diff options
Diffstat (limited to 'drivers/gpu/drm/msm/registers/adreno/a5xx.xml')
-rw-r--r-- | drivers/gpu/drm/msm/registers/adreno/a5xx.xml | 3039 |
1 files changed, 3039 insertions, 0 deletions
diff --git a/drivers/gpu/drm/msm/registers/adreno/a5xx.xml b/drivers/gpu/drm/msm/registers/adreno/a5xx.xml new file mode 100644 index 0000000000..bd8df59451 --- /dev/null +++ b/drivers/gpu/drm/msm/registers/adreno/a5xx.xml @@ -0,0 +1,3039 @@ +<?xml version="1.0" encoding="UTF-8"?> +<database xmlns="http://nouveau.freedesktop.org/" +xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" +xsi:schemaLocation="https://gitlab.freedesktop.org/freedreno/ rules-fd.xsd"> +<import file="freedreno_copyright.xml"/> +<import file="adreno/adreno_common.xml"/> +<import file="adreno/adreno_pm4.xml"/> + +<enum name="a5xx_color_fmt"> + <value value="0x02" name="RB5_A8_UNORM"/> + <value value="0x03" name="RB5_R8_UNORM"/> + <value value="0x04" name="RB5_R8_SNORM"/> + <value value="0x05" name="RB5_R8_UINT"/> + <value value="0x06" name="RB5_R8_SINT"/> + <value value="0x08" name="RB5_R4G4B4A4_UNORM"/> + <value value="0x0a" name="RB5_R5G5B5A1_UNORM"/> + <value value="0x0e" name="RB5_R5G6B5_UNORM"/> + <value value="0x0f" name="RB5_R8G8_UNORM"/> + <value value="0x10" name="RB5_R8G8_SNORM"/> + <value value="0x11" name="RB5_R8G8_UINT"/> + <value value="0x12" name="RB5_R8G8_SINT"/> + <value value="0x15" name="RB5_R16_UNORM"/> + <value value="0x16" name="RB5_R16_SNORM"/> + <value value="0x17" name="RB5_R16_FLOAT"/> + <value value="0x18" name="RB5_R16_UINT"/> + <value value="0x19" name="RB5_R16_SINT"/> + <value value="0x30" name="RB5_R8G8B8A8_UNORM"/> + <value value="0x31" name="RB5_R8G8B8_UNORM"/> + <value value="0x32" name="RB5_R8G8B8A8_SNORM"/> + <value value="0x33" name="RB5_R8G8B8A8_UINT"/> + <value value="0x34" name="RB5_R8G8B8A8_SINT"/> + <value value="0x37" name="RB5_R10G10B10A2_UNORM"/> <!-- GL_RGB10_A2 --> + <value value="0x3a" name="RB5_R10G10B10A2_UINT"/> <!-- GL_RGB10_A2UI --> + <value value="0x42" name="RB5_R11G11B10_FLOAT"/> <!-- GL_R11F_G11F_B10F --> + <value value="0x43" name="RB5_R16G16_UNORM"/> + <value value="0x44" name="RB5_R16G16_SNORM"/> + <value value="0x45" name="RB5_R16G16_FLOAT"/> + <value value="0x46" name="RB5_R16G16_UINT"/> + <value value="0x47" name="RB5_R16G16_SINT"/> + <value value="0x4a" name="RB5_R32_FLOAT"/> + <value value="0x4b" name="RB5_R32_UINT"/> + <value value="0x4c" name="RB5_R32_SINT"/> + <value value="0x60" name="RB5_R16G16B16A16_UNORM"/> + <value value="0x61" name="RB5_R16G16B16A16_SNORM"/> + <value value="0x62" name="RB5_R16G16B16A16_FLOAT"/> + <value value="0x63" name="RB5_R16G16B16A16_UINT"/> + <value value="0x64" name="RB5_R16G16B16A16_SINT"/> + <value value="0x67" name="RB5_R32G32_FLOAT"/> + <value value="0x68" name="RB5_R32G32_UINT"/> + <value value="0x69" name="RB5_R32G32_SINT"/> + <value value="0x82" name="RB5_R32G32B32A32_FLOAT"/> + <value value="0x83" name="RB5_R32G32B32A32_UINT"/> + <value value="0x84" name="RB5_R32G32B32A32_SINT"/> + + <value value="0xff" name="RB5_NONE"/> +</enum> + +<enum name="a5xx_tile_mode"> + <value name="TILE5_LINEAR" value="0"/> + <value name="TILE5_2" value="2"/> + <value name="TILE5_3" value="3"/> +</enum> + +<enum name="a5xx_vtx_fmt" prefix="chipset"> + <value value="0x03" name="VFMT5_8_UNORM"/> + <value value="0x04" name="VFMT5_8_SNORM"/> + <value value="0x05" name="VFMT5_8_UINT"/> + <value value="0x06" name="VFMT5_8_SINT"/> + + <value value="0x0f" name="VFMT5_8_8_UNORM"/> + <value value="0x10" name="VFMT5_8_8_SNORM"/> + <value value="0x11" name="VFMT5_8_8_UINT"/> + <value value="0x12" name="VFMT5_8_8_SINT"/> + + <value value="0x15" name="VFMT5_16_UNORM"/> + <value value="0x16" name="VFMT5_16_SNORM"/> + <value value="0x17" name="VFMT5_16_FLOAT"/> + <value value="0x18" name="VFMT5_16_UINT"/> + <value value="0x19" name="VFMT5_16_SINT"/> + + <value value="0x21" name="VFMT5_8_8_8_UNORM"/> + <value value="0x22" name="VFMT5_8_8_8_SNORM"/> + <value value="0x23" name="VFMT5_8_8_8_UINT"/> + <value value="0x24" name="VFMT5_8_8_8_SINT"/> + + <value value="0x30" name="VFMT5_8_8_8_8_UNORM"/> + <value value="0x32" name="VFMT5_8_8_8_8_SNORM"/> + <value value="0x33" name="VFMT5_8_8_8_8_UINT"/> + <value value="0x34" name="VFMT5_8_8_8_8_SINT"/> + + <value value="0x36" name="VFMT5_10_10_10_2_UNORM"/> + <value value="0x39" name="VFMT5_10_10_10_2_SNORM"/> + <value value="0x3a" name="VFMT5_10_10_10_2_UINT"/> + <value value="0x3b" name="VFMT5_10_10_10_2_SINT"/> + + <value value="0x42" name="VFMT5_11_11_10_FLOAT"/> + + <value value="0x43" name="VFMT5_16_16_UNORM"/> + <value value="0x44" name="VFMT5_16_16_SNORM"/> + <value value="0x45" name="VFMT5_16_16_FLOAT"/> + <value value="0x46" name="VFMT5_16_16_UINT"/> + <value value="0x47" name="VFMT5_16_16_SINT"/> + + <value value="0x48" name="VFMT5_32_UNORM"/> + <value value="0x49" name="VFMT5_32_SNORM"/> + <value value="0x4a" name="VFMT5_32_FLOAT"/> + <value value="0x4b" name="VFMT5_32_UINT"/> + <value value="0x4c" name="VFMT5_32_SINT"/> + <value value="0x4d" name="VFMT5_32_FIXED"/> + + <value value="0x58" name="VFMT5_16_16_16_UNORM"/> + <value value="0x59" name="VFMT5_16_16_16_SNORM"/> + <value value="0x5a" name="VFMT5_16_16_16_FLOAT"/> + <value value="0x5b" name="VFMT5_16_16_16_UINT"/> + <value value="0x5c" name="VFMT5_16_16_16_SINT"/> + + <value value="0x60" name="VFMT5_16_16_16_16_UNORM"/> + <value value="0x61" name="VFMT5_16_16_16_16_SNORM"/> + <value value="0x62" name="VFMT5_16_16_16_16_FLOAT"/> + <value value="0x63" name="VFMT5_16_16_16_16_UINT"/> + <value value="0x64" name="VFMT5_16_16_16_16_SINT"/> + + <value value="0x65" name="VFMT5_32_32_UNORM"/> + <value value="0x66" name="VFMT5_32_32_SNORM"/> + <value value="0x67" name="VFMT5_32_32_FLOAT"/> + <value value="0x68" name="VFMT5_32_32_UINT"/> + <value value="0x69" name="VFMT5_32_32_SINT"/> + <value value="0x6a" name="VFMT5_32_32_FIXED"/> + + <value value="0x70" name="VFMT5_32_32_32_UNORM"/> + <value value="0x71" name="VFMT5_32_32_32_SNORM"/> + <value value="0x72" name="VFMT5_32_32_32_UINT"/> + <value value="0x73" name="VFMT5_32_32_32_SINT"/> + <value value="0x74" name="VFMT5_32_32_32_FLOAT"/> + <value value="0x75" name="VFMT5_32_32_32_FIXED"/> + + <value value="0x80" name="VFMT5_32_32_32_32_UNORM"/> + <value value="0x81" name="VFMT5_32_32_32_32_SNORM"/> + <value value="0x82" name="VFMT5_32_32_32_32_FLOAT"/> + <value value="0x83" name="VFMT5_32_32_32_32_UINT"/> + <value value="0x84" name="VFMT5_32_32_32_32_SINT"/> + <value value="0x85" name="VFMT5_32_32_32_32_FIXED"/> + + <value value="0xff" name="VFMT5_NONE"/> +</enum> + +<enum name="a5xx_tex_fmt"> + <value value="0x02" name="TFMT5_A8_UNORM"/> + <value value="0x03" name="TFMT5_8_UNORM"/> + <value value="0x04" name="TFMT5_8_SNORM"/> + <value value="0x05" name="TFMT5_8_UINT"/> + <value value="0x06" name="TFMT5_8_SINT"/> + <value value="0x08" name="TFMT5_4_4_4_4_UNORM"/> + <value value="0x0a" name="TFMT5_5_5_5_1_UNORM"/> + <value value="0x0e" name="TFMT5_5_6_5_UNORM"/> + <value value="0x0f" name="TFMT5_8_8_UNORM"/> + <value value="0x10" name="TFMT5_8_8_SNORM"/> + <value value="0x11" name="TFMT5_8_8_UINT"/> + <value value="0x12" name="TFMT5_8_8_SINT"/> + <value value="0x13" name="TFMT5_L8_A8_UNORM"/> + <value value="0x15" name="TFMT5_16_UNORM"/> + <value value="0x16" name="TFMT5_16_SNORM"/> + <value value="0x17" name="TFMT5_16_FLOAT"/> + <value value="0x18" name="TFMT5_16_UINT"/> + <value value="0x19" name="TFMT5_16_SINT"/> + <value value="0x30" name="TFMT5_8_8_8_8_UNORM"/> + <value value="0x31" name="TFMT5_8_8_8_UNORM"/> + <value value="0x32" name="TFMT5_8_8_8_8_SNORM"/> + <value value="0x33" name="TFMT5_8_8_8_8_UINT"/> + <value value="0x34" name="TFMT5_8_8_8_8_SINT"/> + <value value="0x35" name="TFMT5_9_9_9_E5_FLOAT"/> + <value value="0x36" name="TFMT5_10_10_10_2_UNORM"/> + <value value="0x3a" name="TFMT5_10_10_10_2_UINT"/> + <value value="0x42" name="TFMT5_11_11_10_FLOAT"/> + <value value="0x43" name="TFMT5_16_16_UNORM"/> + <value value="0x44" name="TFMT5_16_16_SNORM"/> + <value value="0x45" name="TFMT5_16_16_FLOAT"/> + <value value="0x46" name="TFMT5_16_16_UINT"/> + <value value="0x47" name="TFMT5_16_16_SINT"/> + <value value="0x4a" name="TFMT5_32_FLOAT"/> + <value value="0x4b" name="TFMT5_32_UINT"/> + <value value="0x4c" name="TFMT5_32_SINT"/> + <value value="0x60" name="TFMT5_16_16_16_16_UNORM"/> + <value value="0x61" name="TFMT5_16_16_16_16_SNORM"/> + <value value="0x62" name="TFMT5_16_16_16_16_FLOAT"/> + <value value="0x63" name="TFMT5_16_16_16_16_UINT"/> + <value value="0x64" name="TFMT5_16_16_16_16_SINT"/> + <value value="0x67" name="TFMT5_32_32_FLOAT"/> + <value value="0x68" name="TFMT5_32_32_UINT"/> + <value value="0x69" name="TFMT5_32_32_SINT"/> + <value value="0x72" name="TFMT5_32_32_32_UINT"/> + <value value="0x73" name="TFMT5_32_32_32_SINT"/> + <value value="0x74" name="TFMT5_32_32_32_FLOAT"/> + <value value="0x82" name="TFMT5_32_32_32_32_FLOAT"/> + <value value="0x83" name="TFMT5_32_32_32_32_UINT"/> + <value value="0x84" name="TFMT5_32_32_32_32_SINT"/> + <value value="0xa0" name="TFMT5_X8Z24_UNORM"/> + + <value value="0xab" name="TFMT5_ETC2_RG11_UNORM"/> + <value value="0xac" name="TFMT5_ETC2_RG11_SNORM"/> + <value value="0xad" name="TFMT5_ETC2_R11_UNORM"/> + <value value="0xae" name="TFMT5_ETC2_R11_SNORM"/> + <value value="0xaf" name="TFMT5_ETC1"/> + <value value="0xb0" name="TFMT5_ETC2_RGB8"/> + <value value="0xb1" name="TFMT5_ETC2_RGBA8"/> + <value value="0xb2" name="TFMT5_ETC2_RGB8A1"/> + <value value="0xb3" name="TFMT5_DXT1"/> + <value value="0xb4" name="TFMT5_DXT3"/> + <value value="0xb5" name="TFMT5_DXT5"/> + <value value="0xb7" name="TFMT5_RGTC1_UNORM"/> + <value value="0xb8" name="TFMT5_RGTC1_SNORM"/> + <value value="0xbb" name="TFMT5_RGTC2_UNORM"/> + <value value="0xbc" name="TFMT5_RGTC2_SNORM"/> + <value value="0xbe" name="TFMT5_BPTC_UFLOAT"/> + <value value="0xbf" name="TFMT5_BPTC_FLOAT"/> + <value value="0xc0" name="TFMT5_BPTC"/> + <value value="0xc1" name="TFMT5_ASTC_4x4"/> + <value value="0xc2" name="TFMT5_ASTC_5x4"/> + <value value="0xc3" name="TFMT5_ASTC_5x5"/> + <value value="0xc4" name="TFMT5_ASTC_6x5"/> + <value value="0xc5" name="TFMT5_ASTC_6x6"/> + <value value="0xc6" name="TFMT5_ASTC_8x5"/> + <value value="0xc7" name="TFMT5_ASTC_8x6"/> + <value value="0xc8" name="TFMT5_ASTC_8x8"/> + <value value="0xc9" name="TFMT5_ASTC_10x5"/> + <value value="0xca" name="TFMT5_ASTC_10x6"/> + <value value="0xcb" name="TFMT5_ASTC_10x8"/> + <value value="0xcc" name="TFMT5_ASTC_10x10"/> + <value value="0xcd" name="TFMT5_ASTC_12x10"/> + <value value="0xce" name="TFMT5_ASTC_12x12"/> + + <value value="0xff" name="TFMT5_NONE"/> +</enum> + +<enum name="a5xx_depth_format"> + <value name="DEPTH5_NONE" value="0"/> + <value name="DEPTH5_16" value="1"/> + <value name="DEPTH5_24_8" value="2"/> + <value name="DEPTH5_32" value="4"/> +</enum> + +<enum name="a5xx_blit_buf"> + <value value="0" name="BLIT_MRT0"/> + <value value="1" name="BLIT_MRT1"/> + <value value="2" name="BLIT_MRT2"/> + <value value="3" name="BLIT_MRT3"/> + <value value="4" name="BLIT_MRT4"/> + <value value="5" name="BLIT_MRT5"/> + <value value="6" name="BLIT_MRT6"/> + <value value="7" name="BLIT_MRT7"/> + <value value="8" name="BLIT_ZS"/> <!-- depth or combined depth+stencil --> + <value value="9" name="BLIT_S"/> <!-- separate stencil --> +</enum> + +<!-- see comment in a4xx.xml about script to extract countables from test-perf output --> +<enum name="a5xx_cp_perfcounter_select"> + <value value="0" name="PERF_CP_ALWAYS_COUNT"/> + <value value="1" name="PERF_CP_BUSY_GFX_CORE_IDLE"/> + <value value="2" name="PERF_CP_BUSY_CYCLES"/> + <value value="3" name="PERF_CP_PFP_IDLE"/> + <value value="4" name="PERF_CP_PFP_BUSY_WORKING"/> + <value value="5" name="PERF_CP_PFP_STALL_CYCLES_ANY"/> + <value value="6" name="PERF_CP_PFP_STARVE_CYCLES_ANY"/> + <value value="7" name="PERF_CP_PFP_ICACHE_MISS"/> + <value value="8" name="PERF_CP_PFP_ICACHE_HIT"/> + <value value="9" name="PERF_CP_PFP_MATCH_PM4_PKT_PROFILE"/> + <value value="10" name="PERF_CP_ME_BUSY_WORKING"/> + <value value="11" name="PERF_CP_ME_IDLE"/> + <value value="12" name="PERF_CP_ME_STARVE_CYCLES_ANY"/> + <value value="13" name="PERF_CP_ME_FIFO_EMPTY_PFP_IDLE"/> + <value value="14" name="PERF_CP_ME_FIFO_EMPTY_PFP_BUSY"/> + <value value="15" name="PERF_CP_ME_FIFO_FULL_ME_BUSY"/> + <value value="16" name="PERF_CP_ME_FIFO_FULL_ME_NON_WORKING"/> + <value value="17" name="PERF_CP_ME_STALL_CYCLES_ANY"/> + <value value="18" name="PERF_CP_ME_ICACHE_MISS"/> + <value value="19" name="PERF_CP_ME_ICACHE_HIT"/> + <value value="20" name="PERF_CP_NUM_PREEMPTIONS"/> + <value value="21" name="PERF_CP_PREEMPTION_REACTION_DELAY"/> + <value value="22" name="PERF_CP_PREEMPTION_SWITCH_OUT_TIME"/> + <value value="23" name="PERF_CP_PREEMPTION_SWITCH_IN_TIME"/> + <value value="24" name="PERF_CP_DEAD_DRAWS_IN_BIN_RENDER"/> + <value value="25" name="PERF_CP_PREDICATED_DRAWS_KILLED"/> + <value value="26" name="PERF_CP_MODE_SWITCH"/> + <value value="27" name="PERF_CP_ZPASS_DONE"/> + <value value="28" name="PERF_CP_CONTEXT_DONE"/> + <value value="29" name="PERF_CP_CACHE_FLUSH"/> + <value value="30" name="PERF_CP_LONG_PREEMPTIONS"/> +</enum> + +<enum name="a5xx_rbbm_perfcounter_select"> + <value value="0" name="PERF_RBBM_ALWAYS_COUNT"/> + <value value="1" name="PERF_RBBM_ALWAYS_ON"/> + <value value="2" name="PERF_RBBM_TSE_BUSY"/> + <value value="3" name="PERF_RBBM_RAS_BUSY"/> + <value value="4" name="PERF_RBBM_PC_DCALL_BUSY"/> + <value value="5" name="PERF_RBBM_PC_VSD_BUSY"/> + <value value="6" name="PERF_RBBM_STATUS_MASKED"/> + <value value="7" name="PERF_RBBM_COM_BUSY"/> + <value value="8" name="PERF_RBBM_DCOM_BUSY"/> + <value value="9" name="PERF_RBBM_VBIF_BUSY"/> + <value value="10" name="PERF_RBBM_VSC_BUSY"/> + <value value="11" name="PERF_RBBM_TESS_BUSY"/> + <value value="12" name="PERF_RBBM_UCHE_BUSY"/> + <value value="13" name="PERF_RBBM_HLSQ_BUSY"/> +</enum> + +<enum name="a5xx_pc_perfcounter_select"> + <value value="0" name="PERF_PC_BUSY_CYCLES"/> + <value value="1" name="PERF_PC_WORKING_CYCLES"/> + <value value="2" name="PERF_PC_STALL_CYCLES_VFD"/> + <value value="3" name="PERF_PC_STALL_CYCLES_TSE"/> + <value value="4" name="PERF_PC_STALL_CYCLES_VPC"/> + <value value="5" name="PERF_PC_STALL_CYCLES_UCHE"/> + <value value="6" name="PERF_PC_STALL_CYCLES_TESS"/> + <value value="7" name="PERF_PC_STALL_CYCLES_TSE_ONLY"/> + <value value="8" name="PERF_PC_STALL_CYCLES_VPC_ONLY"/> + <value value="9" name="PERF_PC_PASS1_TF_STALL_CYCLES"/> + <value value="10" name="PERF_PC_STARVE_CYCLES_FOR_INDEX"/> + <value value="11" name="PERF_PC_STARVE_CYCLES_FOR_TESS_FACTOR"/> + <value value="12" name="PERF_PC_STARVE_CYCLES_FOR_VIZ_STREAM"/> + <value value="13" name="PERF_PC_STARVE_CYCLES_FOR_POSITION"/> + <value value="14" name="PERF_PC_STARVE_CYCLES_DI"/> + <value value="15" name="PERF_PC_VIS_STREAMS_LOADED"/> + <value value="16" name="PERF_PC_INSTANCES"/> + <value value="17" name="PERF_PC_VPC_PRIMITIVES"/> + <value value="18" name="PERF_PC_DEAD_PRIM"/> + <value value="19" name="PERF_PC_LIVE_PRIM"/> + <value value="20" name="PERF_PC_VERTEX_HITS"/> + <value value="21" name="PERF_PC_IA_VERTICES"/> + <value value="22" name="PERF_PC_IA_PRIMITIVES"/> + <value value="23" name="PERF_PC_GS_PRIMITIVES"/> + <value value="24" name="PERF_PC_HS_INVOCATIONS"/> + <value value="25" name="PERF_PC_DS_INVOCATIONS"/> + <value value="26" name="PERF_PC_VS_INVOCATIONS"/> + <value value="27" name="PERF_PC_GS_INVOCATIONS"/> + <value value="28" name="PERF_PC_DS_PRIMITIVES"/> + <value value="29" name="PERF_PC_VPC_POS_DATA_TRANSACTION"/> + <value value="30" name="PERF_PC_3D_DRAWCALLS"/> + <value value="31" name="PERF_PC_2D_DRAWCALLS"/> + <value value="32" name="PERF_PC_NON_DRAWCALL_GLOBAL_EVENTS"/> + <value value="33" name="PERF_TESS_BUSY_CYCLES"/> + <value value="34" name="PERF_TESS_WORKING_CYCLES"/> + <value value="35" name="PERF_TESS_STALL_CYCLES_PC"/> + <value value="36" name="PERF_TESS_STARVE_CYCLES_PC"/> +</enum> + +<enum name="a5xx_vfd_perfcounter_select"> + <value value="0" name="PERF_VFD_BUSY_CYCLES"/> + <value value="1" name="PERF_VFD_STALL_CYCLES_UCHE"/> + <value value="2" name="PERF_VFD_STALL_CYCLES_VPC_ALLOC"/> + <value value="3" name="PERF_VFD_STALL_CYCLES_MISS_VB"/> + <value value="4" name="PERF_VFD_STALL_CYCLES_MISS_Q"/> + <value value="5" name="PERF_VFD_STALL_CYCLES_SP_INFO"/> + <value value="6" name="PERF_VFD_STALL_CYCLES_SP_ATTR"/> + <value value="7" name="PERF_VFD_STALL_CYCLES_VFDP_VB"/> + <value value="8" name="PERF_VFD_STALL_CYCLES_VFDP_Q"/> + <value value="9" name="PERF_VFD_DECODER_PACKER_STALL"/> + <value value="10" name="PERF_VFD_STARVE_CYCLES_UCHE"/> + <value value="11" name="PERF_VFD_RBUFFER_FULL"/> + <value value="12" name="PERF_VFD_ATTR_INFO_FIFO_FULL"/> + <value value="13" name="PERF_VFD_DECODED_ATTRIBUTE_BYTES"/> + <value value="14" name="PERF_VFD_NUM_ATTRIBUTES"/> + <value value="15" name="PERF_VFD_INSTRUCTIONS"/> + <value value="16" name="PERF_VFD_UPPER_SHADER_FIBERS"/> + <value value="17" name="PERF_VFD_LOWER_SHADER_FIBERS"/> + <value value="18" name="PERF_VFD_MODE_0_FIBERS"/> + <value value="19" name="PERF_VFD_MODE_1_FIBERS"/> + <value value="20" name="PERF_VFD_MODE_2_FIBERS"/> + <value value="21" name="PERF_VFD_MODE_3_FIBERS"/> + <value value="22" name="PERF_VFD_MODE_4_FIBERS"/> + <value value="23" name="PERF_VFD_TOTAL_VERTICES"/> + <value value="24" name="PERF_VFD_NUM_ATTR_MISS"/> + <value value="25" name="PERF_VFD_1_BURST_REQ"/> + <value value="26" name="PERF_VFDP_STALL_CYCLES_VFD"/> + <value value="27" name="PERF_VFDP_STALL_CYCLES_VFD_INDEX"/> + <value value="28" name="PERF_VFDP_STALL_CYCLES_VFD_PROG"/> + <value value="29" name="PERF_VFDP_STARVE_CYCLES_PC"/> + <value value="30" name="PERF_VFDP_VS_STAGE_32_WAVES"/> +</enum> + +<enum name="a5xx_hlsq_perfcounter_select"> + <value value="0" name="PERF_HLSQ_BUSY_CYCLES"/> + <value value="1" name="PERF_HLSQ_STALL_CYCLES_UCHE"/> + <value value="2" name="PERF_HLSQ_STALL_CYCLES_SP_STATE"/> + <value value="3" name="PERF_HLSQ_STALL_CYCLES_SP_FS_STAGE"/> + <value value="4" name="PERF_HLSQ_UCHE_LATENCY_CYCLES"/> + <value value="5" name="PERF_HLSQ_UCHE_LATENCY_COUNT"/> + <value value="6" name="PERF_HLSQ_FS_STAGE_32_WAVES"/> + <value value="7" name="PERF_HLSQ_FS_STAGE_64_WAVES"/> + <value value="8" name="PERF_HLSQ_QUADS"/> + <value value="9" name="PERF_HLSQ_SP_STATE_COPY_TRANS_FS_STAGE"/> + <value value="10" name="PERF_HLSQ_SP_STATE_COPY_TRANS_VS_STAGE"/> + <value value="11" name="PERF_HLSQ_TP_STATE_COPY_TRANS_FS_STAGE"/> + <value value="12" name="PERF_HLSQ_TP_STATE_COPY_TRANS_VS_STAGE"/> + <value value="13" name="PERF_HLSQ_CS_INVOCATIONS"/> + <value value="14" name="PERF_HLSQ_COMPUTE_DRAWCALLS"/> +</enum> + +<enum name="a5xx_vpc_perfcounter_select"> + <value value="0" name="PERF_VPC_BUSY_CYCLES"/> + <value value="1" name="PERF_VPC_WORKING_CYCLES"/> + <value value="2" name="PERF_VPC_STALL_CYCLES_UCHE"/> + <value value="3" name="PERF_VPC_STALL_CYCLES_VFD_WACK"/> + <value value="4" name="PERF_VPC_STALL_CYCLES_HLSQ_PRIM_ALLOC"/> + <value value="5" name="PERF_VPC_STALL_CYCLES_PC"/> + <value value="6" name="PERF_VPC_STALL_CYCLES_SP_LM"/> + <value value="7" name="PERF_VPC_POS_EXPORT_STALL_CYCLES"/> + <value value="8" name="PERF_VPC_STARVE_CYCLES_SP"/> + <value value="9" name="PERF_VPC_STARVE_CYCLES_LRZ"/> + <value