + <array offset="0x008e" name="RBBM_CLOCK_DELAY_RB_MARB_CCU_L1" stride="1" length="4"> + <reg32 offset="0x0" name="REG"/> + </array> + <bitset name="A4XX_INT0"> + <bitfield name="RBBM_GPU_IDLE" pos="0" type="boolean"/> + <bitfield name="RBBM_AHB_ERROR" pos="1" type="boolean"/> + <bitfield name="RBBM_REG_TIMEOUT" pos="2" type="boolean"/> + <bitfield name="RBBM_ME_MS_TIMEOUT" pos="3" type="boolean"/> + <bitfield name="RBBM_PFP_MS_TIMEOUT" pos="4" type="boolean"/> + <bitfield name="RBBM_ATB_BUS_OVERFLOW" pos="5" type="boolean"/> + <bitfield name="VFD_ERROR" pos="6" type="boolean"/> + <bitfield name="CP_SW_INT" pos="7" type="boolean"/> + <bitfield name="CP_T0_PACKET_IN_IB" pos="8" type="boolean"/> + <bitfield name="CP_OPCODE_ERROR" pos="9" type="boolean"/> + <bitfield name="CP_RESERVED_BIT_ERROR" pos="10" type="boolean"/> + <bitfield name="CP_HW_FAULT" pos="11" type="boolean"/> + <bitfield name="CP_DMA" pos="12" type="boolean"/> + <bitfield name="CP_IB2_INT" pos="13" type="boolean"/> + <bitfield name="CP_IB1_INT" pos="14" type="boolean"/> + <bitfield name="CP_RB_INT" pos="15" type="boolean"/> + <bitfield name="CP_REG_PROTECT_FAULT" pos="16" type="boolean"/> + <bitfield name="CP_RB_DONE_TS" pos="17" type="boolean"/> + <bitfield name="CP_VS_DONE_TS" pos="18" type="boolean"/> + <bitfield name="CP_PS_DONE_TS" pos="19" type="boolean"/> + <bitfield name="CACHE_FLUSH_TS" pos="20" type="boolean"/> + <bitfield name="CP_AHB_ERROR_HALT" pos="21" type="boolean"/> + <bitfield name="MISC_HANG_DETECT" pos="24" type="boolean"/> + <bitfield name="UCHE_OOB_ACCESS" pos="25" type="boolean"/> + </bitset> + + <reg32 offset="0x0099" name="RBBM_SP_REGFILE_SLEEP_CNTL_0"/> + <reg32 offset="0x009a" name="RBBM_SP_REGFILE_SLEEP_CNTL_1"/> + <reg32 offset="0x0170" name="RBBM_PERFCTR_CTL"/> + <reg32 offset="0x0171" name="RBBM_PERFCTR_LOAD_CMD0"/> + <reg32 offset="0x0172" name="RBBM_PERFCTR_LOAD_CMD1"/> + <reg32 offset="0x0173" name="RBBM_PERFCTR_LOAD_CMD2"/> + <reg32 offset="0x0174" name="RBBM_PERFCTR_LOAD_VALUE_LO"/> + <reg32 offset="0x0175" name="RBBM_PERFCTR_LOAD_VALUE_HI"/> + <reg32 offset="0x0176" name="RBBM_PERFCTR_RBBM_SEL_0" type="a4xx_rbbm_perfcounter_select"/> + <reg32 offset="0x0177" name="RBBM_PERFCTR_RBBM_SEL_1" type="a4xx_rbbm_perfcounter_select"/> + <reg32 offset="0x0178" name="RBBM_PERFCTR_RBBM_SEL_2" type="a4xx_rbbm_perfcounter_select"/> + <reg32 offset="0x0179" name="RBBM_PERFCTR_RBBM_SEL_3" type="a4xx_rbbm_perfcounter_select"/> + <reg32 offset="0x017a" name="RBBM_GPU_BUSY_MASKED"/> + <reg32 offset="0x017d" name="RBBM_INT_0_STATUS"/> + <reg32 offset="0x0182" name="RBBM_CLOCK_STATUS"/> + <reg32 offset="0x0189" name="RBBM_AHB_STATUS"/> + <reg32 offset="0x018c" name="RBBM_AHB_ME_SPLIT_STATUS"/> + <reg32 offset="0x018d" name="RBBM_AHB_PFP_SPLIT_STATUS"/> + <reg32 offset="0x018f" name="RBBM_AHB_ERROR_STATUS"/> + <reg32 offset="0x0191" name="RBBM_STATUS"> + <bitfield name="HI_BUSY" pos="0" type="boolean"/> + <bitfield name="CP_ME_BUSY" pos="1" type="boolean"/> + <bitfield name="CP_PFP_BUSY" pos="2" type="boolean"/> + <bitfield name="CP_NRT_BUSY" pos="14" type="boolean"/> + <bitfield name="VBIF_BUSY" pos="15" type="boolean"/> + <bitfield name="TSE_BUSY" pos="16" type="boolean"/> + <bitfield name="RAS_BUSY" pos="17" type="boolean"/> + <bitfield name="RB_BUSY" pos="18" type="boolean"/> + <bitfield name="PC_DCALL_BUSY" pos="19" type="boolean"/> + <bitfield name="PC_VSD_BUSY" pos="20" type="boolean"/> + <bitfield name="VFD_BUSY" pos="21" type="boolean"/> + <bitfield name="VPC_BUSY" pos="22" type="boolean"/> + <bitfield name="UCHE_BUSY" pos="23" type="boolean"/> + <bitfield name="SP_BUSY" pos="24" type="boolean"/> + <bitfield name="TPL1_BUSY" pos="25" type="boolean"/> + <bitfield name="MARB_BUSY" pos="26" type="boolean"/> + <bitfield name="VSC_BUSY" pos="27" type="boolean"/> + <bitfield name="ARB_BUSY" pos="28" type="boolean"/> + <bitfield name="HLSQ_BUSY" pos="29" type="boolean"/> + <bitfield name="GPU_BUSY_NOHC" pos="30" type="boolean"/> + <bitfield name="GPU_BUSY" pos="31" type="boolean"/> + </reg32> + <reg32 offset="0x019f" name="RBBM_INTERFACE_RRDY_STATUS5"/> + <reg32 offset="0x01b0" name="RBBM_POWER_STATUS"> + <bitfield name="SP_TP_PWR_ON" pos="20" type="boolean"/> + </reg32> + <reg32 offset="0x01b8" name="RBBM_WAIT_IDLE_CLOCKS_CTL2"/> + + <!-- CP registers --> + <reg32 offset="0x0228" name="CP_SCRATCH_UMASK"/> + <reg32 offset="0x0229" name="CP_SCRATCH_ADDR"/> + <reg32 offset="0x0200" name="CP_RB_BASE"/> + <reg32 offset="0x0201" name="CP_RB_CNTL"/> + <reg32 offset="0x0205" name="CP_RB_WPTR"/> + <reg32 offset="0x0203" name="CP_RB_RPTR_ADDR"/> + <reg32 offset="0x0204" name="CP_RB_RPTR"/> + <reg32 offset="0x0206" name="CP_IB1_BASE"/> + <reg32 offset="0x0207" name="CP_IB1_BUFSZ"/> + <reg32 offset="0x0208" name="CP_IB2_BASE"/> + <reg32 offset="0x0209" name="CP_IB2_BUFSZ"/> + <reg32 offset="0x020c" name="CP_ME_NRT_ADDR"/> + <reg32 offset="0x020d" name="CP_ME_NRT_DATA"/> + <reg32 offset="0x0217" name="CP_ME_RB_DONE_DATA"/> + <reg32 offset="0x0219" name="CP_QUEUE_THRESH2"/> + <reg32 offset="0x021b" name="CP_MERCIU_SIZE"/> + <reg32 offset="0x021c" name="CP_ROQ_ADDR"/> + <reg32 offset="0x021d" name="CP_ROQ_DATA"/> + <reg32 offset="0x021e" name="CP_MEQ_ADDR"/> + <reg32 offset="0x021f" name="CP_MEQ_DATA"/> + <reg32 offset="0x0220" name="CP_MERCIU_ADDR"/> + <reg32 offset="0x0221" name="CP_MERCIU_DATA"/> + <reg32 offset="0x0222" name="CP_MERCIU_DATA2"/> + <reg32 offset="0x0223" name="CP_PFP_UCODE_ADDR"/> + <reg32 offset="0x0224" name="CP_PFP_UCODE_DATA"/> + <reg32 offset="0x0225" name="CP_ME_RAM_WADDR"/> + <reg32 offset="0x0226" name="CP_ME_RAM_RADDR"/> + <reg32 offset="0x0227" name="CP_ME_RAM_DATA"/> + <reg32 offset="0x022a" name="CP_PREEMPT"/> + <reg32 offset="0x022c" name="CP_CNTL"/> + <reg32 offset="0x022d" name="CP_ME_CNTL"/> + <reg32 offset="0x022e" name="CP_DEBUG"/> + <reg32 offset="0x0231" name="CP_DEBUG_ECO_CONTROL"/> + <reg32 offset="0x0232" name="CP_DRAW_STATE_ADDR"/> + <array offset="0x0240" name="CP_PROTECT" stride="1" length="16"> + <reg32 offset="0x0" name="REG" type="adreno_cp_protect"/> + </array> + <reg32 offset="0x0250" name="CP_PROTECT_CTRL"/> + <reg32 offset="0x04c0" name="CP_ST_BASE"/> + <reg32 offset="0x04ce" name="CP_STQ_AVAIL"/> + <reg32 