value="10" name="PERF_VPC_PC_PRIMITIVES"/> + <value value="11" name="PERF_VPC_SP_COMPONENTS"/> + <value value="12" name="PERF_VPC_SP_LM_PRIMITIVES"/> + <value value="13" name="PERF_VPC_SP_LM_COMPONENTS"/> + <value value="14" name="PERF_VPC_SP_LM_DWORDS"/> + <value value="15" name="PERF_VPC_STREAMOUT_COMPONENTS"/> + <value value="16" name="PERF_VPC_GRANT_PHASES"/> +</enum> + +<enum name="a5xx_tse_perfcounter_select"> + <value value="0" name="PERF_TSE_BUSY_CYCLES"/> + <value value="1" name="PERF_TSE_CLIPPING_CYCLES"/> + <value value="2" name="PERF_TSE_STALL_CYCLES_RAS"/> + <value value="3" name="PERF_TSE_STALL_CYCLES_LRZ_BARYPLANE"/> + <value value="4" name="PERF_TSE_STALL_CYCLES_LRZ_ZPLANE"/> + <value value="5" name="PERF_TSE_STARVE_CYCLES_PC"/> + <value value="6" name="PERF_TSE_INPUT_PRIM"/> + <value value="7" name="PERF_TSE_INPUT_NULL_PRIM"/> + <value value="8" name="PERF_TSE_TRIVAL_REJ_PRIM"/> + <value value="9" name="PERF_TSE_CLIPPED_PRIM"/> + <value value="10" name="PERF_TSE_ZERO_AREA_PRIM"/> + <value value="11" name="PERF_TSE_FACENESS_CULLED_PRIM"/> + <value value="12" name="PERF_TSE_ZERO_PIXEL_PRIM"/> + <value value="13" name="PERF_TSE_OUTPUT_NULL_PRIM"/> + <value value="14" name="PERF_TSE_OUTPUT_VISIBLE_PRIM"/> + <value value="15" name="PERF_TSE_CINVOCATION"/> + <value value="16" name="PERF_TSE_CPRIMITIVES"/> + <value value="17" name="PERF_TSE_2D_INPUT_PRIM"/> + <value value="18" name="PERF_TSE_2D_ALIVE_CLCLES"/> +</enum> + +<enum name="a5xx_ras_perfcounter_select"> + <value value="0" name="PERF_RAS_BUSY_CYCLES"/> + <value value="1" name="PERF_RAS_SUPERTILE_ACTIVE_CYCLES"/> + <value value="2" name="PERF_RAS_STALL_CYCLES_LRZ"/> + <value value="3" name="PERF_RAS_STARVE_CYCLES_TSE"/> + <value value="4" name="PERF_RAS_SUPER_TILES"/> + <value value="5" name="PERF_RAS_8X4_TILES"/> + <value value="6" name="PERF_RAS_MASKGEN_ACTIVE"/> + <value value="7" name="PERF_RAS_FULLY_COVERED_SUPER_TILES"/> + <value value="8" name="PERF_RAS_FULLY_COVERED_8X4_TILES"/> + <value value="9" name="PERF_RAS_PRIM_KILLED_INVISILBE"/> +</enum> + +<enum name="a5xx_lrz_perfcounter_select"> + <value value="0" name="PERF_LRZ_BUSY_CYCLES"/> + <value value="1" name="PERF_LRZ_STARVE_CYCLES_RAS"/> + <value value="2" name="PERF_LRZ_STALL_CYCLES_RB"/> + <value value="3" name="PERF_LRZ_STALL_CYCLES_VSC"/> + <value value="4" name="PERF_LRZ_STALL_CYCLES_VPC"/> + <value value="5" name="PERF_LRZ_STALL_CYCLES_FLAG_PREFETCH"/> + <value value="6" name="PERF_LRZ_STALL_CYCLES_UCHE"/> + <value value="7" name="PERF_LRZ_LRZ_READ"/> + <value value="8" name="PERF_LRZ_LRZ_WRITE"/> + <value value="9" name="PERF_LRZ_READ_LATENCY"/> + <value value="10" name="PERF_LRZ_MERGE_CACHE_UPDATING"/> + <value value="11" name="PERF_LRZ_PRIM_KILLED_BY_MASKGEN"/> + <value value="12" name="PERF_LRZ_PRIM_KILLED_BY_LRZ"/> + <value value="13" name="PERF_LRZ_VISIBLE_PRIM_AFTER_LRZ"/> + <value value="14" name="PERF_LRZ_FULL_8X8_TILES"/> + <value value="15" name="PERF_LRZ_PARTIAL_8X8_TILES"/> + <value value="16" name="PERF_LRZ_TILE_KILLED"/> + <value value="17" name="PERF_LRZ_TOTAL_PIXEL"/> + <value value="18" name="PERF_LRZ_VISIBLE_PIXEL_AFTER_LRZ"/> +</enum> + +<enum name="a5xx_uche_perfcounter_select"> + <value value="0" name="PERF_UCHE_BUSY_CYCLES"/> + <value value="1" name="PERF_UCHE_STALL_CYCLES_VBIF"/> + <value value="2" name="PERF_UCHE_VBIF_LATENCY_CYCLES"/> + <value value="3" name="PERF_UCHE_VBIF_LATENCY_SAMPLES"/> + <value value="4" name="PERF_UCHE_VBIF_READ_BEATS_TP"/> + <value value="5" name="PERF_UCHE_VBIF_READ_BEATS_VFD"/> + <value value="6" name="PERF_UCHE_VBIF_READ_BEATS_HLSQ"/> + <value value="7" name="PERF_UCHE_VBIF_READ_BEATS_LRZ"/> + <value value="8" name="PERF_UCHE_VBIF_READ_BEATS_SP"/> + <value value="9" name="PERF_UCHE_READ_REQUESTS_TP"/> + <value value="10" name="PERF_UCHE_READ_REQUESTS_VFD"/> + <value value="11" name="PERF_UCHE_READ_REQUESTS_HLSQ"/> + <value value="12" name="PERF_UCHE_READ_REQUESTS_LRZ"/> + <value value="13" name="PERF_UCHE_READ_REQUESTS_SP"/> + <value value="14" name="PERF_UCHE_WRITE_REQUESTS_LRZ"/> + <value value="15" name="PERF_UCHE_WRITE_REQUESTS_SP"/> + <value value="16" name="PERF_UCHE_WRITE_REQUESTS_VPC"/> + <value value="17" name="PERF_UCHE_WRITE_REQUESTS_VSC"/> + <value value="18" name="PERF_UCHE_EVICTS"/> + <value value="19" name="PERF_UCHE_BANK_REQ0"/> + <value value="20" name="PERF_UCHE_BANK_REQ1"/> + <value value="21" name="PERF_UCHE_BANK_REQ2"/> + <value value="22" name="PERF_UCHE_BANK_REQ3"/> + <value value="23" name="PERF_UCHE_BANK_REQ4"/> + <value value="24" name="PERF_UCHE_BANK_REQ5"/> + <value value="25" name="PERF_UCHE_BANK_REQ6"/> + <value value="26" name="PERF_UCHE_BANK_REQ7"/> + <value value="27" name="PERF_UCHE_VBIF_READ_BEATS_CH0"/> + <value value="28" name="PERF_UCHE_VBIF_READ_BEATS_CH1"/> + <value value="29" name="PERF_UCHE_GMEM_READ_BEATS"/> + <value value="30" name="PERF_UCHE_FLAG_COUNT"/> +</enum> + +<enum name="a5xx_tp_perfcounter_select"> + <value value="0" name="PERF_TP_BUSY_CYCLES"/> + <value value="1" name="PERF_TP_STALL_CYCLES_UCHE"/> + <value value="2" name="PERF_TP_LATENCY_CYCLES"/> + <value value="3" name="PERF_TP_LATENCY_TRANS"/> + <value value="4" name="PERF_TP_FLAG_CACHE_REQUEST_SAMPLES"/> + <value value="5" name="PERF_TP_FLAG_CACHE_REQUEST_LATENCY"/> + <value value="6" name="PERF_TP_L1_CACHELINE_REQUESTS"/> + <value value="7" name="PERF_TP_L1_CACHELINE_MISSES"/> + <value value="8" name="PERF_TP_SP_TP_TRANS"/> + <value value="9" name="PERF_TP_TP_SP_TRANS"/> + <value value="10" name="PERF_TP_OUTPUT_PIXELS"/> + <value value="11" name="PERF_TP_FILTER_WORKLOAD_16BIT"/> + <value value="12" name="PERF_TP_FILTER_WORKLOAD_32BIT"/> + <value value="13" name="PERF_TP_QUADS_RECEIVED"/> + <value value="14" name="PERF_TP_QUADS_OFFSET"/> + <value value="15" name="PERF_TP_QUADS_SHADOW"/> + <value value="16" name="PERF_TP_QUADS_ARRAY"/> + <value value="17" name="PERF_TP_QUADS_GRADIENT"/> + <value value="18" name="PERF_TP_QUADS_1D"/> + <value value="19" name="PERF_TP_QUADS_2D"/> + <value value="20" name="PERF_TP_QUADS_BUFFER"/> + <value value="21" name="PERF_TP_QUADS_3D"/> + <value value="22" name="PERF_TP_QUADS_CUBE"/> + <value value="23" name="PERF_TP_STATE_CACHE_REQUESTS"/> + <value value="24" name="PERF_TP_STATE_CACHE_MISSES"/> + <value value="25" name="PERF_TP_DIVERGENT_QUADS_RECEIVED"/> + <value value="26" name="PERF_TP_BINDLESS_STATE_CACHE_REQUESTS"/> + <value value="27" name="PERF_TP_BINDLESS_STATE_CACHE_MISSES"/> + <value value="28" name="PERF_TP_PRT_NON_RESIDENT_EVENTS"/> + <value value="29" name="PERF_TP_OUTPUT_PIXELS_POINT"/> + <value value="30" name="PERF_TP_OUTPUT_PIXELS_BILINEAR"/> + <value value="31" name="PERF_TP_OUTPUT_PIXELS_MIP"/> + <value value="32" name="PERF_TP_OUTPUT_PIXELS_ANISO"/> + <value value="33" name="PERF_TP_OUTPUT_PIXELS_ZERO_LOD"/> + <value value="34" name="PERF_TP_FLAG_CACHE_REQUESTS"/> + <value value="35" name="PERF_TP_FLAG_CACHE_MISSES"/> + <value value="36" name="PERF_TP_L1_5_L2_REQUESTS"/> + <value value="37" name="PERF_TP_2D_OUTPUT_PIXELS"/> + <value value="38" name="PERF_TP_2D_OUTPUT_PIXELS_POINT"/> + <value value="39" name="PERF_TP_2D_OUTPUT_PIXELS_BILINEAR"/> + <value value="40" name="PERF_TP_2D_FILTER_WORKLOAD_16BIT"/> + <value value="41" name="PERF_TP_2D_FILTER_WORKLOAD_32BIT"/> +</enum> + +<enum name="a5xx_sp_perfcounter_select"> + <value value="0" name="PERF_SP_BUSY_CYCLES"/> + <value value="1" name="PERF_SP_ALU_WORKING_CYCLES"/> + <value value="2" name="PERF_SP_EFU_WORKING_CYCLES"/> + <value value="3" name="PERF_SP_STALL_CYCLES_VPC"/> + <value value="4" name="PERF_SP_STALL_CYCLES_TP"/> + <value value="5" name="PERF_SP_STALL_CYCLES_UCHE"/> + <value value="6" name="PERF_SP_STALL_CYCLES_RB"/> + <value value="7" name="PERF_SP_SCHEDULER_NON_WORKING"/> + <value value="8" name="PERF_SP_WAVE_CONTEXTS"/> + <value value="9" name="PERF_SP_WAVE_CONTEXT_CYCLES"/> + <value value="10" name="PERF_SP_FS_STAGE_WAVE_CYCLES"/> + <value value="11" name="PERF_SP_FS_STAGE_WAVE_SAMPLES"/> + <value value="12" name="PERF_SP_VS_STAGE_WAVE_CYCLES"/> + <value value="13" name="PERF_SP_VS_STAGE_WAVE_SAMPLES"/> + <value value="14" name="PERF_SP_FS_STAGE_DURATION_CYCLES"/> + <value value="15" name="PERF_SP_VS_STAGE_DURATION_CYCLES"/> + <value value="16" name="PERF_SP_WAVE_CTRL_CYCLES"/> + <value value="17" name="PERF_SP_WAVE_LOAD_CYCLES"/> + <value value="18" name="PERF_SP_WAVE_EMIT_CYCLES"/> + <value value="19" name="PERF_SP_WAVE_NOP_CYCLES"/> + <value value="20" name="PERF_SP_WAVE_WAIT_CYCLES"/> + <value value="21" name="PERF_SP_WAVE_FETCH_CYCLES"/> + <value value="22" name="PERF_SP_WAVE_IDLE_CYCLES"/> + <value value="23" name="PERF_SP_WAVE_END_CYCLES"/> + <value value="24" name="PERF_SP_WAVE_LONG_SYNC_CYCLES"/> + <value value="25" name="PERF_SP_WAVE_SHORT_SYNC_CYCLES"/> + <value value="26" name="PERF_SP_WAVE_JOIN_CYCLES"/> + <value value="27" name="PERF_SP_LM_LOAD_INSTRUCTIONS"/> + <value value="28" name="PERF_SP_LM_STORE_INSTRUCTIONS"/> + <value value="29" name="PERF_SP_LM_ATOMICS"/> + <value value="30" name="PERF_SP_GM_LOAD_INSTRUCTIONS"/> + <value value="31" name="PERF_SP_GM_STORE_INSTRUCTIONS"/> + <value value="32" name="PERF_SP_GM_ATOMICS"/> + <value value="33" name="PERF_SP_VS_STAGE_TEX_INSTRUCTIONS"/> + <value value="34" name="PERF_SP_VS_STAGE_CFLOW_INSTRUCTIONS"/> + <value value="35" name="PERF_SP_VS_STAGE_EFU_INSTRUCTIONS"/> + <value value="36" name="PERF_SP_VS_STAGE_FULL_ALU_INSTRUCTIONS"/> + <value value="37" name="PERF_SP_VS_STAGE_HALF_ALU_INSTRUCTIONS"/> + <value value="38" name="PERF_SP_FS_STAGE_TEX_INSTRUCTIONS"/> + <value value="39" name="PERF_SP_FS_STAGE_CFLOW_INSTRUCTIONS"/> + <value value="40" name="PERF_SP_FS_STAGE_EFU_INSTRUCTIONS"/> + <value value="41" name="PERF_SP_FS_STAGE_FULL_ALU_INSTRUCTIONS"/> + <value value="42" name="PERF_SP_FS_STAGE_HALF_ALU_INSTRUCTIONS"/> + <value value="43" name="PERF_SP_FS_STAGE_BARY_INSTRUCTIONS"/> + <value value="44" name="PERF_SP_VS_INSTRUCTIONS"/> + <value value="45" name="PERF_SP_FS_INSTRUCTIONS"/> + <value value="46" name="PERF_SP_ADDR_LOCK_COUNT"/> + <value value="47" name="PERF_SP_UCHE_READ_TRANS"/> + <value value="48" name="PERF_SP_UCHE_WRITE_TRANS"/> + <value value="49" name="PERF_SP_EXPORT_VPC_TRANS"/> + <value value="50" name="PERF_SP_EXPORT_RB_TRANS"/> + <value value="51" name="PERF_SP_PIXELS_KILLED"/> + <value value="52" name="PERF_SP_ICL1_REQUESTS"/> + <value value="53" name="PERF_SP_ICL1_MISSES"/> + <value value="54" name="PERF_SP_ICL0_REQUESTS"/> + <value value="55" name="PERF_SP_ICL0_MISSES"/> + <value value="56" name="PERF_SP_HS_INSTRUCTIONS"/> + <value value="57" name="PERF_SP_DS_INSTRUCTIONS"/> + <value value="58" name="PERF_SP_GS_INSTRUCTIONS"/> + <value value="59" name="PERF_SP_CS_INSTRUCTIONS"/> + <value value="60" name="PERF_SP_GPR_READ"/> + <value value="61" name="PERF_SP_GPR_WRITE"/> + <value value="62" name="PERF_SP_LM_CH0_REQUESTS"/> + <value value="63" name="PERF_SP_LM_CH1_REQUESTS"/> + <value value="64" name="PERF_SP_LM_BANK_CONFLICTS"/> +</enum> + +<enum name="a5xx_rb_perfcounter_select"> + <value value="0" name="PERF_RB_BUSY_CYCLES"/> + <value value="1" name="PERF_RB_STALL_CYCLES_CCU"/> + <value value="2" name="PERF_RB_STALL_CYCLES_HLSQ"/> + <value value="3" name="PERF_RB_STALL_CYCLES_FIFO0_FULL"/> + <value value="4" name="PERF_RB_STALL_CYCLES_FIFO1_FULL"/> + <value value="5" name="PERF_RB_STALL_CYCLES_FIFO2_FULL"/> + <value value="6" name="PERF_RB_STARVE_CYCLES_SP"/> + <value value="7" name="PERF_RB_STARVE_CYCLES_LRZ_TILE"/> + <value value="8" name="PERF_RB_STARVE_CYCLES_CCU"/> + <value value="9" name="PERF_RB_STARVE_CYCLES_Z_PLANE"/> + <value value="10" name="PERF_RB_STARVE_CYCLES_BARY_PLANE"/> + <value value="11" name="PERF_RB_Z_WORKLOAD"/> + <value value="12" name="PERF_RB_HLSQ_ACTIVE"/> + <value value="13" name="PERF_RB_Z_READ"/> + <value value="14" name="PERF_RB_Z_WRITE"/> + <value value="15" name="PERF_RB_C_READ"/> + <value value="16" name="PERF_RB_C_WRITE"/> + <value value="17" name="PERF_RB_TOTAL_PASS"/> + <value value="18" name="PERF_RB_Z_PASS"/> + <value value="19" name="PERF_RB_Z_FAIL"/> + <value value="20" name="PERF_RB_S_FAIL"/> + <value value="21" name="PERF_RB_BLENDED_FXP_COMPONENTS"/> + <value value="22" name="PERF_RB_BLENDED_FP16_COMPONENTS"/> + <value value="23" name="RB_RESERVED"/> + <value value="24" name="PERF_RB_2D_ALIVE_CYCLES"/> + <value value="25" name="PERF_RB_2D_STALL_CYCLES_A2D"/> + <value value="26" name="PERF_RB_2D_STARVE_CYCLES_SRC"/> + <value value="27" name="PERF_RB_2D_STARVE_CYCLES_SP"/> + <value value="28" name="PERF_RB_2D_STARVE_CYCLES_DST"/> + <value value="29" name="PERF_RB_2D_VALID_PIXELS"/> +</enum> + +<enum name="a5xx_rb_samples_perfcounter_select"> + <value value="0" name="TOTAL_SAMPLES"/> + <value value="1" name="ZPASS_SAMPLES"/> + <value value="2" name="ZFAIL_SAMPLES"/> + <value value="3" name="SFAIL_SAMPLES"/> +</enum> + +<enum name="a5xx_vsc_perfcounter_select"> + <value value="0" name="PERF_VSC_BUSY_CYCLES"/> + <value value="1" name="PERF_VSC_WORKING_CYCLES"/> + <value value="2" name="PERF_VSC_STALL_CYCLES_UCHE"/> + <value value="3" name="PERF_VSC_EOT_NUM"/> +</enum> + +<enum name="a5xx_ccu_perfcounter_select"> + <value value="0" name="PERF_CCU_BUSY_CYCLES"/> + <value value="1" name="PERF_CCU_STALL_CYCLES_RB_DEPTH_RETURN"/> + <value value="2" name="PERF_CCU_STALL_CYCLES_RB_COLOR_RETURN"/> + <value value="3" name="PERF_CCU_STARVE_CYCLES_FLAG_RETURN"/> + <value value="4" name="PERF_CCU_DEPTH_BLOCKS"/> + <value value="5" name="PERF_CCU_COLOR_BLOCKS"/> + <value value="6" name="PERF_CCU_DEPTH_BLOCK_HIT"/> + <value value="7" name="PERF_CCU_COLOR_BLOCK_HIT"/> + <value value="8" name="PERF_CCU_PARTIAL_BLOCK_READ"/> + <value value="9" name="PERF_CCU_GMEM_READ"/> + <value value="10" name="PERF_CCU_GMEM_WRITE"/> + <value value="11" name="PERF_CCU_DEPTH_READ_FLAG0_COUNT"/> + <value value="12" name="PERF_CCU_DEPTH_READ_FLAG1_COUNT"/> + <value value="13" name="PERF_CCU_DEPTH_READ_FLAG2_COUNT"/> + <value value="14" name="PERF_CCU_DEPTH_READ_FLAG3_COUNT"/> + <value value="15" name="PERF_CCU_DEPTH_READ_FLAG4_COUNT"/> + <value value="16" name="PERF_CCU_COLOR_READ_FLAG0_COUNT"/> + <value value="17" name="PERF_CCU_COLOR_READ_FLAG1_COUNT"/> + <value value="18" name="PERF_CCU_COLOR_READ_FLAG2_COUNT"/> + <value value="19" name="PERF_CCU_COLOR_READ_FLAG3_COUNT"/> + <value value="20" name="PERF_CCU_COLOR_READ_FLAG4_COUNT"/> + <value value="21" name="PERF_CCU_2D_BUSY_CYCLES"/> + <value value="22" name="PERF_CCU_2D_RD_REQ"/> + <value value="23" name="PERF_CCU_2D_WR_REQ"/> + <value value="24" name="PERF_CCU_2D_REORDER_STARVE_CYCLES"/> + <value value="25" name="PERF_CCU_2D_PIXELS"/> +</enum> + +<enum name="a5xx_cmp_perfcounter_select"> + <value value="0" name="PERF_CMPDECMP_STALL_CYCLES_VBIF"/> + <value value="1" name="PERF_CMPDECMP_VBIF_LATENCY_CYCLES"/> + <value value="2" name="PERF_CMPDECMP_VBIF_LATENCY_SAMPLES"/> + <value value="3" name="PERF_CMPDECMP_VBIF_READ_DATA_CCU"/> + <value value="4" name="PERF_CMPDECMP_VBIF_WRITE_DATA_CCU"/> + <value value="5" name="PERF_CMPDECMP_VBIF_READ_REQUEST"/> + <value value="6" name="PERF_CMPDECMP_VBIF_WRITE_REQUEST"/> + <value value="7" name="PERF_CMPDECMP_VBIF_READ_DATA"/> + <value value="8" name="PERF_CMPDECMP_VBIF_WRITE_DATA"/> + <value value="9" name="PERF_CMPDECMP_FLAG_FETCH_CYCLES"/> + <value value="10" name="PERF_CMPDECMP_FLAG_FETCH_SAMPLES"/> + <value value="11" name="PERF_CMPDECMP_DEPTH_WRITE_FLAG1_COUNT"/> + <value value="12" name="PERF_CMPDECMP_DEPTH_WRITE_FLAG2_COUNT"/> + <value value="13" name="PERF_CMPDECMP_DEPTH_WRITE_FLAG3_COUNT"/> + <value value="14" name="PERF_CMPDECMP_DEPTH_WRITE_FLAG4_COUNT"/> + <value value="15" name="PERF_CMPDECMP_COLOR_WRITE_FLAG1_COUNT"/> + <value value="16" name="PERF_CMPDECMP_COLOR_WRITE_FLAG2_COUNT"/> + <value value="17" name="PERF_CMPDECMP_COLOR_WRITE_FLAG3_COUNT"/> + <value value="18" name="PERF_CMPDECMP_COLOR_WRITE_FLAG4_COUNT"/> + <value value="19" name="PERF_CMPDECMP_2D_STALL_CYCLES_VBIF_REQ"/> + <value value="20" name="PERF_CMPDECMP_2D_STALL_CYCLES_VBIF_WR"/> + <value value="21" name="PERF_CMPDECMP_2D_STALL_CYCLES_VBIF_RETURN"/> + <value value="22" name="PERF_CMPDECMP_2D_RD_DATA"/> + <value value="23" name="PERF_CMPDECMP_2D_WR_DATA"/> +</enum> + +<enum name="a5xx_vbif_perfcounter_select"> + <value value="0" name="AXI_READ_REQUESTS_ID_0"/> + <value value="1" name="AXI_READ_REQUESTS_ID_1"/> + <value value="2" name="AXI_READ_REQUESTS_ID_2"/> + <value value="3" name="AXI_READ_REQUESTS_ID_3"/> + <value value="4" name="AXI_READ_REQUESTS_ID_4"/> + <value value="5" name="AXI_READ_REQUESTS_ID_5"/> + <value value="6" name="AXI_READ_REQUESTS_ID_6"/> + <value value="7" name="AXI_READ_REQUESTS_ID_7"/> + <value value="8" name="AXI_READ_REQUESTS_ID_8"/> + <value value="9" name="AXI_READ_REQUESTS_ID_9"/> + <value value="10" name="AXI_READ_REQUESTS_ID_10"/> + <value value="11" name="AXI_READ_REQUESTS_ID_11"/> + <value value="12" name="AXI_READ_REQUESTS_ID_12"/> + <value value="13" name="AXI_READ_REQUESTS_ID_13"/> + <value value="14" name="AXI_READ_REQUESTS_ID_14"/> + <value value="15" name="AXI_READ_REQUESTS_ID_15"/> + <value value="16" name="AXI0_READ_REQUESTS_TOTAL"/> + <value value="17" name="AXI1_READ_REQUESTS_TOTAL"/> + <value value="18" name="AXI2_READ_REQUESTS_TOTAL"/> + <value value="19" name="AXI3_READ_REQUESTS_TOTAL"/> + <value value="20" name="AXI_READ_REQUESTS_TOTAL"/> + <value value="21" name="AXI_WRITE_REQUESTS_ID_0"/> + <value value="22" name="AXI_WRITE_REQUESTS_ID_1"/> + <value value="23" name="AXI_WRITE_REQUESTS_ID_2"/> + <value value="24" name="AXI_WRITE_REQUESTS_ID_3"/> + <value value="25" name="AXI_WRITE_REQUESTS_ID_4"/> + <value value="26" name="AXI_WRITE_REQUESTS_ID_5"/> + <value value="27" name="AXI_WRITE_REQUESTS_ID_6"/> + <value value="28" name="AXI_WRITE_REQUESTS_ID_7"/> + <value value="29" name="AXI_WRITE_REQUESTS_ID_8"/> + <value value="30" name="AXI_WRITE_REQUESTS_ID_9"/> + <value value="31" name="AXI_WRITE_REQUESTS_ID_10"/> + <value value="32" name="AXI_WRITE_REQUESTS_ID_11"/> + <value value="33" name="AXI_WRITE_REQUESTS_ID_12"/> + <value value="34" name="AXI_WRITE_REQUESTS_ID_13"/> + <value value="35" name="AXI_WRITE_REQUESTS_ID_14"/> + <value value="36" name="AXI_WRITE_REQUESTS_ID_15"/> + <value value="37" name="AXI0_WRITE_REQUESTS_TOTAL"/> + <value value="38" name="AXI1_WRITE_REQUESTS_TOTAL"/> + <value value="39" name="AXI2_WRITE_REQUESTS_TOTAL"/> + <value value="40" name="AXI3_WRITE_REQUESTS_TOTAL"/> + <value value="41" name="AXI_WRITE_REQUESTS_TOTAL"/> + <value value="42" name="AXI_TOTAL_REQUESTS"/> + <value value="43" name="AXI_READ_DATA_BEATS_ID_0"/> + <value value="44" name="AXI_READ_DATA_BEATS_ID_1"/> + <value value="45" name="AXI_READ_DATA_BEATS_ID_2"/> + <value value="46" name="AXI_READ_DATA_BEATS_ID_3"/> + <value value="47" name="AXI_READ_DATA_BEATS_ID_4"/> + <value value="48" name="AXI_READ_DATA_BEATS_ID_5"/> + <value value="49" name="AXI_READ_DATA_BEATS_ID_6"/> + <value value="50" name="AXI_READ_DATA_BEATS_ID_7"/> + <value value="51" name="AXI_READ_DATA_BEATS_ID_8"/> + <value value="52" name="AXI_READ_DATA_BEATS_ID_9"/> + <value value="53" name="AXI_READ_DATA_BEATS_ID_10"/> + <value value="54" name="AXI_READ_DATA_BEATS_ID_11"/> + <value value="55" name="AXI_READ_DATA_BEATS_ID_12"/> + <value value="56" name="AXI_READ_DATA_BEATS_ID_13"/> + <value