offset="0x04d0" name="CP_MERCIU_STAT"/> + <reg32 offset="0x04d2" name="CP_WFI_PEND_CTR"/> + <reg32 offset="0x04d8" name="CP_HW_FAULT"/> + <reg32 offset="0x04da" name="CP_PROTECT_STATUS"/> + <reg32 offset="0x04dd" name="CP_EVENTS_IN_FLIGHT"/> + <reg32 offset="0x0500" name="CP_PERFCTR_CP_SEL_0" type="a4xx_cp_perfcounter_select"/> + <reg32 offset="0x0501" name="CP_PERFCTR_CP_SEL_1" type="a4xx_cp_perfcounter_select"/> + <reg32 offset="0x0502" name="CP_PERFCTR_CP_SEL_2" type="a4xx_cp_perfcounter_select"/> + <reg32 offset="0x0503" name="CP_PERFCTR_CP_SEL_3" type="a4xx_cp_perfcounter_select"/> + <reg32 offset="0x0504" name="CP_PERFCTR_CP_SEL_4" type="a4xx_cp_perfcounter_select"/> + <reg32 offset="0x0505" name="CP_PERFCTR_CP_SEL_5" type="a4xx_cp_perfcounter_select"/> + <reg32 offset="0x0506" name="CP_PERFCTR_CP_SEL_6" type="a4xx_cp_perfcounter_select"/> + <reg32 offset="0x0507" name="CP_PERFCTR_CP_SEL_7" type="a4xx_cp_perfcounter_select"/> + <reg32 offset="0x050b" name="CP_PERFCOMBINER_SELECT"/> + <array offset="0x0578" name="CP_SCRATCH" stride="1" length="23"> + <reg32 offset="0x0" name="REG"/> + </array> + + + <!-- SP registers --> + <reg32 offset="0x0ec0" name="SP_VS_STATUS"/> + <reg32 offset="0x0ec3" name="SP_MODE_CONTROL"/> + + <reg32 offset="0x0ec4" name="SP_PERFCTR_SP_SEL_0" type="a4xx_sp_perfcounter_select"/> + <reg32 offset="0x0ec5" name="SP_PERFCTR_SP_SEL_1" type="a4xx_sp_perfcounter_select"/> + <reg32 offset="0x0ec6" name="SP_PERFCTR_SP_SEL_2" type="a4xx_sp_perfcounter_select"/> + <reg32 offset="0x0ec7" name="SP_PERFCTR_SP_SEL_3" type="a4xx_sp_perfcounter_select"/> + <reg32 offset="0x0ec8" name="SP_PERFCTR_SP_SEL_4" type="a4xx_sp_perfcounter_select"/> + <reg32 offset="0x0ec9" name="SP_PERFCTR_SP_SEL_5" type="a4xx_sp_perfcounter_select"/> + <reg32 offset="0x0eca" name="SP_PERFCTR_SP_SEL_6" type="a4xx_sp_perfcounter_select"/> + <reg32 offset="0x0ecb" name="SP_PERFCTR_SP_SEL_7" type="a4xx_sp_perfcounter_select"/> + <reg32 offset="0x0ecc" name="SP_PERFCTR_SP_SEL_8" type="a4xx_sp_perfcounter_select"/> + <reg32 offset="0x0ecd" name="SP_PERFCTR_SP_SEL_9" type="a4xx_sp_perfcounter_select"/> + <reg32 offset="0x0ece" name="SP_PERFCTR_SP_SEL_10" type="a4xx_sp_perfcounter_select"/> + <reg32 offset="0x0ecf" name="SP_PERFCTR_SP_SEL_11" type="a4xx_sp_perfcounter_select"/> + + <reg32 offset="0x22c0" name="SP_SP_CTRL_REG"> + <bitfield name="BINNING_PASS" pos="19" type="boolean"/> + </reg32> + <reg32 offset="0x22c1" name="SP_INSTR_CACHE_CTRL"> + <!-- set when VS in buffer mode: --> + <bitfield name="VS_BUFFER" pos="7" type="boolean"/> + <!-- set when FS in buffer mode: --> + <bitfield name="FS_BUFFER" pos="8" type="boolean"/> + <!-- set when both VS or FS in buffer mode: --> + <bitfield name="INSTR_BUFFER" pos="10" type="boolean"/> + <!-- TODO other bits probably matter when other stages active? --> + </reg32> + + <bitset name="a4xx_sp_vs_fs_ctrl_reg0" inline="yes"> + <!-- + NOTE that SP_{VS,FS}_CTRL_REG1 are different, but so far REG0 + appears to be the same.. + --> + <bitfield name="THREADMODE" pos="0" type="a3xx_threadmode"/> + <!-- VARYING bit only for FS.. think it controls emitting (ei) flag? --> + <bitfield name="VARYING" pos="1" type="boolean"/> + <!-- maybe CACHEINVALID is two bits?? --> + <bitfield name="CACHEINVALID" pos="2" type="boolean"/> + <doc> + The full/half register footprint is in units of four components, + so if r0.x is used, that counts as all of r0.[xyzw] as used. + There are separate full/half register footprint values as the + full and half registers are independent (not overlapping). + Presumably the thread scheduler hardware allocates the full/half + register names from the actual physical register file and + handles the register renaming. + </doc> + <bitfield name="HALFREGFOOTPRINT" low="4" high="9" type="uint"/> + <bitfield name="FULLREGFOOTPRINT" low="10" high="15" type="uint"/> + <!-- maybe INOUTREGOVERLAP is a bitflag? --> + <bitfield name="INOUTREGOVERLAP" low="18" high="19" type="uint"/> + <bitfield name="THREADSIZE" pos="20" type="a3xx_threadsize"/> + <bitfield name="SUPERTHREADMODE" pos="21" type="boolean"/> + <bitfield name="PIXLODENABLE" pos="22" type="boolean"/> + </bitset> + + <reg32 offset="0x22c4" name="SP_VS_CTRL_REG0" type="a4xx_sp_vs_fs_ctrl_reg0"/> + <reg32 offset="0x22c5" name="SP_VS_CTRL_REG1"> + <bitfield name="CONSTLENGTH" low="0" high="7" type="uint"/> + <bitfield name="INITIALOUTSTANDING" low="24" high="30" type="uint"/> + </reg32> + <reg32 offset="0x22c6" name="SP_VS_PARAM_REG"> + <bitfield name="POSREGID" low="0" high="7" type="a3xx_regid"/> + <bitfield name="PSIZEREGID" low="8" high="15" type="a3xx_regid"/> + <bitfield name="TOTALVSOUTVAR" low="20" high="31" type="uint"/> + </reg32> + <array offset="0x22c7" name="SP_VS_OUT" stride="1" length="16"> + <reg32 offset="0x0" name="REG"> + <bitfield name="A_REGID" low="0" high="8" type="a3xx_regid"/> + <bitfield name="A_COMPMASK" low="9" high="12" type="hex"/> + <bitfield name="B_REGID" low="16" high="24" type="a3xx_regid"/> + <bitfield name="B_COMPMASK" low="25" high="28" type="hex"/> + </reg32> + </array> + <array offset="0x22d8" name="SP_VS_VPC_DST" stride="1" length="8"> + <reg32 offset="0x0" name="REG"> + <doc> + These seem to be offsets for storage of the varyings. + Always seems to start from 8, possibly loc 0 and 4 + are for gl_Position and gl_PointSize? + </doc> + <bitfield name="OUTLOC0" low="0" high="7" type="uint"/> + <bitfield name="OUTLOC1" low="8" high="15" type="uint"/> + <bitfield name="OUTLOC2" low="16" high="23" type="uint"/> + <bitfield name="OUTLOC3" low="24" high="31" type="uint"/> + </reg32> + </array> + + <reg32 offset="0x22e0" name="SP_VS_OBJ_OFFSET_REG"> + <!