value="57" name="AXI_READ_DATA_BEATS_ID_14"/> + <value value="58" name="AXI_READ_DATA_BEATS_ID_15"/> + <value value="59" name="AXI0_READ_DATA_BEATS_TOTAL"/> + <value value="60" name="AXI1_READ_DATA_BEATS_TOTAL"/> + <value value="61" name="AXI2_READ_DATA_BEATS_TOTAL"/> + <value value="62" name="AXI3_READ_DATA_BEATS_TOTAL"/> + <value value="63" name="AXI_READ_DATA_BEATS_TOTAL"/> + <value value="64" name="AXI_WRITE_DATA_BEATS_ID_0"/> + <value value="65" name="AXI_WRITE_DATA_BEATS_ID_1"/> + <value value="66" name="AXI_WRITE_DATA_BEATS_ID_2"/> + <value value="67" name="AXI_WRITE_DATA_BEATS_ID_3"/> + <value value="68" name="AXI_WRITE_DATA_BEATS_ID_4"/> + <value value="69" name="AXI_WRITE_DATA_BEATS_ID_5"/> + <value value="70" name="AXI_WRITE_DATA_BEATS_ID_6"/> + <value value="71" name="AXI_WRITE_DATA_BEATS_ID_7"/> + <value value="72" name="AXI_WRITE_DATA_BEATS_ID_8"/> + <value value="73" name="AXI_WRITE_DATA_BEATS_ID_9"/> + <value value="74" name="AXI_WRITE_DATA_BEATS_ID_10"/> + <value value="75" name="AXI_WRITE_DATA_BEATS_ID_11"/> + <value value="76" name="AXI_WRITE_DATA_BEATS_ID_12"/> + <value value="77" name="AXI_WRITE_DATA_BEATS_ID_13"/> + <value value="78" name="AXI_WRITE_DATA_BEATS_ID_14"/> + <value value="79" name="AXI_WRITE_DATA_BEATS_ID_15"/> + <value value="80" name="AXI0_WRITE_DATA_BEATS_TOTAL"/> + <value value="81" name="AXI1_WRITE_DATA_BEATS_TOTAL"/> + <value value="82" name="AXI2_WRITE_DATA_BEATS_TOTAL"/> + <value value="83" name="AXI3_WRITE_DATA_BEATS_TOTAL"/> + <value value="84" name="AXI_WRITE_DATA_BEATS_TOTAL"/> + <value value="85" name="AXI_DATA_BEATS_TOTAL"/> +</enum> + +<domain name="A5XX" width="32"> + <bitset name="A5XX_INT0"> + <bitfield name="RBBM_GPU_IDLE" pos="0" type="boolean"/> + <bitfield name="RBBM_AHB_ERROR" pos="1" type="boolean"/> + <bitfield name="RBBM_TRANSFER_TIMEOUT" pos="2" type="boolean"/> + <bitfield name="RBBM_ME_MS_TIMEOUT" pos="3" type="boolean"/> + <bitfield name="RBBM_PFP_MS_TIMEOUT" pos="4" type="boolean"/> + <bitfield name="RBBM_ETS_MS_TIMEOUT" pos="5" type="boolean"/> + <bitfield name="RBBM_ATB_ASYNC_OVERFLOW" pos="6" type="boolean"/> + <bitfield name="RBBM_GPC_ERROR" pos="7" type="boolean"/> + <bitfield name="CP_SW" pos="8" type="boolean"/> + <bitfield name="CP_HW_ERROR" pos="9" type="boolean"/> + <bitfield name="CP_CCU_FLUSH_DEPTH_TS" pos="10" type="boolean"/> + <bitfield name="CP_CCU_FLUSH_COLOR_TS" pos="11" type="boolean"/> + <bitfield name="CP_CCU_RESOLVE_TS" pos="12" type="boolean"/> + <bitfield name="CP_IB2" pos="13" type="boolean"/> + <bitfield name="CP_IB1" pos="14" type="boolean"/> + <bitfield name="CP_RB" pos="15" type="boolean"/> + <bitfield name="CP_UNUSED_1" pos="16" type="boolean"/> + <bitfield name="CP_RB_DONE_TS" pos="17" type="boolean"/> + <bitfield name="CP_WT_DONE_TS" pos="18" type="boolean"/> + <bitfield name="UNKNOWN_1" pos="19" type="boolean"/> + <bitfield name="CP_CACHE_FLUSH_TS" pos="20" type="boolean"/> + <bitfield name="UNUSED_2" pos="21" type="boolean"/> + <bitfield name="RBBM_ATB_BUS_OVERFLOW" pos="22" type="boolean"/> + <bitfield name="MISC_HANG_DETECT" pos="23" type="boolean"/> + <bitfield name="UCHE_OOB_ACCESS" pos="24" type="boolean"/> + <bitfield name="UCHE_TRAP_INTR" pos="25" type="boolean"/> + <bitfield name="DEBBUS_INTR_0" pos="26" type="boolean"/> + <bitfield name="DEBBUS_INTR_1" pos="27" type="boolean"/> + <bitfield name="GPMU_VOLTAGE_DROOP" pos="28" type="boolean"/> + <bitfield name="GPMU_FIRMWARE" pos="29" type="boolean"/> + <bitfield name="ISDB_CPU_IRQ" pos="30" type="boolean"/> + <bitfield name="ISDB_UNDER_DEBUG" pos="31" type="boolean"/> + </bitset> + + <!-- CP Interrupt bits --> + <bitset name="A5XX_CP_INT"> + <bitfield name="CP_OPCODE_ERROR" pos="0" type="boolean"/> + <bitfield name="CP_RESERVED_BIT_ERROR" pos="1" type="boolean"/> + <bitfield name="CP_HW_FAULT_ERROR" pos="2" type="boolean"/> + <bitfield name="CP_DMA_ERROR" pos="3" type="boolean"/> + <bitfield name="CP_REGISTER_PROTECTION_ERROR" pos="4" type="boolean"/> + <bitfield name="CP_AHB_ERROR" pos="5" type="boolean"/> + </bitset> + + <!-- CP registers --> + <reg32 offset="0x0800" name="CP_RB_BASE"/> + <reg32 offset="0x0801" name="CP_RB_BASE_HI"/> + <reg32 offset="0x0802" name="CP_RB_CNTL"/> + <reg32 offset="0x0804" name="CP_RB_RPTR_ADDR"/> + <reg32 offset="0x0805" name="CP_RB_RPTR_ADDR_HI"/> + <reg32 offset="0x0806" name="CP_RB_RPTR"/> + <reg32 offset="0x0807" name="CP_RB_WPTR"/> + <reg32 offset="0x0808" name="CP_PFP_STAT_ADDR"/> + <reg32 offset="0x0809" name="CP_PFP_STAT_DATA"/> + <reg32 offset="0x080b" name="CP_DRAW_STATE_ADDR"/> + <reg32 offset="0x080c" name="CP_DRAW_STATE_DATA"/> + <reg32 offset="0x080d" name="CP_ME_NRT_ADDR_LO"/> + <reg32 offset="0x080e" name="CP_ME_NRT_ADDR_HI"/> + <reg32 offset="0x0810" name="CP_ME_NRT_DATA"/> + <reg32 offset="0x0817" name="CP_CRASH_SCRIPT_BASE_LO"/> + <reg32 offset="0x0818" name="CP_CRASH_SCRIPT_BASE_HI"/> + <reg32 offset="0x0819" name="CP_CRASH_DUMP_CNTL"/> + <reg32 offset="0x081a" name="CP_ME_STAT_ADDR"/> + <reg32 offset="0x081f" name="CP_ROQ_THRESHOLDS_1"/> + <reg32 offset="0x0820" name="CP_ROQ_THRESHOLDS_2"/> + <reg32 offset="0x0821" name="CP_ROQ_DBG_ADDR"/> + <reg32 offset="0x0822" name="CP_ROQ_DBG_DATA"/> + <reg32 offset="0x0823" name="CP_MEQ_DBG_ADDR"/> + <reg32 offset="0x0824" name="CP_MEQ_DBG_DATA"/> + <reg32 offset="0x0825" name="CP_MEQ_THRESHOLDS"/> + <reg32 offset="0x0826" name="CP_MERCIU_SIZE"/> + <reg32 offset="0x0827" name="CP_MERCIU_DBG_ADDR"/> + <reg32 offset="0x0828" name="CP_MERCIU_DBG_DATA_1"/> + <reg32 offset="0x0829" name="CP_MERCIU_DBG_DATA_2"/> + <reg32 offset="0x082a" name="CP_PFP_UCODE_DBG_ADDR"/> + <reg32 offset="0x082b" name="CP_PFP_UCODE_DBG_DATA"/> + <reg32 offset="0x082f" name="CP_ME_UCODE_DBG_ADDR"/> + <reg32 offset="0x0830" name="CP_ME_UCODE_DBG_DATA"/> + <reg32 offset="0x0831" name="CP_CNTL"/> + <reg32 offset="0x0832" name="CP_PFP_ME_CNTL"/> + <reg32 offset="0x0833" name="CP_CHICKEN_DBG"/> + <reg32 offset="0x0835" name="CP_PFP_INSTR_BASE_LO"/> + <reg32 offset="0x0836" name="CP_PFP_INSTR_BASE_HI"/> + <reg32 offset="0x0838" name="CP_ME_INSTR_BASE_LO"/> + <reg32 offset="0x0839" name="CP_ME_INSTR_BASE_HI"/> + <reg32 offset="0x083b" name="CP_CONTEXT_SWITCH_CNTL"/> + <reg32 offset="0x083c" name="CP_CONTEXT_SWITCH_RESTORE_ADDR_LO"/> + <reg32 offset="0x083d" name="CP_CONTEXT_SWITCH_RESTORE_ADDR_HI"/> + <reg32 offset="0x083e" name="CP_CONTEXT_SWITCH_SAVE_ADDR_LO"/> + <reg32 offset="0x083f" name="CP_CONTEXT_SWITCH_SAVE_ADDR_HI"/> + <reg32 offset="0x0840" name="CP_CONTEXT_SWITCH_SMMU_INFO_LO"/> + <reg32 offset="0x0841" name="CP_CONTEXT_SWITCH_SMMU_INFO_HI"/> + <reg32 offset="0x0860" name="CP_ADDR_MODE_CNTL" type="a5xx_address_mode"/> + <reg32 offset="0x0b14" name="CP_ME_STAT_DATA"/> + <reg32 offset="0x0b15" name="CP_WFI_PEND_CTR"/> + <reg32 offset="0x0b18" name="CP_INTERRUPT_STATUS"/> + <reg32 offset="0x0b1a" name="CP_HW_FAULT"/> + <reg32 offset="0x0b1c" name="CP_PROTECT_STATUS"/> + <reg32 offset="0x0b1f" name="CP_IB1_BASE"/> + <reg32 offset="0x0b20" name="CP_IB1_BASE_HI"/> + <reg32 offset="0x0b21" name="CP_IB1_BUFSZ"/> + <reg32 offset="0x0b22" name="CP_IB2_BASE"/> + <reg32 offset="0x0b23" name="CP_IB2_BASE_HI"/> + <reg32 offset="0x0b24" name="CP_IB2_BUFSZ"/> + <array offset="0x0b78" name="CP_SCRATCH" stride="1" length="8"> + <reg32 offset="0x0" name="REG" type="uint"/> + </array> + <array offset="0x0880" name="CP_PROTECT" stride="1" length="32"> + <reg32 offset="0x0" name="REG" type="adreno_cp_protect"/> + </array> + <reg32 offset="0x08a0" name="CP_PROTECT_CNTL"/> + <reg32 offset="0x0b1b" name="CP_AHB_FAULT"/> + <reg32 offset="0x0bb0" name="CP_PERFCTR_CP_SEL_0" type="a5xx_cp_perfcounter_select"/> + <reg32 offset="0x0bb1" name="CP_PERFCTR_CP_SEL_1" type="a5xx_cp_perfcounter_select"/> + <reg32 offset="0x0bb2" name="CP_PERFCTR_CP_SEL_2" type="a5xx_cp_perfcounter_select"/> + <reg32 offset="0x0bb3" name="CP_PERFCTR_CP_SEL_3" type="a5xx_cp_perfcounter_select"/> + <reg32 offset="0x0bb4" name="CP_PERFCTR_CP_SEL_4" type="a5xx_cp_perfcounter_select"/> + <reg32 offset="0x0bb5" name="CP_PERFCTR_CP_SEL_5" type="a5xx_cp_perfcounter_select"/> + <reg32 offset="0x0bb6" name="CP_PERFCTR_CP_SEL_6" type="a5xx_cp_perfcounter_select"/> + <reg32 offset="0x0bb7" name="CP_PERFCTR_CP_SEL_7" type="a5xx_cp_perfcounter_select"/> + <reg32 offset="0x0bc1" name="VSC_ADDR_MODE_CNTL" type="a5xx_address_mode"/> + <reg32 offset="0x0bba" name="CP_POWERCTR_CP_SEL_0"/> + <reg32 offset="0x0bbb" name="CP_POWERCTR_CP_SEL_1"/> + <reg32 offset="0x0bbc" name="CP_POWERCTR_CP_SEL_2"/> + <reg32 offset="0x0bbd" name="CP_POWERCTR_CP_SEL_3"/> + + <!-- RBBM registers --> + <reg32 offset="0x0004" name="RBBM_CFG_DBGBUS_SEL_A"/> + <reg32 offset="0x0005" name="RBBM_CFG_DBGBUS_SEL_B"/> + <reg32 offset="0x0006" name="RBBM_CFG_DBGBUS_SEL_C"/> + <reg32 offset="0x0007" name="RBBM_CFG_DBGBUS_SEL_D"/> +<!-- +#define A5XX_RBBM_CFG_DBGBUS_SEL_PING_INDEX_SHIFT 0x0 +#define A5XX_RBBM_CFG_DBGBUS_SEL_PING_BLK_SEL_SHIFT 0x8 +#define A5XX_RBBM_CFG_DBGBUS_SEL_PONG_INDEX_SHIFT 0x10 +#define A5XX_RBBM_CFG_DBGBUS_SEL_PONG_BLK_SEL_SHIFT 0x18 + --> + <reg32 offset="0x0008" name="RBBM_CFG_DBGBUS_CNTLT"/> + <reg32 offset="0x0009" name="RBBM_CFG_DBGBUS_CNTLM"/> + <reg32 offset="0x0018" name="RBBM_CFG_DEBBUS_CTLTM_ENABLE_SHIFT"/> + <reg32 offset="0x000a" name="RBBM_CFG_DBGBUS_OPL"/> + <reg32 offset="0x000b" name="RBBM_CFG_DBGBUS_OPE"/> + <reg32 offset="0x000c" name="RBBM_CFG_DBGBUS_IVTL_0"/> + <reg32 offset="0x000d" name="RBBM_CFG_DBGBUS_IVTL_1"/> + <reg32 offset="0x000e" name="RBBM_CFG_DBGBUS_IVTL_2"/> + <reg32 offset="0x000f" name="RBBM_CFG_DBGBUS_IVTL_3"/> + <reg32 offset="0x0010" name="RBBM_CFG_DBGBUS_MASKL_0"/> + <reg32 offset="0x0011" name="RBBM_CFG_DBGBUS_MASKL_1"/> + <reg32 offset="0x0012" name="RBBM_CFG_DBGBUS_MASKL_2"/> + <reg32 offset="0x0013" name="RBBM_CFG_DBGBUS_MASKL_3"/> + <reg32 offset="0x0014" name="RBBM_CFG_DBGBUS_BYTEL_0"/> + <reg32 offset="0x0015" name="RBBM_CFG_DBGBUS_BYTEL_1"/> + <reg32 offset="0x0016" name="RBBM_CFG_DBGBUS_IVTE_0"/> + <reg32 offset="0x0017" name="RBBM_CFG_DBGBUS_IVTE_1"/> + <reg32 offset="0x0018" name="RBBM_CFG_DBGBUS_IVTE_2"/> + <reg32 offset="0x0019" name="RBBM_CFG_DBGBUS_IVTE_3"/> + <reg32 offset="0x001a" name="RBBM_CFG_DBGBUS_MASKE_0"/> + <reg32 offset="0x001b" name="RBBM_CFG_DBGBUS_MASKE_1"/> + <reg32 offset="0x001c" name="RBBM_CFG_DBGBUS_MASKE_2"/> + <reg32 offset="0x001d" name="RBBM_CFG_DBGBUS_MASKE_3"/> + <reg32 offset="0x001e" name="RBBM_CFG_DBGBUS_NIBBLEE"/> + <reg32 offset="0x001f" name="RBBM_CFG_DBGBUS_PTRC0"/> + <reg32 offset="0x0020" name="RBBM_CFG_DBGBUS_PTRC1"/> + <reg32 offset="0x0021" name="RBBM_CFG_DBGBUS_LOADREG"/> + <reg32 offset="0x0022" name="RBBM_CFG_DBGBUS_IDX"/> + <reg32 offset="0x0023" name="RBBM_CFG_DBGBUS_CLRC"/> + <reg32 offset="0x0024" name="RBBM_CFG_DBGBUS_LOADIVT"/> + <reg32 offset="0x002f" name="RBBM_INTERFACE_HANG_INT_CNTL"/> + <reg32 offset="0x0037" name="RBBM_INT_CLEAR_CMD"/> + <reg32 offset="0x0038" name="RBBM_INT_0_MASK"> + <bitfield name="RBBM_GPU_IDLE" pos="0" type="boolean"/> + <bitfield name="RBBM_AHB_ERROR" pos="1" type="boolean"/> + <bitfield name="RBBM_TRANSFER_TIMEOUT" pos="2" type="boolean"/> + <bitfield name="RBBM_ME_MS_TIMEOUT" pos="3" type="boolean"/> + <bitfield name="RBBM_PFP_MS_TIMEOUT" pos="4" type="boolean"/> + <bitfield name="RBBM_ETS_MS_TIMEOUT" pos="5" type="boolean"/> + <bitfield name="RBBM_ATB_ASYNC_OVERFLOW" pos="6" type="boolean"/> + <bitfield name="RBBM_GPC_ERROR" pos="7" type="boolean"/> + <bitfield name="CP_SW" pos="8" type="boolean"/> + <bitfield name="CP_HW_ERROR" pos="9" type="boolean"/> + <bitfield name="CP_CCU_FLUSH_DEPTH_TS" pos="10" type="boolean"/> + <bitfield name="CP_CCU_FLUSH_COLOR_TS" pos="11" type="boolean"/> + <bitfield name="CP_CCU_RESOLVE_TS" pos="12" type="boolean"/> + <bitfield name="CP_IB2" pos="13" type="boolean"/> + <bitfield name="CP_IB1" pos="14" type="boolean"/> + <bitfield name="CP_RB" pos="15" type="boolean"/> + <bitfield name="CP_RB_DONE_TS" pos="17" type="boolean"/> + <bitfield name="CP_WT_DONE_TS" pos="18" type="boolean"/> + <bitfield name="CP_CACHE_FLUSH_TS" pos="20" type="boolean"/> + <bitfield name="RBBM_ATB_BUS_OVERFLOW" pos="22" type="boolean"/> + <bitfield name="MISC_HANG_DETECT" pos="23" type="boolean"/> + <bitfield name="UCHE_OOB_ACCESS" pos="24" type="boolean"/> + <bitfield name="UCHE_TRAP_INTR" pos="25" type="boolean"/> + <bitfield name="DEBBUS_INTR_0" pos="26" type="boolean"/> + <bitfield name="DEBBUS_INTR_1" pos="27" type="boolean"/> + <bitfield name="GPMU_VOLTAGE_DROOP" pos="28" type="boolean"/> + <bitfield name="GPMU_FIRMWARE" pos="29" type="boolean"/> + <bitfield name="ISDB_CPU_IRQ" pos="30" type="boolean"/> + <bitfield name="ISDB_UNDER_DEBUG" pos="31" type="boolean"/> + </reg32> + <reg32 offset="0x003f" name="RBBM_AHB_DBG_CNTL"/> + <reg32 offset="0x0041" name="RBBM_EXT_VBIF_DBG_CNTL"/> + <reg32 offset="0x0043" name="RBBM_SW_RESET_CMD"/> + <reg32 offset="0x0045" name="RBBM_BLOCK_SW_RESET_CMD"/> + <reg32 offset="0x0046" name="RBBM_BLOCK_SW_RESET_CMD2"/> + <reg32 offset="0x0048" name="RBBM_DBG_LO_HI_GPIO"/> + <reg32 offset="0x0049" name="RBBM_EXT_TRACE_BUS_CNTL"/> + <reg32 offset="0x004a" name="RBBM_CLOCK_CNTL_TP0"/> + <reg32 offset="0x004b" name="RBBM_CLOCK_CNTL_TP1"/> + <reg32 offset="0x004c" name="RBBM_CLOCK_CNTL_TP2"/> + <reg32 offset="0x004d" name="RBBM_CLOCK_CNTL_TP3"/> + <reg32 offset="0x004e" name="RBBM_CLOCK_CNTL2_TP0"/> + <reg32 offset="0x004f" name="RBBM_CLOCK_CNTL2_TP1"/> + <reg32 offset="0x0050" name="RBBM_CLOCK_CNTL2_TP2"/> + <reg32 offset="0x0051" name="RBBM_CLOCK_CNTL2_TP3"/> + <reg32 offset="0x0052" name="RBBM_CLOCK_CNTL3_TP0"/> + <reg32 offset="0x0053" name="RBBM_CLOCK_CNTL3_TP1"/> + <reg32 offset="0x0054" name="RBBM_CLOCK_CNTL3_TP2"/> + <reg32 offset="0x0055" name="RBBM_CLOCK_CNTL3_TP3"/> + <reg32 offset="0x0059" name="RBBM_READ_AHB_THROUGH_DBG"/> + <reg32 offset="0x005a" name="RBBM_CLOCK_CNTL_UCHE"/> + <reg32 offset="0x005b" name="RBBM_CLOCK_CNTL2_UCHE"/> + <reg32 offset="0x005c" name="RBBM_CLOCK_CNTL3_UCHE"/> + <reg32 offset="0x005d" name="RBBM_CLOCK_CNTL4_UCHE"/> + <reg32 offset="0x005e" name="RBBM_CLOCK_HYST_UCHE"/> + <reg32 offset="0x005f" name="RBBM_CLOCK_DELAY_UCHE"/> + <reg32 offset="0x0060" name="RBBM_CLOCK_MODE_GPC"/> + <reg32 offset="0x0061" name="RBBM_CLOCK_DELAY_GPC"/> + <reg32 offset="0x0062" name="RBBM_CLOCK_HYST_GPC"/> + <reg32 offset="0x0063" name="RBBM_CLOCK_CNTL_TSE_RAS_RBBM"/> + <reg32 offset="0x0064" name="RBBM_CLOCK_HYST_TSE_RAS_RBBM"/> + <reg32 offset="0x0065" name="RBBM_CLOCK_DELAY_TSE_RAS_RBBM"/> + <reg32 offset="0x0066" name="RBBM_CLOCK_DELAY_HLSQ"/> + <reg32 offset="0x0067" name="RBBM_CLOCK_CNTL"/> + <reg32 offset="0x0068" name="RBBM_CLOCK_CNTL_SP0"/> + <reg32 offset="0x0069" name="RBBM_CLOCK_CNTL_SP1"/> + <reg32 offset="0x006a" name="RBBM_CLOCK_CNTL_SP2"/> + <reg32 offset="0x006b" name="RBBM_CLOCK_CNTL_SP3"/> + <reg32 offset="0x006c" name="RBBM_CLOCK_CNTL2_SP0"/> + <reg32 offset="0x006d" name="RBBM_CLOCK_CNTL2_SP1"/> + <reg32 offset="0x006e" name="RBBM_CLOCK_CNTL2_SP2"/> + <reg32 offset="0x006f" name="RBBM_CLOCK_CNTL2_SP3"/> + <reg32 offset="0x0070" name="RBBM_CLOCK_HYST_SP0"/> + <reg32 offset="0x0071" name="RBBM_CLOCK_HYST_SP1"/> + <reg32 offset="0x0072" name="RBBM_CLOCK_HYST_SP2"/> + <reg32 offset="0x0073" name="RBBM_CLOCK_HYST_SP3"/> + <reg32 offset="0x0074" name="RBBM_CLOCK_DELAY_SP0"/> + <reg32 offset="0x0075" name="RBBM_CLOCK_DELAY_SP1"/> + <reg32 offset="0x0076" name="RBBM_CLOCK_DELAY_SP2"/> + <reg32 offset="0x0077" name="RBBM_CLOCK_DELAY_SP3"/> + <reg32 offset="0x0078" name="RBBM_CLOCK_CNTL_RB0"/> + <reg32 offset="0x0079" name="RBBM_CLOCK_CNTL_RB1"/> + <reg32 offset="0x007a" name="RBBM_CLOCK_CNTL_RB2"/> + <reg32 offset="0x007b" name="RBBM_CLOCK_CNTL_RB3"/> + <reg32 offset="0x007c" name="RBBM_CLOCK_CNTL2_RB0"/> + <reg32 offset="0x007d" name="RBBM_CLOCK_CNTL2_RB1"/> + <reg32 offset="0x007e" name="RBBM_CLOCK_CNTL2_RB2"/> + <reg32 offset="0x007f" name="RBBM_CLOCK_CNTL2_RB3"/> + <reg32 offset="0x0080" name="RBBM_CLOCK_HYST_RAC"/> + <reg32 offset="0x0081" name="RBBM_CLOCK_DELAY_RAC"/> + <reg32 offset="0x0082" name="RBBM_CLOCK_CNTL_CCU0"/> + <reg32 offset="0x0083" name="RBBM_CLOCK_CNTL_CCU1"/> + <reg32 offset="0x0084" name="RBBM_CLOCK_CNTL_CCU2"/> + <reg32 offset="0x0085" name="RBBM_CLOCK_CNTL_CCU3"/> + <reg32 offset="0x0086" name="RBBM_CLOCK_HYST_RB_CCU0"/> + <reg32 offset="0x0087" name="RBBM_CLOCK_HYST_RB_CCU1"/> + <reg32 offset="0x0088" name="RBBM_CLOCK_HYST_RB_CCU2"/> + <reg32 offset="0x0089" name="RBBM_CLOCK_HYST_RB_CCU3"/> + <reg32 offset="0x008a" name="RBBM_CLOCK_CNTL_RAC"/> + <reg32 offset="0x008b" name="RBBM_CLOCK_CNTL2_RAC"/> + <reg32 offset="0x008c" name="RBBM_CLOCK_DELAY_RB_CCU_L1_0"/> + <reg32 offset="0x008d" name="RBBM_CLOCK_DELAY_RB_CCU_L1_1"/> + <reg32 offset="0x008e" name="RBBM_CLOCK_DELAY_RB_CCU_L1_2"/> + <reg32 offset="0x008f" name="RBBM_CLOCK_DELAY_RB_CCU_L1_3"/> + <reg32 offset="0x0090" name="RBBM_CLOCK_HYST_VFD"/> + <reg32 offset="0x0091" name="RBBM_CLOCK_MODE_VFD"/> + <reg32 offset="0x0092" name="RBBM_CLOCK_DELAY_VFD"/> + <reg32 offset="0x0093" name="RBBM_AHB_CNTL0"/> + <reg32 offset="0x0094" name="RBBM_AHB_CNTL1"/> + <reg32 offset="0x0095" name="RBBM_AHB_CNTL2"/> + <reg32 offset="0x0096" name="RBBM_AHB_CMD"/> + <reg32 offset="0x009c" name="RBBM_INTERFACE_HANG_MASK_CNTL11"/> + <reg32 offset="0x009d" name="RBBM_INTERFACE_HANG_MASK_CNTL12"/> + <reg32 offset="0x009e" name="RBBM_INTERFACE_HANG_MASK_CNTL13"/> + <reg32 offset="0x009f" name="RBBM_INTERFACE_HANG_MASK_CNTL14"/> + <reg32 offset="0x00a0" name="RBBM_INTERFACE_HANG_MASK_CNTL15"/> + <reg32 offset="0x00a1" name="RBBM_INTERFACE_HANG_MASK_CNTL16"/> + <reg32 offset="0x00a2" name="RBBM_INTERFACE_HANG_MASK_CNTL17"/> + <reg32 offset="0x00a3" name="RBBM_INTERFACE_HANG_MASK_CNTL18"/> + <reg32 offset="0x00a4" name="RBBM_CLOCK_DELAY_TP0"/> + <reg32 offset="0x00a5" name="RBBM_CLOCK_DELAY_TP1"/> + <reg32 offset="0x00a6" name="RBBM_CLOCK_DELAY_TP2"/> + <reg32 offset="0x00a7" name="RBBM_CLOCK_DELAY_TP3"/> + <reg32 offset="0x00a8" name="RBBM_CLOCK_DELAY2_TP0"/> + <reg32 offset="0x00a9" name="RBBM_CLOCK_DELAY2_TP1"/> + <reg32 offset="0x00aa" name="RBBM_CLOCK_DELAY2_TP2"/> + <reg32 offset="0x00ab" name="RBBM_CLOCK_DELAY2_TP3"/> + <reg32 offset="0x00ac" name="RBBM_CLOCK_DELAY3_TP0"/> + <reg32 offset="0x00ad" name="RBBM_CLOCK_DELAY3_TP1"/> + <reg32 offset="0x00ae" name="RBBM_CLOCK_DELAY3_TP2"/> + <reg32 offset="0x00af" name="RBBM_CLOCK_DELAY3_TP3"/> + <reg32 offset="0x00b0" name="RBBM_CLOCK_HYST_TP0"/> + <reg32 offset="0x00b1" name="RBBM_CLOCK_HYST_TP1"/> + <reg32 offset="0x00b2" name="RBBM_CLOCK_HYST_TP2"/> + <reg32 offset="0x00b3" name="RBBM_CLOCK_HYST_TP3"/> + <reg32 offset="0x00b4" name="RBBM_CLOCK_HYST2_TP0"/> + <reg32 offset="0x00b5" name="RBBM_CLOCK_HYST2_TP1"/> + <reg32 offset="0x00b6" name="RBBM_CLOCK_HYST2_TP2"/> + <reg32 offset="0x00b7" name="RBBM_CLOCK_HYST2_TP3"/> + <reg32 offset="0x00b8" name="RBBM_CLOCK_HYST3_TP0"/> + <reg32 offset="0x00b9" name="RBBM_CLOCK_HYST3_TP1"/> + <reg32 offset="0x00ba" name="RBBM_CLOCK_HYST3_TP2"/> + <reg32 offset="0x00bb" name="RBBM_CLOCK_HYST3_TP3"/> + <reg32 offset="0x00c8" name="RBBM_CLOCK_CNTL_GPMU"/> + <reg32 offset="0x00c9" name="RBBM_CLOCK_DELAY_GPMU"/> + <reg32 offset="0x00ca" name="RBBM_CLOCK_HYST_GPMU"/> + <reg32 offset="0x03a0" name="RBBM_PERFCTR_CP_0_LO"/> + <reg32 offset="0x03a1" name="RBBM_PERFCTR_CP_0_HI"/> + <reg32 offset="0x03a2" name="RBBM_PERFCTR_CP_1_LO"/> + <reg32 offset="0x03a3" name="RBBM_PERFCTR_CP_1_HI"/> + <reg32 offset="0x03a4" name="RBBM_PERFCTR_CP_2_LO"/> + <reg32 offset="0x03a5" name="RBBM_PERFCTR_CP_2_HI"/> + <reg32 offset="0x03a6" name="RBBM_PERFCTR_CP_3_LO"/> + <reg32 offset="0x03a7" name="RBBM_PERFCTR_CP_3_HI"/> + <reg32 offset="0x03a8" name="RBBM_PERFCTR_CP_4_LO"/> + <reg32 offset="0x03a9" name="RBBM_PERFCTR_CP_4_HI"/> + <reg32 offset="0x03aa" name="RBBM_PERFCTR_CP_5_LO"/> + <reg32 offset="0x03ab" name="RBBM_PERFCTR_CP_5_HI"/> + <reg32 offset="0x03ac" name="RBBM_PERFCTR_CP_6_LO"/> + <reg32 offset="0x03ad" name="RBBM_PERFCTR_CP_6_HI"/> + <reg32 offset="0x03ae" name="RBBM_PERFCTR_CP_7_LO"/> + <reg32 offset="0x03af" name="RBBM_PERFCTR_CP_7_HI"/> + <reg32 offset="0x03b0" name="RBBM_PERFCTR_RBBM_0_LO"/> + <reg32 offset="0x03b1" name="RBBM_PERFCTR_RBBM_0_HI"/> + <reg32 offset="0x03b2" name="RBBM_PERFCTR_RBBM_1_LO"/> + <reg32 offset="0x03b3" name="RBBM_PERFCTR_RBBM_1_HI"/> + <reg32 offset="0x03b4" name="RBBM_PERFCTR_RBBM_2_LO"/> + <reg32 offset="0x03b5" name="RBBM_PERFCTR_RBBM_2_HI"/> + <reg32 offset="0x03b6" name="RBBM_PERFCTR_RBBM_3_LO"/> + <reg32 offset="0x03b7" name="RBBM_PERFCTR_RBBM_3_HI"/> + <reg32 offset="0x03b8" name="RBBM_PERFCTR_PC_0_LO"/> + <reg32 offset="0x03b9" name="RBBM_PERFCTR_PC_0_HI"/> + <reg32 offset="0x03ba" name="RBBM_PERFCTR_PC_1_LO"/> + <reg32 offset="0x03bb" name="RBBM_PERFCTR_PC_1_HI"/> + <reg32 offset="0x03bc" name="RBBM_PERFCTR_PC_2_LO"/> + <reg32 offset="0x03bd" name="RBBM_PERFCTR_PC_2_HI"/> + <reg32 offset="0x03be" name="RBBM_PERFCTR_PC_3_LO"/> + <reg32 offset="0x03bf" name="RBBM_PERFCTR_PC_3_HI"/> + <reg32 offset="0x03c0" name="RBBM_PERFCTR_PC_4_LO"/> + <reg32 offset="0x03c1" name="RBBM_PERFCTR_PC_4_HI"/> + <reg32 offset="0x03c2" name="RBBM_PERFCTR_PC_5_LO"/> + <reg32 offset="0x03c3" name="RBBM_PERFCTR_PC_5_HI"/> + <reg32 offset="0x03c4" name="RBBM_PERFCTR_PC_6_LO"/> + <reg32 offset="0x03c5" name="RBBM_PERFCTR_PC_6_HI"/> + <reg32 offset="0x03c6" name="RBBM_PERFCTR_PC_7_LO"/> + <reg32 offset="0x03c7" name="RBBM_PERFCTR_PC_7_HI"/> + <reg32 offset="0x03c8" name="RBBM_PERFCTR_VFD_0_LO"/> + <reg32 offset="0x03c9" name="RBBM_PERFCTR_VFD_0_HI"/> + <reg32 offset="0x03ca" name="RBBM_PERFCTR_VFD_1_LO"/> + <reg32 offset="0x03cb" name="RBBM_PERFCTR_VFD_1_HI"/> + <reg32 offset="0x03cc" name="RBBM_PERFCTR_VFD_2_LO"/> + <reg32 offset="0x03cd" name="RBBM_PERFCTR_VFD_2_HI"/> + <reg32 offset="0x03ce" name="RBBM_PERFCTR_VFD_3_LO"/> + <reg32 offset="0x03cf" name="RBBM_PERFCTR_VFD_3_HI"/> + <reg32 offset="0x03d0" name="RBBM_PERFCTR_VFD_4_LO"/> + <reg32 offset="0x03d1" name="RBBM_PERFCTR_VFD_4_HI"/> + <reg32 offset="0x03d2" name="RBBM_PERFCTR_VFD_5_LO"/> + <reg32 offset="0x03d3" name="RBBM_PERFCTR_VFD_5_HI"/> + <reg32 offset="0x03d4" name="RBBM_PERFCTR_VFD_6_LO"/> + <reg32 offset="0x03d5" name="RBBM_PERFCTR_VFD_6_HI"/> + <reg32 offset="0x03d6" name="RBBM_PERFCTR_VFD_7_LO"/> + <reg32 offset="0x03d7" name="RBBM_PERFCTR_VFD_7_HI"/> + <reg32 offset="0x03d8" name="RBBM_PERFCTR_HLSQ_0_LO"/> + <reg32 offset="0x03d9" name="RBBM_PERFCTR_HLSQ_0_HI"/> + <reg32 offset="0x03da" name="RBBM_PERFCTR_HLSQ_1_LO"/> + <reg32 offset="0x03db" name="RBBM_PERFCTR_HLSQ_1_HI"/> + <reg32 offset="0x03dc" name="RBBM_PERFCTR_HLSQ_2_LO"/> + <reg32 offset="0x03dd" name="RBBM_PERFCTR_HLSQ_2_HI"/> + <reg32 offset="0x03de" name="RBBM_PERFCTR_HLSQ_3_LO"/> + <reg32 offset="0x03df" name="RBBM_PERFCTR_HLSQ_3_HI"/> + <reg32 offset="0x03e0" name="RBBM_PERFCTR_HLSQ_4_LO"/> + <reg32 offset="0x03e1" name="RBBM_PERFCTR_HLSQ_4_HI"/> + <reg32 offset="0x03e2" name="RBBM_PERFCTR_HLSQ_5_LO"/> + <reg32 offset="0x03e3" name="RBBM_PERFCTR_HLSQ_5_HI"/> + <reg32 offset="0x03e4" name="RBBM_PERFCTR_HLSQ_6_LO"/> + <reg32 offset="0x03e5" name="RBBM_PERFCTR_HLSQ_6_HI"/> + <reg32 offset="0x03e6" name="RBBM_PERFCTR_HLSQ_7_LO"/> + <reg32 offset="0x03e7" name="RBBM_PERFCTR_HLSQ_7_HI"/> + <reg32 offset="0x03e8" name="RBBM_PERFCTR_VPC_0_LO"/> + <reg32 offset="0x03e9" name="RBBM_PERFCTR_VPC_0_HI"/> + <reg32 offset="0x03ea" name="RBBM_PERFCTR_VPC_1_LO"/> + <reg32 offset="0x03eb" name="RBBM_PERFCTR_VPC_1_HI"/> + <reg32 offset="0x03ec" name="RBBM_PERFCTR_VPC_2_LO"/> + <reg32 offset="0x03ed" name="RBBM_PERFCTR_VPC_2_HI"/> + <reg32 offset="0x03ee" name="RBBM_PERFCTR_VPC_3_LO"/> + <reg32 offset="0x03ef" name="RBBM_PERFCTR_VPC_3_HI"/> + <reg32 offset="0x03f0" name="RBBM_PERFCTR_CCU_0_LO"/> + <reg32 offset="0x03f1" name="RBBM_PERFCTR_CCU_0_HI"/> + <reg32 offset="0x03f2" name="RBBM_PERFCTR_CCU_1_LO"/> + <reg32 offset="0x03f3" name="RBBM_PERFCTR_CCU_1_HI"/> + <reg32 offset="0x03f4" name="RBBM_PERFCTR_CCU_2_LO"/> + <reg32 offset="0x03f5" name="RBBM_PERFCTR_CCU_2_HI"/> + <reg32 offset="0x03f6" name="RBBM_PERFCTR_CCU_3_LO"/> + <reg32 offset="0x03f7" name="RBBM_PERFCTR_CCU_3_HI"/> + <reg32 offset="0x03f8" name="RBBM_PERFCTR_TSE_0_LO"/> + <reg32 offset="0x03f9" name="RBBM_PERFCTR_TSE_0_HI"/> + <reg32 offset="0x03fa" name="RBBM_PERFCTR_TSE_1_LO"/> + <reg32 offset="0x03fb" name="RBBM_PERFCTR_TSE_1_HI"/> + <reg32 offset="0x03fc" name="RBBM_PERFCTR_TSE_2_LO"/> + <reg32 offset="0x03fd" name="RBBM_PERFCTR_TSE_2_HI"/> + <reg32 offset="0x03fe" name="RBBM_PERFCTR_TSE_3_LO"/> + <reg32 offset="0x03ff" name="RBBM_PERFCTR_TSE_3_HI"/> + <reg32 offset="0x0400" name="RBBM_PERFCTR_RAS_0_LO"/> + <reg32 offset="0x0401" name="RBBM_PERFCTR_RAS_0_HI"/> + <reg32 offset="0x0402" name="RBBM_PERFCTR_RAS_1_LO"/> + <reg32 offset="0x0403" name="RBBM_PERFCTR_RAS_1_HI"/> + <reg32 offset="0x0404" name="RBBM_PERFCTR_RAS_2_LO"/> + <reg32 offset="0x0405" name="RBBM_PERFCTR_RAS_2_HI"/> + <reg32 offset="0x0406" name="RBBM_PERFCTR_RAS_3_LO"/> + <reg32 offset="0x0407" name="RBBM_PERFCTR_RAS_3_HI"/> + <reg32 offset="0x0408" name="RBBM_PERFCTR_UCHE_0_LO"/> + <reg32 offset="0x0409" name="RBBM_PERFCTR_UCHE_0_HI"/> + <reg32 offset="0x040a" name="RBBM_PERFCTR_UCHE_1_LO"/> + <reg32 offset="0x040b" name="RBBM_PERFCTR_UCHE_1_HI"/> + <reg32 offset="0x040c" name="RBBM_PERFCTR_UCHE_2_LO"/> + <reg32 offset="0x040d" name="RBBM_PERFCTR_UCHE_2_HI"/> + <reg32 offset="0x040e" name="RBBM_PERFCTR_UCHE_3_LO"/> + <reg32 offset="0x040f" name="RBBM_PERFCTR_UCHE_3_HI"/> + <reg32 offset="0x0410" name="RBBM_PERFCTR_UCHE_4_LO"/> + <reg32 offset="0x0411" name="RBBM_PERFCTR_UCHE_4_HI"/> + <reg32 offset="0x0412" name="RBBM_PERFCTR_UCHE_5_LO"/> + <reg32 offset="0x0413" name="RBBM_PERFCTR_UCHE_5_HI"/> + <reg32 offset="0x0414" name="RBBM_PERFCTR_UCHE_6_LO"/> + <reg32 offset="0x0415" name="RBBM_PERFCTR_UCHE_6_HI"/> + <reg32 offset="0x0416" name="RBBM_PERFCTR_UCHE_7_LO"/> + <reg32 offset="0x0417" name="RBBM_PERFCTR_UCHE_7_HI"/> + <reg32 offset="0x0418" name="RBBM_PERFCTR_TP_0_LO"/> + <reg32 offset="0x0419" name="RBBM_PERFCTR_TP_0_HI"/> + <reg32 offset="0x041a" name="RBBM_PERFCTR_TP_1_LO"/> + <reg32 offset="0x041b" name="RBBM_PERFCTR_TP_1_HI"/> + <reg32 offset="0x041c" name="RBBM_PERFCTR_TP_2_LO"/> + <reg32 offset="0x041d" name="RBBM_PERFCTR_TP_2_HI"/> + <reg32 offset="0x041e" name="RBBM_PERFCTR_TP_3_LO"/> + <reg32 offset="0x041f" name="RBBM_PERFCTR_TP_3_HI"/> + <reg32 offset="0x0420" name="RBBM_PERFCTR_TP_4_LO"/> + <reg32 offset="0x0421" name="RBBM_PERFCTR_TP_4_HI"/> + <reg32 offset="0x0422" name="RBBM_PERFCTR_TP_5_LO"/> + <reg32 offset="0x0423" name="RBBM_PERFCTR_TP_5_HI"/> + <reg32 offset="0x0424" name="RBBM_PERFCTR_TP_6_LO"/> + <reg32 offset="0x0425" name="RBBM_PERFCTR_TP_6_HI"/> + <reg32 offset="0x0426" name="RBBM_PERFCTR_TP_7_LO"/> + <reg32 offset="0x0427" name="RBBM_PERFCTR_TP_7_HI"/> + <reg32 offset="0x0428" name="RBBM_PERFCTR_SP_0_LO"/> + <reg32 offset="0x0429" name="RBBM_PERFCTR_SP_0_HI"/> + <reg32 offset="0x042a" name="RBBM_PERFCTR_SP_1_LO"/> + <reg32 offset="0x042b" name="RBBM_PERFCTR_SP_1_HI"/> + <reg32 offset="0x042c" name="RBBM_PERFCTR_SP_2_LO"/> + <reg32 offset="0x042d" name="RBBM_PERFCTR_SP_2_HI"/> + <reg32 offset="0x042e" name="RBBM_PERFCTR_SP_3_LO"/> + <reg32 offset="0x042f" name="RBBM_PERFCTR_SP_3_HI"/> + <reg32 offset="0x0430" name="RBBM_PERFCTR_SP_4_LO"/> + <reg32 offset="0x0431" name="RBBM_PERFCTR_SP_4_HI"/> + <reg32 offset="0x0432" name="RBBM_PERFCTR_SP_5_LO"/> + <reg32 offset="0x0433" name="RBBM_PERFCTR_SP_5_HI"/> + <reg32 offset="0x0434" name="RBBM_PERFCTR_SP_6_LO"/> + <reg32 offset="0x0435" name="RBBM_PERFCTR_SP_6_HI"/> + <reg32 offset="0x0436" name="RBBM_PERFCTR_SP_7_LO"/> + <reg32 offset="0x0437" name="RBBM_PERFCTR_SP_7_HI"/> + <reg32 offset="0x0438" name="RBBM_PERFCTR_SP_8_LO"/> + <reg32 offset="0x0439" name="RBBM_PERFCTR_SP_8_HI"/> + <reg32 offset="0x043a" name="RBBM_PERFCTR_SP_9_LO"/> + <reg32 offset="0x043b" name="RBBM_PERFCTR_SP_9_HI"/> + <reg32 offset="0x043c" name="RBBM_PERFCTR_SP_10_LO"/> + <reg32 offset="0x043d" name="RBBM_PERFCTR_SP_10_HI"/> + <reg32 offset="0x043e" name="RBBM_PERFCTR_SP_11_LO"/> + <reg32 offset="0x043f" name="RBBM_PERFCTR_SP_11_HI"/> + <reg32 offset="0x0440" name="RBBM_PERFCTR_RB_0_LO"/> + <reg32 offset="0x0441" name="RBBM_PERFCTR_RB_0_HI"/> + <reg32 offset="0x0442" name="RBBM_PERFCTR_RB_1_LO"/> + <reg32 offset="0x0443" name="RBBM_PERFCTR_RB_1_HI"/> + <reg32 offset="0x0444" name="RBBM_PERFCTR_RB_2_LO"/> + <reg32 offset="0x0445" name="RBBM_PERFCTR_RB_2_HI"/> + <reg32 offset="0x0446" name="RBBM_PERFCTR_RB_3_LO"/> + <reg32 offset="0x0447" name="RBBM_PERFCTR_RB_3_HI"/> + <reg32 offset="0x0448" name="RBBM_PERFCTR_RB_4_LO"/> + <reg32 offset="0x0449" name="RBBM_PERFCTR_RB_4_HI"/> + <reg32 offset="0x044a" name="RBBM_PERFCTR_RB_5_LO"/> + <reg32 offset="0x044b" name="RBBM_PERFCTR_RB_5_HI"/> + <reg32 offset="0x044c" name="RBBM_PERFCTR_RB_6_LO"/> + <reg32 offset="0x044d" name="RBBM_PERFCTR_RB_6_HI"/> + <reg32 offset="0x044e" name="RBBM_PERFCTR_RB_7_LO"/> + <reg32 offset="0x044f" name="RBBM_PERFCTR_RB_7_HI"/> + <reg32 offset="0x0450" name="RBBM_PERFCTR_VSC_0_LO"/> + <reg32 offset="0x0451" name="RBBM_PERFCTR_VSC_0_HI"/> + <reg32 offset="0x0452" name="RBBM_PERFCTR_VSC_1_LO"/> + <reg32 offset="0x0453" name="RBBM_PERFCTR_VSC_1_HI"/> + <reg32 offset="0x0454" name="RBBM_PERFCTR_LRZ_0_LO"/> + <reg32 offset="0x0455" name="RBBM_PERFCTR_LRZ_0_HI"/> + <reg32 offset="0x0456" name="RBBM_PERFCTR_LRZ_1_LO"/> + <reg32 offset="0x0457" name="RBBM_PERFCTR_LRZ_1_HI"/> + <reg32 offset="0x0458" name="RBBM_PERFCTR_LRZ_2_LO"/> + <reg32 offset="0x0459" name="RBBM_PERFCTR_LRZ_2_HI"/> + <reg32 offset="0x045a" name="RBBM_PERFCTR_LRZ_3_LO"/> + <reg32 offset="0x045b" name="RBBM_PERFCTR_LRZ_3_HI"/> + <reg32 offset="0x045c" name="RBBM_PERFCTR_CMP_0_LO"/> + <reg32 offset="0x045d" name="RBBM_PERFCTR_CMP_0_HI"/> + <reg32 offset="0x045e" name="RBBM_PERFCTR_CMP_1_LO"/> + <reg32 offset="0x045f" name="RBBM_PERFCTR_CMP_1_HI"/> + <reg32 offset="0x0460" name="RBBM_PERFCTR_CMP_2_LO"/> + <reg32 offset="0x0461" name="RBBM_PERFCTR_CMP_2_HI"/> + <reg32 offset="0x0462" name="RBBM_PERFCTR_CMP_3_LO"/> + <reg32 offset="0x0463" name="RBBM_PERFCTR_CMP_3_HI"/> + <reg32 offset="0x046b" name="RBBM_PERFCTR_RBBM_SEL_0" type="a5xx_rbbm_perfcounter_select"/> + <reg32 offset="0x046c" name="RBBM_PERFCTR_RBBM_SEL_1" type="a5xx_rbbm_perfcounter_select"/> + <reg32 offset="0x046d" name="RBBM_PERFCTR_RBBM_SEL_2" type="a5xx_rbbm_perfcounter_select"/> + <reg32 offset="0x046e" name="RBBM_PERFCTR_RBBM_SEL_3" type="a5xx_rbbm_perfcounter_select"/> + <reg32 offset="0x04d2" name="RBBM_ALWAYSON_COUNTER_LO"/> + <reg32 offset="0x04d3" name="RBBM_ALWAYSON_COUNTER_HI"/> + <reg32 offset="0x04f5" name="RBBM_STATUS"> + <bitfield high="31" low="31" name="GPU_BUSY_IGN_AHB" /> + <bitfield high="30" low="30" name="GPU_BUSY_IGN_AHB_CP" /> + <bitfield high="29" low="29" name="HLSQ_BUSY" /> + <bitfield high="28" low="28" name="VSC_BUSY" /> + <bitfield high="27" low="27" name="TPL1_BUSY" /> + <bitfield high="26" low="26" name="SP_BUSY" /> + <bitfield high="25" low="25" name="UCHE_BUSY" /> + <bitfield high="24" low="24" name="VPC_BUSY" /> + <bitfield high="23" low="23" name="VFDP_BUSY" /> + <bitfield high="22" low="22" name="VFD_BUSY" /> + <bitfield high="21" low="21" name="TESS_BUSY" /> + <bitfield high="20" low="20" name="PC_VSD_BUSY" /> + <bitfield high="19" low="19" name="PC_DCALL_BUSY" /> + <bitfield high="18" low="18" name="GPMU_SLAVE_BUSY" /> + <bitfield high="17" low="17" name="DCOM_BUSY" /> + <bitfield high="16" low="16" name="COM_BUSY" /> + <bitfield high="15" low="15" name="LRZ_BUZY" /> + <bitfield high="14" low="14" name="A2D_DSP_BUSY" /> + <bitfield high="13" low="13" name="CCUFCHE_BUSY" /> + <bitfield high="12" low="12" name="RB_BUSY" /> + <bitfield high="11" low="11" name="RAS_BUSY" /> + <bitfield high="10" low="10" name="TSE_BUSY" /> + <bitfield high="9" low="9" name="VBIF_BUSY" /> + <bitfield high="8" low="8" name="GPU_BUSY_IGN_AHB_HYST" /> + <bitfield high="7" low="7" name="CP_BUSY_IGN_HYST" /> + <bitfield high="6" low="6" name="CP_BUSY" /> + <bitfield high="5" low="5" name="GPMU_MASTER_BUSY" /> + <bitfield high="4" low="4" name="CP_CRASH_BUSY" /> + <bitfield high="3" low="3" name="CP_ETS_BUSY" /> + <bitfield high="2" low="2" name="CP_PFP_BUSY" /> + <bitfield high="1" low="1" name="CP_ME_BUSY" /> + <bitfield high="0" low="0" name="HI_BUSY" /> + </reg32> + <reg32 offset="0x0530" name="RBBM_STATUS3"> + <bitfield pos="24" name="SMMU_STALLED_ON_FAULT" type="boolean"/> + </reg32> + <reg32 offset="0x04e1" name="RBBM_INT_0_STATUS"/> + <reg32 offset="0x04f0" name="RBBM_AHB_ME_SPLIT_STATUS"/> + <reg32 offset="0x04f1" name="RBBM_AHB_PFP_SPLIT_STATUS"/> + <reg32 offset="0x04f3" name="RBBM_AHB_ETS_SPLIT_STATUS"/> + <reg32 offset="0x04f4" name="RBBM_AHB_ERROR_STATUS"/> + <reg32 offset="0x0464" name="RBBM_PERFCTR_CNTL"/> + <reg32 offset="0x0465" name="RBBM_PERFCTR_LOAD_CMD0"/> + <reg32 offset="0x0466" name="RBBM_PERFCTR_LOAD_CMD1"/> + <reg32 offset="0x0467" name="RBBM_PERFCTR_LOAD_CMD2"/> + <reg32 offset="0x0468" name="RBBM_PERFCTR_LOAD_CMD3"/> + <reg32 offset="0x0469" name="RBBM_PERFCTR_LOAD_VALUE_LO"/> + <reg32 offset="0x046a" name="RBBM_PERFCTR_LOAD_VALUE_HI"/> + <reg32 offset="0x046f" name="RBBM_PERFCTR_GPU_BUSY_MASKED"/> + <reg32 offset="0x04ed" name="RBBM_AHB_ERROR"/> + <reg32 offset="0x0504" name="RBBM_CFG_DBGBUS_EVENT_LOGIC"/> + <reg32 offset="0x0505" name="RBBM_CFG_DBGBUS_OVER"/> + <reg32 offset="0x0506" name="RBBM_CFG_DBGBUS_COUNT0"/> + <reg32 offset="0x0507" name="RBBM_CFG_DBGBUS_COUNT1"/> + <reg32 offset="0x0508" name="RBBM_CFG_DBGBUS_COUNT2"/> + <reg32 offset="0x0509" name="RBBM_CFG_DBGBUS_COUNT3"/> + <reg32 offset="0x050a" name="RBBM_CFG_DBGBUS_COUNT4"/> + <reg32 offset="0x050b" name="RBBM_CFG_DBGBUS_COUNT5"/> + <reg32 offset="0x050c" name="RBBM_CFG_DBGBUS_TRACE_ADDR"/> + <reg32 offset="0x050d" name="RBBM_CFG_DBGBUS_TRACE_BUF0"/> + <reg32 offset="0x050e" name="RBBM_CFG_DBGBUS_TRACE_BUF1"/> + <reg32 offset="0x050f" name="RBBM_CFG_DBGBUS_TRACE_BUF2"/> + <reg32 offset="0x0510" name="RBBM_CFG_DBGBUS_TRACE_BUF3"/> + <reg32 offset="0x0511" name="RBBM_CFG_DBGBUS_TRACE_BUF4"/> + <reg32 offset="0x0512" name="RBBM_CFG_DBGBUS_MISR0"/> + <reg32 offset="0x0513" name="RBBM_CFG_DBGBUS_MISR1"/> + <reg32 offset="0x0533" name="RBBM_ISDB_CNT"/> + <reg32 offset="0xf000" name="RBBM_SECVID_TRUST_CONFIG"/> + <reg32 offset="0xf400" name="RBBM_SECVID_TRUST_CNTL"/> + <reg32 offset="0xf800" name="RBBM_SECVID_TSB_TRUSTED_BASE_LO"/> + <reg32 offset="0xf801" name="RBBM_SECVID_TSB_TRUSTED_BASE_HI"/> + <reg32 offset="0xf802" name="RBBM_SECVID_TSB_TRUSTED_SIZE"/> + <reg32 offset="0xf803" name="RBBM_SECVID_TSB_CNTL"/> + <reg32 offset="0xf804" name="RBBM_SECVID_TSB_COMP_STATUS_LO"/> + <reg32 offset="0xf805" name="RBBM_SECVID_TSB_COMP_STATUS_HI"/> + <reg32 offset="0xf806" name="RBBM_SECVID_TSB_UCHE_STATUS_LO"/> + <reg32 offset="0xf807" name="RBBM_SECVID_TSB_UCHE_STATUS_HI"/> + <reg32 offset="0xf810" name="RBBM_SECVID_TSB_ADDR_MODE_CNTL" type="a5xx_address_mode"/> + + <!-- VSC registers --> + <reg32 offset="0x0bc2" name="VSC_BIN_SIZE"> + <bitfield name="WIDTH" low="0" high="7" shr="5" type="uint"/> + <bitfield name="HEIGHT" low="9" high="16" shr="5" type="uint"/> + <!-- b17 maybe BYPASS like RB_CNTL, but reg not written for bypass --> + </reg32> + <reg32 offset="0x0bc3" name="VSC_SIZE_ADDRESS_LO"/> + <reg32 offset="0x0bc4" name="VSC_SIZE_ADDRESS_HI"/> + <reg32 offset="0x0bc5" name="UNKNOWN_0BC5"/> <!-- always 00000000? --> + <reg32 offset="0x0bc6" name="UNKNOWN_0BC6"/> <!-- always 00000000? --> + <array offset="0x0bd0" name="VSC_PIPE_CONFIG" stride="1" length="16"> + <reg32 offset="0x0" name="REG"> + <doc> + Configures the mapping between VSC_PIPE buffer and + bin, X/Y specify the bin index in the horiz/vert + direction (0,0 is upper left, 0,1 is leftmost bin + on second row, and so on). W/H specify the number + of bins assigned to this VSC_PIPE in the horiz/vert + dimension. + </doc> + <bitfield name="X" low="0" high="9" type="uint"/> + <bitfield name="Y" low="10" high="19" type="uint"/> + <bitfield name="W" low="20" high="23" type="uint"/> + <bitfield name="H" low="24" high="27" type="uint"/> + </reg32> + </array> + <array offset="0x0be0" name="VSC_PIPE_DATA_ADDRESS" stride="2" length="16"> + <reg32 offset="0x0" name="LO"/> + <reg32 offset="0x1" name="HI"/> + </array> + <array offset="0x0c00" name="VSC_PIPE_DATA_LENGTH" stride="1" length="16"> + <reg32 offset="0x0" name="REG"/> + </array> + <reg32 offset="0x0c60" name="VSC_PERFCTR_VSC_SEL_0" type="a5xx_vsc_perfcounter_select"/> + <reg32 offset="0x0c61" name="VSC_PERFCTR_VSC_SEL_1" type="a5xx_vsc_perfcounter_select"/> + + <!-- used for some blits?? --> + <reg32 offset="0x0cdd" name="VSC_RESOLVE_CNTL" type="adreno_reg_xy"/> + + <!-- GRAS registers --> + <reg32 offset="0x0c81" name="GRAS_ADDR_MODE_CNTL" type="a5xx_address_mode"/> + <reg32 offset="0x0c90" name="GRAS_PERFCTR_TSE_SEL_0" type="a5xx_tse_perfcounter_select"/> + <reg32 offset="0x0c91" name="GRAS_PERFCTR_TSE_SEL_1" type="a5xx_tse_perfcounter_select"/> + <reg32 offset="0x0c92" name="GRAS_PERFCTR_TSE_SEL_2" type="a5xx_tse_perfcounter_select"/> + <reg32 offset="0x0c93" name="GRAS_PERFCTR_TSE_SEL_3" type="a5xx_tse_perfcounter_select"/> + <reg32 offset="0x0c94" name="GRAS_PERFCTR_RAS_SEL_0" type="a5xx_ras_perfcounter_select"/> + <reg32 offset="0x0c95" name="GRAS_PERFCTR_RAS_SEL_1" type="a5xx_ras_perfcounter_select"/> + <reg32 offset="0x0c96" name="GRAS_PERFCTR_RAS_SEL_2" type="a5xx_ras_perfcounter_select"/> + <reg32 offset="0x0c97" name="GRAS_PERFCTR_RAS_SEL_3" type="a5xx_ras_perfcounter_select"/> + <reg32 offset="0x0c98" name="GRAS_PERFCTR_LRZ_SEL_0" type="a5xx_lrz_perfcounter_select"/> + <reg32 offset="0x0c99" name="GRAS_PERFCTR_LRZ_SEL_1" type="a5xx_lrz_perfcounter_select"/> + <reg32 offset="0x0c9a" name="GRAS_PERFCTR_LRZ_SEL_2" type="a5xx_lrz_perfcounter_select"/> + <reg32 offset="0x0c9b" name="GRAS_PERFCTR_LRZ_SEL_3" type="a5xx_lrz_perfcounter_select"/> + + <reg32 offset="0x0cc4" name="RB_DBG_ECO_CNTL"/> <!-- always 00100000? --> + <reg32 offset="0x0cc5" name="RB_ADDR_MODE_CNTL" type="a5xx_address_mode"/> + <reg32 offset="0x0cc6" name="RB_MODE_CNTL"/> <!-- always 00000044? --> + <reg32 offset="0x0cc7" name="RB_CCU_CNTL"/> <!