-- always 00000000: --> + <doc> + From register spec: + SP_FS_OBJ_OFFSET_REG.CONSTOBJECTSTARTOFFSET [16:24]: Constant object + start offset in on chip RAM, + 128bit aligned + </doc> + <bitfield name="CONSTOBJECTOFFSET" low="16" high="24" type="uint"/> + <bitfield name="SHADEROBJOFFSET" low="25" high="31" type="uint"/> + </reg32> + <reg32 offset="0x22e1" name="SP_VS_OBJ_START"/> + <reg32 offset="0x22e2" name="SP_VS_PVT_MEM_PARAM"/> + <reg32 offset="0x22e3" name="SP_VS_PVT_MEM_ADDR"/> + <reg32 offset="0x22e5" name="SP_VS_LENGTH_REG" type="uint"/> + <reg32 offset="0x22e8" name="SP_FS_CTRL_REG0" type="a4xx_sp_vs_fs_ctrl_reg0"/> + <reg32 offset="0x22e9" name="SP_FS_CTRL_REG1"> + <bitfield name="CONSTLENGTH" low="0" high="7" type="uint"/> + <bitfield name="FACENESS" pos="19" type="boolean"/> + <bitfield name="VARYING" pos="20" type="boolean"/> + <bitfield name="FRAGCOORD" pos="21" type="boolean"/> + </reg32> + <reg32 offset="0x22ea" name="SP_FS_OBJ_OFFSET_REG"> + <bitfield name="CONSTOBJECTOFFSET" low="16" high="24" type="uint"/> + <bitfield name="SHADEROBJOFFSET" low="25" high="31" type="uint"/> + </reg32> + <reg32 offset="0x22eb" name="SP_FS_OBJ_START"/> + <reg32 offset="0x22ec" name="SP_FS_PVT_MEM_PARAM"/> + <reg32 offset="0x22ed" name="SP_FS_PVT_MEM_ADDR"/> + <reg32 offset="0x22ef" name="SP_FS_LENGTH_REG" type="uint"/> + <reg32 offset="0x22f0" name="SP_FS_OUTPUT_REG"> + <bitfield name="MRT" low="0" high="3" type="uint"/> + <bitfield name="DEPTH_ENABLE" pos="7" type="boolean"/> + <!-- TODO double check.. for now assume same as a3xx --> + <bitfield name="DEPTH_REGID" low="8" high="15" type="a3xx_regid"/> + <bitfield name="SAMPLEMASK_REGID" low="24" high="31" type="a3xx_regid"/> + </reg32> + <array offset="0x22f1" name="SP_FS_MRT" stride="1" length="8"> + <reg32 offset="0x0" name="REG"> + <bitfield name="REGID" low="0" high="7" type="a3xx_regid"/> + <bitfield name="HALF_PRECISION" pos="8" type="boolean"/> + <bitfield name="COLOR_SINT" pos="10" type="boolean"/> + <bitfield name="COLOR_UINT" pos="11" type="boolean"/> + <bitfield name="MRTFORMAT" low="12" high="17" type="a4xx_color_fmt"/> + <bitfield name="COLOR_SRGB" pos="18" type="boolean"/> + </reg32> + </array> + <reg32 offset="0x2300" name="SP_CS_CTRL_REG0" type="a4xx_sp_vs_fs_ctrl_reg0"/> + <reg32 offset="0x2301" name="SP_CS_OBJ_OFFSET_REG"/> + <reg32 offset="0x2302" name="SP_CS_OBJ_START"/> + <reg32 offset="0x2303" name="SP_CS_PVT_MEM_PARAM"/> + <reg32 offset="0x2304" name="SP_CS_PVT_MEM_ADDR"/> + <reg32 offset="0x2305" name="SP_CS_PVT_MEM_SIZE"/> + <reg32 offset="0x2306" name="SP_CS_LENGTH_REG" type="uint"/> + <reg32 offset="0x230d" name="SP_HS_OBJ_OFFSET_REG"> + <bitfield name="CONSTOBJECTOFFSET" low="16" high="24" type="uint"/> + <bitfield name="SHADEROBJOFFSET" low="25" high="31" type="uint"/> + </reg32> + <reg32 offset="0x230e" name="SP_HS_OBJ_START"/> + <reg32 offset="0x230f" name="SP_HS_PVT_MEM_PARAM"/> + <reg32 offset="0x2310" name="SP_HS_PVT_MEM_ADDR"/> + <reg32 offset="0x2312" name="SP_HS_LENGTH_REG" type="uint"/> + + <reg32 offset="0x231a" name="SP_DS_PARAM_REG"> + <bitfield name="POSREGID" low="0" high="7" type="a3xx_regid"/> + <bitfield name="TOTALGSOUTVAR" low="20" high="31" type="uint"/> + </reg32> + <array offset="0x231b" name="SP_DS_OUT" stride="1" length="16"> + <reg32 offset="0x0" name="REG"> + <bitfield name="A_REGID" low="0" high="8" type="a3xx_regid"/> + <bitfield name="A_COMPMASK" low="9" high="12" type="hex"/> + <bitfield name="B_REGID" low="16" high="24" type="a3xx_regid"/> + <bitfield name="B_COMPMASK" low="25" high="28" type="hex"/> + </reg32> + </array> + <array offset="0x232c" name="SP_DS_VPC_DST" stride="1" length="8"> + <reg32 offset="0x0" name="REG"> + <doc> + These seem to be offsets for storage of the varyings. + Always seems to start from 8, possibly loc 0 and 4 + are for gl_Position and gl_PointSize? + </doc> + <bitfield name="OUTLOC0" low="0" high="7" type="uint"/> + <bitfield name="OUTLOC1" low="8" high="15" type="uint"/> + <bitfield name="OUTLOC2" low="16" high="23" type="uint"/> + <bitfield name="OUTLOC3" low="24" high="31" type="uint"/> + </reg32> + </array> + <reg32 offset="0x2334" name="SP_DS_OBJ_OFFSET_REG"> + <bitfield name="CONSTOBJECTOFFSET" low="16" high="24" type="uint"/> + <bitfield name="SHADEROBJOFFSET" low="25" high="31" type="uint"/> + </reg32> + <reg32 offset="0x2335" name="SP_DS_OBJ_START"/> + <reg32 offset="0x2336" name="SP_DS_PVT_MEM_PARAM"/> + <reg32 offset="0x2337" name="SP_DS_PVT_MEM_ADDR"/> + <reg32 offset="0x2339" name="SP_DS_LENGTH_REG" type="uint"/> + + <reg32 offset="0x2341" name="SP_GS_PARAM_REG"> + <bitfield name="POSREGID" low="0" high="7" type="a3xx_regid"/> + <bitfield name="PRIMREGID" low="8" high="15" type="a3xx_regid"/> + <bitfield name="TOTALGSOUTVAR" low="20" high="31" type="uint"/> + </reg32> + <array offset="0x2342" name="SP_GS_OUT" stride="1" length="16"> + <reg32 offset="0x0" name="REG"> + <bitfield name="A_REGID" low="0" high="8" type="a3xx_regid"/> + <bitfield name="A_COMPMASK" low="9" high="12" type="hex"/> + <bitfield name="B_REGID" low="16" high="24" type="a3xx_regid"/> + <bitfield name="B_COMPMASK" low="25" high="28" type="hex"/> + </reg32> + </array> + <array offset="0x2353" name="SP_GS_VPC_DST" stride="1" length="8"> + <reg32 offset="0x0" name="REG"> + <doc> + These seem to be offsets for storage of the varyings. + Always seems to start from 8, possibly loc 0 and 4 + are for gl_Position and gl_PointSize? + </doc> + <bitfield name="OUTLOC0" low="0" high="7" type="uint"/> + <bitfield name="OUTLOC1" low="8" high="15" type="uint"/> + <bitfield name="OUTLOC2" low="16" high="23" type="uint"/> + <bitfield name="OUTLOC3" low="24" high="31" type="uint"/> + </reg32> + </array> + <reg32 offset="0x235b" name="SP_GS_OBJ_OFFSET_REG"> + <bitfield name="CONSTOBJECTOFFSET" low="16" high="24" type="uint"/> + <bitfield name="SHADEROBJOFFSET" low="25" high="31" type="uint"/> + </reg32> + <reg32 offset="0x235c" name="SP_GS_OBJ_START"/> + <reg32 offset="0x235d" name="SP_GS_PVT_MEM_PARAM"/> + <reg32 offset="0x235e" name="SP_GS_PVT_MEM_ADDR"/> + <reg32 offset="0x2360" name="SP_GS_LENGTH_REG" type="uint"/> + + <!-- VPC registers --> + <reg32 offset="0x0e60" name="VPC_DEBUG_RAM_SEL"/> + <reg32 offset="0x0e61" name="VPC_DEBUG_RAM_READ"/> + <reg32 offset="0x0e64" name="VPC_DEBUG_ECO_CONTROL"/> + <reg32 offset="0x0e65" name="VPC_PERFCTR_VPC_SEL_0" type="a4xx_vpc_perfcounter_select"/> + <reg32 offset="0x0e66" name="VPC_PERFCTR_VPC_SEL_1" type="a4xx_vpc_perfcounter_select"/> + <reg32 offset="0x0e67" name="VPC_PERFCTR_VPC_SEL_2" type="a4xx_vpc_perfcounter_select"/> + <reg32 offset="0x0e68" name="VPC_PERFCTR_VPC_SEL_3" type="a4xx_vpc_perfcounter_select"/> + <reg32 offset="0x2140" name="VPC_ATTR"> + <bitfield name="TOTALATTR" low="0" high="8" type="uint"/> + <!-- PSIZE bit set if gl_PointSize written: --> + <bitfield name="PSIZE" pos="9" type="boolean"/> + <bitfield name="THRDASSIGN" low="12" high="13" type="uint"/> + <bitfield name="ENABLE" pos="25" type="boolean"/> + </reg32> + <reg32 offset="0x2141" name="VPC_PACK"> + <bitfield name="NUMBYPASSVAR" low="0" high="7" type="uint"/> + <bitfield name="NUMFPNONPOSVAR" low="8" high="15" type="uint"/> + <bitfield name="NUMNONPOSVSVAR" low="16" high="23" type="uint"/> + </reg32> + <array offset="0x2142" name="VPC_VARYING_INTERP" stride="1" length="8"> + <reg32 offset="0x0" name="MODE"/> + </array> + <array offset="0x214a" name="VPC_VARYING_PS_REPL" stride="1" length="8"> + <reg32 offset="0x0" name="MODE"/> + </array> + + <reg32 offset="0x216e" name="VPC_SO_FLUSH_WADDR_3"/> + + <!-- VSC registers --> + <reg32 offset="0x0c00" name="VSC_BIN_SIZE"> + <bitfield name="WIDTH" low="0" high="4" shr="5" type="uint"/> + <bitfield name="HEIGHT" low="5" high="9" shr="5" type="uint"/> + </reg32> + <reg32 offset="0x0c01" name="VSC_SIZE_ADDRESS"/> + <reg32 offset="0x0c02" name="VSC_SIZE_ADDRESS2"/> + <reg32 offset="0x0c03" name="VSC_DEBUG_ECO_CONTROL"/> + <array offset="0x0c08" name="VSC_PIPE_CONFIG" stride="1" length="8"> + <reg32 offset="0x0" name="REG"> + <doc> + Configures the mapping between VSC_PIPE buffer and + bin, X/Y specify the bin index in the horiz/vert + direction (0,0 is upper left, 0,1 is leftmost bin + on second row, and so on). W/H specify the number + of bins assigned to this VSC_PIPE in the horiz/vert + dimension. + </doc> + <bitfield name="X" low="0" high="9" type="uint"/> + <bitfield name="Y" low="10" high="19" type="uint"/> + <bitfield name="W" low="20" high="23" type="uint"/> + <bitfield name="H" low="24" high="27" type="uint"/> + </reg32> + </array> + <array offset="0x0c10" name="VSC_PIPE_DATA_ADDRESS" stride="1" length="8"> + <reg32 offset="0x0" name="REG"/> + </array> + <array offset="0x0c18" name="VSC_PIPE_DATA_LENGTH" stride="1" length="8"> + <reg32 offset="0x0" name="REG"/> + </array> + <reg32 offset="0x0c41" name="VSC_PIPE_PARTIAL_POSN_1"/> + <reg32 offset="0x0c50" name="VSC_PERFCTR_VSC_SEL_0" type="a4xx_vsc_perfcounter_select"/> + <reg32 offset="0x0c51" name="VSC_PERFCTR_VSC_SEL_1" type="a4xx_vsc_perfcounter_select"/> + + <!-- VFD registers --> + <reg32 offset="0x0e40" name="VFD_DEBUG_CONTROL"/> + <reg32 offset="0x0e43" name="VFD_PERFCTR_VFD_SEL_0" type="a4xx_vfd_perfcounter_select"/> + <reg32 offset="0x0e44" name="VFD_PERFCTR_VFD_SEL_1" type="a4xx_vfd_perfcounter_select"/> + <reg32 offset="0x0e45" name="VFD_PERFCTR_VFD_SEL_2" type="a4xx_vfd_perfcounter_select"/> + <reg32 offset="0x0e46" name="VFD_PERFCTR_VFD_SEL_3" type="a4xx_vfd_perfcounter_select"/> + <reg32 offset="0x0e47" name="VFD_PERFCTR_VFD_SEL_4" type="a4xx_vfd_perfcounter_select"/> + <reg32 offset="0x0e48" name="VFD_PERFCTR_VFD_SEL_5" type="a4xx_vfd_perfcounter_select"/> + <reg32 offset="0x0e49" name="VFD_PERFCTR_VFD_SEL_6" type="a4xx_vfd_perfcounter_select"/> + <reg32 offset="0x0e4a" name="VFD_PERFCTR_VFD_SEL_7" type="a4xx_vfd_perfcounter_select"/> + <reg32 offset="0x21d0" name="VGT_CL_INITIATOR"/> + <reg32 offset="0x21d9" name="VGT_EVENT_INITIATOR"/> + <reg32 offset="0x2200" name="VFD_CONTROL_0"> + <doc> + TOTALATTRTOVS is # of attributes to vertex shader, in register + slots (ie. vec4+vec3 -> 7) + </doc> + <bitfield name="TOTALATTRTOVS" low="0" high="7" type="uint"/> + <doc> + BYPASSATTROVS seems to count varyings that are just directly + assigned from attributes (ie, "vFoo = aFoo;") + </doc> + <bitfield name="BYPASSATTROVS" low="9" high="16" type="uint"/> + <doc>STRMDECINSTRCNT is # of VFD_DECODE_INSTR registers valid</doc> + <bitfield name="STRMDECINSTRCNT" low="20" high="25" type="uint"/> + <doc>STRMFETCHINSTRCNT is # of VFD_FETCH_INSTR registers valid</doc> + <bitfield name="STRMFETCHINSTRCNT" low="26" high="31" type="uint"/> + </reg32> + <reg32 offset="0x2201" name="VFD_CONTROL_1"> + <doc>MAXSTORAGE could be # of attributes/vbo's</doc> + <bitfield name="MAXSTORAGE" low="0" high="15" type="uint"/> + <bitfield name="REGID4VTX" low="16" high="23" type="a3xx_regid"/> + <bitfield name="REGID4INST" low="24" high="31" type="a3xx_regid"/> + </reg32> + <reg32 offset="0x2202" name="VFD_CONTROL_2"/> + <reg32 offset="0x2203" name="VFD_CONTROL_3"> + <bitfield name="REGID_VTXCNT" low="8" high="15" type="a3xx_regid"/> + <bitfield name="REGID_TESSX" low="16" high="23" type="a3xx_regid"/> + <bitfield name="REGID_TESSY" low="24" high="31" type="a3xx_regid"/> + </reg32> + <reg32 offset="0x2204" name="VFD_CONTROL_4"/> + <reg32 offset="0x2208" name="VFD_INDEX_OFFSET"/> + <array offset="0x220a" name="VFD_FETCH" stride="4" length="32"> + <reg32 offset="0x0" name="INSTR_0"> + <bitfield name="FETCHSIZE" low="0" high="6" type="uint"/> + <bitfield name="BUFSTRIDE" low="7" high="16" type="uint"/> + <bitfield name="SWITCHNEXT" pos="19" type="boolean"/> + <bitfield name="INSTANCED" pos="20" type="boolean"/> + </reg32> + <reg32 offset="0x1" name="INSTR_1"/> + <reg32 offset="0x2" name="INSTR_2"> + <bitfield name="SIZE" low="0" high="31"/> + </reg32> + <reg32 offset="0x3" name="INSTR_3"> + <!-- might well be bigger.. --> + <bitfield name="STEPRATE" low="0" high="8" type="uint"/> + </reg32> + </array> + <array offset="0x228a" name="VFD_DECODE" stride="1" length="32"> + <reg32 offset="0x0" name="INSTR"> + <bitfield name="WRITEMASK" low="0" high="3" type="hex"/> + <!-- not sure if this is a bit flag and another flag above it, or?? --> + <bitfield name="CONSTFILL" pos="4" type="boolean"/> + <bitfield name="FORMAT" low="6" high="11" type="a4xx_vtx_fmt"/> + <bitfield name="REGID" low="12" high="19" type="a3xx_regid"/> + <bitfield name="INT" pos="20" type="boolean"/> + <doc>SHIFTCNT appears to be size, ie. FLOAT_32_32_32 is 12, and BYTE_8 is 1</doc> + <bitfield name="SWAP" low="22" high="23" type="a3xx_color_swap"/> + <bitfield name="SHIFTCNT" low="24" high="28" type="uint"/> + <bitfield name="LASTCOMPVALID" pos="29" type="boolean"/> + <bitfield name="SWITCHNEXT" pos="30" type="boolean"/> + </reg32> + </array> + + <!-- TPL1 registers --> + <reg32 offset="0x0f00" name="TPL1_DEBUG_ECO_CONTROL"/> + <!