-- always b0056080 or 10000000? --> + <reg32 offset="0x0cd0" name="RB_PERFCTR_RB_SEL_0" type="a5xx_rb_perfcounter_select"/> + <reg32 offset="0x0cd1" name="RB_PERFCTR_RB_SEL_1" type="a5xx_rb_perfcounter_select"/> + <reg32 offset="0x0cd2" name="RB_PERFCTR_RB_SEL_2" type="a5xx_rb_perfcounter_select"/> + <reg32 offset="0x0cd3" name="RB_PERFCTR_RB_SEL_3" type="a5xx_rb_perfcounter_select"/> + <reg32 offset="0x0cd4" name="RB_PERFCTR_RB_SEL_4" type="a5xx_rb_perfcounter_select"/> + <reg32 offset="0x0cd5" name="RB_PERFCTR_RB_SEL_5" type="a5xx_rb_perfcounter_select"/> + <reg32 offset="0x0cd6" name="RB_PERFCTR_RB_SEL_6" type="a5xx_rb_perfcounter_select"/> + <reg32 offset="0x0cd7" name="RB_PERFCTR_RB_SEL_7" type="a5xx_rb_perfcounter_select"/> + <reg32 offset="0x0cd8" name="RB_PERFCTR_CCU_SEL_0" type="a5xx_ccu_perfcounter_select"/> + <reg32 offset="0x0cd9" name="RB_PERFCTR_CCU_SEL_1" type="a5xx_ccu_perfcounter_select"/> + <reg32 offset="0x0cda" name="RB_PERFCTR_CCU_SEL_2" type="a5xx_ccu_perfcounter_select"/> + <reg32 offset="0x0cdb" name="RB_PERFCTR_CCU_SEL_3" type="a5xx_ccu_perfcounter_select"/> + <reg32 offset="0x0ce0" name="RB_POWERCTR_RB_SEL_0"/> + <reg32 offset="0x0ce1" name="RB_POWERCTR_RB_SEL_1"/> + <reg32 offset="0x0ce2" name="RB_POWERCTR_RB_SEL_2"/> + <reg32 offset="0x0ce3" name="RB_POWERCTR_RB_SEL_3"/> + <reg32 offset="0x0ce4" name="RB_POWERCTR_CCU_SEL_0"/> + <reg32 offset="0x0ce5" name="RB_POWERCTR_CCU_SEL_1"/> + <reg32 offset="0x0cec" name="RB_PERFCTR_CMP_SEL_0" type="a5xx_cmp_perfcounter_select"/> + <reg32 offset="0x0ced" name="RB_PERFCTR_CMP_SEL_1" type="a5xx_cmp_perfcounter_select"/> + <reg32 offset="0x0cee" name="RB_PERFCTR_CMP_SEL_2" type="a5xx_cmp_perfcounter_select"/> + <reg32 offset="0x0cef" name="RB_PERFCTR_CMP_SEL_3" type="a5xx_cmp_perfcounter_select"/> + + <reg32 offset="0x0d00" name="PC_DBG_ECO_CNTL"> + <bitfield name="TWOPASSUSEWFI" pos="8" type="boolean"/> + </reg32> + <reg32 offset="0x0d01" name="PC_ADDR_MODE_CNTL" type="a5xx_address_mode"/> + <reg32 offset="0x0d02" name="PC_MODE_CNTL"/> <!-- always 0000001f? --> + <reg32 offset="0x0d04" name="PC_INDEX_BUF_LO"/> + <reg32 offset="0x0d05" name="PC_INDEX_BUF_HI"/> + <reg32 offset="0x0d06" name="PC_START_INDEX"/> + <reg32 offset="0x0d07" name="PC_MAX_INDEX"/> + <reg32 offset="0x0d08" name="PC_TESSFACTOR_ADDR_LO"/> + <reg32 offset="0x0d09" name="PC_TESSFACTOR_ADDR_HI"/> + <reg32 offset="0x0d10" name="PC_PERFCTR_PC_SEL_0" type="a5xx_pc_perfcounter_select"/> + <reg32 offset="0x0d11" name="PC_PERFCTR_PC_SEL_1" type="a5xx_pc_perfcounter_select"/> + <reg32 offset="0x0d12" name="PC_PERFCTR_PC_SEL_2" type="a5xx_pc_perfcounter_select"/> + <reg32 offset="0x0d13" name="PC_PERFCTR_PC_SEL_3" type="a5xx_pc_perfcounter_select"/> + <reg32 offset="0x0d14" name="PC_PERFCTR_PC_SEL_4" type="a5xx_pc_perfcounter_select"/> + <reg32 offset="0x0d15" name="PC_PERFCTR_PC_SEL_5" type="a5xx_pc_perfcounter_select"/> + <reg32 offset="0x0d16" name="PC_PERFCTR_PC_SEL_6" type="a5xx_pc_perfcounter_select"/> + <reg32 offset="0x0d17" name="PC_PERFCTR_PC_SEL_7" type="a5xx_pc_perfcounter_select"/> + + <reg32 offset="0x0e00" name="HLSQ_TIMEOUT_THRESHOLD_0"/> + <reg32 offset="0x0e01" name="HLSQ_TIMEOUT_THRESHOLD_1"/> + <reg32 offset="0x0e04" name="HLSQ_DBG_ECO_CNTL"/> + <reg32 offset="0x0e05" name="HLSQ_ADDR_MODE_CNTL" type="a5xx_address_mode"/> + <reg32 offset="0x0e06" name="HLSQ_MODE_CNTL"/> <!-- always 00000001? --> + <reg32 offset="0x0e10" name="HLSQ_PERFCTR_HLSQ_SEL_0" type="a5xx_hlsq_perfcounter_select"/> + <reg32 offset="0x0e11" name="HLSQ_PERFCTR_HLSQ_SEL_1" type="a5xx_hlsq_perfcounter_select"/> + <reg32 offset="0x0e12" name="HLSQ_PERFCTR_HLSQ_SEL_2" type="a5xx_hlsq_perfcounter_select"/> + <reg32 offset="0x0e13" name="HLSQ_PERFCTR_HLSQ_SEL_3" type="a5xx_hlsq_perfcounter_select"/> + <reg32 offset="0x0e14" name="HLSQ_PERFCTR_HLSQ_SEL_4" type="a5xx_hlsq_perfcounter_select"/> + <reg32 offset="0x0e15" name="HLSQ_PERFCTR_HLSQ_SEL_5" type="a5xx_hlsq_perfcounter_select"/> + <reg32 offset="0x0e16" name="HLSQ_PERFCTR_HLSQ_SEL_6" type="a5xx_hlsq_perfcounter_select"/> + <reg32 offset="0x0e17" name="HLSQ_PERFCTR_HLSQ_SEL_7" type="a5xx_hlsq_perfcounter_select"/> + <reg32 offset="0x0f08" name="HLSQ_SPTP_RDSEL"/> + <reg32 offset="0xbc00" name="HLSQ_DBG_READ_SEL"/> + <reg32 offset="0xa000" name="HLSQ_DBG_AHB_READ_APERTURE"/> + + <reg32 offset="0x0e41" name="VFD_ADDR_MODE_CNTL" type="a5xx_address_mode"/> + <reg32 offset="0x0e42" name="VFD_MODE_CNTL"/> <!-- always 00000000? --> + <reg32 offset="0x0e50" name="VFD_PERFCTR_VFD_SEL_0" type="a5xx_vfd_perfcounter_select"/> + <reg32 offset="0x0e51" name="VFD_PERFCTR_VFD_SEL_1" type="a5xx_vfd_perfcounter_select"/> + <reg32 offset="0x0e52" name="VFD_PERFCTR_VFD_SEL_2" type="a5xx_vfd_perfcounter_select"/> + <reg32 offset="0x0e53" name="VFD_PERFCTR_VFD_SEL_3" type="a5xx_vfd_perfcounter_select"/> + <reg32 offset="0x0e54" name="VFD_PERFCTR_VFD_SEL_4" type="a5xx_vfd_perfcounter_select"/> + <reg32 offset="0x0e55" name="VFD_PERFCTR_VFD_SEL_5" type="a5xx_vfd_perfcounter_select"/> + <reg32 offset="0x0e56" name="VFD_PERFCTR_VFD_SEL_6" type="a5xx_vfd_perfcounter_select"/> + <reg32 offset="0x0e57" name="VFD_PERFCTR_VFD_SEL_7" type="a5xx_vfd_perfcounter_select"/> + <reg32 offset="0x0e60" name="VPC_DBG_ECO_CNTL"> + <bitfield name="ALLFLATOPTDIS" pos="10" type="boolean"/> + </reg32> + <reg32 offset="0x0e61" name="VPC_ADDR_MODE_CNTL" type="a5xx_address_mode"/> + <reg32 offset="0x0e62" name="VPC_MODE_CNTL"> + <bitfield name="BINNING_PASS" pos="0" type="boolean"/> + </reg32> + <reg32 offset="0x0e64" name="VPC_PERFCTR_VPC_SEL_0" type="a5xx_vpc_perfcounter_select"/> + <reg32 offset="0x0e65" name="VPC_PERFCTR_VPC_SEL_1" type="a5xx_vpc_perfcounter_select"/> + <reg32 offset="0x0e66" name="VPC_PERFCTR_VPC_SEL_2" type="a5xx_vpc_perfcounter_select"/> + <reg32 offset="0x0e67" name="VPC_PERFCTR_VPC_SEL_3" type="a5xx_vpc_perfcounter_select"/> + + <reg32 offset="0x0e80" name="UCHE_ADDR_MODE_CNTL" type="a5xx_address_mode"/> + <reg32 offset="0x0e81" name="UCHE_MODE_CNTL"/> + <reg32 offset="0x0e82" name="UCHE_SVM_CNTL"/> + <reg32 offset="0x0e87" name="UCHE_WRITE_THRU_BASE_LO"/> + <reg32 offset="0x0e88" name="UCHE_WRITE_THRU_BASE_HI"/> + <reg32 offset="0x0e89" name="UCHE_TRAP_BASE_LO"/> + <reg32 offset="0x0e8a" name="UCHE_TRAP_BASE_HI"/> + <reg32 offset="0x0e8b" name="UCHE_GMEM_RANGE_MIN_LO"/> + <reg32 offset="0x0e8c" name="UCHE_GMEM_RANGE_MIN_HI"/> + <reg32 offset="0x0e8d" name="UCHE_GMEM_RANGE_MAX_LO"/> + <reg32 offset="0x0e8e" name="UCHE_GMEM_RANGE_MAX_HI"/> + <reg32 offset="0x0e8f" name="UCHE_DBG_ECO_CNTL_2"/> + <reg32 offset="0x0e90" name="UCHE_DBG_ECO_CNTL"/> + <reg32 offset="0x0e91" name="UCHE_CACHE_INVALIDATE_MIN_LO"/> + <reg32 offset="0x0e92" name="UCHE_CACHE_INVALIDATE_MIN_HI"/> + <reg32 offset="0x0e93" name="UCHE_CACHE_INVALIDATE_MAX_LO"/> + <reg32 offset="0x0e94" name="UCHE_CACHE_INVALIDATE_MAX_HI"/> + <reg32 offset="0x0e95" name="UCHE_CACHE_INVALIDATE"/> + <reg32 offset="0x0e96" name="UCHE_CACHE_WAYS"/> + <reg32 offset="0x0ea0" name="UCHE_PERFCTR_UCHE_SEL_0" type="a5xx_uche_perfcounter_select"/> + <reg32 offset="0x0ea1" name="UCHE_PERFCTR_UCHE_SEL_1" type="a5xx_uche_perfcounter_select"/> + <reg32 offset="0x0ea2" name="UCHE_PERFCTR_UCHE_SEL_2" type="a5xx_uche_perfcounter_select"/> + <reg32 offset="0x0ea3" name="UCHE_PERFCTR_UCHE_SEL_3" type="a5xx_uche_perfcounter_select"/> + <reg32 offset="0x0ea4" name="UCHE_PERFCTR_UCHE_SEL_4" type="a5xx_uche_perfcounter_select"/> + <reg32 offset="0x0ea5" name="UCHE_PERFCTR_UCHE_SEL_5" type="a5xx_uche_perfcounter_select"/> + <reg32 offset="0x0ea6" name="UCHE_PERFCTR_UCHE_SEL_6" type="a5xx_uche_perfcounter_select"/> + <reg32 offset="0x0ea7" name="UCHE_PERFCTR_UCHE_SEL_7" type="a5xx_uche_perfcounter_select"/> + <reg32 offset="0x0ea8" name="UCHE_POWERCTR_UCHE_SEL_0"/> + <reg32 offset="0x0ea9" name="UCHE_POWERCTR_UCHE_SEL_1"/> + <reg32 offset="0x0eaa" name="UCHE_POWERCTR_UCHE_SEL_2"/> + <reg32 offset="0x0eab" name="UCHE_POWERCTR_UCHE_SEL_3"/> + <reg32 offset="0x0eb1" name="UCHE_TRAP_LOG_LO"/> + <reg32 offset="0x0eb2" name="UCHE_TRAP_LOG_HI"/> + + <reg32 offset="0x0ec0" name="SP_DBG_ECO_CNTL"/> + <reg32 offset="0x0ec1" name="SP_ADDR_MODE_CNTL" type="a5xx_address_mode"/> + <reg32 offset="0x0ec2" name="SP_MODE_CNTL"/> <!-- always 0000001e? --> + <reg32 offset="0x0ed0" name="SP_PERFCTR_SP_SEL_0" type="a5xx_sp_perfcounter_select"/> + <reg32 offset="0x0ed1" name="SP_PERFCTR_SP_SEL_1" type="a5xx_sp_perfcounter_select"/> + <reg32 offset="0x0ed2" name="SP_PERFCTR_SP_SEL_2" type="a5xx_sp_perfcounter_select"/> + <reg32 offset="0x0ed3" name="SP_PERFCTR_SP_SEL_3" type="a5xx_sp_perfcounter_select"/> + <reg32 offset="0x0ed4" name="SP_PERFCTR_SP_SEL_4" type="a5xx_sp_perfcounter_select"/> + <reg32 offset="0x0ed5" name="SP_PERFCTR_SP_SEL_5" type="a5xx_sp_perfcounter_select"/> + <reg32 offset="0x0ed6" name="SP_PERFCTR_SP_SEL_6" type="a5xx_sp_perfcounter_select"/> + <reg32 offset="0x0ed7" name="SP_PERFCTR_SP_SEL_7" type="a5xx_sp_perfcounter_select"/> + <reg32 offset="0x0ed8" name="SP_PERFCTR_SP_SEL_8" type="a5xx_sp_perfcounter_select"/> + <reg32 offset="0x0ed9" name="SP_PERFCTR_SP_SEL_9" type="a5xx_sp_perfcounter_select"/> + <reg32 offset="0x0eda" name="SP_PERFCTR_SP_SEL_10" type="a5xx_sp_perfcounter_select"/> + <reg32 offset="0x0edb" name="SP_PERFCTR_SP_SEL_11" type="a5xx_sp_perfcounter_select"/> + <reg32 offset="0x0edc" name="SP_POWERCTR_SP_SEL_0"/> + <reg32 offset="0x0edd" name="SP_POWERCTR_SP_SEL_1"/> + <reg32 offset="0x0ede" name="SP_POWERCTR_SP_SEL_2"/> + <reg32 offset="0x0edf" name="SP_POWERCTR_SP_SEL_3"/> + + <reg32 offset="0x0f01" name="TPL1_ADDR_MODE_CNTL" type="a5xx_address_mode"/> + <reg32 offset="0x0f02" name="TPL1_MODE_CNTL"/> <!-- always 00000544? --> + <reg32 offset="0x0f10" name="TPL1_PERFCTR_TP_SEL_0" type="a5xx_tp_perfcounter_select"/> + <reg32 offset="0x0f11" name="TPL1_PERFCTR_TP_SEL_1" type="a5xx_tp_perfcounter_select"/> + <reg32 offset="0x0f12" name="TPL1_PERFCTR_TP_SEL_2" type="a5xx_tp_perfcounter_select"/> + <reg32 offset="0x0f13" name="TPL1_PERFCTR_TP_SEL_3" type="a5xx_tp_perfcounter_select"/> + <reg32 offset="0x0f14" name="TPL1_PERFCTR_TP_SEL_4" type="a5xx_tp_perfcounter_select"/> + <reg32 offset="0x0f15" name="TPL1_PERFCTR_TP_SEL_5" type="a5xx_tp_perfcounter_select"/> + <reg32 offset="0x0f16" name="TPL1_PERFCTR_TP_SEL_6" type="a5xx_tp_perfcounter_select"/> + <reg32 offset="0x0f17" name="TPL1_PERFCTR_TP_SEL_7" type="a5xx_tp_perfcounter_select"/> + <reg32 offset="0x0f18" name="TPL1_POWERCTR_TP_SEL_0"/> + <reg32 offset="0x0f19" name="TPL1_POWERCTR_TP_SEL_1"/> + <reg32 offset="0x0f1a" name="TPL1_POWERCTR_TP_SEL_2"/> + <reg32 offset="0x0f1b" name="TPL1_POWERCTR_TP_SEL_3"/> + + <reg32 offset="0x3000" name="VBIF_VERSION"/> + <reg32 offset="0x3001" name="VBIF_CLKON"/> +<!-- +#define A5XX_VBIF_CLKON_FORCE_ON_TESTBUS_MASK 0x1 +#define A5XX_VBIF_CLKON_FORCE_ON_TESTBUS_SHIFT 0x1 + --> + <reg32 offset="0x3028" name="VBIF_ABIT_SORT"/> + <reg32 offset="0x3029" name="VBIF_ABIT_SORT_CONF"/> + <reg32 offset="0x3049" name="VBIF_ROUND_ROBIN_QOS_ARB"/> + <reg32 offset="0x302a" name="VBIF_GATE_OFF_WRREQ_EN"/> + <reg32 offset="0x302c" name="VBIF_IN_RD_LIM_CONF0"/> + <reg32 offset="0x302d" name="VBIF_IN_RD_LIM_CONF1"/> + <reg32 offset="0x3080" name="VBIF_XIN_HALT_CTRL0"/> +<!-- +#define A5XX_VBIF_XIN_HALT_CTRL0_MASK 0xF +#define A510_VBIF_XIN_HALT_CTRL0_MASK 0x7 + --> + <reg32 offset="0x3081" name="VBIF_XIN_HALT_CTRL1"/> + <reg32 offset="0x3084" name="VBIF_TEST_BUS_OUT_CTRL"/> +<!-- +#define A5XX_VBIF_TEST_BUS_OUT_CTRL_EN_MASK 0x1 +#define A5XX_VBIF_TEST_BUS_OUT_CTRL_EN_SHIFT 0x0 + --> + <reg32 offset="0x3085" name="VBIF_TEST_BUS1_CTRL0"/> + <reg32 offset="0x3086" name="VBIF_TEST_BUS1_CTRL1"/> +<!-- +#define A5XX_VBIF_TEST_BUS1_CTRL1_DATA_SEL_MASK 0xF +#define A5XX_VBIF_TEST_BUS1_CTRL1_DATA_SEL_SHIFT 0x0 + --> + <reg32 offset="0x3087" name="VBIF_TEST_BUS2_CTRL0"/> + <reg32 offset="0x3088" name="VBIF_TEST_BUS2_CTRL1"/> +<!-- +#define A5XX_VBIF_TEST_BUS2_CTRL1_DATA_SEL_MASK 0xF +#define A5XX_VBIF_TEST_BUS2_CTRL1_DATA_SEL_SHIFT 0x0 + --> + <reg32 offset="0x308c" name="VBIF_TEST_BUS_OUT"/> + <reg32 offset="0x30c0" name="VBIF_PERF_CNT_EN0"/> + <reg32 offset="0x30c1" name="VBIF_PERF_CNT_EN1"/> + <reg32 offset="0x30c2" name="VBIF_PERF_CNT_EN2"/> + <reg32 offset="0x30c3" name="VBIF_PERF_CNT_EN3"/> + <reg32 offset="0x30c8" name="VBIF_PERF_CNT_CLR0"/> + <reg32 offset="0x30c9" name="VBIF_PERF_CNT_CLR1"/> + <reg32 offset="0x30ca" name="VBIF_PERF_CNT_CLR2"/> + <reg32 offset="0x30cb" name="VBIF_PERF_CNT_CLR3"/> + <reg32 offset="0x30d0" name="VBIF_PERF_CNT_SEL0" type="a5xx_vbif_perfcounter_select"/> + <reg32 offset="0x30d1" name="VBIF_PERF_CNT_SEL1" type="a5xx_vbif_perfcounter_select"/> + <reg32 offset="0x30d2" name="VBIF_PERF_CNT_SEL2" type="a5xx_vbif_perfcounter_select"/> + <reg32 offset="0x30d3" name="VBIF_PERF_CNT_SEL3" type="a5xx_vbif_perfcounter_select"/> + <reg32 offset="0x30d8" name="VBIF_PERF_CNT_LOW0"/> + <reg32 offset="0x30d9" name="VBIF_PERF_CNT_LOW1"/> + <reg32 offset="0x30da" name="VBIF_PERF_CNT_LOW2"/> + <reg32 offset="0x30db" name="VBIF_PERF_CNT_LOW3"/> + <reg32 offset="0x30e0" name="VBIF_PERF_CNT_HIGH0"/> + <reg32 offset="0x30e1" name="VBIF_PERF_CNT_HIGH1"/> + <reg32 offset="0x30e2" name="VBIF_PERF_CNT_HIGH2"/> + <reg32 offset="0x30e3" name="VBIF_PERF_CNT_HIGH3"/> + <reg32 offset="0x3100" name="VBIF_PERF_PWR_CNT_EN0"/> + <reg32 offset="0x3101" name="VBIF_PERF_PWR_CNT_EN1"/> + <reg32 offset="0x3102" name="VBIF_PERF_PWR_CNT_EN2"/> + <reg32 offset="0x3110" name="VBIF_PERF_PWR_CNT_LOW0"/> + <reg32 offset="0x3111" name="VBIF_PERF_PWR_CNT_LOW1"/> + <reg32 offset="0x3112" name="VBIF_PERF_PWR_CNT_LOW2"/> + <reg32 offset="0x3118" name="VBIF_PERF_PWR_CNT_HIGH0"/> + <reg32 offset="0x3119" name="VBIF_PERF_PWR_CNT_HIGH1"/> + <reg32 offset="0x311a" name="VBIF_PERF_PWR_CNT_HIGH2"/> + + <reg32 offset="0x8800" name="GPMU_INST_RAM_BASE"/> + <reg32 offset="0x9800" name="GPMU_DATA_RAM_BASE"/> + +<!-- +/* COUNTABLE FOR SP PERFCOUNTER */ +#define A5XX_SP_ALU_ACTIVE_CYCLES 0x1 +#define A5XX_SP0_ICL1_MISSES 0x35 +#define A5XX_SP_FS_CFLOW_INSTRUCTIONS 0x27 + +/* COUNTABLE FOR TSE PERFCOUNTER */ +#define A5XX_TSE_INPUT_PRIM_NUM 0x6 + --> + <reg32 offset="0xa840" name="SP_POWER_COUNTER_0_LO"/> + <reg32 offset="0xa841" name="SP_POWER_COUNTER_0_HI"/> + <reg32 offset="0xa842" name="SP_POWER_COUNTER_1_LO"/> + <reg32 offset="0xa843" name="SP_POWER_COUNTER_1_HI"/> + <reg32 offset="0xa844" name="SP_POWER_COUNTER_2_LO"/> + <reg32 offset="0xa845" name="SP_POWER_COUNTER_2_HI"/> + <reg32 offset="0xa846" name="SP_POWER_COUNTER_3_LO"/> + <reg32 offset="0xa847" name="SP_POWER_COUNTER_3_HI"/> + <reg32 offset="0xa848" name="TP_POWER_COUNTER_0_LO"/> + <reg32 offset="0xa849" name="TP_POWER_COUNTER_0_HI"/> + <reg32 offset="0xa84a" name="TP_POWER_COUNTER_1_LO"/> + <reg32 offset="0xa84b" name="TP_POWER_COUNTER_1_HI"/> + <reg32 offset="0xa84c" name="TP_POWER_COUNTER_2_LO"/> + <reg32 offset="0xa84d" name="TP_POWER_COUNTER_2_HI"/> + <reg32 offset="0xa84e" name="TP_POWER_COUNTER_3_LO"/> + <reg32 offset="0xa84f" name="TP_POWER_COUNTER_3_HI"/> + <reg32 offset="0xa850" name="RB_POWER_COUNTER_0_LO"/> + <reg32 offset="0xa851" name="RB_POWER_COUNTER_0_HI"/> + <reg32 offset="0xa852" name="RB_POWER_COUNTER_1_LO"/> + <reg32 offset="0xa853" name="RB_POWER_COUNTER_1_HI"/> + <reg32 offset="0xa854" name="RB_POWER_COUNTER_2_LO"/> + <reg32 offset="0xa855" name="RB_POWER_COUNTER_2_HI"/> + <reg32 offset="0xa856" name="RB_POWER_COUNTER_3_LO"/> + <reg32 offset="0xa857" name="RB_POWER_COUNTER_3_HI"/> + <reg32 offset="0xa858" name="CCU_POWER_COUNTER_0_LO"/> + <reg32 offset="0xa859" name="CCU_POWER_COUNTER_0_HI"/> + <reg32 offset="0xa85a" name="CCU_POWER_COUNTER_1_LO"/> + <reg32 offset="0xa85b" name="CCU_POWER_COUNTER_1_HI"/> + <reg32 offset="0xa85c" name="UCHE_POWER_COUNTER_0_LO"/> + <reg32 offset="0xa85d" name="UCHE_POWER_COUNTER_0_HI"/> + <reg32 offset="0xa85e" name="UCHE_POWER_COUNTER_1_LO"/> + <reg32 offset="0xa85f" name="UCHE_POWER_COUNTER_1_HI"/> + <reg32 offset="0xa860" name="UCHE_POWER_COUNTER_2_LO"/> + <reg32 offset="0xa861" name="UCHE_POWER_COUNTER_2_HI"/> + <reg32 offset="0xa862" name="UCHE_POWER_COUNTER_3_LO"/> + <reg32 offset="0xa863" name="UCHE_POWER_COUNTER_3_HI"/> + <reg32 offset="0xa864" name="CP_POWER_COUNTER_0_LO"/> + <reg32 offset="0xa865" name="CP_POWER_COUNTER_0_HI"/> + <reg32 offset="0xa866" name="CP_POWER_COUNTER_1_LO"/> + <reg32 offset="0xa867" name="CP_POWER_COUNTER_1_HI"/> + <reg32 offset="0xa868" name="CP_POWER_COUNTER_2_LO"/> + <reg32 offset="0xa869" name="CP_POWER_COUNTER_2_HI"/> + <reg32 offset="0xa86a" name="CP_POWER_COUNTER_3_LO"/> + <reg32 offset="0xa86b" name="CP_POWER_COUNTER_3_HI"/> + <reg32 offset="0xa86c" name="GPMU_POWER_COUNTER_0_LO"/> + <reg32 offset="0xa86d" name="GPMU_POWER_COUNTER_0_HI"/> + <reg32 offset="0xa86e" name="GPMU_POWER_COUNTER_1_LO"/> + <reg32 offset="0xa86f" name="GPMU_POWER_COUNTER_1_HI"/> + <reg32 offset="0xa870" name="GPMU_POWER_COUNTER_2_LO"/> + <reg32 offset="0xa871" name="GPMU_POWER_COUNTER_2_HI"/> + <reg32 offset="0xa872" name="GPMU_POWER_COUNTER_3_LO"/> + <reg32 offset="0xa873" name="GPMU_POWER_COUNTER_3_HI"/> + <reg32 offset="0xa874" name="GPMU_POWER_COUNTER_4_LO"/> + <reg32 offset="0xa875" name="GPMU_POWER_COUNTER_4_HI"/> + <reg32 offset="0xa876" name="GPMU_POWER_COUNTER_5_LO"/> + <reg32 offset="0xa877" name="GPMU_POWER_COUNTER_5_HI"/> + <reg32 offset="0xa878" name="GPMU_POWER_COUNTER_ENABLE"/> + <reg32 offset="0xa879" name="GPMU_ALWAYS_ON_COUNTER_LO"/> + <reg32 offset="0xa87a" name="GPMU_ALWAYS_ON_COUNTER_HI"/> + <reg32 offset="0xa87b" name="GPMU_ALWAYS_ON_COUNTER_RESET"/> + <reg32 offset="0xa87c" name="GPMU_POWER_COUNTER_SELECT_0"/> + <reg32 offset="0xa87d" name="GPMU_POWER_COUNTER_SELECT_1"/> + + <reg32 offset="0xa880" name="GPMU_GPMU_SP_CLOCK_CONTROL"/> + <reg32 offset="0xa881" name="GPMU_SP_POWER_CNTL"/> + <reg32 offset="0xa886" name="GPMU_RBCCU_CLOCK_CNTL"/> + <reg32 offset="0xa887" name="GPMU_RBCCU_POWER_CNTL"/> + <reg32 offset="0xa88b" name="GPMU_SP_PWR_CLK_STATUS"> + <bitfield name="PWR_ON" pos="20" type="boolean"/> + </reg32> + <reg32 offset="0xa88d" name="GPMU_RBCCU_PWR_CLK_STATUS"> + <bitfield name="PWR_ON" pos="20" type="boolean"/> + </reg32> + <reg32 offset="0xa891" name="GPMU_PWR_COL_STAGGER_DELAY"/> + <reg32 offset="0xa892" name="GPMU_PWR_COL_INTER_FRAME_CTRL"/> + <reg32 offset="0xa893" name="GPMU_PWR_COL_INTER_FRAME_HYST"/> + <reg32 offset="0xa894" name="GPMU_PWR_COL_BINNING_CTRL"/> + <reg32 offset="0xa8a3" name="GPMU_CLOCK_THROTTLE_CTRL"/> + <reg32 offset="0xa8a8" name="GPMU_THROTTLE_UNMASK_FORCE_CTRL"/> + <reg32 offset="0xa8c1" name="GPMU_WFI_CONFIG"/> + <reg32 offset="0xa8d6" name="GPMU_RBBM_INTR_INFO"/> + <reg32 offset="0xa8d8" name="GPMU_CM3_SYSRESET"/> + <reg32 offset="0xa8e0" name="GPMU_GENERAL_0"/> + <reg32 offset="0xa8e1" name="GPMU_GENERAL_1"/> + <reg32 offset="0xac00" name="GPMU_TEMP_SENSOR_ID"/> + <reg32 offset="0xac01" name="GPMU_TEMP_SENSOR_CONFIG"/> + <reg32 offset="0xac02" name="GPMU_TEMP_VAL"/> + <reg32 offset="0xac03" name="GPMU_DELTA_TEMP_THRESHOLD"/> + <reg32 offset="0xac05" name="GPMU_TEMP_THRESHOLD_INTR_STATUS"/> + <reg32 offset="0xac06" name="GPMU_TEMP_THRESHOLD_INTR_EN_MASK"/> + <reg32 offset="0xac40" name="GPMU_LEAKAGE_TEMP_COEFF_0_1"/> + <reg32 offset="0xac41" name="GPMU_LEAKAGE_TEMP_COEFF_2_3"/> + <reg32 offset="0xac42" name="GPMU_LEAKAGE_VTG_COEFF_0_1"/> + <reg32 offset="0xac43" name="GPMU_LEAKAGE_VTG_COEFF_2_3"/> + <reg32 offset="0xac46" name="GPMU_BASE_LEAKAGE"/> + <reg32 offset="0xac60" name="GPMU_GPMU_VOLTAGE"/> + <reg32 offset="0xac61" name="GPMU_GPMU_VOLTAGE_INTR_STATUS"/> + <reg32 offset="0xac62" name="GPMU_GPMU_VOLTAGE_INTR_EN_MASK"/> + <reg32 offset="0xac80" name="GPMU_GPMU_PWR_THRESHOLD"/> + <reg32 offset="0xacc4" name="GPMU_GPMU_LLM_GLM_SLEEP_CTRL"/> + <reg32 offset="0xacc5" name="GPMU_GPMU_LLM_GLM_SLEEP_STATUS"/> + <reg32 offset="0xb80c" name="GDPM_CONFIG1"/> + <reg32 offset="0xb80d" name="GDPM_CONFIG2"/> + <reg32 offset="0xb80f" name="GDPM_INT_EN"/> + <reg32 offset="0xb811" name="GDPM_INT_MASK"/> + <reg32 offset="0xb9a0" name="GPMU_BEC_ENABLE"/> + <reg32 offset="0xc41a" name="GPU_CS_SENSOR_GENERAL_STATUS"/> + <reg32 offset="0xc41d" name="GPU_CS_AMP_CALIBRATION_STATUS1_0"/> + <reg32 offset="0xc41f" name="GPU_CS_AMP_CALIBRATION_STATUS1_2"/> + <reg32 offset="0xc421" name="GPU_CS_AMP_CALIBRATION_STATUS1_4"/> + <reg32 offset="0xc520" name="GPU_CS_ENABLE_REG"/> + <reg32 offset="0xc557" name="GPU_CS_AMP_CALIBRATION_CONTROL1"/> + + + <reg32 offset="0xe000" name="GRAS_CL_CNTL"> + <bitfield name="ZERO_GB_SCALE_Z" pos="6" type="boolean"/> + </reg32> + <bitset name="a5xx_gras_xs_cl_cntl" inline="yes"> + <bitfield name="CLIP_MASK" low="0" high="7"/> + <bitfield name="CULL_MASK" low="8" high="15"/> + </bitset> + <reg32 offset="0xe001" name="GRAS_VS_CL_CNTL" type="a5xx_gras_xs_cl_cntl"/> + <reg32 offset="0xe004" name="UNKNOWN_E004"/> <!-- always 00000000? --> + <reg32 offset="0xe005" name="GRAS_CNTL"> + <!-- see also RB_RENDER_CONTROL0 --> + <bitfield name="IJ_PERSP_PIXEL" pos="0" type="boolean"/> + <bitfield name="IJ_PERSP_CENTROID" pos="1" type="boolean"/> + <bitfield name="IJ_PERSP_SAMPLE" pos="2" type="boolean"/> + <bitfield name="IJ_LINEAR_PIXEL" pos="3" type="boolean"/> + <bitfield name="IJ_LINEAR_CENTROID" pos="4" type="boolean"/> + <bitfield name="IJ_LINEAR_SAMPLE" pos="5" type="boolean"/> + <bitfield name="COORD_MASK" low="6" high="9" type="hex"/> + </reg32> + <reg32 offset="0xe006" name="GRAS_CL_GUARDBAND_CLIP_ADJ"> + <bitfield name="HORZ" low="0" high="9" type="uint"/> + <bitfield name="VERT" low="10" high="19" type="uint"/> + </reg32> + <reg32 offset="0xe010" name="GRAS_CL_VPORT_XOFFSET_0" type="float"/> + <reg32 offset="0xe011" name="GRAS_CL_VPORT_XSCALE_0" type="float"/> + <reg32 offset="0xe012" name="GRAS_CL_VPORT_YOFFSET_0" type="float"/> + <reg32 offset="0xe013" name="GRAS_CL_VPORT_YSCALE_0" type="float"/> + <reg32 offset="0xe014" name="GRAS_CL_VPORT_ZOFFSET_0" type="float"/> + <reg32 offset="0xe015" name="GRAS_CL_VPORT_ZSCALE_0" type="float"/> + <reg32 offset="0xe090" name="GRAS_SU_CNTL"> + <bitfield name="CULL_FRONT" pos="0" type="boolean"/> + <bitfield name="CULL_BACK" pos="1" type="boolean"/> + <bitfield name="FRONT_CW" pos="2" type="boolean"/> + <bitfield name="LINEHALFWIDTH" low="3" high="10" radix="2" type="fixed"/> + <bitfield name="POLY_OFFSET" pos="11" type="boolean"/> + <bitfield name="LINE_MODE" pos="13" type="a5xx_line_mode"/> + <!-- probably LINEHALFWIDTH is the same as a4xx.. --> + </reg32> + <reg32 offset="0xe091" name="GRAS_SU_POINT_MINMAX"> + <bitfield name="MIN" low="0" high="15" type="ufixed" radix="4"/> + <bitfield name="MAX" low="16" high="31" type="ufixed" radix="4"/> + </reg32> + <reg32 offset="0xe092" name="GRAS_SU_POINT_SIZE" type="fixed" radix="4"/> + <reg32 offset="0xe093" name="GRAS_SU_LAYERED"/> + <reg32 offset="0xe094" name="GRAS_SU_DEPTH_PLANE_CNTL"> + <bitfield name="FRAG_WRITES_Z" pos="0" type="boolean"/> + <bitfield name="UNK1" pos="1" type="boolean"/> + </reg32> + <reg32 offset="0xe095" name="GRAS_SU_POLY_OFFSET_SCALE" type="float"/> + <reg32 offset="0xe096" name="GRAS_SU_POLY_OFFSET_OFFSET" type="float"/> + <reg32 offset="0xe097" name="GRAS_SU_POLY_OFFSET_OFFSET_CLAMP" type="float"/> + <!-- duplicates RB_DEPTH_INFO0: --> + <reg32 offset="0xe098" name="GRAS_SU_DEPTH_BUFFER_INFO"> + <bitfield name="DEPTH_FORMAT" low="0" high="2" type="a5xx_depth_format"/> + </reg32> + <reg32 offset="0xe099" name="GRAS_SU_CONSERVATIVE_RAS_CNTL"/> <!-- always 00000000? --> + <!-- + guessing about window/screen/extent, I think they can in the end be + used interchangeably? + --> + <reg32 offset="0xe0a0" name="GRAS_SC_CNTL"> + <bitfield name="BINNING_PASS" pos="0" type="boolean"/> + <bitfield name="SAMPLES_PASSED" pos="15" type="boolean"/> + </reg32> + <!-- note, 0x4 for binning pass when frag writes z?? --> + <reg32 offset="0xe0a1" name="GRAS_SC_BIN_CNTL"/> <!-- always 00000000? --> + <reg32 offset="0xe0a2" name="GRAS_SC_RAS_MSAA_CNTL"> + <bitfield name="SAMPLES" low="0" high="1" type="a3xx_msaa_samples"/> + </reg32> + <reg32 offset="0xe0a3" name="GRAS_SC_DEST_MSAA_CNTL"> + <bitfield name="SAMPLES" low="0" high="1" type="a3xx_msaa_samples"/> + <bitfield name="MSAA_DISABLE" pos="2" type="boolean"/> + </reg32> + <reg32 offset="0xe0a4" name="GRAS_SC_SCREEN_SCISSOR_CNTL"/> <!-- always 00000000? --> + <reg32 offset="0xe0aa" name="GRAS_SC_SCREEN_SCISSOR_TL_0" type="adreno_reg_xy"/> + <reg32 offset="0xe0ab" name="GRAS_SC_SCREEN_SCISSOR_BR_0" type="adreno_reg_xy"/> + <reg32 offset="0xe0ca" name="GRAS_SC_VIEWPORT_SCISSOR_TL_0" type="adreno_reg_xy"/> + <reg32 offset="0xe0cb" name="GRAS_SC_VIEWPORT_SCISSOR_BR_0" type="adreno_reg_xy"/> + <reg32 offset="0xe0ea" name="GRAS_SC_WINDOW_SCISSOR_TL" type="adreno_reg_xy"/> + <reg32 offset="0xe0eb" name="GRAS_SC_WINDOW_SCISSOR_BR" type="adreno_reg_xy"/> + + <doc> + LRZ: (Low Resolution Z ??) + ---- + + I think it serves two functions, early discard of primitives in binning + pass without needing full resolution depth buffer, and also functions as + a depth-prepass, used during the GMEM draws to discard primitives that + would not be visible due to later draws. + + The LRZ buffer always seems to be z16 format, regardless of actual + depth buffer format. + + Note that LRZ write should be disabled when blend/stencil/etc is enabled, + since the occluded primitive can still contribute to final color value + of a fragment. + + Only enabled for GL_LESS/GL_LEQUAL/GL_GREATER/GL_GEQUAL? + </doc> + <reg32 offset="0xe100" name="GRAS_LRZ_CNTL"> + <bitfield name="ENABLE" pos="0" type="boolean"/> + <doc>LRZ write also disabled for blend/etc.</doc> + <bitfield name="LRZ_WRITE" pos="1" type="boolean"/> + <doc>update MAX instead of MIN value, ie. GL_GREATER/GL_GEQUAL</doc> + <bitfield name="GREATER" pos="2" type="boolean"/> + <!-- + b3 set sometimes, when depth buffer isn't cleared.. maybe it + invalidates the LRZ buffer? (Or just the covered positions? + --> + </reg32> + <reg32 offset="0xe101" name="GRAS_LRZ_BUFFER_BASE_LO"/> + <reg32 offset="0xe102" name="GRAS_LRZ_BUFFER_BASE_HI"/> + <!-- + lzr pitch is depth pitch (in pixels) / 8 (aligned to 32).. + --> + <doc> + Pitch is depth width (in pixels) / 8 (aligned to 32). Height + is also divided by 8 (ie. covers 8x8 pixels) + </doc> + <reg32 offset="0xe103" name="GRAS_LRZ_BUFFER_PITCH" shr="5" type="uint"/> + <reg32 offset="0xe104" name="GRAS_LRZ_FAST_CLEAR_BUFFER_BASE_LO"/> + <reg32 offset="0xe105" name="GRAS_LRZ_FAST_CLEAR_BUFFER_BASE_HI"/> + + <reg32 offset="0xe140" name="RB_CNTL"> + <bitfield name="WIDTH" low="0" high="7" shr="5" type="uint"/> + <bitfield name="HEIGHT" low="9" high="16" shr="5" type="uint"/> + <bitfield name="BYPASS" pos="17" type="boolean"/> + </reg32> + <reg32 offset="0xe141" name="RB_RENDER_CNTL"> +<!-- +bit 3 set for normal draws +bit 7 for RECTLIST (clear) when z32s8 (used for clear of depth32? not set + for z32 with no stencil, but maybe in that case separate z/s not used? + see mrt-fbo-* zs=2) + --> + <bitfield name="BINNING_PASS" pos="0" type="boolean"/> + <bitfield name="SAMPLES_PASSED" pos="6" type="boolean"/> + <bitfield name="DISABLE_COLOR_PIPE" pos="7" type="boolean"/> + <!-- why everything twice?? maybe read vs write? --> + <!-- UBWC flag buffer enabled for depth/stencil: --> + <bitfield name="FLAG_DEPTH" pos="14" type="boolean"/> + <bitfield name="FLAG_DEPTH2" pos="15" type="boolean"/> + <!-- bitmask of MRTs using UBWC flag buffer: --> + <bitfield name="FLAG_MRTS" low="16" high="23"/> + <bitfield name="FLAG_MRTS2" low="24" high="31"/> + </reg32> + <reg32 offset="0xe142" name="RB_RAS_MSAA_CNTL"> + <bitfield name="SAMPLES" low="0" high="1" type="a3xx_msaa_samples"/> + </reg32> + <reg32 offset="0xe143" name="RB_DEST_MSAA_CNTL"> + <bitfield name="SAMPLES" low="0" high="1" type="a3xx_msaa_samples"/> + <bitfield name="MSAA_DISABLE" pos="2" type="boolean"/> + </reg32> + <!-- + note: maybe not actually called RB_RENDER_CONTROLn (since RB_RENDER_CNTL + name comes from kernel and is probably right) + --> + <reg32 offset="0xe144" name="RB_RENDER_CONTROL0"> + <!-- see also GRAS_CNTL --> + <bitfield name="IJ_PERSP_PIXEL" pos="0" type="boolean"/> + <bitfield name="IJ_PERSP_CENTROID" pos="1" type="boolean"/> + <bitfield name="IJ_PERSP_SAMPLE" pos="2" type="boolean"/> + <bitfield name="IJ_LINEAR_PIXEL" pos="3" type="boolean"/> + <bitfield name="IJ_LINEAR_CENTROID" pos="4" type="boolean"/> + <bitfield name="IJ_LINEAR_SAMPLE" pos="5" type="boolean"/> + <bitfield name="COORD_MASK" low="6" high="9" type="hex"/> + </reg32> + <reg32 offset="0xe145" name="RB_RENDER_CONTROL1"> + <bitfield name="SAMPLEMASK" pos="0" type="boolean"/> + <bitfield name="FACENESS" pos="1" type="boolean"/> + <bitfield name="SAMPLEID" pos="2" type="boolean"/> + </reg32> + <reg32 offset="0xe146" name="RB_FS_OUTPUT_CNTL"> + <!-- bit0 set except for binning pass.. --> + <bitfield name="MRT" low="0" high="3" type="uint"/> + <bitfield name="FRAG_WRITES_Z" pos="5" type="boolean"/> + </reg32> + <reg32 offset="0xe147" name="RB_RENDER_COMPONENTS"> + <bitfield name="RT0" low="0" high="3"/> + <bitfield name="RT1" low="4" high="7"/> + <bitfield name="RT2" low="8" high="11"/> + <bitfield name="RT3" low="12" high="15"/> + <bitfield name="RT4" low="16" high="19"/> + <bitfield name="RT5" low="20" high="23"/> + <bitfield name="RT6" low="24" high="27"/> + <bitfield name="RT7" low="28" high="31"/> + </reg32> + <array offset="0xe150" name="RB_MRT" stride="7" length="8"> + <reg32 offset="0x0" name="CONTROL"> + <bitfield name="BLEND" pos="0" type="boolean"/> + <bitfield name="BLEND2" pos="1" type="boolean"/> + <bitfield name="ROP_ENABLE" pos="2" type="boolean"/> + <bitfield name="ROP_CODE" low="3" high="6" type="a3xx_rop_code"/> + <bitfield name="COMPONENT_ENABLE" low="7" high="10" type="hex"/> + </reg32> + <reg32 offset="0x1" name="BLEND_CONTROL"> + <bitfield name="RGB_SRC_FACTOR" low="0" high="4" type="adreno_rb_blend_factor"/> + <bitfield name="RGB_BLEND_OPCODE" low="5" high="7" type="a3xx_rb_blend_opcode"/> + <bitfield name="RGB_DEST_FACTOR" low="8" high="12" type="adreno_rb_blend_factor"/> + <bitfield name="ALPHA_SRC_FACTOR" low="16" high="20" type="adreno_rb_blend_factor"/> + <bitfield name="ALPHA_BLEND_OPCODE" low="21" high="23" type="a3xx_rb_blend_opcode"/> + <bitfield name="ALPHA_DEST_FACTOR" low="24" high="28" type="adreno_rb_blend_factor"/> + </reg32> + <reg32 offset="0x2" name="BUF_INFO"> + <!-- + not sure if there is a separate COLOR_SWAP field like on a3xx/a4xx, + or if it is inherent in the format. Will have to play with bits + once we get things working and see what happens. If it is a diff + field, it doesn't seem to have the same encoding as a3xx/a4xx. + --> + <bitfield name="COLOR_FORMAT" low="0" high="7" type="a5xx_color_fmt"/> + <bitfield name="COLOR_TILE_MODE" low="8" high="9" type="a5xx_tile_mode"/> + <bitfield name="DITHER_MODE" low="11" high="12" type="adreno_rb_dither_mode"/> + <bitfield name="COLOR_SWAP" low="13" high="14" type="a3xx_color_swap"/> + <bitfield name="COLOR_SRGB" pos="15" type="boolean"/> + </reg32> + <!-- + at least in gmem, things seem to be aligned to pitch of 64.. + maybe an artifact of tiled format used in gmem? + --> + <reg32 offset="0x3" name="PITCH" shr="6" type="uint"/> + <reg32 offset="0x4" name="ARRAY_PITCH" shr="6" type="uint"/> + <reg32 offset="0x5" name="BASE_LO"/> + <reg32 offset="0x6" name="BASE_HI"/> + </array> + <reg32 offset="0xe1a0" name="RB_BLEND_RED"> + <bitfield name="UINT" low="0" high="7" type="hex"/> + <bitfield name="SINT" low="8" high="15" type="hex"/> + <bitfield name="FLOAT" low="16" high="31" type="float"/> + </reg32> + <reg32 offset="0xe1a1" name="RB_BLEND_RED_F32" type="float"/> + <reg32 offset="0xe1a2" name="RB_BLEND_GREEN"> + <bitfield name="UINT" low="0" high="7" type="hex"/> + <bitfield name="SINT" low="8" high="15" type="hex"/> + <bitfield name="FLOAT" low="16" high="31" type="float"/> + </reg32> + <reg32 offset="0xe1a3" name="RB_BLEND_GREEN_F32" type="float"/> + <reg32 offset="0xe1a4" name="RB_BLEND_BLUE"> + <bitfield name="UINT" low="0" high="7" type="hex"/> + <bitfield name="SINT" low="8" high="15" type="hex"/> + <bitfield name="FLOAT" low="16" high="31" type="float"/> + </reg32> + <reg32 offset="0xe1a5" name="RB_BLEND_BLUE_F32" type="float"/> + <reg32 offset="0xe1a6" name="RB_BLEND_ALPHA"> + <bitfield name="UINT" low="0" high="7" type="hex"/> + <bitfield name="SINT" low="8" high="15" type="hex"/> + <bitfield name="FLOAT" low="16" high="31" type="float"/> + </reg32> + <reg32 offset="0xe1a7" name="RB_BLEND_ALPHA_F32" type="float"/> + <reg32 offset="0xe1a8" name="RB_ALPHA_CONTROL"> + <bitfield name="ALPHA_REF" low="0" high="7" type="hex"/> + <bitfield name="ALPHA_TEST" pos="8" type="boolean"/> + <bitfield name="ALPHA_TEST_FUNC" low="9" high="11" type="adreno_compare_func"/> + </reg32> + <reg32 offset="0xe1a9" name="RB_BLEND_CNTL"> + <!-- per-mrt enable bit --> + <bitfield name="ENABLE_BLEND" low="0" high="7"/> + <bitfield name="INDEPENDENT_BLEND" pos="8" type="boolean"/> + <bitfield name="ALPHA_TO_COVERAGE" pos="10" type="boolean"/> + <!-- a guess? --> + <bitfield name="SAMPLE_MASK" low="16" high="31"/> + </reg32> + <reg32 offset="0xe1b0" name="RB_DEPTH_PLANE_CNTL"> + <bitfield name="FRAG_WRITES_Z" pos="0" type="boolean"/> + <bitfield name="UNK1" pos="1" type="boolean"/> + </reg32> + <reg32 offset="0xe1b1" name="RB_DEPTH_CNTL"> + <bitfield name="Z_TEST_ENABLE" pos="0" type="boolean"/> + <bitfield name="Z_WRITE_ENABLE" pos="1" type="boolean"/> + <bitfield name="ZFUNC" low="2" high="4" type="adreno_compare_func"/> + <doc>Z_READ_ENABLE bit is set for zfunc other than GL_ALWAYS or GL_NEVER</doc> + <bitfield name="Z_READ_ENABLE" pos="6" type="boolean"/> + </reg32> + <reg32 offset="0xe1b2" name="RB_DEPTH_BUFFER_INFO"> + <bitfield name="DEPTH_FORMAT" low="0" high="2" type="a5xx_depth_format"/> + </reg32> + <reg32 offset="0xe1b3" name="RB_DEPTH_BUFFER_BASE_LO"/> + <reg32 offset="0xe1b4" name="RB_DEPTH_BUFFER_BASE_HI"/> + <reg32 offset="0xe1b5" name="RB_DEPTH_BUFFER_PITCH" shr="6" type="uint"> + <doc>stride of depth/stencil buffer</doc> + </reg32> + <reg32 offset="0xe1b6" name="RB_DEPTH_BUFFER_ARRAY_PITCH" shr="6" type="uint"> + <doc>size of layer</doc> + </reg32> + <reg32 offset="0xe1c0" name="RB_STENCIL_CONTROL"> + <bitfield name="STENCIL_ENABLE" pos="0" type="boolean"/> + <bitfield name="STENCIL_ENABLE_BF" pos="1" type="boolean"/> + <!-- + set for stencil operations that require read from stencil + buffer, but not for example for stencil clear (which does + not require read).. so guessing this is analogous to + READ_DEST_ENABLE for color buffer.. + --> + <bitfield name="STENCIL_READ" pos="2" type="boolean"/> + <bitfield name="FUNC" low="8" high="10" type="adreno_compare_func"/> + <bitfield name="FAIL" low="11" high="13" type="adreno_stencil_op"/> + <bitfield name="ZPASS" low="14" high="16" type="adreno_stencil_op"/> + <bitfield name="ZFAIL" low="17" high="19" type="adreno_stencil_op"/> + <bitfield name="FUNC_BF" low="20" high="22" type="adreno_compare_func"/> + <bitfield name="FAIL_BF" low="23" high="25" type="adreno_stencil_op"/> + <bitfield name="ZPASS_BF" low="26" high="28" type="adreno_stencil_op"/> + <bitfield name="ZFAIL_BF" low="29" high="31" type="adreno_stencil_op"/> + </reg32> + <reg32 offset="0xe1c1" name="RB_STENCIL_INFO"> + <bitfield name="SEPARATE_STENCIL" pos="0" type="boolean"/> + </reg32> + <reg32 offset="0xe1c2" name="RB_STENCIL_BASE_LO"/> + <reg32 offset="0xe1c3" name="RB_STENCIL_BASE_HI"/> + <reg32 offset="0xe1c4" name="RB_STENCIL_PITCH" shr="6" type="uint"/> + <reg32 offset="0xe1c5" name="RB_STENCIL_ARRAY_PITCH" shr="6" type="uint"/> + <reg32 offset="0xe1c6" name="RB_STENCILREFMASK" type="adreno_rb_stencilrefmask"/> + <reg32 offset="0xe1c7" name="RB_STENCILREFMASK_BF" type="adreno_rb_stencilrefmask"/> + <reg32 offset="0xe1d0" name="RB_WINDOW_OFFSET" type="adreno_reg_xy"/> + <reg32 offset="0xe1d1" name="RB_SAMPLE_COUNT_CONTROL"> + <bitfield name="COPY" pos="1" type="boolean"/> + </reg32> + + <doc> + Blits: + ------ + + Blits are triggered by CP_EVENT_WRITE:BLIT, compared to previous + generations where they shared most of the gl pipeline and were + triggered by CP_DRAW_INDX* + + For gmem->mem blob uses RB_BLIT_CNTL.BUF to specify src of + blit (ie MRTn, ZS, etc) and RB_BLIT_DST_LO/HI for destination + gpuaddr. The gmem offset is taken from RB_MRT[n].BASE_LO/HI + + For mem->gmem blob uses just MRT0 or ZS and RB_BLIT_DST_LO/HI + for the GMEM offset, and gpuaddr from RB_MRT[0].BASE_LO/HI + (I suppose this is just to avoid trashing RB_MRT[1..7]??) + </doc> + <reg32 offset="0xe210" name="RB_BLIT_CNTL"> + <bitfield name="BUF" low="0" high="3" type="a5xx_blit_buf"/> + </reg32> + <reg32 offset="0xe211" name="RB_RESOLVE_CNTL_1" type="adreno_reg_xy"/> + <reg32 offset="0xe212" name="RB_RESOLVE_CNTL_2" type="adreno_reg_xy"/> + <reg32 offset="0xe213" name="RB_RESOLVE_CNTL_3"> + <!-- if b0 set, output is in TILE5_3 format --> + <bitfield name="TILED" pos="0" type="boolean"/> + <!-- + 0xe213: + 0x0 mem->gmem + 0xf gmem->mem with flag buffer (color) + 0x4 gmem->mem without flag buffer (color) + 0x7 BYPASS mode flag buffer result (ie. on readpix) + also for gmem->mem preserving tiling + --> + </reg32> + <reg32 offset="0xe214" name="RB_BLIT_DST_LO"/> + <reg32 offset="0xe215" name="RB_BLIT_DST_HI"/> + <reg32 offset="0xe216" name="RB_BLIT_DST_PITCH" shr="6" type="uint"/> + <!