-- always 0000003a: --> + <reg32 offset="0x0f03" name="TPL1_TP_MODE_CONTROL"/> + <reg32 offset="0x0f04" name="TPL1_PERFCTR_TP_SEL_0" type="a4xx_tp_perfcounter_select"/> + <reg32 offset="0x0f05" name="TPL1_PERFCTR_TP_SEL_1" type="a4xx_tp_perfcounter_select"/> + <reg32 offset="0x0f06" name="TPL1_PERFCTR_TP_SEL_2" type="a4xx_tp_perfcounter_select"/> + <reg32 offset="0x0f07" name="TPL1_PERFCTR_TP_SEL_3" type="a4xx_tp_perfcounter_select"/> + <reg32 offset="0x0f08" name="TPL1_PERFCTR_TP_SEL_4" type="a4xx_tp_perfcounter_select"/> + <reg32 offset="0x0f09" name="TPL1_PERFCTR_TP_SEL_5" type="a4xx_tp_perfcounter_select"/> + <reg32 offset="0x0f0a" name="TPL1_PERFCTR_TP_SEL_6" type="a4xx_tp_perfcounter_select"/> + <reg32 offset="0x0f0b" name="TPL1_PERFCTR_TP_SEL_7" type="a4xx_tp_perfcounter_select"/> + <reg32 offset="0x2380" name="TPL1_TP_TEX_OFFSET"/> + <reg32 offset="0x2381" name="TPL1_TP_TEX_COUNT"> + <bitfield name="VS" low="0" high="7" type="uint"/> + <bitfield name="HS" low="8" high="15" type="uint"/> + <bitfield name="DS" low="16" high="23" type="uint"/> + <bitfield name="GS" low="24" high="31" type="uint"/> + </reg32> + <reg32 offset="0x2384" name="TPL1_TP_VS_BORDER_COLOR_BASE_ADDR"/> + <reg32 offset="0x2387" name="TPL1_TP_HS_BORDER_COLOR_BASE_ADDR"/> + <reg32 offset="0x238a" name="TPL1_TP_DS_BORDER_COLOR_BASE_ADDR"/> + <reg32 offset="0x238d" name="TPL1_TP_GS_BORDER_COLOR_BASE_ADDR"/> + <reg32 offset="0x23a0" name="TPL1_TP_FS_TEX_COUNT"> + <bitfield name="FS" low="0" high="7" type="uint"/> + <bitfield name="CS" low="8" high="15" type="uint"/> + </reg32> + <reg32 offset="0x23a1" name="TPL1_TP_FS_BORDER_COLOR_BASE_ADDR"/> + <reg32 offset="0x23a4" name="TPL1_TP_CS_BORDER_COLOR_BASE_ADDR"/> + <reg32 offset="0x23a5" name="TPL1_TP_CS_SAMPLER_BASE_ADDR"/> + <reg32 offset="0x23a6" name="TPL1_TP_CS_TEXMEMOBJ_BASE_ADDR"/> + + <!-- GRAS registers --> + <reg32 offset="0x0c80" name="GRAS_TSE_STATUS"/> + <reg32 offset="0x0c81" name="GRAS_DEBUG_ECO_CONTROL"/> + <reg32 offset="0x0c88" name="GRAS_PERFCTR_TSE_SEL_0" type="a4xx_gras_tse_perfcounter_select"/> + <reg32 offset="0x0c89" name="GRAS_PERFCTR_TSE_SEL_1" type="a4xx_gras_tse_perfcounter_select"/> + <reg32 offset="0x0c8a" name="GRAS_PERFCTR_TSE_SEL_2" type="a4xx_gras_tse_perfcounter_select"/> + <reg32 offset="0x0c8b" name="GRAS_PERFCTR_TSE_SEL_3" type="a4xx_gras_tse_perfcounter_select"/> + <reg32 offset="0x0c8c" name="GRAS_PERFCTR_RAS_SEL_0" type="a4xx_gras_ras_perfcounter_select"/> + <reg32 offset="0x0c8d" name="GRAS_PERFCTR_RAS_SEL_1" type="a4xx_gras_ras_perfcounter_select"/> + <reg32 offset="0x0c8e" name="GRAS_PERFCTR_RAS_SEL_2" type="a4xx_gras_ras_perfcounter_select"/> + <reg32 offset="0x0c8f" name="GRAS_PERFCTR_RAS_SEL_3" type="a4xx_gras_ras_perfcounter_select"/> + <reg32 offset="0x2000" name="GRAS_CL_CLIP_CNTL"> + <bitfield name="CLIP_DISABLE" pos="15" type="boolean"/> + <bitfield name="ZNEAR_CLIP_DISABLE" pos="16" type="boolean"/> + <bitfield name="ZFAR_CLIP_DISABLE" pos="17" type="boolean"/> + <bitfield name="ZERO_GB_SCALE_Z" pos="22" type="boolean"/> + </reg32> + <reg32 offset="0x2003" name="GRAS_CNTL"> + <bitfield name="IJ_PERSP" pos="0" type="boolean"/> + <bitfield name="IJ_LINEAR" pos="1" type="boolean"/> + </reg32> + <reg32 offset="0x2004" name="GRAS_CL_GB_CLIP_ADJ"> + <bitfield name="HORZ" low="0" high="9" type="uint"/> + <bitfield name="VERT" low="10" high="19" type="uint"/> + </reg32> + <reg32 offset="0x2008" name="GRAS_CL_VPORT_XOFFSET_0" type="float"/> + <reg32 offset="0x2009" name="GRAS_CL_VPORT_XSCALE_0" type="float"/> + <reg32 offset="0x200a" name="GRAS_CL_VPORT_YOFFSET_0" type="float"/> + <reg32 offset="0x200b" name="GRAS_CL_VPORT_YSCALE_0" type="float"/> + <reg32 offset="0x200c" name="GRAS_CL_VPORT_ZOFFSET_0" type="float"/> + <reg32 offset="0x200d" name="GRAS_CL_VPORT_ZSCALE_0" type="float"/> + <reg32 offset="0x2070" name="GRAS_SU_POINT_MINMAX"> + <bitfield name="MIN" low="0" high="15" type="ufixed" radix="4"/> + <bitfield name="MAX" low="16" high="31" type="ufixed" radix="4"/> + </reg32> + <reg32 offset="0x2071" name="GRAS_SU_POINT_SIZE" type="fixed" radix="4"/> + <reg32 offset="0x2073" name="GRAS_ALPHA_CONTROL"> + <bitfield name="ALPHA_TEST_ENABLE" pos="2" type="boolean"/> + <bitfield name="FORCE_FRAGZ_TO_FS" pos="3" type="boolean"/> + </reg32> + <reg32 offset="0x2074" name="GRAS_SU_POLY_OFFSET_SCALE" type="float"/> + <reg32 offset="0x2075" name="GRAS_SU_POLY_OFFSET_OFFSET" type="float"/> + <reg32 offset="0x2076" name="GRAS_SU_POLY_OFFSET_CLAMP" type="float"/> + <reg32 offset="0x2077" name="GRAS_DEPTH_CONTROL"> + <!-- guestimating that this is GRAS based on addr --> + <bitfield name="FORMAT" low="0" high="1" type="a4xx_depth_format"/> + </reg32> + <reg32 offset="0x2078" name="GRAS_SU_MODE_CONTROL"> + <bitfield name="CULL_FRONT" pos="0" type="boolean"/> + <bitfield name="CULL_BACK" pos="1" type="boolean"/> + <bitfield name="FRONT_CW" pos="2" type="boolean"/> + <bitfield name="LINEHALFWIDTH" low="3" high="10" radix="2" type="fixed"/> + <bitfield name="POLY_OFFSET" pos="11" type="boolean"/> + <bitfield name="MSAA_ENABLE" pos="13" type="boolean"/> + <!-- bit20 set whenever RENDER_MODE = RB_RENDERING_PASS --> + <bitfield name="RENDERING_PASS" pos="20" type="boolean"/> + </reg32> + <reg32 offset="0x207b" name="GRAS_SC_CONTROL"> + <!-- complete wild-ass-guess for sizes of these bitfields.. --> + <bitfield name="RENDER_MODE" low="2" high="3" type="a3xx_render_mode"/> + <bitfield name="MSAA_SAMPLES" low="7" high="9" type="uint"/> + <bitfield name="MSAA_DISABLE" pos="11" type="boolean"/> + <bitfield name="RASTER_MODE" low="12" high="15"/> + </reg32> + <reg32 offset="0x207c" name="GRAS_SC_SCREEN_SCISSOR_TL" type="adreno_reg_xy"/> + <reg32 offset="0x207d" name="GRAS_SC_SCREEN_SCISSOR_BR" type="adreno_reg_xy"/> + <reg32 offset="0x209c" name="GRAS_SC_WINDOW_SCISSOR_BR" type="adreno_reg_xy"/> + <reg32 offset="0x209d" name="GRAS_SC_WINDOW_SCISSOR_TL" type="adreno_reg_xy"/> + <reg32 offset="0x209e" name="GRAS_SC_EXTENT_WINDOW_BR" type="adreno_reg_xy"/> + <reg32 offset="0x209f" name="GRAS_SC_EXTENT_WINDOW_TL" type="adreno_reg_xy"/> + + <!