-- array-pitch is size of layer --> + <reg32 offset="0xe217" name="RB_BLIT_DST_ARRAY_PITCH" shr="6" type="uint"/> + <reg32 offset="0xe218" name="RB_CLEAR_COLOR_DW0"/> + <reg32 offset="0xe219" name="RB_CLEAR_COLOR_DW1"/> + <reg32 offset="0xe21a" name="RB_CLEAR_COLOR_DW2"/> + <reg32 offset="0xe21b" name="RB_CLEAR_COLOR_DW3"/> + <reg32 offset="0xe21c" name="RB_CLEAR_CNTL"> + <bitfield name="FAST_CLEAR" pos="1" type="boolean"/> + <bitfield name="MSAA_RESOLVE" pos="2" type="boolean"/> + <doc> + For MASK, if RB_BLIT_CNTL.BUF=BLIT_ZS: + 1 - depth + 2 - stencil + 3 - depth+stencil + if RB_BLIT_CNTL.BUF=BLIT_MRTn + then probably a component mask, I always see 0xf + </doc> + <bitfield name="MASK" low="4" high="7"/> + </reg32> + + <doc> + Buffer Metadata (flag buffers): + ------------------------------- + + Blob seems to stick some metadata at the front of the buffer, + both z/s and MRT. I think this is same as UBWC (bandwidth + compression) metadata that mdp 1.7 and later supports. See + 1d3fae5698ce5358caab87a15383b690941697e8 in downstream kernel. + UBWC seems to stand for "universal bandwidth compression". + + Before glReadPixels() it does a pair of BYPASS blits (at least + if metadata is used) presumably to resolve metadata. + + NOTES: see: getUBwcBlockSize(), getUBwcMetaBufferSize() at + https://android.googlesource.com/platform/hardware/qcom/display/+/android-6.0.1_r40/msm8994/libgralloc/alloc_controller.cpp + (note that bpp in bytes, not bits, so really cpp) + + Example Layout 2d w/ mipmap levels: + + 100x2000, ifmt=GL_RG, fmt=GL_RG16F, type=GL_FLOAT, meta=64x512@0x8000 (7x500) + base=c072e000, offset=16384, size=1703936 + + color flags + 0 c073a000 c0732000 - level 0 flags is address + 1 c0838000 c0834000 programmed in texture state + 2 c0879000 c0877000 + 3 c089a000 c0899000 + 4 c08ab000 c08aa000 + 5 c08b4000 c08b3000 + 6 c08b9000 c08b8000 + 7 c08bc000 c08bb000 + 8 c08be000 c08bd000 + 9 c08c0000 c08bf000 + 10 c08c2000 c08c1000 + + ARRAY_PITCH is the combined size of all the levels plus flags, + so 0xc08c3000 - 0xc0732000 = 0x00191000 (1642496); each level + takes up a minimum of 2 pages (since color and flags parts are + each page aligned. + + { TILE_MODE = TILE5_3 | SWIZ_X = A5XX_TEX_X | SWIZ_Y = A5XX_TEX_Y | SWIZ_Z = A5XX_TEX_ZERO | SWIZ_W = A5XX_TEX_ONE | MIPLVLS = 0 | FMT = TFMT5_16_16_FLOAT | SWAP = WZYX } + { WIDTH = 100 | HEIGHT = 2000 } + { FETCHSIZE = TFETCH5_4_BYTE | PITCH = 512 | TYPE = A5XX_TEX_2D } + { ARRAY_PITCH = 1642496 | 0x18800000 } - NOTE c2dc always has 0x18800000 but + { BASE_LO = 0xc0732000 } this varies for blob gles driver.. + { BASE_HI = 0 | DEPTH = 1 } not sure what it is + + + </doc> + <reg32 offset="0xe240" name="RB_DEPTH_FLAG_BUFFER_BASE_LO"/> + <reg32 offset="0xe241" name="RB_DEPTH_FLAG_BUFFER_BASE_HI"/> + <reg32 offset="0xe242" name="RB_DEPTH_FLAG_BUFFER_PITCH"> + </reg32> + <array offset="0xe243" name="RB_MRT_FLAG_BUFFER" stride="4" length="8"> + <reg32 offset="0" name="ADDR_LO"/> + <reg32 offset="1" name="ADDR_HI"/> + <reg32 offset="2" name="PITCH" shr="6" type="uint"/> + <!-- array-pitch is size of layer --> + <reg32 offset="3" name="ARRAY_PITCH" shr="6" type="uint"/> + </array> + <reg32 offset="0xe263" name="RB_BLIT_FLAG_DST_LO"/> + <reg32 offset="0xe264" name="RB_BLIT_FLAG_DST_HI"/> + <reg32 offset="0xe265" name="RB_BLIT_FLAG_DST_PITCH" shr="6" type="uint"/> + <!-- array-pitch is size of layer --> + <reg32 offset="0xe266" name="RB_BLIT_FLAG_DST_ARRAY_PITCH" shr="6" type="uint"/> + + <reg32 offset="0xe267" name="RB_SAMPLE_COUNT_ADDR_LO"/> + <reg32 offset="0xe268" name="RB_SAMPLE_COUNT_ADDR_HI"/> + + <reg32 offset="0xe280" name="VPC_CNTL_0"> + <doc> + num of varyings plus four for gl_Position (plus one if gl_PointSize) + plus # of transform-feedback (streamout) varyings if using the + hw streamout (rather than stg instructions in shader) + </doc> + <bitfield name="STRIDE_IN_VPC" low="0" high="6" type="uint"/> + <bitfield name="VARYING" pos="11" type="boolean"/> + </reg32> + <array offset="0xe282" name="VPC_VARYING_INTERP" stride="1" length="8"> + <reg32 offset="0x0" name="MODE"/> + </array> + <array offset="0xe28a" name="VPC_VARYING_PS_REPL" stride="1" length="8"> + <reg32 offset="0x0" name="MODE"/> + </array> + <reg32 offset="0xe292" name="UNKNOWN_E292"/> + <reg32 offset="0xe293" name="UNKNOWN_E293"/> + <array offset="0xe294" name="VPC_VAR" stride="1" length="4"> + <!-- one bit per varying component: --> + <reg32 offset="0" name="DISABLE"/> + </array> + <reg32 offset="0xe298" name="VPC_GS_SIV_CNTL"/> + <reg32 offset="0xe29a" name="VPC_CLIP_CNTL"> + <bitfield name="CLIP_MASK" low="0" high="7" type="uint"/> + <!-- there can be up to 8 total clip/cull distance outputs, + but apparenly VPC can only deal with vec4, so when there are + more than 4 outputs a second location needs to be programmed + --> + <bitfield name="CLIP_DIST_03_LOC" low="8" high="15" type="uint"/> + <bitfield name="CLIP_DIST_47_LOC" low="16" high="23" type="uint"/> + </reg32> + + <reg32 offset="0xe29d" name="VPC_PACK"> + <bitfield name="NUMNONPOSVAR" low="0" high="7" type="uint"/> + <!-- + This seems to be the OUTLOC for the psize output. It could possibly + be the max-OUTLOC position, but it is only set when VS writes psize + (and blob always puts psize at highest OUTLOC) + --> + <bitfield name="PSIZELOC" low="8" high="15" type="uint"/> + </reg32> + <reg32 offset="0xe2a0" name="VPC_FS_PRIMITIVEID_CNTL"/> + + <doc> + Stream-Out: + ----------- + + VPC_SO[0..3] registers setup details about streamout buffers, and + number of components to write to each. + + VPC_SO_PROG provides the mapping between output varyings and the SO + buffers. It is written multiple times (via a CP_CONTEXT_REG_BUNCH + packet, not sure if that matters), each write can handle up to two + components of stream-out output. Order matches up to OUTLOC, + including padding. So, if outputting first 3 varyings: + + SP_VS_OUT[0].REG: { A_REGID = r0.w | A_COMPMASK = 0xf | B_REGID = r0.x | B_COMPMASK = 0x7 } + SP_VS_OUT[0x1].REG: { A_REGID = r1.w | A_COMPMASK = 0x3 | B_REGID = r2.y | B_COMPMASK = 0xf } + SP_VS_VPC_DST[0].REG: { OUTLOC0 = 0 | OUTLOC1 = 4 | OUTLOC2 = 8 | OUTLOC3 = 12 } + + Then: + + VPC_SO_PROG: { A_BUF = 0 | A_OFF = 0 | A_EN | A_BUF = 0 | B_OFF = 4 | B_EN } + VPC_SO_PROG: { A_BUF = 0 | A_OFF = 8 | A_EN | A_BUF = 0 | B_OFF = 12 | B_EN } + VPC_SO_PROG: { A_BUF = 2 | A_OFF = 0 | A_EN | A_BUF = 2 | B_OFF = 4 | B_EN } + VPC_SO_PROG: { A_BUF = 2 | A_OFF = 8 | A_EN | A_BUF = 0 | B_OFF = 0 } + VPC_SO_PROG: { A_BUF = 1 | A_OFF = 0 | A_EN | A_BUF = 1 | B_OFF = 4 | B_EN } + + Note that varying order is OUTLOC0, OUTLOC2, OUTLOC1, and note + the padding between OUTLOC1 and OUTLOC2. + + The BUF bitfield indicates which of the four streamout buffers + to write into at the specified offset. + + The VPC_SO[n].FLUSH_BASE_LO/HI is used for hw to write back next + offset which gets loaded back into VPC_SO[n].BUFFER_OFFSET via a + CP_MEM_TO_REG. Probably can be ignored until we have GS/etc, at + which point we can't calculate the offset on the CPU. + </doc> + <reg32 offset="0xe2a1" name="VPC_SO_BUF_CNTL"> + <bitfield name="BUF0" pos="0" type="boolean"/> + <bitfield name="BUF1" pos="3" type="boolean"/> + <bitfield name="BUF2" pos="6" type="boolean"/> + <bitfield name="BUF3" pos="9" type="boolean"/> + <bitfield name="ENABLE" pos="15" type="boolean"/> + </reg32> + <reg32 offset="0xe2a2" name="VPC_SO_OVERRIDE"> + <bitfield name="SO_DISABLE" pos="0" type="boolean"/> + </reg32> + <reg32 offset="0xe2a3" name="VPC_SO_CNTL"> + <!-- always 0x10000 when SO enabled.. --> + <bitfield name="ENABLE" pos="16" type="boolean"/> + </reg32> + <reg32 offset="0xe2a4" name="VPC_SO_PROG"> + <bitfield name="A_BUF" low="0" high="1" type="uint"/> + <bitfield name="A_OFF" low="2" high="10" shr="2" type="uint"/> + <bitfield name="A_EN" pos="11" type="boolean"/> + <bitfield name="B_BUF" low="12" high="13" type="uint"/> + <bitfield name="B_OFF" low="14" high="22" shr="2" type="uint"/> + <bitfield name="B_EN" pos="23" type="boolean"/> + </reg32> + <array offset="0xe2a7" name="VPC_SO" stride="7" length="4"> + <reg32 offset="0" name="BUFFER_BASE_LO"/> + <reg32 offset="1" name="BUFFER_BASE_HI"/> + <reg32 offset="2" name="BUFFER_SIZE"/> + <reg32 offset="3" name="NCOMP"/> <!-- component count --> + <reg32 offset="4" name="BUFFER_OFFSET"/> + <reg32 offset="5" name="FLUSH_BASE_LO"/> + <reg32 offset="6" name="FLUSH_BASE_HI"/> + </array> + + <reg32 offset="0xe384" name="PC_PRIMITIVE_CNTL"> + <!-- # of varyings plus four for gl_Position (plus one if gl_PointSize) --> + <bitfield name="STRIDE_IN_VPC" low="0" high="6" type="uint"/> + <bitfield name="PRIMITIVE_RESTART" pos="8" type="boolean"/> + <bitfield name="COUNT_PRIMITIVES" pos="9" type="boolean"/><!-- enabled when gl_PrimitiveIDIn is used --> + <bitfield name="PROVOKING_VTX_LAST" pos="10" type="boolean"/> + </reg32> + <reg32 offset="0xe385" name="PC_PRIM_VTX_CNTL"> + <bitfield name="PSIZE" pos="11" type="boolean"/> + </reg32> + <reg32 offset="0xe388" name="PC_RASTER_CNTL"> + <bitfield name="POLYMODE_FRONT_PTYPE" low="0" high="2" type="adreno_pa_su_sc_draw"/> + <bitfield name="POLYMODE_BACK_PTYPE" low="3" high="5" type="adreno_pa_su_sc_draw"/> + <bitfield name="POLYMODE_ENABLE" pos="6" type="boolean"/> + </reg32> + <reg32 offset="0xe389" name="PC_CLIP_CNTL"> + <bitfield name="CLIP_MASK" low="0" high="7"/> + </reg32> + <reg32 offset="0xe38c" name="PC_RESTART_INDEX"/> + <reg32 offset="0xe38d" name="PC_GS_LAYERED"/> + <reg32 offset="0xe38e" name="PC_GS_PARAM"> + <bitfield name="MAX_VERTICES" low="0" high="9" type="uint"/><!-- vertices - 1 --> + <bitfield name="INVOCATIONS" low="11" high="15" type="uint"/><!-- invoc - 1 --> + <bitfield name="PRIMTYPE" low="23" high="24" type="adreno_pa_su_sc_draw"/> + </reg32> + <reg32 offset="0xe38f" name="PC_HS_PARAM"> + <bitfield name="VERTICES_OUT" low="0" high="5" type="uint"/> + <bitfield name="SPACING" low="21" high="22" type="a4xx_tess_spacing"/> + <bitfield name="CW" pos="23" type="boolean"/> + <bitfield name="CONNECTED" pos="24" type="boolean"/> + </reg32> + <reg32 offset="0xe3b0" name="PC_POWER_CNTL"/> + + <reg32 offset="0xe400" name="VFD_CONTROL_0"> + <bitfield name="VTXCNT" low="0" high="5" type="uint"/> + </reg32> + <reg32 offset="0xe401" name="VFD_CONTROL_1"> + <bitfield name="REGID4VTX" low="0" high="7" type="a3xx_regid"/> + <bitfield name="REGID4INST" low="8" high="15" type="a3xx_regid"/> + <bitfield name="REGID4PRIMID" low="16" high="23" type="a3xx_regid"/> + </reg32> + <reg32 offset="0xe402" name="VFD_CONTROL_2"> + <bitfield name="REGID_PATCHID" low="0" high="7" type="a3xx_regid"/><!-- same as VFD_CONTROL_3.REGID_PATCHID? --> + </reg32> + <reg32 offset="0xe403" name="VFD_CONTROL_3"> + <bitfield name="REGID_PATCHID" low="8" high="15" type="a3xx_regid"/> + <bitfield name="REGID_TESSX" low="16" high="23" type="a3xx_regid"/> + <bitfield name="REGID_TESSY" low="24" high="31" type="a3xx_regid"/> + </reg32> + <reg32 offset="0xe404" name="VFD_CONTROL_4"> + </reg32> + <reg32 offset="0xe405" name="VFD_CONTROL_5"> + <!-- b0 set if gl_PrimitiveID used in fs ?? --> + </reg32> + <reg32 offset="0xe408" name="VFD_INDEX_OFFSET"/> + <reg32 offset="0xe409" name="VFD_INSTANCE_START_OFFSET"/> + <array offset="0xe40a" name="VFD_FETCH" stride="4" length="32"> + <reg32 offset="0x0" name="BASE_LO"/> + <reg32 offset="0x1" name="BASE_HI"/> + <reg32 offset="0x2" name="SIZE" type="uint"/> + <reg32 offset="0x3" name="STRIDE" type="uint"/> + </array> + <array offset="0xe48a" name="VFD_DECODE" stride="2" length="32"> + <reg32 offset="0x0" name="INSTR"> + <!-- IDX appears to index into VFD_FETCH[] --> + <bitfield name="IDX" low="0" high="4" type="uint"/> + <bitfield name="INSTANCED" pos="17" type="boolean"/> + <bitfield name="FORMAT" low="20" high="27" type="a5xx_vtx_fmt"/> + <bitfield name="SWAP" low="28" high="29" type="a3xx_color_swap"/> + <bitfield name="UNK30" pos="30" type="boolean"/> + <bitfield name="FLOAT" pos="31" type="boolean"/> + </reg32> + <reg32 offset="0x1" name="STEP_RATE"/> <!-- ??? --> + </array> + <array offset="0xe4ca" name="VFD_DEST_CNTL" stride="1" length="32"> + <reg32 offset="0x0" name="INSTR"> + <bitfield name="WRITEMASK" low="0" high="3" type="hex"/> + <bitfield name="REGID" low="4" high="11" type="a3xx_regid"/> + </reg32> + </array> + <reg32 offset="0xe4f0" name="VFD_POWER_CNTL"/> + + <!-- 0x0 for compute, 0x10 for 3d? --> + <reg32 offset="0xe580" name="SP_SP_CNTL"/> + + <bitset name="a5xx_xs_config" inline="yes"> + <bitfield name="ENABLED" pos="0" type="boolean"/> + <bitfield name="CONSTOBJECTOFFSET" low="1" high="7" type="uint"/> + <bitfield name="SHADEROBJOFFSET" low="8" high="14" type="uint"/> + </bitset> + <bitset name="a5xx_xs_cntl" inline="yes"> + <bitfield name="SSBO_ENABLE" pos="0" type="boolean"/> + <!-- + no idea high bit.. could be this is amount of on-chip memory used + rather than total size? + --> + <bitfield name="INSTRLEN" low="1" high="31" type="uint"/> + </bitset> + <bitset name="a5xx_sp_xs_ctrl_reg0" inline="yes"> + <!-- bit1 almost always set --> + <!-- set for "buffer mode" (ie. shader small enough to fit internally) --> + <bitfield name="BUFFER" pos="2" type="boolean"/> + <!-- 24 or more (full size) GPRS and blob uses TWO_QUADS instead of FOUR_QUADS --> + <bitfield name="THREADSIZE" pos="3" type="a3xx_threadsize"/> + <bitfield name="HALFREGFOOTPRINT" low="4" high="9" type="uint"/> + <bitfield name="FULLREGFOOTPRINT" low="10" high="15" type="uint"/> + <bitfield name="VARYING" pos="16" type="boolean"/> + <bitfield name="PIXLODENABLE" pos="20" type="boolean"/> + <!-- seems to be nesting level for flow control:.. --> + <bitfield name="BRANCHSTACK" low="25" high="31" type="uint"/> + </bitset> + <!-- assuming things appear in same relative order as a4xx: --> + <!-- duplicated exactly w/ corresponding HLSQ_ regs starting at 0xe78b.. --> + <reg32 offset="0xe584" name="SP_VS_CONFIG" type="a5xx_xs_config"/> + <reg32 offset="0xe585" name="SP_FS_CONFIG" type="a5xx_xs_config"/> + <reg32 offset="0xe586" name="SP_HS_CONFIG" type="a5xx_xs_config"/> + <reg32 offset="0xe587" name="SP_DS_CONFIG" type="a5xx_xs_config"/> + <reg32 offset="0xe588" name="SP_GS_CONFIG" type="a5xx_xs_config"/> + <reg32 offset="0xe589" name="SP_CS_CONFIG" type="a5xx_xs_config"/> + <reg32 offset="0xe58a" name="SP_VS_CONFIG_MAX_CONST"/> + <reg32 offset="0xe58b" name="SP_FS_CONFIG_MAX_CONST"/> + <reg32 offset="0xe590" name="SP_VS_CTRL_REG0" type="a5xx_sp_xs_ctrl_reg0"/> + <reg32 offset="0xe592" name="SP_PRIMITIVE_CNTL"> + <!-- # of VS outputs including pos/psize --> + <bitfield name="VSOUT" low="0" high="4" type="uint"/> + </reg32> + <array offset="0xe593" name="SP_VS_OUT" stride="1" length="16"> + <reg32 offset="0x0" name="REG"> + <bitfield name="A_REGID" low="0" high="7" type="a3xx_regid"/> + <bitfield name="A_COMPMASK" low="8" high="11" type="hex"/> + <bitfield name="B_REGID" low="16" high="23" type="a3xx_regid"/> + <bitfield name="B_COMPMASK" low="24" high="27" type="hex"/> + </reg32> + </array> + <!-- + Starting with a5xx, position/psize outputs from shader end up in the + SP_VS_OUT map, with highest OUTLOCn position. (Generally they are + the last entries too, except when gl_PointCoord is used, blob inserts + an extra varying after, but with a lower OUTLOC position. If present, + psize is last, preceded by position. + --> + <array offset="0xe5a3" name="SP_VS_VPC_DST" stride="1" length="8"> + <reg32 offset="0x0" name="REG"> + <bitfield name="OUTLOC0" low="0" high="7" type="uint"/> + <bitfield name="OUTLOC1" low="8" high="15" type="uint"/> + <bitfield name="OUTLOC2" low="16" high="23" type="uint"/> + <bitfield name="OUTLOC3" low="24" high="31" type="uint"/> + </reg32> + </array> + <reg32 offset="0xe5ab" name="UNKNOWN_E5AB"/> + <reg32 offset="0xe5ac" name="SP_VS_OBJ_START_LO"/> + <reg32 offset="0xe5ad" name="SP_VS_OBJ_START_HI"/> + + <bitset name="a5xx_sp_xs_pvt_mem_param" inline="yes"> + <bitfield name="MEMSIZEPERITEM" low="0" high="7" shr="9"> + <doc>The size of memory that ldp/stp can address.</doc> + </bitfield> + <bitfield name="HWSTACKOFFSET" low="8" high="23" shr="11" type="uint"/> + <bitfield name="HWSTACKSIZEPERTHREAD" low="24" high="31"> + <doc>Guessing that this is the same as a3xx/a6xx.</doc> + </bitfield> + </bitset> + + <bitset name="a5xx_sp_xs_pvt_mem_size" inline="yes"> + <bitfield name="TOTALPVTMEMSIZE" low="0" high="17" shr="12"/> + </bitset> + + <reg32 offset="0xe5ae" name="SP_VS_PVT_MEM_PARAM" type="a5xx_sp_xs_pvt_mem_param"/> + <reg64 offset="0xe5af" name="SP_VS_PVT_MEM_ADDR" type="waddress" align="32"/> + <reg32 offset="0xe5b1" name="SP_VS_PVT_MEM_SIZE" type="a5xx_sp_xs_pvt_mem_size"/> + <reg32 offset="0xe5c0" name="SP_FS_CTRL_REG0" type="a5xx_sp_xs_ctrl_reg0"/> + <reg32 offset="0xe5c2" name="UNKNOWN_E5C2"/> + <reg32 offset="0xe5c3" name="SP_FS_OBJ_START_LO"/> + <reg32 offset="0xe5c4" name="SP_FS_OBJ_START_HI"/> + <reg32 offset="0xe5c5" name="SP_FS_PVT_MEM_PARAM" type="a5xx_sp_xs_pvt_mem_param"/> + <reg64 offset="0xe5c6" name="SP_FS_PVT_MEM_ADDR" type="waddress" align="32"/> + <reg32 offset="0xe5c8" name="SP_FS_PVT_MEM_SIZE" type="a5xx_sp_xs_pvt_mem_size"/> + <reg32 offset="0xe5c9" name="SP_BLEND_CNTL"> + <!-- per-mrt enable bit --> + <bitfield name="ENABLE_BLEND" low="0" high="7"/> + <bitfield name="UNK8" pos="8" type="boolean"/> + <bitfield name="ALPHA_TO_COVERAGE" pos="10" type="boolean"/> + </reg32> + <reg32 offset="0xe5ca" name="SP_FS_OUTPUT_CNTL"> + <bitfield name="MRT" low="0" high="3" type="uint"/> + <bitfield name="DEPTH_REGID" low="5" high="12" type="a3xx_regid"/> + <bitfield name="SAMPLEMASK_REGID" low="13" high="20" type="a3xx_regid"/> + </reg32> + <array offset="0xe5cb" name="SP_FS_OUTPUT" stride="1" length="8"> + <doc>per MRT</doc> + <reg32 offset="0x0" name="REG"> + <bitfield name="REGID" low="0" high="7" type="a3xx_regid"/> + <bitfield name="HALF_PRECISION" pos="8" type="boolean"/> + </reg32> + </array> + <array offset="0xe5d3" name="SP_FS_MRT" stride="1" length="8"> + <reg32 offset="0" name="REG"> + <bitfield name="COLOR_FORMAT" low="0" high="7" type="a5xx_color_fmt"/> + <bitfield name="COLOR_SINT" pos="8" type="boolean"/> + <bitfield name="COLOR_UINT" pos="9" type="boolean"/> + <bitfield name="COLOR_SRGB" pos="10" type="boolean"/> + </reg32> + </array> + <!-- + e5db/e5dc seems to look related to some optimization to do sample from + texture using varying value directly before shader thread starts? I + guess that could optimize common simple frag shaders.. + --> + <reg32 offset="0xe5db" name="UNKNOWN_E5DB"/> + <reg32 offset="0xe5f0" name="SP_CS_CTRL_REG0" type="a5xx_sp_xs_ctrl_reg0"/> + <reg32 offset="0xe5f2" name="UNKNOWN_E5F2"/> + <reg32 offset="0xe5f3" name="SP_CS_OBJ_START_LO"/> + <reg32 offset="0xe5f4" name="SP_CS_OBJ_START_HI"/> + <reg32 offset="0xe5f5" name="SP_CS_PVT_MEM_PARAM" type="a5xx_sp_xs_pvt_mem_param"/> + <reg64 offset="0xe5f6" name="SP_CS_PVT_MEM_ADDR" type="waddress" align="32"/> + <reg32 offset="0xe5f8" name="SP_CS_PVT_MEM_SIZE" type="a5xx_sp_xs_pvt_mem_size"/> + + <!-- e5f9 something compute related.. seems to change when HLSQ_CS_CNTL_1 changes --> + + <reg32 offset="0xe600" name="SP_HS_CTRL_REG0" type="a5xx_sp_xs_ctrl_reg0"/> + <reg32 offset="0xe602" name="UNKNOWN_E602"/> + <reg32 offset="0xe603" name="SP_HS_OBJ_START_LO"/> + <reg32 offset="0xe604" name="SP_HS_OBJ_START_HI"/> + <reg32 offset="0xe605" name="SP_HS_PVT_MEM_PARAM" type="a5xx_sp_xs_pvt_mem_param"/> + <reg64 offset="0xe606" name="SP_HS_PVT_MEM_ADDR" type="waddress" align="32"/> + <reg32 offset="0xe608" name="SP_HS_PVT_MEM_SIZE" type="a5xx_sp_xs_pvt_mem_size"/> + <reg32 offset="0xe610" name="SP_DS_CTRL_REG0" type="a5xx_sp_xs_ctrl_reg0"/> + <reg32 offset="0xe62b" name="UNKNOWN_E62B"/> + <reg32 offset="0xe62c" name="SP_DS_OBJ_START_LO"/> + <reg32 offset="0xe62d" name="SP_DS_OBJ_START_HI"/> + <reg32 offset="0xe62e" name="SP_DS_PVT_MEM_PARAM" type="a5xx_sp_xs_pvt_mem_param"/> + <reg64 offset="0xe62f" name="SP_DS_PVT_MEM_ADDR" type="waddress" align="32"/> + <reg32 offset="0xe631" name="SP_DS_PVT_MEM_SIZE" type="a5xx_sp_xs_pvt_mem_size"/> + <reg32 offset="0xe640" name="SP_GS_CTRL_REG0" type="a5xx_sp_xs_ctrl_reg0"/> + <reg32 offset="0xe65b" name="UNKNOWN_E65B"/> + <reg32 offset="0xe65c" name="SP_GS_OBJ_START_LO"/> + <reg32 offset="0xe65d" name="SP_GS_OBJ_START_HI"/> + <reg32 offset="0xe65e" name="SP_GS_PVT_MEM_PARAM" type="a5xx_sp_xs_pvt_mem_param"/> + <reg64 offset="0xe65f" name="SP_GS_PVT_MEM_ADDR" type="waddress" align="32"/> + <reg32 offset="0xe661" name="SP_GS_PVT_MEM_SIZE" type="a5xx_sp_xs_pvt_mem_size"/> + + <reg32 offset="0xe704" name="TPL1_TP_RAS_MSAA_CNTL"> + <bitfield name="SAMPLES" low="0" high="1" type="a3xx_msaa_samples"/> + </reg32> + <reg32 offset="0xe705" name="TPL1_TP_DEST_MSAA_CNTL"> + <bitfield name="SAMPLES" low="0" high="1" type="a3xx_msaa_samples"/> + <bitfield name="MSAA_DISABLE" pos="2" type="boolean"/> + </reg32> + <!