-- UCHE registers --> + <reg32 offset="0x0e80" name="UCHE_CACHE_MODE_CONTROL"/> + <reg32 offset="0x0e83" name="UCHE_TRAP_BASE_LO"/> + <reg32 offset="0x0e84" name="UCHE_TRAP_BASE_HI"/> + <reg32 offset="0x0e88" name="UCHE_CACHE_STATUS"/> + <reg32 offset="0x0e8a" name="UCHE_INVALIDATE0"/> + <reg32 offset="0x0e8b" name="UCHE_INVALIDATE1"/> + <reg32 offset="0x0e8c" name="UCHE_CACHE_WAYS_VFD"/> + <reg32 offset="0x0e8e" name="UCHE_PERFCTR_UCHE_SEL_0" type="a4xx_uche_perfcounter_select"/> + <reg32 offset="0x0e8f" name="UCHE_PERFCTR_UCHE_SEL_1" type="a4xx_uche_perfcounter_select"/> + <reg32 offset="0x0e90" name="UCHE_PERFCTR_UCHE_SEL_2" type="a4xx_uche_perfcounter_select"/> + <reg32 offset="0x0e91" name="UCHE_PERFCTR_UCHE_SEL_3" type="a4xx_uche_perfcounter_select"/> + <reg32 offset="0x0e92" name="UCHE_PERFCTR_UCHE_SEL_4" type="a4xx_uche_perfcounter_select"/> + <reg32 offset="0x0e93" name="UCHE_PERFCTR_UCHE_SEL_5" type="a4xx_uche_perfcounter_select"/> + <reg32 offset="0x0e94" name="UCHE_PERFCTR_UCHE_SEL_6" type="a4xx_uche_perfcounter_select"/> + <reg32 offset="0x0e95" name="UCHE_PERFCTR_UCHE_SEL_7" type="a4xx_uche_perfcounter_select"/> + + <!-- HLSQ registers --> + <reg32 offset="0x0e00" name="HLSQ_TIMEOUT_THRESHOLD"/> + <reg32 offset="0x0e04" name="HLSQ_DEBUG_ECO_CONTROL"/> + <!-- always 00000000: --> + <reg32 offset="0x0e05" name="HLSQ_MODE_CONTROL"/> + <reg32 offset="0x0e0e" name="HLSQ_PERF_PIPE_MASK"/> + <reg32 offset="0x0e06" name="HLSQ_PERFCTR_HLSQ_SEL_0" type="a4xx_hlsq_perfcounter_select"/> + <reg32 offset="0x0e07" name="HLSQ_PERFCTR_HLSQ_SEL_1" type="a4xx_hlsq_perfcounter_select"/> + <reg32 offset="0x0e08" name="HLSQ_PERFCTR_HLSQ_SEL_2" type="a4xx_hlsq_perfcounter_select"/> + <reg32 offset="0x0e09" name="HLSQ_PERFCTR_HLSQ_SEL_3" type="a4xx_hlsq_perfcounter_select"/> + <reg32 offset="0x0e0a" name="HLSQ_PERFCTR_HLSQ_SEL_4" type="a4xx_hlsq_perfcounter_select"/> + <reg32 offset="0x0e0b" name="HLSQ_PERFCTR_HLSQ_SEL_5" type="a4xx_hlsq_perfcounter_select"/> + <reg32 offset="0x0e0c" name="HLSQ_PERFCTR_HLSQ_SEL_6" type="a4xx_hlsq_perfcounter_select"/> + <reg32 offset="0x0e0d" name="HLSQ_PERFCTR_HLSQ_SEL_7" type="a4xx_hlsq_perfcounter_select"/> + <reg32 offset="0x23c0" name="HLSQ_CONTROL_0_REG"> + <!-- I guess same as a3xx, but so far only seen 08000050 --> + <bitfield name="FSTHREADSIZE" pos="4" type="a3xx_threadsize"/> + <bitfield name="FSSUPERTHREADENABLE" pos="6" type="boolean"/> + <bitfield name="SPSHADERRESTART" pos="9" type="boolean"/> + <bitfield name="RESERVED2" pos="10" type="boolean"/> + <bitfield name="CHUNKDISABLE" pos="26" type="boolean"/> + <bitfield name="CONSTMODE" pos="27" type="uint"/> + <bitfield name="LAZYUPDATEDISABLE" pos="28" type="boolean"/> + <bitfield name="SPCONSTFULLUPDATE" pos="29" type="boolean"/> + <bitfield name="TPFULLUPDATE" pos="30" type="boolean"/> + <bitfield name="SINGLECONTEXT" pos="31" type="boolean"/> + </reg32> + <reg32 offset="0x23c1" name="HLSQ_CONTROL_1_REG"> + <bitfield name="VSTHREADSIZE" pos="6" type="a3xx_threadsize"/> + <bitfield name="VSSUPERTHREADENABLE" pos="8" type="boolean"/> + <bitfield name="RESERVED1" pos="9" type="boolean"/> + <bitfield name="COORDREGID" low="16" high="23" type="a3xx_regid"/> + <!-- set if gl_FragCoord.[zw] used in frag shader: --> + <bitfield name="ZWCOORDREGID" low="24" high="31" type="a3xx_regid"/> + </reg32> + <reg32 offset="0x23c2" name="HLSQ_CONTROL_2_REG"> + <bitfield name="PRIMALLOCTHRESHOLD" low="26" high="31" type="uint"/> + <bitfield name="FACEREGID" low="2" high="9" type="a3xx_regid"/> + <bitfield name="SAMPLEID_REGID" low="10" high="17" type="a3xx_regid"/> + <bitfield name="SAMPLEMASK_REGID" low="18" high="25" type="a3xx_regid"/> + </reg32> + <reg32 offset="0x23c3" name="HLSQ_CONTROL_3_REG"> + <!-- register loaded with position (bary.f) --> + <bitfield name="IJ_PERSP_PIXEL" low="0" high="7" type="a3xx_regid"/> + <bitfield name="IJ_LINEAR_PIXEL" low="8" high="15" type="a3xx_regid"/> + <bitfield name="IJ_PERSP_CENTROID" low="16" high="23" type="a3xx_regid"/> + <bitfield name="IJ_LINEAR_CENTROID" low="24" high="31" type="a3xx_regid"/> + </reg32> + <!-- 0x23c4 3 regids, lowest one goes to 0 when *not* per-sample shading --> + <reg32 offset="0x23c4" name="HLSQ_CONTROL_4_REG"> + <bitfield name="IJ_PERSP_SAMPLE" low="0" high="7" type="a3xx_regid"/> + <bitfield name="IJ_LINEAR_SAMPLE" low="8" high="15" type="a3xx_regid"/> + </reg32> + + <bitset name="a4xx_xs_control_reg" inline="yes"> + <bitfield name="CONSTLENGTH" low="0" high="7" type="uint"/> + <bitfield name="CONSTOBJECTOFFSET" low="8" high="14" type="uint"/> + <bitfield name="SSBO_ENABLE" pos="15" type="boolean"/> + <bitfield name="ENABLED" pos="16" type="boolean"/> + <bitfield name="SHADEROBJOFFSET" low="17" high="23" type="uint"/> + <bitfield name="INSTRLENGTH" low="24" high="31" type="uint"/> + </bitset> + <reg32 offset="0x23c5" name="HLSQ_VS_CONTROL_REG" type="a4xx_xs_control_reg"/> + <reg32 offset="0x23c6" name="HLSQ_FS_CONTROL_REG" type="a4xx_xs_control_reg"/> + <reg32 offset="0x23c7" name="HLSQ_HS_CONTROL_REG" type="a4xx_xs_control_reg"/> + <reg32 offset="0x23c8" name="HLSQ_DS_CONTROL_REG" type="a4xx_xs_control_reg"/> + <reg32 offset="0x23c9" name="HLSQ_GS_CONTROL_REG" type="a4xx_xs_control_reg"/> + <reg32 offset="0x23ca" name="HLSQ_CS_CONTROL_REG" type="a4xx_xs_control_reg"/> + <reg32 offset="0x23cd" name="HLSQ_CL_NDRANGE_0"> + <bitfield name="KERNELDIM" low="0" high="1" type="uint"/> + <!-- localsize is value minus one: --> + <bitfield name="LOCALSIZEX" low="2" high="11" type="uint"/> + <bitfield name="LOCALSIZEY" low="12" high="21" type="uint"/> + <bitfield name="LOCALSIZEZ" low="22" high="31" type="uint"/> + </reg32> + <reg32 offset="0x23ce" name="HLSQ_CL_NDRANGE_1"> + <bitfield name="SIZE_X" low="0" high="31" type="uint"/> + </reg32> + <reg32 offset="0x23cf" name="HLSQ_CL_NDRANGE_2"/> + <reg32 offset="0x23d0" name="HLSQ_CL_NDRANGE_3"> + <bitfield name="SIZE_Y" low="0" high="31" type="uint"/> + </reg32> + <reg32 offset="0x23d1" name="HLSQ_CL_NDRANGE_4"/> + <reg32 offset="0x23d2" name="HLSQ_CL_NDRANGE_5"> + <bitfield name="SIZE_Z" low="0" high="31" type="uint"/> + </reg32> + <reg32 offset="0x23d3" name="HLSQ_CL_NDRANGE_6"/> + <reg32 offset="0x23d4" name="HLSQ_CL_CONTROL_0"> + <bitfield name="WGIDCONSTID" low="0" high="11" type="a3xx_regid"/> + <bitfield name="KERNELDIMCONSTID" low="12" high="23" type="a3xx_regid"/> + <bitfield name="LOCALIDREGID" low="24" high="31" type="a3xx_regid"/> + </reg32> + <reg32 offset="0x23d5" name="HLSQ_CL_CONTROL_1"> + <!