-- either blob is doing it wrong, or this is not per-stage anymore: --> + <reg32 offset="0xe706" name="TPL1_TP_BORDER_COLOR_BASE_ADDR_LO"/> + <reg32 offset="0xe707" name="TPL1_TP_BORDER_COLOR_BASE_ADDR_HI"/> + + <!-- + so these have the same info that is normally in the CP_LOAD_STATE + packets.. not sure if they are normally written by pm4/me or if the + CP_LOAD_STATE mechanism is deprecated? + --> + <reg32 offset="0xe700" name="TPL1_VS_TEX_COUNT" type="uint"/> + <reg32 offset="0xe701" name="TPL1_HS_TEX_COUNT" type="uint"/> + <reg32 offset="0xe702" name="TPL1_DS_TEX_COUNT" type="uint"/> + <reg32 offset="0xe703" name="TPL1_GS_TEX_COUNT" type="uint"/> + + <reg32 offset="0xe722" name="TPL1_VS_TEX_SAMP_LO"/> + <reg32 offset="0xe723" name="TPL1_VS_TEX_SAMP_HI"/> + <reg32 offset="0xe724" name="TPL1_HS_TEX_SAMP_LO"/> + <reg32 offset="0xe725" name="TPL1_HS_TEX_SAMP_HI"/> + <reg32 offset="0xe726" name="TPL1_DS_TEX_SAMP_LO"/> + <reg32 offset="0xe727" name="TPL1_DS_TEX_SAMP_HI"/> + <reg32 offset="0xe728" name="TPL1_GS_TEX_SAMP_LO"/> + <reg32 offset="0xe729" name="TPL1_GS_TEX_SAMP_HI"/> + + <reg32 offset="0xe72a" name="TPL1_VS_TEX_CONST_LO"/> + <reg32 offset="0xe72b" name="TPL1_VS_TEX_CONST_HI"/> + <reg32 offset="0xe72c" name="TPL1_HS_TEX_CONST_LO"/> + <reg32 offset="0xe72d" name="TPL1_HS_TEX_CONST_HI"/> + <reg32 offset="0xe72e" name="TPL1_DS_TEX_CONST_LO"/> + <reg32 offset="0xe72f" name="TPL1_DS_TEX_CONST_HI"/> + <reg32 offset="0xe730" name="TPL1_GS_TEX_CONST_LO"/> + <reg32 offset="0xe731" name="TPL1_GS_TEX_CONST_HI"/> + + <reg32 offset="0xe750" name="TPL1_FS_TEX_COUNT" type="uint"/> + <reg32 offset="0xe751" name="TPL1_CS_TEX_COUNT" type="uint"/> + + <reg32 offset="0xe75a" name="TPL1_FS_TEX_SAMP_LO"/> + <reg32 offset="0xe75b" name="TPL1_FS_TEX_SAMP_HI"/> + <reg32 offset="0xe75c" name="TPL1_CS_TEX_SAMP_LO"/> + <reg32 offset="0xe75d" name="TPL1_CS_TEX_SAMP_HI"/> + <reg32 offset="0xe75e" name="TPL1_FS_TEX_CONST_LO"/> + <reg32 offset="0xe75f" name="TPL1_FS_TEX_CONST_HI"/> + <reg32 offset="0xe760" name="TPL1_CS_TEX_CONST_LO"/> + <reg32 offset="0xe761" name="TPL1_CS_TEX_CONST_HI"/> + + <reg32 offset="0xe764" name="TPL1_TP_FS_ROTATION_CNTL"/> + + <reg32 offset="0xe784" name="HLSQ_CONTROL_0_REG"> + <!-- 24 or more (full size) GPRS and blob uses TWO_QUADS instead of FOUR_QUADS --> + <bitfield name="FSTHREADSIZE" pos="0" type="a3xx_threadsize"/> + <bitfield name="CSTHREADSIZE" pos="2" type="a3xx_threadsize"/> + </reg32> + <reg32 offset="0xe785" name="HLSQ_CONTROL_1_REG"> + <!-- I guess.. not set exactly same as a4xx, but similar: --> + <bitfield name="PRIMALLOCTHRESHOLD" low="0" high="5" type="uint"/> + </reg32> + <reg32 offset="0xe786" name="HLSQ_CONTROL_2_REG"> + <bitfield name="FACEREGID" low="0" high="7" type="a3xx_regid"/> + <!-- SAMPLEID is loaded into a half-precision register: --> + <bitfield name="SAMPLEID" low="8" high="15" type="a3xx_regid"/> + <bitfield name="SAMPLEMASK" low="16" high="23" type="a3xx_regid"/> + <bitfield name="CENTERRHW" low="24" high="31" type="a3xx_regid"/> + </reg32> + <reg32 offset="0xe787" name="HLSQ_CONTROL_3_REG"> + <!-- register loaded with position (bary.f) --> + <bitfield name="IJ_PERSP_PIXEL" low="0" high="7" type="a3xx_regid"/> + <bitfield name="IJ_LINEAR_PIXEL" low="8" high="15" type="a3xx_regid"/> + <bitfield name="IJ_PERSP_CENTROID" low="16" high="23" type="a3xx_regid"/> + <bitfield name="IJ_LINEAR_CENTROID" low="24" high="31" type="a3xx_regid"/> + </reg32> + <reg32 offset="0xe788" name="HLSQ_CONTROL_4_REG"> + <bitfield name="IJ_PERSP_SAMPLE" low="0" high="7" type="a3xx_regid"/> + <bitfield name="IJ_LINEAR_SAMPLE" low="8" high="15" type="a3xx_regid"/> + <bitfield name="XYCOORDREGID" low="16" high="23" type="a3xx_regid"/> + <bitfield name="ZWCOORDREGID" low="24" high="31" type="a3xx_regid"/> + </reg32> + <!-- + 0x020fffff for normal draws, 0x1f00000 for compute.. maybe what state + is enabled? We could probably try disabling different bits and see + what breaks to figure out which is what: + --> + <reg32 offset="0xe78a" name="HLSQ_UPDATE_CNTL"/> + <reg32 offset="0xe78b" name="HLSQ_VS_CONFIG" type="a5xx_xs_config"/> + <reg32 offset="0xe78c" name="HLSQ_FS_CONFIG" type="a5xx_xs_config"/> + <reg32 offset="0xe78d" name="HLSQ_HS_CONFIG" type="a5xx_xs_config"/> + <reg32 offset="0xe78e" name="HLSQ_DS_CONFIG" type="a5xx_xs_config"/> + <reg32 offset="0xe78f" name="HLSQ_GS_CONFIG" type="a5xx_xs_config"/> + <reg32 offset="0xe790" name="HLSQ_CS_CONFIG" type="a5xx_xs_config"/> + <reg32 offset="0xe791" name="HLSQ_VS_CNTL" type="a5xx_xs_cntl"/> + <reg32 offset="0xe792" name="HLSQ_FS_CNTL" type="a5xx_xs_cntl"/> + <reg32 offset="0xe793" name="HLSQ_HS_CNTL" type="a5xx_xs_cntl"/> + <reg32 offset="0xe794" name="HLSQ_DS_CNTL" type="a5xx_xs_cntl"/> + <reg32 offset="0xe795" name="HLSQ_GS_CNTL" type="a5xx_xs_cntl"/> + <reg32 offset="0xe796" name="HLSQ_CS_CNTL" type="a5xx_xs_cntl"/> + <reg32 offset="0xe7b9" name="HLSQ_CS_KERNEL_GROUP_X"/> + <reg32 offset="0xe7ba" name="HLSQ_CS_KERNEL_GROUP_Y"/> + <reg32 offset="0xe7bb" name="HLSQ_CS_KERNEL_GROUP_Z"/> + <reg32 offset="0xe7b0" name="HLSQ_CS_NDRANGE_0"> + <bitfield name="KERNELDIM" low="0" high="1" type="uint"/> + <!-- localsize is value minus one: --> + <bitfield name="LOCALSIZEX" low="2" high="11" type="uint"/> + <bitfield name="LOCALSIZEY" low="12" high="21" type="uint"/> + <bitfield name="LOCALSIZEZ" low="22" high="31" type="uint"/> + </reg32> + <reg32 offset="0xe7b1" name="HLSQ_CS_NDRANGE_1"> + <bitfield name="GLOBALSIZE_X" low="0" high="31" type="uint"/> + </reg32> + <reg32 offset="0xe7b2" name="HLSQ_CS_NDRANGE_2"> + <bitfield name="GLOBALOFF_X" low="0" high="31" type="uint"/> + </reg32> + <reg32 offset="0xe7b3" name="HLSQ_CS_NDRANGE_3"> + <bitfield name="GLOBALSIZE_Y" low="0" high="31" type="uint"/> + </reg32> + <reg32 offset="0xe7b4" name="HLSQ_CS_NDRANGE_4"> + <bitfield name="GLOBALOFF_Y" low="0" high="31" type="uint"/> + </reg32> + <reg32 offset="0xe7b5" name="HLSQ_CS_NDRANGE_5"> + <bitfield name="GLOBALSIZE_Z" low="0" high="31" type="uint"/> + </reg32> + <reg32 offset="0xe7b6" name="HLSQ_CS_NDRANGE_6"> + <bitfield name="GLOBALOFF_Z" low="0" high="31" type="uint"/> + </reg32> + <reg32 offset="0xe7b7" name="HLSQ_CS_CNTL_0"> + <bitfield name="WGIDCONSTID" low="0" high="7" type="a3xx_regid"/> + <!-- possibly one of these is KERNELDIMCONSTID? --> + <!-- + UNK0 appears to be NUMWGCONSTID.. but only works in certain + cases? Blob doesn't appear to use it, but instead emits + these via const (uniform). Which requires some shenanigans + for indirect draws when the offset is not strongly aligned + enough to use as EXT_SRC_ADDR in CP_LOAD_STATE + --> + <bitfield name="UNK0" low="8" high="15" type="a3xx_regid"/> + <bitfield name="UNK1" low="16" high="23" type="a3xx_regid"/> + <bitfield name="LOCALIDREGID" low="24" high="31" type="a3xx_regid"/> + </reg32> + <reg32 offset="0xe7b8" name="HLSQ_CS_CNTL_1"/> + <reg32 offset="0xe7c0" name="UNKNOWN_E7C0"/> + <reg32 offset="0xe7c3" name="HLSQ_VS_CONSTLEN" type="uint"/> + <reg32 offset="0xe7c4" name="HLSQ_VS_INSTRLEN" type="uint"/> + <reg32 offset="0xe7c5" name="UNKNOWN_E7C5"/> + <reg32 offset="0xe7c8" name="HLSQ_HS_CONSTLEN" type="uint"/> + <reg32 offset="0xe7c9" name="HLSQ_HS_INSTRLEN" type="uint"/> + <reg32 offset="0xe7ca" name="UNKNOWN_E7CA"/> + <reg32 offset="0xe7cd" name="HLSQ_DS_CONSTLEN" type="uint"/> + <reg32 offset="0xe7ce" name="HLSQ_DS_INSTRLEN" type="uint"/> + <reg32 offset="0xe7cf" name="UNKNOWN_E7CF"/> + <reg32 offset="0xe7d2" name="HLSQ_GS_CONSTLEN" type="uint"/> + <reg32 offset="0xe7d3" name="HLSQ_GS_INSTRLEN" type="uint"/> + <reg32 offset="0xe7d4" name="UNKNOWN_E7D4"/> + <reg32 offset="0xe7d7" name="HLSQ_FS_CONSTLEN" type="uint"/> + <reg32 offset="0xe7d8" name="HLSQ_FS_INSTRLEN" type="uint"/> + <reg32 offset="0xe7d9" name="UNKNOWN_E7D9"/> + <reg32 offset="0xe7dc" name="HLSQ_CS_CONSTLEN" type="uint"/> + <reg32 offset="0xe7dd" name="HLSQ_CS_INSTRLEN" type="uint"/> + + <!-- + Separate blit/2d or dma engine? Seems to get used sometimes for + texture uploads, where a4xx blob would use normal draws. Used + in render-mode 0x5.. + + Note seems mostly to be used for small blits, large blits seem + to use the CP_EVENT_WRITE:BLIT style of doing things. See + cubemap-0003 (40x40) vs cubemap-0004 (256x256). + + see cube-0000, cubemap-(1..3 but not 4+), quad-textured-10..17 + + Other nearby registers are probably color formats, etc. The + blit coords are in CP packet. Play more w/ glTexSubImage2D() + to work it out. + + Separate this into a different domain?? Would that help to + restrict which registers we dump based on mode? + + regs 0x2000 to 0x2004 (plus all-zero regs 0x2005-0x2009) look + like 2nd source for blending? Used in mipmap generation.. but + maybe layout is a bit different. (Possibly used for reading + src via sampler, to enable scaling??) 0x2040 also used in this + case. + --> + <reg32 offset="0x2100" name="RB_2D_BLIT_CNTL"/> <!-- same as 0x2180 --> + <reg32 offset="0x2101" name="RB_2D_SRC_SOLID_DW0"/> + <reg32 offset="0x2102" name="RB_2D_SRC_SOLID_DW1"/> + <reg32 offset="0x2103" name="RB_2D_SRC_SOLID_DW2"/> + <reg32 offset="0x2104" name="RB_2D_SRC_SOLID_DW3"/> + + <bitset name="a5xx_2d_surf_info" inline="yes"> + <bitfield name="COLOR_FORMAT" low="0" high="7" type="a5xx_color_fmt"/> + <bitfield name="TILE_MODE" low="8" high="9" type="a5xx_tile_mode"/> + <bitfield name="COLOR_SWAP" low="10" high="11" type="a3xx_color_swap"/> + <!-- b12 seems to be set when UBWC "FLAGS" buffer enabled --> + <bitfield name="FLAGS" pos="12" type="boolean"/> + <bitfield name="SRGB" pos="13" type="boolean"/> + </bitset> + + <reg32 offset="0x2107" name="RB_2D_SRC_INFO" type="a5xx_2d_surf_info"/> + <reg32 offset="0x2108" name="RB_2D_SRC_LO"/> + <reg32 offset="0x2109" name="RB_2D_SRC_HI"/> + <reg32 offset="0x210a" name="RB_2D_SRC_SIZE"> + <bitfield name="PITCH" low="0" high="15" shr="6" type="uint"/> + <bitfield name="ARRAY_PITCH" low="16" high="31" shr="6" type="uint"/> + </reg32> + + <reg32 offset="0x2110" name="RB_2D_DST_INFO" type="a5xx_2d_surf_info"/> + <reg32 offset="0x2111" name="RB_2D_DST_LO"/> + <reg32 offset="0x2112" name="RB_2D_DST_HI"/> + <reg32 offset="0x2113" name="RB_2D_DST_SIZE"> + <bitfield name="PITCH" low="0" high="15" shr="6" type="uint"/> + <bitfield name="ARRAY_PITCH" low="16" high="31" shr="6" type="uint"/> + </reg32> + <reg32 offset="0x2140" name="RB_2D_SRC_FLAGS_LO"/> + <reg32 offset="0x2141" name="RB_2D_SRC_FLAGS_HI"/> + <reg32 offset="0x2142" name="RB_2D_SRC_FLAGS_PITCH" shr="6" type="uint"/> + <reg32 offset="0x2143" name="RB_2D_DST_FLAGS_LO"/> + <reg32 offset="0x2144" name="RB_2D_DST_FLAGS_HI"/> + <reg32 offset="0x2145" name="RB_2D_DST_FLAGS_PITCH" shr="6" type="uint"/> + <reg32 offset="0x2180" name="GRAS_2D_BLIT_CNTL"/> <!-- same as 0x2100 --> + <!-- looks same as 0x2107: --> + <reg32 offset="0x2181" name="GRAS_2D_SRC_INFO" type="a5xx_2d_surf_info"/> + <!-- looks same as 0x2110: --> + <reg32 offset="0x2182" name="GRAS_2D_DST_INFO" type="a5xx_2d_surf_info"/> +<!-- +0x2100 and 0x2180 look like same thing (RB and GRAS versions).. + 0x86000000 for copy, 0x00000000 for fill? + +0x2184 0x9 for copy, 0x1 for blit (maybe bitmask of enabled src/dst???) + --> + <reg32 offset="0x2184" name="UNKNOWN_2184"/> +</domain> + +<domain name="A5XX_TEX_SAMP" width="32"> + <doc>Texture sampler dwords</doc> + <enum name="a5xx_tex_filter"> <!-- same as a4xx? --> + <value name="A5XX_TEX_NEAREST" value="0"/> + <value name="A5XX_TEX_LINEAR" value="1"/> + <value name="A5XX_TEX_ANISO" value="2"/> + </enum> + <enum name="a5xx_tex_clamp"> <!-- same as a4xx? --> + <value name="A5XX_TEX_REPEAT" value="0"/> + <value name="A5XX_TEX_CLAMP_TO_EDGE" value="1"/> + <value name="A5XX_TEX_MIRROR_REPEAT" value="2"/> + <value name="A5XX_TEX_CLAMP_TO_BORDER" value="3"/> + <value name="A5XX_TEX_MIRROR_CLAMP" value="4"/> + </enum> + <enum name="a5xx_tex_aniso"> <!-- same as a4xx? --> + <value name="A5XX_TEX_ANISO_1" value="0"/> + <value name="A5XX_TEX_ANISO_2" value="1"/> + <value name="A5XX_TEX_ANISO_4" value="2"/> + <value name="A5XX_TEX_ANISO_8" value="3"/> + <value name="A5XX_TEX_ANISO_16" value="4"/> + </enum> + <reg32 offset="0" name="0"> + <bitfield name="MIPFILTER_LINEAR_NEAR" pos="0" type="boolean"/> + <bitfield name="XY_MAG" low="1" high="2" type="a5xx_tex_filter"/> + <bitfield name="XY_MIN" low="3" high="4" type="a5xx_tex_filter"/> + <bitfield name="WRAP_S" low="5" high="7" type="a5xx_tex_clamp"/> + <bitfield name="WRAP_T" low="8" high="10" type="a5xx_tex_clamp"/> + <bitfield name="WRAP_R" low="11" high="13" type="a5xx_tex_clamp"/> + <bitfield name="ANISO" low="14" high="16" type="a5xx_tex_aniso"/> + <bitfield name="LOD_BIAS" low="19" high="31" type="fixed" radix="8"/><!-- no idea how many bits for real --> + </reg32> + <reg32 offset="1" name="1"> + <bitfield name="COMPARE_FUNC" low="1" high="3" type="adreno_compare_func"/> + <bitfield name="CUBEMAPSEAMLESSFILTOFF" pos="4" type="boolean"/> + <bitfield name="UNNORM_COORDS" pos="5" type="boolean"/> + <bitfield name="MIPFILTER_LINEAR_FAR" pos="6" type="boolean"/> + <bitfield name="MAX_LOD" low="8" high="19" type="ufixed" radix="8"/> + <bitfield name="MIN_LOD" low="20" high="31" type="ufixed" radix="8"/> + </reg32> + <reg32 offset="2" name="2"> + <!-- + offset into border-color buffer? Blob always uses 0x80 for FS state + if both VS and FS have border-color. +Seems like when both VS and FS have bcolor, one starts 0x300 after other.. +and 0x80 in TEX_SAMP.2 .. blob doesn't seem to be able to cope w/ multiple +different border-color states per texture.. Looks something like: +0000: 3f000000 00000000 00000000 3f800000 00008000 ffff0000 00004000 7fff0000 +0020: 00003800 3c000000 80100010 0000f008 ff000080 7f000040 c0000200 00800000 +0040: 00003800 3c000000 00000000 00000000 00000000 00000000 00000000 00000000 +* +0300: 3f800000 3f800000 3f800000 3f800000 ffffffff ffffffff 7fff7fff 7fff7fff +0320: 3c003c00 3c003c00 ffffffff 0000ffff ffffffff 7f7f7f7f ffffffff 00ffffff +0340: 3c003c00 3c003c00 00000000 00000000 00000000 00000000 00000000 00000000 + + --> + <bitfield name="BCOLOR_OFFSET" low="7" high="31"/> + </reg32> + <reg32 offset="3" name="3"/> +</domain> + +<domain name="A5XX_TEX_CONST" width="32"> + <doc>Texture constant dwords</doc> + <enum name="a5xx_tex_swiz"> <!-- same as a4xx? --> + <value name="A5XX_TEX_X" value="0"/> + <value name="A5XX_TEX_Y" value="1"/> + <value name="A5XX_TEX_Z" value="2"/> + <value name="A5XX_TEX_W" value="3"/> + <value name="A5XX_TEX_ZERO" value="4"/> + <value name="A5XX_TEX_ONE" value="5"/> + </enum> + <enum name="a5xx_tex_type"> <!-- same as a4xx? --> + <value name="A5XX_TEX_1D" value="0"/> + <value name="A5XX_TEX_2D" value="1"/> + <value name="A5XX_TEX_CUBE" value="2"/> + <value name="A5XX_TEX_3D" value="3"/> + <value name="A5XX_TEX_BUFFER" value="4"/> + </enum> + <reg32 offset="0" name="0"> + <bitfield name="TILE_MODE" low="0" high="1" type="a5xx_tile_mode"/> + <bitfield name="SRGB" pos="2" type="boolean"/> + <bitfield name="SWIZ_X" low="4" high="6" type="a5xx_tex_swiz"/> + <bitfield name="SWIZ_Y" low="7" high="9" type="a5xx_tex_swiz"/> + <bitfield name="SWIZ_Z" low="10" high="12" type="a5xx_tex_swiz"/> + <bitfield name="SWIZ_W" low="13" high="15" type="a5xx_tex_swiz"/> + <bitfield name="MIPLVLS" low="16" high="19" type="uint"/> + <bitfield name="SAMPLES" low="20" high="21" type="a3xx_msaa_samples"/> + <bitfield name="FMT" low="22" high="29" type="a5xx_tex_fmt"/> + <bitfield name="SWAP" low="30" high="31" type="a3xx_color_swap"/> + </reg32> + <reg32 offset="1" name="1"> + <bitfield name="WIDTH" low="0" high="14" type="uint"/> + <bitfield name="HEIGHT" low="15" high="29" type="uint"/> + </reg32> + <reg32 offset="2" name="2"> + <!-- + b4 and b31 set for buffer/ssbo case, in which case low 15 bits + of size encoded in WIDTH, and high 15 bits encoded in HEIGHT + + b31 is probably the 'BUFFER' bit.. it is the one that changes + behavior of texture in dEQP-GLES31.functional.texture.texture_buffer.render.as_fragment_texture.buffer_size_131071 + --> + <bitfield name="BUFFER" pos="4" type="boolean"/> + <!-- minimum pitch (for mipmap levels): log2(pitchalign / 64) --> + <bitfield name="PITCHALIGN" low="0" high="3" type="uint"/> + <doc>Pitch in bytes (so actually stride)</doc> + <bitfield name="PITCH" low="7" high="28" type="uint"/> + <bitfield name="TYPE" low="29" high="31" type="a5xx_tex_type"/> + </reg32> + <reg32 offset="3" name="3"> + <!-- + ARRAY_PITCH is basically LAYERSZ for the first mipmap level, and + for 3d textures (laid out mipmap level first) MIN_LAYERSZ is the + layer size at the point that it stops being reduced moving to + higher (smaller) mipmap levels + --> + <bitfield name="ARRAY_PITCH" low="0" high="13" shr="12" type="uint"/> + <bitfield name="MIN_LAYERSZ" low="23" high="26" shr="12"/> + <!-- + by default levels with w < 16 are linear + TILE_ALL makes all levels have tiling + seems required when using UBWC, since all levels have UBWC (can possibly be disabled?) + --> + <bitfield name="TILE_ALL" pos="27" type="boolean"/> + <bitfield name="FLAG" pos="28" type="boolean"/> + </reg32> + <reg32 offset="4" name="4"> + <bitfield name="BASE_LO" low="5" high="31" shr="5"/> + </reg32> + <reg32 offset="5" name="5"> + <bitfield name="BASE_HI" low="0" high="16"/> + <bitfield name="DEPTH" low="17" high="29" type="uint"/> + </reg32> + <reg32 offset="6" name="6"/> + <reg32 offset="7" name="7"/> + <reg32 offset="8" name="8"/> + <reg32 offset="9" name="9"/> + <reg32 offset="10" name="10"/> + <reg32 offset="11" name="11"/> +</domain> + +<!-- +Note the "SSBO" state blocks are actually used for both images and SSBOs, +naming is just because I r/e'd SSBOs first. I should probably come up +with a better name. +--> +<domain name="A5XX_SSBO_0" width="32"> + <reg32 offset="0" name="0"> + <bitfield name="BASE_LO" low="5" high="31" shr="5"/> + </reg32> + <reg32 offset="1" name="1"> + <!-- no BASE_HI here? Maybe this is only used for 32b mode? --> + <doc>Pitch in bytes (so actually stride)</doc> + <bitfield name="PITCH" low="0" high="21" type="uint"/> + </reg32> + <reg32 offset="2" name="2"> + <bitfield name="ARRAY_PITCH" low="12" high="25" shr="12" type="uint"/> + </reg32> + <reg32 offset="3" name="3"> + <!-- bytes per pixel: --> + <bitfield name="CPP" low="0" high="5" type="uint"/> + </reg32> +</domain> + +<domain name="A5XX_SSBO_1" width="32"> + <reg32 offset="0" name="0"> + <bitfield name="FMT" low="8" high="15" type="a5xx_tex_fmt"/> + <bitfield name="WIDTH" low="16" high="31" type="uint"/> + </reg32> + <reg32 offset="1" name="1"> + <bitfield name="HEIGHT" low="0" high="15" type="uint"/> + <bitfield name="DEPTH" low="16" high="31" type="uint"/> + </reg32> +</domain> + +<domain name="A5XX_SSBO_2" width="32"> + <reg32 offset="0" name="0"> + <bitfield name="BASE_LO" low="0" high="31"/> + </reg32> + <reg32 offset="1" name="1"> + <bitfield name="BASE_HI" low="0" high="31"/> + </reg32> +</domain> + +<domain name="A5XX_UBO" width="32"> + <reg32 offset="0" name="0"> + <bitfield name="BASE_LO" low="0" high="31"/> + </reg32> + <reg32 offset="1" name="1"> + <bitfield name="BASE_HI" low="0" high="16"/> + <!-- size probably in high bits --> + </reg32> +</domain> + +</database> |