-- GLOBALSIZECONSTID? "kernel size" --> + <bitfield name="UNK0CONSTID" low="0" high="11" type="a3xx_regid"/> + <bitfield name="WORKGROUPSIZECONSTID" low="12" high="23" type="a3xx_regid"/> + </reg32> + <reg32 offset="0x23d6" name="HLSQ_CL_KERNEL_CONST"> + <!-- GLOBALOFFSETCONSTID --> + <bitfield name="UNK0CONSTID" low="0" high="11" type="a3xx_regid"/> + <bitfield name="NUMWGCONSTID" low="12" high="23" type="a3xx_regid"/> + </reg32> + <reg32 offset="0x23d7" name="HLSQ_CL_KERNEL_GROUP_X"/> + <reg32 offset="0x23d8" name="HLSQ_CL_KERNEL_GROUP_Y"/> + <reg32 offset="0x23d9" name="HLSQ_CL_KERNEL_GROUP_Z"/> + <reg32 offset="0x23da" name="HLSQ_CL_WG_OFFSET"> + <!-- WGOFFSETCONSTID --> + <bitfield name="UNK0CONSTID" low="0" high="11" type="a3xx_regid"/> + </reg32> + <reg32 offset="0x23db" name="HLSQ_UPDATE_CONTROL"/> + + <!-- PC registers --> + <reg32 offset="0x0d00" name="PC_BINNING_COMMAND"> + <bitfield name="BINNING_ENABLE" pos="0" type="boolean"/> + </reg32> + <reg32 offset="0x0d08" name="PC_TESSFACTOR_ADDR"/> + <reg32 offset="0x0d0c" name="PC_DRAWCALL_SETUP_OVERRIDE"/> + <reg32 offset="0x0d10" name="PC_PERFCTR_PC_SEL_0" type="a4xx_pc_perfcounter_select"/> + <reg32 offset="0x0d11" name="PC_PERFCTR_PC_SEL_1" type="a4xx_pc_perfcounter_select"/> + <reg32 offset="0x0d12" name="PC_PERFCTR_PC_SEL_2" type="a4xx_pc_perfcounter_select"/> + <reg32 offset="0x0d13" name="PC_PERFCTR_PC_SEL_3" type="a4xx_pc_perfcounter_select"/> + <reg32 offset="0x0d14" name="PC_PERFCTR_PC_SEL_4" type="a4xx_pc_perfcounter_select"/> + <reg32 offset="0x0d15" name="PC_PERFCTR_PC_SEL_5" type="a4xx_pc_perfcounter_select"/> + <reg32 offset="0x0d16" name="PC_PERFCTR_PC_SEL_6" type="a4xx_pc_perfcounter_select"/> + <reg32 offset="0x0d17" name="PC_PERFCTR_PC_SEL_7" type="a4xx_pc_perfcounter_select"/> + <reg32 offset="0x21c0" name="PC_BIN_BASE"/> + <reg32 offset="0x21c2" name="PC_VSTREAM_CONTROL"> + <doc>SIZE is current pipe width * height (in tiles)</doc> + <bitfield name="SIZE" low="16" high="21" type="uint"/> + <doc> + N is some sort of slot # between 0..(SIZE-1). In case + multiple tiles use same pipe, each tile gets unique slot # + </doc> + <bitfield name="N" low="22" high="26" type="uint"/> + </reg32> + <reg32 offset="0x21c4" name="PC_PRIM_VTX_CNTL"> + <!-- bit0 set if there is >= 1 varying (actually used by FS) --> + <bitfield name="VAROUT" low="0" high="3" type="uint"> + <doc>in groups of 4x vec4, blob only uses values + 0, 1, 2, 4, 6, 8</doc> + </bitfield> + <bitfield name="PRIMITIVE_RESTART" pos="20" type="boolean"/> + <bitfield name="PROVOKING_VTX_LAST" pos="25" type="boolean"/> + <!-- PSIZE bit set if gl_PointSize written: --> + <bitfield name="PSIZE" pos="26" type="boolean"/> + </reg32> + <reg32 offset="0x21c5" name="PC_PRIM_VTX_CNTL2"> + <bitfield name="POLYMODE_FRONT_PTYPE" low="0" high="2" type="adreno_pa_su_sc_draw"/> + <bitfield name="POLYMODE_BACK_PTYPE" low="3" high="5" type="adreno_pa_su_sc_draw"/> + <bitfield name="POLYMODE_ENABLE" pos="6" type="boolean"/> + </reg32> + <reg32 offset="0x21c6" name="PC_RESTART_INDEX"/> + <reg32 offset="0x21e5" name="PC_GS_PARAM"> + <bitfield name="MAX_VERTICES" low="0" high="9" type="uint"/><!-- +1, i.e. max is 1024 --> + <bitfield name="INVOCATIONS" low="11" high="15" type="uint"/><!-- +1, i.e. max is 32 --> + <bitfield name="PRIMTYPE" low="23" high="24" type="adreno_pa_su_sc_draw"/> + <bitfield name="LAYER" pos="31" type="boolean"/> + </reg32> + <reg32 offset="0x21e7" name="PC_HS_PARAM"> + <bitfield name="VERTICES_OUT" low="0" high="5" type="uint"/> + <bitfield name="SPACING" low="21" high="22" type="a4xx_tess_spacing"/> + <bitfield name="CW" pos="23" type="boolean"/> + <bitfield name="CONNECTED" pos="24" type="boolean"/> + </reg32> + + <!-- VBIF registers --> + <reg32 offset="0x3000" name="VBIF_VERSION"/> + <reg32 offset="0x3001" name="VBIF_CLKON"> + <bitfield name="FORCE_ON_TESTBUS" pos="0" type="boolean"/> + </reg32> + <reg32 offset="0x301c" name="VBIF_ABIT_SORT"/> + <reg32 offset="0x301d" name="VBIF_ABIT_SORT_CONF"/> + <reg32 offset="0x302a" name="VBIF_GATE_OFF_WRREQ_EN"/> + <reg32 offset="0x302c" name="VBIF_IN_RD_LIM_CONF0"/> + <reg32 offset="0x302d" name="VBIF_IN_RD_LIM_CONF1"/> + <reg32 offset="0x3030" name="VBIF_IN_WR_LIM_CONF0"/> + <reg32 offset="0x3031" name="VBIF_IN_WR_LIM_CONF1"/> + <reg32 offset="0x3049" name="VBIF_ROUND_ROBIN_QOS_ARB"/> + <reg32 offset="0x30c0" name="VBIF_PERF_CNT_EN0"/> + <reg32 offset="0x30c1" name="VBIF_PERF_CNT_EN1"/> + <reg32 offset="0x30c2" name="VBIF_PERF_CNT_EN2"/> + <reg32 offset="0x30c3" name="VBIF_PERF_CNT_EN3"/> + <reg32 offset="0x30d0" name="VBIF_PERF_CNT_SEL0" type="a4xx_vbif_perfcounter_select"/> + <reg32 offset="0x30d1" name="VBIF_PERF_CNT_SEL1" type="a4xx_vbif_perfcounter_select"/> + <reg32 offset="0x30d2" name="VBIF_PERF_CNT_SEL2" type="a4xx_vbif_perfcounter_select"/> + <reg32 offset="0x30d3" name="VBIF_PERF_CNT_SEL3" type="a4xx_vbif_perfcounter_select"/> + <reg32 offset="0x30d8" name="VBIF_PERF_CNT_LOW0"/> + <reg32 offset="0x30d9" name="VBIF_PERF_CNT_LOW1"/> + <reg32 offset="0x30da" name="VBIF_PERF_CNT_LOW2"/> + <reg32 offset="0x30db" name="VBIF_PERF_CNT_LOW3"/> + <reg32 offset="0x30e0" name="VBIF_PERF_CNT_HIGH0"/> + <reg32 offset="0x30e1" name="VBIF_PERF_CNT_HIGH1"/> + <reg32 offset="0x30e2" name="VBIF_PERF_CNT_HIGH2"/> + <reg32 offset="0x30e3" name="VBIF_PERF_CNT_HIGH3"/> + <reg32 offset="0x3100" name="VBIF_PERF_PWR_CNT_EN0"/> + <reg32 offset="0x3101" name="VBIF_PERF_PWR_CNT_EN1"/> + <reg32 offset="0x3102" name="VBIF_PERF_PWR_CNT_EN2"/> + + <!-- + Unknown registers: + (mostly related to DX11 features not used yet, I guess?) + --> + + <!-- always 00000006: --> + <reg32 offset="0x0cc5" name="UNKNOWN_0CC5"/> + + <!-- always 00000000: --> + <reg32 offset="0x0cc6" name="UNKNOWN_0CC6"/> + + <!-- always 00000001: --> + <reg32 offset="0x0d01" name="UNKNOWN_0D01"/> + + <!-- always 00000000: --> + <reg32 offset="0x0e42" name="UNKNOWN_0E42"/> + + <!-- always 00040000: --> + <reg32 offset="0x0ec2" name="UNKNOWN_0EC2"/> + + <!-- always 00000000: --> + <reg32 offset="0x2001" name="UNKNOWN_2001"/> + + <!-- always 00000000: --> + <reg32 offset="0x209b" name="UNKNOWN_209B"/> + + <!-- always 00000000: --> + <reg32 offset="0x20ef" name="UNKNOWN_20EF"/> + + <!-- always 00000000: --> + <reg32 offset="0x2152" name="UNKNOWN_2152"/> + + <!-- always 00000000: --> + <reg32 offset="0x2153" name="UNKNOWN_2153"/> + + <!-- always 00000000: --> + <reg32 offset="0x2154" name="UNKNOWN_2154"/> + + <!-- always 00000000: --> + <reg32 offset="0x2155" name="UNKNOWN_2155"/> + + <!-- always 00000000: --> + <reg32 offset="0x2156" name="UNKNOWN_2156"/> + + <!-- always 00000000: --> + <reg32 offset="0x2157" name="UNKNOWN_2157"/> + + <!-- always 0000000b: --> + <reg32 offset="0x21c3" name="UNKNOWN_21C3"/> + + <!-- always 00000001: --> + <reg32 offset="0x21e6" name="UNKNOWN_21E6"/> + + <!-- always 00000000: --> + <reg32 offset="0x2209" name="UNKNOWN_2209"/> + + <!-- always 00000000: --> + <reg32 offset="0x22d7" name="UNKNOWN_22D7"/> + + <!-- always 00fcfc00: --> + <reg32 offset="0x2352" name="UNKNOWN_2352"/> + +</domain> + + +<domain name="A4XX_TEX_SAMP" width="32"> + <doc>Texture sampler dwords</doc> + <enum name="a4xx_tex_filter"> + <value name="A4XX_TEX_NEAREST" value="0"/> + <value name="A4XX_TEX_LINEAR" value="1"/> + <value name="A4XX_TEX_ANISO" value="2"/> + </enum> + <enum name="a4xx_tex_clamp"> + <value name="A4XX_TEX_REPEAT" value="0"/> + <value name="A4XX_TEX_CLAMP_TO_EDGE" value="1"/> + <value name="A4XX_TEX_MIRROR_REPEAT" value="2"/> + <value name="A4XX_TEX_CLAMP_TO_BORDER" value="3"/> + <value name="A4XX_TEX_MIRROR_CLAMP" value="4"/> + </enum> + <enum name="a4xx_tex_aniso"> + <value name="A4XX_TEX_ANISO_1" value="0"/> + <value name="A4XX_TEX_ANISO_2" value="1"/> + <value name="A4XX_TEX_ANISO_4" value="2"/> + <value name="A4XX_TEX_ANISO_8" value="3"/> + <value name="A4XX_TEX_ANISO_16" value="4"/> + </enum> + <reg32 offset="0" name="0"> + <bitfield name="MIPFILTER_LINEAR_NEAR" pos="0" type="boolean"/> + <bitfield name="XY_MAG" low="1" high="2" type="a4xx_tex_filter"/> + <bitfield name="XY_MIN" low="3" high="4" type="a4xx_tex_filter"/> + <bitfield name="WRAP_S" low="5" high="7" type="a4xx_tex_clamp"/> + <bitfield name="WRAP_T" low="8" high="10" type="a4xx_tex_clamp"/> + <bitfield name="WRAP_R" low="11" high="13" type="a4xx_tex_clamp"/> + <bitfield name="ANISO" low="14" high="16" type="a4xx_tex_aniso"/> + <bitfield name="LOD_BIAS" low="19" high="31" type="fixed" radix="8"/><!-- no idea how many bits for real --> + </reg32> + <reg32 offset="1" name="1"> + <bitfield name="COMPARE_FUNC" low="1" high="3" type="adreno_compare_func"/> + <bitfield name="CUBEMAPSEAMLESSFILTOFF" pos="4" type="boolean"/> + <bitfield name="UNNORM_COORDS" pos="5" type="boolean"/> + <bitfield name="MIPFILTER_LINEAR_FAR" pos="6" type="boolean"/> + <bitfield name="MAX_LOD" low="8" high="19" type="ufixed" radix="8"/> + <bitfield name="MIN_LOD" low="20" high="31" type="ufixed" radix="8"/> + </reg32> +</domain> + +<domain name="A4XX_TEX_CONST" width="32"> + <doc>Texture constant dwords</doc> + <enum name="a4xx_tex_swiz"> + <!-- same as a2xx? --> + <value name="A4XX_TEX_X" value="0"/> + <value name="A4XX_TEX_Y" value="1"/> + <value name="A4XX_TEX_Z" value="2"/> + <value name="A4XX_TEX_W" value="3"/> + <value name="A4XX_TEX_ZERO" value="4"/> + <value name="A4XX_TEX_ONE" value="5"/> + </enum> + <enum name="a4xx_tex_type"> + <value name="A4XX_TEX_1D" value="0"/> + <value name="A4XX_TEX_2D" value="1"/> + <value name="A4XX_TEX_CUBE" value="2"/> + <value name="A4XX_TEX_3D" value="3"/> + <value name="A4XX_TEX_BUFFER" value="4"/> + </enum> + <reg32 offset="0" name="0"> + <bitfield name="TILED" pos="0" type="boolean"/> + <bitfield name="SRGB" pos="2" type="boolean"/> + <bitfield name="SWIZ_X" low="4" high="6" type="a4xx_tex_swiz"/> + <bitfield name="SWIZ_Y" low="7" high="9" type="a4xx_tex_swiz"/> + <bitfield name="SWIZ_Z" low="10" high="12" type="a4xx_tex_swiz"/> + <bitfield name="SWIZ_W" low="13" high="15" type="a4xx_tex_swiz"/> + <bitfield name="MIPLVLS" low="16" high="19" type="uint"/> + <bitfield name="FMT" low="22" high="28" type="a4xx_tex_fmt"/> + <bitfield name="TYPE" low="29" high="31" type="a4xx_tex_type"/> + </reg32> + <reg32 offset="1" name="1"> + <bitfield name="HEIGHT" low="0" high="14" type="uint"/> + <bitfield name="WIDTH" low="15" high="29" type="uint"/> + </reg32> + <reg32 offset="2" name="2"> + <!-- minimum pitch (for mipmap levels): log2(pitchalign / 32) --> + <bitfield name="PITCHALIGN" low="0" high="3" type="uint"/> + <bitfield name="BUFFER" pos="6" type="boolean"/> + <doc>Pitch in bytes (so actually stride)</doc> + <bitfield name="PITCH" low="9" high="29" type="uint"/> + <bitfield name="SWAP" low="30" high="31" type="a3xx_color_swap"/> + </reg32> + <reg32 offset="3" name="3"> + <bitfield name="LAYERSZ" low="0" high="13" shr="12" type="uint"/> + <bitfield name="DEPTH" low="18" high="30" type="uint"/> + </reg32> + <reg32 offset="4" name="4"> + <!-- + like a3xx we seem to have two LAYERSZ's.. although this one + seems too small to be useful, and when it overflows blob just + sets it to zero.. + --> + <bitfield name="LAYERSZ" low="0" high="3" shr="12" type="uint"/> + <bitfield name="BASE" low="5" high="31" shr="5"/> + </reg32> + <reg32 offset="5" name="5"/> + <reg32 offset="6" name="6"/> + <reg32 offset="7" name="7"/> +</domain> + +<domain name="A4XX_SSBO_0" width="32"> + <reg32 offset="0" name="0"> + <bitfield name="BASE" low="5" high="31" shr="5"/> + </reg32> + <reg32 offset="1" name="1"> + <doc>Pitch in bytes (so actually stride)</doc> + <bitfield name="PITCH" low="0" high="21" type="uint"/> + </reg32> + <reg32 offset="2" name="2"> + <bitfield name="ARRAY_PITCH" low="12" high="25" shr="12" type="uint"/> + </reg32> + <reg32 offset="3" name="3"> + <!-- bytes per pixel: --> + <bitfield name="CPP" low="0" high="5" type="uint"/> + </reg32> +</domain> + +<domain name="A4XX_SSBO_1" width="32"> + <reg32 offset="0" name="0"> + <bitfield name="CPP" low="0" high="4" type="uint"/> + <bitfield name="FMT" low="8" high="15" type="a4xx_color_fmt"/> + <bitfield name="WIDTH" low="16" high="31" type="uint"/> + </reg32> + <reg32 offset="1" name="1"> + <bitfield name="HEIGHT" low="0" high="15" type="uint"/> + <bitfield name="DEPTH" low="16" high="31" type="uint"/> + </reg32> +</domain> + +</database> |